Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.22 @ 06:24:23 Player: shapeshifter Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (162) 810 Value Destroyed (7347) 7347 Prototype IDs (69) 1380 Alien Tech Used (0) 0 Bonus (5915) 5915 TOTAL SCORE: 24552 Bonus ------- High Alert Combat Kills 671 Follower Combat Kills 1598 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -254 Cogmind --------- Core Integrity 1266/1600 Matter 191/300 Energy 410/420 System Corruption 13% Temperature Warm (157) Movement Hovering (30) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Quantum Reactor > --- PROPULSION (8) --- Antigrav System Antigrav System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Cooled Linear Gravjet > --- UTILITY (11) ----- Large Storage Unit 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Heavy Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield Experimental System Shield Drone Bay (0/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Fission Core Light Antimatter Reactor Improved Transmission Jammer Advanced Point Defense System Improved System Shield Hacking Drone Bay (1/1) Cooled Phase Gun CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Backup Power III Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Linear Gravjet Combat Antigrav System Cooled Linear Gravjet > --- UTILITY ---------- Experimental Coolant Injector 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Improved Transmission Jammer SHELL Armor ME-RLN's Chromatic Screen Advanced Hacking Suite System Mapper Experimental System Shield > --- WEAPON ----------- Cooled Phase Gun Cooled Phase Gun Enhanced Nova Cannon > --- INVENTORY -------- Large Storage Unit Heavy Regenerative Plating Hacking Drone Bay CR-A16's Pointy Stick [Rating: 195] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Backup Power VII Reactor Zionite Heavy DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Cooled Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Subdweller Shrapnel Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . 2 . . 2 . 2 2 Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 2 . . . . . . . . . . 1 . . 1 . . 1 . 1 . Utility 9 | . . . 1 1 . . . . 2 . . . . 1 . . 1 . . 1 . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 236 | 7 2 11 11 14 2 4 . 8 14 4 4 8 18 . 1 13 35 7 . 16 16 10 31 Power 37 | 1 . 1 2 4 . 1 . 1 1 1 . 1 2 . . 3 6 2 . 2 3 2 4 Engine 14 | 1 . 1 1 2 . . . . 1 . . 1 2 . . 2 . . . . 2 1 . Core 15 | . . . 1 2 . 1 . 1 . 1 . . . . . 1 5 2 . . . . 1 Reactor 8 | . . . . . . . . . . . . . . . . . 1 . . 2 1 1 3 Propulsion 75 | 2 . 4 4 2 1 . . 3 5 1 2 2 7 . 1 3 8 1 . 7 6 2 14 Treads 20 | 2 . . 4 2 1 . . . . . . . 4 . . 3 4 . . . . . . Leg 7 | . . . . . . . . 1 2 . . . 2 . 1 . . . . . 1 . . Wheel 9 | . . 4 . . . . . 1 . . . 1 . . . . 3 . . . . . . Hover 34 | . . . . . . . . . 3 1 . . 1 . . . 1 1 . 7 4 2 14 Flight 5 | . . . . . . . . 1 . . 2 1 . . . . . . . . 1 . . Utility 66 | 2 1 2 3 6 1 . . 3 5 . 1 1 1 . . 3 13 1 . 4 5 4 10 Device 29 | 1 . . . 1 . . . 1 2 . 1 1 . . . 1 9 . . 2 4 1 5 Storage 8 | 1 1 1 . . 1 . . . 1 . . . . . . 1 . . . 1 1 . . Processor 7 | . . . 3 1 . . . 1 1 . . . 1 . . . . . . . . . . Hackware 13 | . . . . 3 . . . . 1 . . . . . . 1 2 . . . . 2 4 Protection 9 | . . 1 . 1 . . . 1 . . . . . . . . 2 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 1 4 2 2 . 3 . 1 3 2 1 4 8 . . 4 8 3 . 3 2 2 3 Energy Gun 9 | 2 1 . . . . . . . . . . 1 2 . . . . . . . . . 3 Energy Cannon 14 | . . 1 . 2 . 3 . . 2 . . . . . . 1 1 . . 2 1 1 . Ballistic Gun 5 | . . 3 . . . . . . . 1 1 . . . . . . . . . . . . Ballistic Cannon 12 | . . . 1 . . . . . 1 . . . . . . 2 6 . . 1 . 1 . Launcher 3 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Special Weapon 8 | . . . . . . . . . . . . 1 5 . . 1 . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 1 . . . . 1 . . 2 1 . . . 1 . . 5 5 2 3 Corrupted Parts 9 | . . . . . . . . 1 . . . . 5 . 1 . . . . . . 1 1 System Corruption 30 | . . . . . . . . 2 . . . . 19 . 3 . . . . . . 1 5 Parts Lost 112 | . . 12 . 1 1 5 . 9 . 11 . . 10 . 1 . 29 1 . 6 4 8 14 Power 18 | . . 2 . 1 . 2 . 1 . 4 . . 2 . . . 4 . . . . . 2 Propulsion 48 | . . 5 . . 1 2 . 2 . 4 . . 4 . 1 . 9 1 . 2 2 7 8 Utility 19 | . . 1 . . . . . 2 . . . . 1 . . . 7 . . 3 1 1 3 Weapon 27 | . . 4 . . . 1 . 4 . 3 . . 3 . . . 9 . . 1 1 . 1 Highest Loss Streak 24 | . . 4 . 1 1 2 . 3 . 6 . . 4 . 1 . 24 1 . 5 4 5 11 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Average Backups 5 | 2 4 5 3 3 5 6 7 5 6 4 3 6 6 3 3 4 10 4 4 4 7 9 7 Power . | 1 1 . . . . . . . 1 . . . . . . . 1 . . . 1 1 1 Propulsion . | . . . . . . . . . 2 . . . . . . . . . . . 2 . . Utility 2 | . . 1 1 1 1 2 2 2 2 3 2 3 2 2 2 2 3 3 4 3 4 5 4 Weapon 1 | . 1 1 . . 2 2 3 1 . . . 2 3 1 1 1 4 . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . 4 . 3 . 2 . 1 3 1 . 1 2 . . 1 3 . . 1 4 1 5 Power 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Propulsion 10 | . . 1 . . . . . . 3 . . . 1 . . . . . . . 2 1 2 Utility 8 | . . 1 . 1 . 1 . . . . . . 1 . . . 1 . . 1 . . 2 Weapon 5 | . . 1 . . . 1 . . . . . 1 . . . 1 1 . . . . . . Tool/Special 5 | . . 1 . 2 . . . 1 . 1 . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 64 58 97 99 82 56 49 76 55 47 81 77 64 45 76 85 63 68 92 86 84 76 Engine 4 | . 14 3 2 6 15 6 . . 12 . . 4 5 5 . 5 . . . . 3 7 2 Core 2 | . . . 5 7 . . 7 4 . . . . . . . 2 8 6 5 2 . . . Treads 9 | . 28 1 23 29 29 22 15 . . . . . 18 5 3 5 22 . . . . . . Leg 1 | . . . . . . . . 3 4 . . . 1 11 10 11 1 . . . . . . Wheel 4 | . . 16 . . . . . 1 . . . 4 1 . . . . . . . . . . Hover 3 | . . . . . . . . . 10 8 . . . . . . . 7 5 30 28 25 24 Flight 1 | . . . . . . . . 2 1 . 6 16 3 . . . . . . . . . . Device 5 | . 14 . . 2 . . . 2 6 6 8 6 2 . . 3 13 15 15 15 16 16 10 Storage 5 | . 14 10 . . 5 7 7 7 6 3 . 5 5 . . 2 4 . . . 4 4 2 Processor 7 | . . . 15 7 7 7 7 5 7 13 13 13 13 17 17 14 10 10 10 9 9 8 8 Hackware 7 | . . . . 16 9 7 7 7 8 13 13 13 13 11 11 13 5 10 10 9 7 5 13 Protection 2 | . . 3 . 1 7 7 7 1 . . . . . . . . 2 4 5 4 . 1 2 Energy Gun 2 | . 28 1 . . . . . . 10 . . 4 1 5 . 1 . . . . . . 5 Energy Cannon 6 | . . 12 . 13 15 21 3 6 5 3 . . . . . 3 . . . 2 3 4 . Ballistic Gun 3 | . . 12 . . . . . . . . 2 . . . . . . . . . . . . Ballistic Cannon 2 | . . . 8 7 7 1 . . . 2 . . . . . 8 12 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 2 2 7 2 . . . . 4 5 2 . . . Peak Build Rating 195 | 7 7 18 32 51 53 53 40 44 63 66 42 62 68 53 48 86 118 89 77 161 150 163 195 Average Rating 52 | 5 7 15 22 46 51 43 28 28 41 38 31 51 55 53 34 64 103 76 77 133 126 137 152 On Entrance 50 | . 7 7 2 32 51 53 40 40 22 58 23 42 61 53 53 37 86 57 77 77 107 150 87 Avg Prop Armor Cover (%) 9 | . . 3 . . . . . 12 7 11 . 8 16 12 36 6 4 . . 5 2 . . Naked Turns 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 13 29 211 22 48 58 58 45 47 31 37 9 36 39 21 . 55 114 36 25 95 71 102 112 Greatest Support 186 | 40 40 40 88 94 100 100 50 50 45 37 10 12 112 38 48 81 186 36 25 85 85 92 117 Greatest Overweight (x) 70 | . . 70 2 . . . . 12 1 4 . 2 2 . . 1 2 1 . 1 . 1 1 Average Overweight (x) . | . . 5 . . . . . 1 . . . 1 . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 35 5 5 10 10 10 10 10 10 5 10 10 5 5 15 15 5 5 10 15 15 15 Average Capacity 13 | 7 13 26 5 5 8 10 10 10 10 7 5 9 9 5 5 10 14 5 5 6 12 15 11 Most Carried 15 | 5 5 11 5 5 10 10 10 10 10 9 5 10 10 5 5 8 15 5 5 6 15 15 15 Average Carried 8 | 2 4 8 4 4 7 9 10 8 9 6 4 8 8 5 4 5 12 4 5 5 9 13 8 Final Capacity 15 | 8 15 5 5 5 10 10 10 10 10 5 5 10 5 5 5 15 5 5 5 10 15 15 15 Final Carried 15 | 2 5 5 5 5 10 10 10 10 10 5 5 10 5 5 5 8 5 5 5 6 15 15 8 Class Distribution -------------------- 18% | Hacker-Mutant 17% | Hauler-Mutant 13% | Mutant 10% | Tank 9% | Hacker-Tank 7% | Derelict-Mutant 5% | Scavenger-Mutant 4% | Subdweller-Mutant 3% | Hacker-Sprinter 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gunner | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Testing Hacker-Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Tes Res Acc Matter Collected 5807 | 270 10 212 115 469 30 46 . 310 242 370 64 80 370 . . 274 1798 228 . 241 55 321 302 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7041 | 114 147 467 355 750 122 223 . 320 296 301 . . 350 . . 96 1725 84 . 551 55 165 920 Parts 298 | 6 9 24 17 38 4 11 . 10 18 5 . . 14 . . 5 82 1 . 18 5 4 27 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 5 | . . . . . . . . . 1 . . . . . . . 2 . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . 14 . . 4 9 . 5 . 4 . . 9 . . . . 1 . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 134 | . 3 16 11 14 3 7 . 12 3 6 . . 10 . . 1 32 1 . 2 . 2 11 Melee 4 | . . . . . . . . . . . . . 2 . . . 1 1 . . . . . Guns 24 | . 3 10 . . . . . . . 1 . . . . . . . . . . . . 10 Cannons 76 | . . 4 5 14 3 7 . 2 . 5 . . 4 . . 1 27 . . 2 . 2 . AOE 23 | . . . 6 . . . . 9 2 . . . 2 . . . 4 . . . . . . Classes Destroyed 19 | 2 2 3 3 3 . . . 2 . . . . 1 . . 1 1 . . . 1 . . Worker 6 | . . . 1 . . . . . 2 . . . . . . . 1 . . . . . 2 Builder 4 | . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recycler 9 | 1 . . 1 1 . . . . 1 . . . . . . . 1 . . 3 . . 1 Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 5 | . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . Swarmer 38 | . . 8 4 4 . 6 . . 3 4 . . . . . . 7 . . . . . 2 Grunt 38 | . 3 . 5 5 2 . . 10 . . . . 3 . . 1 7 . . . . 1 1 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 10 | . . 1 1 3 . 1 . . . . . . . . . . 1 1 . 1 . 1 . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 16 | . . . . . . . . 1 . 2 . . 2 . . . 9 . . . . . 2 Programmer 18 | . . . . 1 1 . . . . . . . 2 . . . 7 . . 1 . . 6 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 2 3 13 4 2 3 . 5 6 3 . . 3 . . 1 12 1 . 3 1 1 9 Combat Bots Only 11 | . 2 3 10 4 2 3 . 5 3 3 . . 3 . . 1 11 1 . 1 . 1 7 Max Kills in Single Turn 6 | 1 1 1 6 1 1 1 . 3 2 1 . . 1 . . 1 2 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . 3 2 . . . 1 . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Tes Res Acc Hostile Shots Fired 1721 | . 18 159 30 135 17 67 . 76 2 97 22 . 108 . 1 4 545 12 . 53 32 116 227 Missed 571 | . 9 42 12 60 7 19 . 19 1 19 15 . 24 . . 2 191 3 . 24 19 32 73 Hits 1150 | . 9 117 18 75 10 48 . 57 1 78 7 . 84 . 1 2 354 9 . 29 13 84 154 Melee 7 | . . . 1 4 . . . . . . . . 1 . 1 . . . . . . . . Projectile 1143 | . 9 117 17 71 10 48 . 57 1 78 7 . 83 . . 2 354 9 . 29 13 84 154 AOE 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 56 | . 1 2 1 3 1 . . 3 . 3 1 . . . 1 . 23 1 . 2 2 4 8 Part Disruptions 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 Damage Taken 20669 | . 122 1548 239 1048 159 616 . 1163 17 1345 123 . 1540 . 36 32 6267 201 . 488 332 1621 3772 Core 3330 | . 52 151 22 125 16 87 . 312 . 325 90 . 362 . 36 . 810 23 . 47 68 470 334 Absorbed by Shields 529 | . . . . . . . . . . . . . . . . 12 517 . . . . . . Ignored by Resistances 762 | . . . . . . . . . . . . . . . . . 195 . . 193 54 310 10 Regen/Repaired (Parts) 442 | . . . . . . . . . . . . . . . . . . . . . . 46 396 Core Remaining (%) 60 | 100 . 18 96 . . . . 22 . . . . 8 . . 96 . . 27 . 91 67 79 Volleys Fired 557 | 11 12 71 32 55 7 32 . 33 38 36 . . 22 1 . 48 77 . . 4 5 27 46 Largest 3 | 2 2 2 2 2 2 3 . 3 2 2 . . 2 1 . 2 3 . . 2 1 2 3 Hottest 233 | 80 80 120 80 60 60 160 . 160 134 134 . . 65 81 . 132 153 . . 180 113 233 156 Shots Fired 938 | 22 24 136 34 97 14 54 . 41 38 43 . . 28 1 . 61 186 . . 6 5 36 112 Gun 252 | 22 24 89 . . . . . . . 4 . . 7 1 . . . . . . . . 105 Cannon 628 | . . 47 30 97 14 54 . 16 38 39 . . . . . 59 181 . . 6 5 35 7 Launcher 34 | . . . 4 . . . . 25 . . . . . . . . 5 . . . . . . Special 24 | . . . . . . . . . . . . . 21 . . 2 . . . . . 1 . Kinetic 326 | . . 52 34 . . 1 . 7 1 28 . . . . . 24 176 . . . . 3 . Thermal 546 | 22 24 84 . 97 14 51 . 15 37 14 . . . 1 . 35 5 . . . 3 32 112 Explosive 36 | . . . . . . . . 18 . . . . 13 . . . 5 . . . . . . Electromagnetic 11 | . . . . . . 2 . 1 . 1 . . 7 . . . . . . . . . . Phasic 8 | . . . . . . . . . . . . . . . . . . . . 6 2 . . Robot Hit Streak 18 | 5 11 15 9 18 9 6 . 7 8 9 . . 5 . . 4 11 . . 8 9 16 9 Robot Miss Streak 5 | 2 1 5 4 2 3 3 . 3 3 3 . . 2 1 . 3 5 . . . . 2 5 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 527 | 16 17 70 13 68 10 14 . 26 16 27 . . 31 . . 11 102 9 . 11 2 18 66 Core Hits 252 | 3 8 22 22 26 5 8 . 30 10 9 . . 14 . . 5 52 2 . 5 1 5 25 Critical Kills 31 | . . 4 1 . . . . . 1 . . . . . . . 25 . . . . . . Critical Parts Destroyed 52 | . . . 2 . . . . . . 1 . . . . . . 49 . . . . . . Critical Strikes 99 | . . 5 4 . . . . . 2 2 . . 3 . . . 76 1 . 2 1 . 3 Burn 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Meltdown 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . Destroy 84 | . . 3 4 . . . . . . 1 . . . . . . 76 . . . . . . Blast 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . Impale 3 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Phase 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 66 | . . . . . . . . . . 2 . 1 25 . . . 4 9 . 16 9 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . 2 . 1 13 . . . . 7 . 11 . . . Piercing 32 | . . . . . . . . . . . . . 12 . . . 4 2 . 5 9 . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . Damage Inflicted 18711 | 181 194 1265 1392 1899 277 428 . 2542 733 778 . . 1543 . . 334 2622 363 . 732 140 745 2543 Guns 3676 | 181 194 855 . . . . . . . 35 . . 41 . . . . . . . . . 2370 Cannons 8417 | . . 410 481 1899 277 428 . 320 541 628 . . . . . 334 1877 . . 390 39 707 86 Explosions 4741 | . . . 911 . . . . 2222 192 . . . 856 . . . 560 . . . . . . Melee 1329 | . . . . . . . . . . 115 . . 319 . . . 99 363 . 332 101 . . Ramming 221 | . . . . . . . . . . . . . . . . . 86 . . 10 . 38 87 Kinetic 5245 | . . 549 877 . . 36 . 1168 28 343 . . . . . 334 1771 . . . . 139 . Thermal 7882 | 181 194 716 . 1899 277 350 . 295 513 288 . . . . . . 106 . . . 39 568 2456 Explosive 2941 | . . . 321 . . . . 1054 192 . . . 856 . . . 518 . . . . . . Electromagnetic 376 | . . . 194 . . 42 . 25 . 32 . . 41 . . . 42 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1159 | . . . . . . . . . . 115 . . 444 . . . . 302 . 298 . . . Piercing 497 | . . . . . . . . . . . . . 202 . . . 99 61 . 34 101 . . Phasic 390 | . . . . . . . . . . . . . . . . . . . . 390 . . . Highest Corruption 23 | . . . 2 1 1 1 1 3 4 4 4 4 23 . 12 12 23 23 23 4 8 1 13 Average Corruption 7 | . . . 1 1 1 1 1 2 4 4 4 4 21 . 9 12 7 23 23 2 6 1 7 Corruption Purged 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . . 3 3 2 5 . 8 12 14 5 1 50 . 1 24 23 14 . 1 7 1 8 Message Errors 48 | . . . 1 . . . . 2 3 7 1 1 15 . 1 8 6 2 . . 1 . . Matter Fused 52 | . . . 1 1 1 1 . 4 3 2 2 . 13 . . 6 7 3 . . 2 1 5 Heat Flow Errors 15 | . . . . . . 2 . . 1 . . . 6 . . 3 1 2 . . . . . Energy Discharges 12 | . . . . . 1 1 . 1 1 2 1 . 1 . . 1 . 3 . . . . . Parts Rejected 3 | . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Parts Fused 3 | . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . Data Loss (minor) 26 | . . . 1 . . . . . 1 1 1 . 10 . . 4 5 2 . 1 . . . Data Loss (major) 7 | . . . . . . 1 . . 1 . . . 1 . . 1 . . . . 3 . . Misfires 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 Alerts 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 Misdirections 5 | . . . . . . . . . . . . . 1 . . . 2 1 . . . . 1 Weapon Failures 4 | . . . . . . . . . 1 2 . . . . . . 1 . . . . . . Overload Shots 16 | . . . . . . . . 2 . . . . . . . . . . . . . . 14 Effects 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 538 | . . . 31 23 . 1 . 124 13 73 . . 52 . . . 15 . . 155 . 49 2 Projectiles 206 | . . . . 23 . 1 . 11 13 29 . . . . . . 15 . . 65 . 49 . Explosions 176 | . . . 31 . . . . 113 . . . . 32 . . . . . . . . . . Melee 156 | . . . . . . . . . . 44 . . 20 . . . . . . 90 . . 2 Knockbacks 38 | . . . 3 . . 1 . . . 5 . . . . . 6 22 . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . 3 . . 1 . . . 5 . . . . . 6 20 . . . . . . Secondary 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 Self-Inflicted Damage 300 | . . . . . . . . 161 . . . . . . . . 74 . . 4 . 18 43 Shots 6 | . . . . . . . . 4 . . . . . . . . 2 . . . . . . Rammed 17 | . . . . . . . . . . . . . . . . . 8 . . 2 . 6 1 Targets Rammed 17 | . . . . . . . . . . . . . . . . . 8 . . 2 . 6 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | 108 240 56 12 174 111 198 . 215 240 239 . . 211 49 . 204 285 237 . 466 319 212 330 Average Temperature 100 | 46 106 15 4 54 54 62 . 70 76 97 . . 83 33 . 52 65 103 . 191 140 139 120 Received Heat Transfer 2446 | . 93 327 126 294 99 24 . 151 . . 45 . 335 . . 15 537 45 . 9 67 234 45 Effects 10 | . 1 . . . . . . . 1 . . . . . . . . . . 4 3 . 1 Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . 1 . . . . . . . . . . 2 2 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . 2 . . . . . 1 1 . . . . . . . . . . . . . . Combat Hostiles 4 | . . 2 . . . . . 1 1 . . . . . . . . . . . . . . Parts Melted 28 | 1 . 5 . 4 2 . . . 2 . . . . . . . . . . . . . 14 Heat Transferred 10921 | 400 425 1290 . 2553 370 481 . 383 800 450 . . . . . . 111 . . . 37 518 3103 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Tes Res Acc Maximum Alert Level 4 | . . . 2 1 . . . . 3 . . . . . . . 4 . . 1 1 1 2 Low Security (%) 52 | 100 100 . 61 12 . . . . . . . . . 100 100 100 54 . . 8 77 60 62 Level 1 25 | . . . 1 87 . . . . . . . . . . . . 3 . . 91 22 40 25 Level 2 9 | . . . 36 . . . . . 16 . . . . . . . 19 . . . . . 12 Level 3 11 | . . . . . . . . . 83 . . . . . . . 21 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1122 | 5 50 . 460 367 . . . . 836 . . . . 7 . 103 1122 . . 267 237 305 662 Initial 822 | . . . . 192 . . . . 822 . . . . 7 . . 16 . . 267 98 74 77 Average 255 | . 11 . 172 282 . . . . 774 . . . . 3 . 31 357 . . 222 132 173 176 Influence Increases 7745 | 10 83 260 542 576 70 160 . 425 1071 145 75 . 295 . . 207 1865 20 . 148 314 356 1123 Destroy 0b10 Robot/C 3200 | . 60 180 220 280 60 140 . 260 60 120 . . 260 . . 60 860 20 . 40 20 120 440 Destroy 0b10 Robot/NC 220 | 10 5 . 15 15 . . . 10 30 5 . . . . . 20 50 . . 15 . 10 35 Destroy Leader 622 | . 12 20 40 62 10 20 . 40 16 20 . . 20 . . 18 198 . . 20 . 34 92 Allied During Kill 571 | . . . . . . . . 25 . . . . 15 . . 22 298 . . 17 . 42 152 Successful Hack 48 | . 6 . 8 . . . . . . . . . . . . . 10 . . 12 12 . . Disable Machine 330 | . . . 75 15 . . . . 45 . . . . . . 45 75 . . . 45 30 . Anti-Garrison Action 900 | . . . 150 200 . . . . 150 . . . . . . . 200 . . . . . 200 Destroy Structure 354 | . . . 34 4 . . . . 20 . . . . . . 42 84 . . 14 12 75 69 Advance Influence 750 | . . . . . . . . . 750 . . . . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . 15 . . . 45 . 15 Lose Combat Pursuer 675 | . . 60 . . . . . 90 . . 75 . . . . . 75 . . 30 180 45 120 Influence Decreases 7068 | 10 83 260 118 676 394 124 36 310 357 639 185 225 283 12 . 174 894 533 95 369 357 358 576 Entered New Map 1836 | . . . . 232 121 . 36 . 43 307 65 225 . 5 . . 17 373 95 129 77 58 53 Time Decay 3697 | 10 83 220 118 434 263 114 . 235 214 222 120 . 213 7 . 174 467 150 . 150 140 140 223 Search Patrol Dispatched 200 | . . . . . . . . . 100 . . . . . . . . . . . 100 . . Lost Part 895 | . . 40 . 10 10 10 . 55 . 110 . . 50 . . . 290 10 . 60 40 80 130 Lost Ally 440 | . . . . . . . . 20 . . . . 20 . . . 120 . . 30 . 80 170 Squads Dispatched 41 | . . . 3 5 . . . . 2 . . . . 1 . 2 13 . . 3 1 5 6 Investigation 5 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 2 Extermination 10 | . . . . 2 . . . . . . . . . . . 1 4 . . 1 . . 2 Reinforcement 14 | . . . . 2 . . . . . . . . . 1 . 1 5 . . 1 1 2 1 Assault 8 | . . . 2 . . . . . 2 . . . . . . . 1 . . . . 2 1 Garrison 4 | . . . 1 . . . . . . . . . . . . . 2 . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 Construction Impeded 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . Haulers Reinforced 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Tes Res Acc Distress Signals 13 | . . . 2 2 . . . . . . . . . . . . 4 . . 1 1 1 2 Communications Jammed 79 | . . . . . . . . . . . . . . . . . . . . . . . 79 Distress Signals 79 | . . . . . . . . . . . . . . . . . . . . . . . 79 Times Spotted 299 | . 4 24 13 17 3 7 . 21 5 6 8 . 13 . 3 7 66 1 . 14 20 24 43 Peak Tracking Total 13 | . 3 6 5 3 2 3 . 6 1 4 3 . 4 1 3 2 8 1 . 9 11 13 12 Tactical Retreats 18 | . . 2 . . . . . 2 . . 3 . . . . . 2 . . 1 3 3 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Tes Res Acc Traps Triggered 13 | . . . 2 1 . . . . 1 . . . . 1 . . 2 . . 2 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Tes Res Acc Machines Disabled 26 | . . 1 6 1 . . . . 4 . . . 1 . . 3 5 . . . 3 2 . Max in Single Turn 2 | . . 1 2 1 . . . . 1 . . . 1 . . 1 2 . . . 1 1 . Garrison Access 8 | . . . 1 1 . . . . 1 . . . . . . . 1 . . . 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Tes Res Acc Machines Accessed 30 | . 1 2 2 5 1 . 3 . 2 . . . . . . 1 3 . . 1 4 . 5 Terminals 6 | . 1 . 1 2 . . . . . . . . . . . . . . . . 1 . 1 Fabricators 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Repair Stations 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 Scanalyzers 5 | . . . . 1 . . . . . . . . . . . . 1 . . 1 2 . . Garrison Access 5 | . . . . 1 . . . . . . . . . . . . 1 . . . 1 . 2 Total Hacks 78 | . 4 5 3 14 1 . 25 . 3 . . . . . . 1 5 . . 3 8 . 6 Successful 56 | . 3 5 1 6 1 . 25 . 1 . . . . . . 1 3 . . 1 5 . 4 Failed 22 | . 1 . 2 8 . . . . 2 . . . . . . . 2 . . 2 3 . 2 Catastrophic 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 4 . 1 4 . . . . . . . . 1 . . 3 4 . . 5 19 12 23 Terminals 12 | . 4 . 1 3 . . . . . . . . . . . . . . . . 3 . 1 Fabricators 4 | . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 Repair Stations 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 1 . . . . . . . 2 . . . . . 2 Scanalyzers 13 | . . . . 4 . . . . . . . . . . . . 2 . . 3 4 . . Garrison Access 9 | . . . . 5 . . . . . . . . . . . . 1 . . . 1 . 2 Terminal Hacks 36 | . 1 5 1 1 1 . 25 . . . . . . . . . . . . . 1 . 1 Record 10 | . . 4 . . . . 6 . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Network Status 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Retrieve Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Scanalyzer 8 | . . . . 3 . . . . . . . . . . . . 1 . . 1 3 . . Retrieve Study 8 | . . . . 3 . . . . . . . . . . . . 1 . . 1 3 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 5 | . 2 . . 1 . . . . . . . . . . . . 1 . . . . . 1 Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Jam 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . 1 4 . . . . 1 . . . . . . . 1 . . 1 1 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . 6 . . . . 3 . . . . . . . . 1 . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . . 10 . . . . 12 . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . 3 . . . . . . . . . . . . 1 . . 1 3 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . parse_system 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Relay Couplers Released 8 | . . . 2 . . . . . 2 . . . . . . . 1 . . . . 3 . Machine Destruction 8 | . . . 2 . . . . . 2 . . . . . . . 1 . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 9 | . . . . . . . . . . . . . 2 . . 1 6 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Tes Res Acc Total Allies 28 | . . . . . . . . 1 . . . 4 . . . 2 7 . . 2 . 4 8 Largest Group 6 | . . . . . . . . 1 . . . 4 4 . . 2 4 . . 2 . 4 6 Highest-Rated Group 514 | . . . . . . . . 96 . . . 156 156 . . 214 305 . . 296 . 406 514 Highest-Rated Ally 269 | . . . . . . . . 96 . . . 41 41 . . 165 165 . . 269 . 122 122 Zionite Dispatches 10 | . . . . . . . . . . . . . . . . 1 . . . 2 . 2 5 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Total Orders 8 | . . . . . . . . . . . . . . . . . . . . 2 . . 6 STAY 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 DROP 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Ally Attacks 260 | . . . . . . . . 29 . . . . 22 . . 11 100 . . 1 . 22 75 Total Damage 8519 | . . . . . . . . 574 . . . . 538 . . 651 2647 . . 84 . 1547 2478 Kills 48 | . . . . . . . . 3 . . . . 3 . . 5 17 . . . . 6 14 Allies Corrupted 6 | . . . . . . . . . . . . . 1 . . . 1 . . 2 . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Tes Res Acc Active Infowar (turns) 10678 | 13 373 211 . 574 613 540 140 570 455 467 250 1245 1266 35 44 657 1620 307 14 275 144 290 575 Sensors 2093 | . . . . . . . . . 87 333 207 857 609 . . . . . . . . . . IFF 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Seismic 597 | 13 373 211 . . . . . . . . . . . . . . . . . . . . . Decoding 8046 | . . . . . . . . 402 455 467 250 1245 1266 35 44 657 1620 307 14 275 144 290 575 Machine Analysis 2035 | . . . . 574 613 540 140 168 . . . . . . . . . . . . . . . Jamming 369 | . . . . . . . . . . . . . . . . . . . . . . . 369 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . 2 . . . . . 1 2 1 . . . . 1 . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Decoded 0b10 Intel 305 | . . . . . . . . . 3 . . . . 3 3 45 137 . . 24 10 31 49 Items 238 | . . . . . . . . . . . . . . 3 3 41 105 . . 20 8 21 37 Garrisons 4 | . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . Patrols 25 | . . . . . . . . . 1 . . . . . . 1 11 . . 3 . 3 6 Investigations 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Reinforcements 10 | . . . . . . . . . . . . . . . . . 7 . . . 2 . 1 Guards 26 | . . . . . . . . . 1 . . . . . . 3 11 . . 1 . 5 5 Zionite Intel Received 8 | . . . . . . . . . . . . . . . . . . . . . 5 1 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Tes Res Acc Turns Passed 15586 | 121 373 3930 320 1062 613 540 140 678 455 467 250 1245 1266 35 44 657 1620 307 14 303 281 290 575 Spaces Moved 10272 | 57 118 1021 160 585 386 281 89 365 509 384 487 967 678 28 79 357 939 539 27 374 537 426 879 Core 902 | 16 . 80 44 . . . . 93 . 302 256 . . . 77 . 34 . . . . . . Treads 2869 | 41 118 67 116 585 386 281 89 5 . . . . 402 . . 105 674 . . . . . . Legs 591 | . . . . . . . . 89 87 . . . 133 28 2 252 . . . . . . . Wheels 1917 | . . 874 . . . . . 95 . . . 786 132 . . . 30 . . . . . . Hover 3372 | . . . . . . . . . 296 82 . . 11 . . . 201 539 27 374 537 426 879 Flight 621 | . . . . . . . . 83 126 . 231 181 . . . . . . . . . . . Fastest Speed 16 | 50 160 50 50 145 148 152 152 50 45 48 32 32 120 120 50 120 50 50 50 34 22 23 16 Average Speed 121 | 129 160 359 141 146 150 154 152 140 61 82 41 114 144 120 51 135 132 50 50 51 30 36 32 Slowest Speed 3550 | 160 160 3550 150 148 152 155 152 650 130 250 50 192 240 120 120 250 225 100 50 102 42 115 111 Overloaded Moves 257 | . . . . . . . . . . . . . . . . . . . . . 102 18 137 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 29 71 25 16 58 47 68 60 16 56 67 88 72 2 58 12 31 62 9 9 73 11 30 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 4 | . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 . . . 1 1 1 1 1 . . 1 . 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 . . . 1 1 1 . . . . . . . . 1 . 1 1 . 1 . Scrap Searched 19 | . . 5 . . 2 2 . 3 . 2 . 3 1 . . . . 1 . . . . . Spaces Dug 56 | . . 1 19 1 . 7 . . . . . . . . . 5 . . . 6 6 5 6 Terrain Destroyed 557 | . . 12 64 4 2 10 . 192 19 15 . . 155 . . 21 30 . . 6 6 13 8 Melee 8 | . . . . . . . . . . . . . . . . . . . . 6 2 . . Projectile 113 | . . 12 9 4 2 10 . 3 7 15 . . 3 . . 21 2 . . . 4 13 8 AOE 436 | . . . 55 . . . . 189 12 . . . 152 . . . 28 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Tes Res Acc Total 12383 | 83 278 1152 217 696 405 338 94 489 614 489 530 1105 879 29 83 470 1153 558 26 448 635 531 1081 Wait 814 | . 142 17 9 17 2 16 . 63 25 54 40 108 103 . . 33 43 . . 18 29 28 67 Move 10245 | 56 117 1020 159 584 385 280 88 364 508 383 482 966 677 28 78 356 938 538 26 373 536 425 878 Hop 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Pick Up 185 | 9 4 12 3 8 4 3 . 4 10 2 1 14 7 . . 12 24 1 . 4 24 11 28 Fast Attach 108 | . . 4 7 10 1 2 3 2 11 1 3 . 10 . 1 5 12 8 . 21 2 1 4 Attach 157 | 7 . 7 4 4 1 1 . 10 2 5 2 7 14 . . 8 22 1 . 3 13 13 33 Detach 38 | . . . 1 2 . . . 6 1 3 . . 4 . 2 1 1 . . 2 1 8 6 Swap 43 | . 2 2 1 4 . 1 . 4 2 . . 4 6 . . 3 5 . . 1 2 3 3 Drop 146 | . 1 13 1 12 1 3 3 3 17 3 . 5 11 . 2 4 19 3 . 8 14 9 14 Fire 557 | 11 12 71 32 55 7 32 . 33 38 36 . . 22 1 . 48 77 . . 4 5 27 46 Melee 60 | . . . . . . . . . . 2 . 1 25 . . . 4 7 . 12 9 . . Ram 17 | . . . . . . . . . . . . . . . . . 7 . . 2 . 6 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 6) 495 | -10/Materials | Entered Subcaves 496 | -10/Subcaves | Approached by a straggling Scientist 667 | -10/Subcaves | Core integrity fell below 50% 707 | -10/Subcaves | Lost 4 parts (1p2n1w) 821 | -10/Subcaves | Visited Clippyterm 824 | -10/Subcaves | Learned Factory fabricator intel 824 | -10/Subcaves | Learned Research machine intel 856 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 886 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1143 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1148 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1212 | -10/Subcaves | Build established: Subdweller-Mutant 1446 | -10/Subcaves | Disturbed a concealed Subdweller 1640 | -10/Subcaves | Core integrity fell below 20% 1659 | -10/Subcaves | Learned 4 Materials zone layouts 1672 | -10/Subcaves | Lost 3 parts (1p1n1u) 1739 | -10/Subcaves | Visited 4L-MR0's lab 1749 | -10/Subcaves | Found Prototype Special Melee Weapon 1757 | -10/Subcaves | Found Tower Shield 2049 | -10/Subcaves | Build established: Hauler-Mutant 2576 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2860 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3657 | -10/Subcaves | Learned location of Zion (-6) 3657 | -10/Subcaves | Met a Zionite searching for "candidates" 3857 | -10/Subcaves | Discovered new exit (range 9) 4425 | -10/Subcaves | Entered Materials 4425 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4426 | -8/Materials | Identified exit to Factory 4623 | -8/Materials | Garrison activated, responded to threat 4668 | -8/Materials | Destroyed 10 combat bots 4719 | -8/Materials | Build established: Mutant 4745 | -8/Materials | Entered Factory 4745 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4746 | -7/Factory | Loaded intel: 6 fabricator locations 4997 | -7/Factory | Discovered new exit (range 16) 5203 | -7/Factory | Build established: Hacker-Gunner 5524 | -7/Factory | Build established: Hacker-Skirmisher 5641 | -7/Factory | Identified exit to Lower Caves 5807 | -7/Factory | Entered Lower Caves 5831 | -7/Lower Caves | Build established: Hacker-Tank 5985 | -7/Lower Caves | Identified exit to Lower Caves 6146 | -7/Lower Caves | Found Prototype Device 6249 | -7/Lower Caves | Build established: Tank 6420 | -7/Lower Caves | Entered another Lower Caves area 6640 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6891 | -7/Lower Caves | Discovered new exit (range 16) 6960 | -7/Lower Caves | Entered Data Miner 6962 | -7/Data Miner | Discovered new exit (range 6) 6991 | -7/Data Miner | Met Data Miner 7017 | -7/Data Miner | Learned location of Section 7 (-2) 7017 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7038 | -7/Data Miner | Received God Mode back door access code from Data Miner 7100 | -7/Data Miner | Entered Proximity Caves 7103 | -6/Proximity Caves | Spotter reported a threat 7147 | -6/Proximity Caves | Lost 3 parts (2n1u) 7252 | -6/Proximity Caves | Spotter reported a threat 7299 | -6/Proximity Caves | Lost 3 parts (1u2w) 7305 | -6/Proximity Caves | Spotter reported a threat 7398 | -6/Proximity Caves | Core integrity fell below 50% 7430 | -6/Proximity Caves | Escorted by Enhanced Grunt 7449 | -6/Proximity Caves | Lost 3 parts (1p2w) 7570 | -6/Proximity Caves | Build established: Mutant 7573 | -6/Proximity Caves | Spotter reported a threat 7668 | -6/Proximity Caves | Spotter reported a threat 7774 | -6/Proximity Caves | Discovered new exit (range 6) 7778 | -6/Proximity Caves | Entered Factory 7778 | -6/Factory | Evolved 2 slots: Utility x2 8047 | -6/Factory | Discovered new exit (range 7) 8128 | -6/Factory | Search patrols dispatched 8218 | -6/Factory | Identified exit to Lower Caves 8233 | -6/Factory | Entered Lower Caves 8326 | -6/Lower Caves | Lost 5 parts (3p1n1w) 8479 | -6/Lower Caves | Lost 6 parts (1p3n2w) 8494 | -6/Lower Caves | Encountered a Warlord checkpoint 8575 | -6/Lower Caves | Build established: Hacker-Mutant 8696 | -6/Lower Caves | Discovered new exit (range 9) 8700 | -6/Lower Caves | Identified exit to Lower Caves 8700 | -6/Lower Caves | Entered another Lower Caves area 8743 | -6/Lower Caves | Learned 8 Factory zone layouts 8745 | -6/Lower Caves | Encountered a Warlord checkpoint 8839 | -6/Lower Caves | Lost 3 allies 8945 | -6/Lower Caves | Discovered new exit (range 8) 8949 | -6/Lower Caves | Identified exit to Zion 8950 | -6/Lower Caves | Entered Zion 8968 | -6/Zion | Given the Hacking Drone Bay 8969 | -6/Zion | Found Prototype Device 8981 | -6/Zion | Identified Hacking Drone Bay 8994 | -6/Zion | Discovered new exit (range 12) 9087 | -6/Zion | Found CR-A16's Pointy Stick 9113 | -6/Zion | System corruption cleaned by Quarantine Array 9230 | -6/Zion | Learned location of 1 exit from Factory 9332 | -6/Zion | Learned 4 Factory zone layouts 9395 | -6/Zion | Met Imprinter 9536 | -6/Zion | Learned location of Warlord (-5) 9572 | -6/Zion | Received a visual enhancement algorithm 9777 | -6/Zion | Build established: Derelict-Mutant 9789 | -6/Zion | Found Prototype Special Weapon 9791 | -6/Zion | Found Prototype Special Weapon 9795 | -6/Zion | Found Prototype Special Weapon 9798 | -6/Zion | Found Prototype Special Weapon 9799 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 9895 | -6/Zion | Imprinted 9898 | -6/Zion | Declared Zion's savior 10164 | -6/Zion | Identified exit to Proximity Caves 10195 | -6/Zion | Entered Proximity Caves 10195 | -5/Proximity Caves | Accompanied by 4 allies 10361 | -5/Proximity Caves | Core integrity fell below 50% 10379 | -5/Proximity Caves | P-70 Sage assimilated allied TS-EHU(M) 10383 | -5/Proximity Caves | P-70 Sage assimilated allied W8-XAW(M) 10427 | -5/Proximity Caves | System corruption reached 10% 10428 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 10483 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10502 | -5/Proximity Caves | Found Prototype Special Weapon 10727 | -5/Proximity Caves | Build established: Scavenger-Mutant 10763 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 10873 | -5/Proximity Caves | Lost 4 parts (1p1u2w) 10921 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 11263 | -5/Proximity Caves | Identified Molecular Deconstructor 11266 | -5/Proximity Caves | Core integrity fell below 20% 11451 | -5/Proximity Caves | Discovered new exit (range 4) 11455 | -5/Proximity Caves | Identified exit to Factory 11461 | -5/Proximity Caves | Entered Factory 11461 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11462 | -5/Factory | Identified exit to Upper Caves 11463 | -5/Factory | Identified exit to Factory 11496 | -5/Factory | Sucked down chute 11496 | -5/Factory | Entered Waste 11508 | -5/Waste | Spotted C-40 Crusher 11508 | -5/Waste | Spotted C-40 Crusher 11511 | -5/Waste | EMP discharged 11514 | -5/Waste | Spotted C-40 Crusher 11521 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11524 | -5/Waste | Spotted C-40 Crusher 11530 | -5/Waste | Discovered new exit (range 12) 11535 | -5/Waste | Identified exit to Factory 11538 | -5/Waste | System corruption reached 10% 11540 | -5/Waste | Entered Factory 11566 | -5/Factory | Build established: Hacker-Mutant 11712 | -5/Factory | Zion hero teleported in (ME-RLN) 11925 | -5/Factory | Discovered exit to Factory (range 8) 11960 | -5/Factory | ME-RLN assimilated hostile Y-64 Sentinel 12197 | -5/Factory | Entered another Factory area 12197 | -4/Factory | Accompanied by 1 ally (ME-RLN) 12197 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12285 | -4/Factory | Build established: Hacker-Tank 12596 | -4/Factory | ME-RLN assimilated hostile Y-64 Sentinel 12725 | -4/Factory | ME-RLN assimilated hostile W-44 Eye 12872 | -4/Factory | Spotted B-86 Titan 12890 | -4/Factory | Destroyed B-86 Titan 12921 | -4/Factory | Found Hvy. Reflective Plating 13038 | -4/Factory | ME-RLN assimilated hostile G-67 Veteran 13147 | -4/Factory | Destroyed 11 combat bots 13189 | -4/Factory | Build established: Tank 13235 | -4/Factory | Garrison activated, responded to threat 13449 | -4/Factory | Incoming investigation squad redirected 13495 | -4/Factory | Terminal network hard line cut 13513 | -4/Factory | Destroyed 7 combat bots 13539 | -4/Factory | Lost 3 parts (2u1w) 13559 | -4/Factory | System corruption reached 10% 13644 | -4/Factory | Destroyed 7 combat bots 13692 | -4/Factory | Found System Mapper 13696 | -4/Factory | Core integrity fell below 50% 13697 | -4/Factory | First assault squad dispatched 13702 | -4/Factory | Found System Mapper 13704 | -4/Factory | Lost 24 parts (3p9n5u7w) 13705 | -4/Factory | Found Corrupted ME-RLN's Chromatic Screen 13726 | -4/Factory | Incoming assault squad redirected 13814 | -4/Factory | Discovered new exit (range 5) 13817 | -4/Factory | Entered Upper Caves 13846 | -4/Upper Caves | Found DCF Scrap (15 items) 13966 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14010 | -4/Upper Caves | Build established: Hacker-Mutant 14060 | -4/Upper Caves | Identified exit to Upper Caves 14124 | -4/Upper Caves | Entered another Upper Caves area 14132 | -4/Upper Caves | Discovered new exit (range 11) 14138 | -4/Upper Caves | Entered Research 14138 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14139 | -3/Research | Loaded intel: 116 machine locations 14145 | -3/Research | Zion Hover Resupply teleported in 14201 | -3/Research | Zion Experimental squad teleported in 14291 | -3/Research | Garrison activated, responded to threat 14325 | -3/Research | Found Prototype Energy Cannon 14325 | -3/Research | Identified Zio. Alpha Cannon Mk. II 14329 | -3/Research | Found Prototype Protection 14329 | -3/Research | Identified Zio. Shade Armor 14334 | -3/Research | Found Zio. Alpha Cannon Mk. II 14429 | -3/Research | Discovered new exit (range 15) 14441 | -3/Research | Discovered new exit (range 9) 14441 | -3/Research | Entered Testing 14470 | -3/Testing | Lost 5 parts (2n2u1w) 14525 | -3/Testing | Retrieved Zion intel report: Main Access 14525 | -3/Testing | Identified exit to Research 14542 | -3/Testing | Found Prototype Device 14543 | -3/Testing | Identified Adv. EM Shield 14547 | -3/Testing | Found Prototype Device 14548 | -3/Testing | Identified Exp. Thermal Shield 14557 | -3/Testing | Found Prototype Hackware 14594 | -3/Testing | Retrieved Zion intel report: Guard Positions 14621 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 14635 | -3/Testing | Retrieved Zion intel report: Emergency Access 14639 | -3/Testing | Retrieved Zion intel report: Trap Installations 14645 | -3/Testing | Lost 4 parts (2n1u1w) 14691 | -3/Testing | Search patrols dispatched 14710 | -3/Testing | Found Prototype Protection 14713 | -3/Testing | Found Prototype Protection 14716 | -3/Testing | Found Prototype Protection 14722 | -3/Testing | Entered Research 14722 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 14755 | -2/Research | Discovered new exit (range 15) 14774 | -2/Research | Identified Hvy. Regenerative Plating 14803 | -2/Research | Zion Heavy squad teleported in 14899 | -2/Research | Zion Hacker squad teleported in 14938 | -2/Research | Identified Exp. System Shield 14941 | -2/Research | Retrieved Zion intel report: Emergency Access 15009 | -2/Research | Lost 5 parts (4n1u) 15009 | -2/Research | Lost 3 allies 15012 | -2/Research | Entered Access 15012 | -1/Access | Evolved 2 slots: Utility x2 15063 | -1/Access | Zion Heavy squad teleported in 15134 | -1/Access | Zion Hover Resupply teleported in 15163 | -1/Access | Identified SHELL Armor 15200 | -1/Access | Zion Hacker squad teleported in 15359 | -1/Access | Retrieved Zion intel report: Active Garrisons 15360 | -1/Access | Zion Recon squad teleported in 15464 | -1/Access | Lost 5 allies 15467 | -1/Access | System corruption reached 10% 15483 | -1/Access | Destroyed 7 combat bots 15495 | -1/Access | Zion Heavy squad teleported in 15512 | -1/Access | First assault squad dispatched 15523 | -1/Access | Lost 11 parts (2p7n1u1w) 15529 | -1/Access | Incoming assault squad redirected 15548 | -1/Access | Spotted B-99 Colossus 15549 | -1/Access | Retrieved Zion intel report: Unaware Schematics 15585 | -1/Access | Discovered new exit (range 6) 15587 | *** | Escaped! Last Messages --------------- 15570_ >> DECODED: Patrol location. 15570_ Acquired 6 matter. 15571_ Slammed into G-73 Enforcer. 15571_ Destroyed Hvy. Laser. 15571_ G-73 Enforcer system corrupted by crushing effect. 15571_ Adv. Heat Sink destroyed. 15571_ System corrupted by crushing effect (+2). 15571_ G-73 Enforcer misfires. 15572_ G-73 Enforcer system terminally corrupted. 15572_ Phase Gun fried. 15572_ Lgt. Quantum Reactor fried. 15572_ Adv. Heat Sink fried. 15572_ Cld. Gravmag System destroyed. 15579_ >> DECODED: Enh. Nova Cannon location. 15581_ System corrupted: Matter fused (-6). 15582_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15585_ The Access Shell folds into the floor. 15585_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????#k "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #?#############?????????????????????? | | ??????????# # #????????????????????? | | ??????????# # !#????????????????????? | | ??????????# + #????????????????????? | | ########??# # #????????????????????? | | ??# # ????????????????????? | | ?# #? ?????????????????????? | | ?# #?#############?????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | + +???????????????????????????????????? | | # "???????????????????????????????????? | | # #???????????????????????????????????? | | !?# #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ! ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | #######???# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 240 Energy Generation 67 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 12 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Phase Shifting 10 Evasion (%) 71 Targeting Accuracy 24 Recoil Reduction 6 Offensive Hacking 44 Defensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free IFF Parser | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Coil Gun | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Point Defense System | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Exp. Signal Interpreter | -3/Testing | Z-intel Exp. Weapon Shielding | -3/Testing | Z-intel Adv. Matter Compressor | -3/Testing | Z-intel Hvy. Proton Cannon | -3/Testing | Z-intel Adv. Energy Well | -3/Testing | Z-intel Cld. Gravmag System | -3/Testing | Z-intel Exp. Optical Array | -3/Testing | Z-intel Adv. Myomer Leg | -3/Testing | Z-intel Exp. ECM Suite | -3/Testing | Z-intel Exp. Thermal Defense Suite | -3/Testing | Z-intel Exp. Terrain Scan Processor | -3/Testing | Z-intel Prc. Phase Gun | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Cld. Antimatter Reactor | -3/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-27 Freighter | -3/Testing | Archive G-73 Enforcer | -1/Access | Z-intel R-10 Processor | -1/Access | Z-intel E-15 Imp | -1/Access | Z-intel K-01 Serf | -1/Access | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Hyp. Gauss Cannon | -4/Factory | Hacked Cmb. Antigrav System | -3/Research | Hacked Linear Gravjet | -3/Testing | Hacked Antigrav System | -3/Testing | Hacked Imp. Antigrav System | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalKineticDevice Manual? 0 Play Time 02:03:57 Cumulative 771.0 hours Start 2026.03.20 @ 07:57:01 End 2026.03.22 @ 06:24:23 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 950 Rogue 950 Adventurer 0 Explorer 0 Win Type 0 Total 30 Types 15/1/4/3/2/0/2/2/1/0 Lore% 97 Gallery% 93 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5f9ab9a-974b-44db-96c2-63225f9feadf