Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 05:44:21 Player: Florist Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (117) 585 Value Destroyed (2898) 2898 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 5174 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (20) --- Light Treads Light Treads VTOL Module Cesium-ion Thruster Improved Heat Sink Sensor Array Signal Interpreter Seismic Detector Hacking Suite Hacking Suite System Shield System Shield Grenade Launcher Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Sensor Array Signal Interpreter Seismic Detector Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Hacking Suite High-powered Shotgun High-powered Shotgun Grenade Launcher Grenade Launcher Plasma Cutter Scythe [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 60 | 8 10 16 26 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 2 6 10 Treads 20 | 2 2 6 10 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 3 1 6 Device 3 | 1 . . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 7 | . 2 1 4 Artifact . | . . . . Weapon 24 | 3 5 8 8 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 13 | 1 . 6 6 Ballistic Cannon 4 | . 4 . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 3 | . 1 1 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 17 | . . 3 14 Power 1 | . . . 1 Propulsion 6 | . . 1 5 Utility 8 | . . 2 6 Weapon 2 | . . . 2 Highest Loss Streak 8 | . . 3 8 To Critical Strikes . | . . . . Average Backups 13 | 2 8 16 17 Power . | . 1 . . Propulsion 2 | 1 2 2 3 Utility 6 | . 3 8 9 Weapon 3 | . 1 4 4 Tool/Special . | . . . . Unused Backups 22 | . 3 2 17 Power 1 | . . 1 . Propulsion 4 | . 2 . 2 Utility 10 | . . . 10 Weapon 6 | . 1 1 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 97 | . 100 98 95 Engine 11 | . 14 11 8 Treads 34 | . 28 43 34 Device 6 | . 1 . 16 Storage 11 | . 14 11 9 Protection 10 | . 12 10 8 Ballistic Gun 12 | . . 20 17 Ballistic Cannon 10 | . 27 1 . Peak Build Rating 21 | 7 8 16 21 Average Rating 13 | 6 7 14 19 On Entrance 7 | . 7 8 16 Naked Turns . | . . . . Heaviest Build 61 | 15 54 54 61 Greatest Support 80 | 40 40 80 80 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 13 20 20 Most Carried 20 | 4 12 20 20 Average Carried 13 | 2 8 16 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 12 20 15 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3133 | 236 786 834 1277 Remotely . | . . . . Salvage Created 3967 | 212 521 1253 1981 Parts 236 | 19 38 73 106 Haulers Intercepted 13 | . 2 6 5 Recyclers Shooed 4 | 1 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 66 | . 12 20 34 Guns 53 | . . 19 34 Cannons 13 | . 12 1 . Classes Destroyed 14 | 2 7 3 2 Worker 8 | . 3 4 1 Builder 4 | . 1 1 2 Tunneler 7 | 7 . . . Hauler 13 | . 2 6 5 Recycler 5 | 1 1 . 3 Mechanic 1 | . . . 1 Operator 4 | . 4 . . Watcher 9 | . 3 5 1 Swarmer 11 | . 3 3 5 Grunt 37 | . 9 9 19 Brawler 1 | . . 1 . Duelist 2 | . . 2 . Sentry 13 | . . 5 8 Hunter 2 | . . . 2 Best Kill Streak 7 | 5 7 7 4 Combat Bots Only 5 | . 5 5 3 Max Kills in Single Turn 2 | 2 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 416 | . 70 103 243 Missed 108 | . 24 27 57 Hits 308 | . 46 76 186 Melee 15 | . . 3 12 Projectile 293 | . 46 73 174 Critical Strikes 12 | . . 3 9 Damage Taken 4517 | . 465 1009 3043 Core 720 | . 70 95 555 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 72 76 . Volleys Fired 347 | 12 74 95 166 Largest 2 | 2 2 2 2 Hottest 70 | 70 60 60 50 Shots Fired 691 | 24 148 190 329 Gun 533 | 24 . 180 329 Cannon 158 | . 148 10 . Launcher . | . . . . Special . | . . . . Kinetic 679 | 12 148 190 329 Thermal 12 | 12 . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | 6 15 24 17 Robot Miss Streak 12 | 3 7 12 6 Penetration Max . | . . . . Secondary Targets 5 | . . 3 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 477 | 15 70 132 260 Core Hits 190 | 9 26 53 102 Critical Kills 1 | . . 1 . Critical Parts Destroyed 3 | . 1 . 2 Critical Strikes 13 | 1 8 2 2 Burn 1 | 1 . . . Destroy 3 | . . 1 2 Blast 8 | . 7 1 . Smash 1 | . 1 . . Melee Attacks 8 | . 3 . 5 Impact 4 | . 3 . 1 Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7992 | 203 1350 2161 4278 Guns 6390 | 203 . 1998 4189 Cannons 1479 | . 1316 163 . Explosions . | . . . . Melee 123 | . 34 . 89 Ramming . | . . . . Kinetic 7772 | 106 1316 2161 4189 Thermal 97 | 97 . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 34 | . 34 . . Slashing 89 | . . . 89 Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . . 25 . Message Errors 5 | . . 5 . Matter Fused 8 | . . 8 . Heat Flow Errors 4 | . . 4 . Energy Discharges 4 | . . 4 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 42 | . 42 . . Projectiles 8 | . 8 . . Explosions . | . . . . Melee 34 | . 34 . . Knockbacks 14 | . 14 . . Impact . | . . . . Kinetic 14 | . 14 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 200 | 36 126 200 21 Average Temperature 24 | 17 27 31 5 Received Heat Transfer 1812 | . 153 453 1206 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | 370 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 72 | 100 100 44 63 Level 1 24 | . . 55 28 Level 2 2 | . . . 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 512 | 15 115 266 512 Initial 70 | . . 1 70 Average 127 | 2 29 185 191 Influence Increases 2320 | 40 441 710 1129 Destroy 0b10 Robot/C 1320 | . 240 400 680 Destroy 0b10 Robot/NC 255 | 40 70 80 65 Destroy Leader 374 | . 70 122 182 Successful Hack 99 | . 14 46 39 Disable Machine 75 | . 30 15 30 Destroy Structure 17 | . 2 2 13 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 165 | . . 45 120 Influence Decreases 1815 | 40 437 546 792 Entered New Map 101 | . . 3 98 Time Decay 1544 | 40 437 513 554 Lost Part 170 | . . 30 140 Squads Dispatched 14 | . 4 . 10 Investigation 6 | . . . 6 Extermination . | . . . . Reinforcement 5 | . 4 . 1 Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 115 | . 26 35 54 Peak Tracking Total 6 | . 6 6 6 Tactical Retreats 7 | . . 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 2 2 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 25 | . 5 10 10 Terminals 24 | . 5 10 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 65 | . 14 25 26 Successful 37 | . 9 17 11 Failed 28 | . 5 8 15 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 52 | . 10 18 24 Terminals 64 | . 14 25 25 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 13 | . 5 6 2 Part Schematic 1 | . . 1 . Terminal Index 2 | . 1 1 . Locate Traps 5 | . 3 2 . Hauler Manifests 3 | . . 1 2 Registered Components 1 | . 1 . . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 23 | . 4 11 8 Terminals 23 | . 4 11 8 Botnet 22 | . 4 10 8 Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 2 5 8 Full Trace Events 5 | . . . 5 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2422 | 129 172 . 2121 Structural 1700 | . . . 1700 Seismic 2422 | 129 172 . 2121 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6106 | 234 2079 1664 2129 Spaces Moved 2670 | 80 919 781 890 Core 3 | 3 . . . Treads 2667 | 77 919 781 890 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 171 | 155 194 160 160 Slowest Speed 240 | 160 240 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 6 100 66 72 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee 1 | . . . 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3508 | 162 1062 1025 1259 Wait 328 | 58 35 100 135 Move 2667 | 79 918 780 890 Hop . | . . . . Pick Up 39 | 4 10 14 11 Fast Attach 29 | 8 3 11 7 Attach 15 | . 2 3 10 Detach 2 | . 1 . 1 Swap 23 | . 7 5 11 Drop 50 | 1 9 17 23 Fire 347 | 12 74 95 166 Melee 8 | . 3 . 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 10) 820 | -10/Materials | Discovered new exit (range 12) 1027 | -10/Materials | Discovered new exit (range 15) 1777 | -10/Materials | Discovered new exit (range 15) 2108 | -10/Materials | Discovered new exit (range 13) 2314 | -10/Materials | Entered another Materials area 2314 | -9/Materials | Evolved 2 slots: Propulsion x2 2623 | -9/Materials | Discovered new exit (range 11) 2936 | -9/Materials | Lost 3 parts (1n2u) 3279 | -9/Materials | Discovered new exit (range 13) 3497 | -9/Materials | Build established: Scavenger-Mutant 3947 | -9/Materials | Discovered new exit (range 16) 3978 | -9/Materials | Entered another Materials area 3978 | -8/Materials | Evolved 2 slots: Utility x2 4331 | -8/Materials | Discovered new exit (range 14) 4460 | -8/Materials | Garrison activated, responded to threat 5037 | -8/Materials | Discovered new exit (range 14) 5978 | -8/Materials | First assault squad dispatched 6055 | -8/Materials | Core integrity fell below 50% 6098 | -8/Materials | Core integrity fell below 20% 6107 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 06037_ Imp. Assault Rifle destroyed. 06037_ K-01 Serf collects debris. 06041_ Lgt. Treads destroyed. 06049_ G-50 Soldier destroyed. 06049_ K-01 Serf collects debris. 06052_ K-01 Serf cleans the Terminal. 06057_ K-01 Serf collects debris. 06060_ K-01 Serf cleans the Terminal. 06064_ Destroyed Lgt. Nuclear Core. 06066_ Imp. Assault Rifle destroyed. 06072_ G-47 Trooper destroyed. 06072_ K-01 Serf collects debris. 06078_ Lgt. Treads destroyed. 06078_ G-47 Trooper destroyed. 06079_ K-01 Serf collects debris. 06087_ Lgt. Treads destroyed. 06090_ K-01 Serf cleans the Terminal. 06094_ Imp. Assault Rifle severed. 06097_ K-01 Serf cleans the Terminal. 06099_ Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | " # ### # # | | " ##?# # # | | " ##??###+### [ % # ############## | | ###### + % !# ## # | | =###### ## """ """[#== """" ##?? """ """ #### | | !=+% ## """ T"%+ =* "" " ##?? """ "Y" #### | | ######## ## """ """!#[ "" " ## ? 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"""????????????? | | ?? # # ?????????""?????????????? | | ?? !! # ########????????????????????????? | | ?? !! ##########????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyMappingAutohacker Manual? 0 Play Time 00:35:55 Cumulative 121.2 hours Start 2025.06.09 @ 05:09:55 End 2025.06.09 @ 05:44:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0/0 Lore% 57 Gallery% 55 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bd09fc4-6340-4df5-97aa-4698a28b40b9