Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 08:39:20 Player: nowtakenusername Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (603) 603 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2373 Bonus ------- None Cogmind --------- Core Integrity 447/550 Matter 395/450 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (4) --- Advanced Treads Myomer Leg > --- UTILITY (4) ------ Medium Storage Unit Large Matter Pod Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Battle Rifle Subdweller Machine Gun > --- INVENTORY (10) --- Neutrino Core Heat Sink Large Storage Unit Improved Terrain Scan Processor Phase Shifter Pulse Rifle Assault Cannon Bore Cannon Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Advanced Treads Myomer Leg > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Neutrino Core Heat Sink Large Storage Unit Improved Terrain Scan Processor Phase Shifter Pulse Rifle Assault Cannon Bore Cannon Dirty Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 35 | 5 14 9 7 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads 1 | . . . 1 Leg 6 | 2 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | . 4 2 4 Device 1 | . . . 1 Storage 4 | . 3 . 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 14 | 2 6 4 2 Energy Gun 6 | 2 4 . . Energy Cannon . | . . . . Ballistic Gun 4 | . 1 1 2 Ballistic Cannon 1 | . . 1 . Launcher 2 | . 1 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 5 2 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 94 | . 96 97 78 Engine 13 | . 14 13 9 Leg 25 | . 27 27 12 Storage 13 | . 11 14 18 Processor 7 | . 13 . 12 Protection 6 | . . 13 4 Energy Gun 6 | . 14 . . Ballistic Gun 14 | . 13 15 18 Ballistic Cannon 1 | . . 3 . Special Weapon 3 | . . 8 . Naked Turns . | . . . . Heaviest Build 30 | 7 21 30 27 Greatest Support 35 | 20 20 35 35 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 2 8 9 9 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 4 10 10 9 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1018 | 248 181 414 175 Remotely . | . . . . Salvage Created 697 | 50 326 110 211 Parts 47 | 1 20 6 20 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 24 | 1 11 3 9 Guns 24 | 1 11 3 9 Classes Destroyed 5 | 1 2 2 . Watcher 2 | . 1 . 1 Swarmer 13 | . 6 . 7 Grunt 6 | 1 5 . . Sentry 3 | . . 1 2 Subdweller 2 | . . 2 . Best Kill Streak 4 | 1 3 1 4 Combat Bots Only 4 | 1 3 1 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 155 | 8 46 39 62 Missed 43 | 4 12 12 15 Damage Taken 1365 | 45 306 556 458 Core 272 | 11 87 71 103 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 22 | . 22 . . Core Remaining (%) 63 | 95 . 32 . Volleys Fired 102 | 6 32 37 27 Largest 2 | 2 2 2 2 Hottest 100 | 80 80 100 55 Shots Fired 165 | 8 62 41 54 Gun 144 | 8 62 20 54 Cannon 9 | . . 9 . Launcher . | . . . . Special 12 | . . 12 . Kinetic 113 | . 30 29 54 Thermal 12 | . . 12 . Explosive . | . . . . Electromagnetic 40 | 8 32 . . Robot Hit Streak 7 | 4 7 4 6 Robot Miss Streak 7 | 1 7 3 5 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 83 | 6 36 19 22 Core Hits 42 | 2 21 8 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Destroy 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1434 | 77 559 353 445 Guns 1273 | 77 536 215 445 Cannons 138 | . . 138 . Explosions 21 | . 21 . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 1110 | . 312 353 445 Thermal 21 | . 21 . . Explosive . | . . . . Electromagnetic 301 | 77 224 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 5 9 . Message Errors 2 | . 1 1 . Matter Fused 3 | . 1 2 . Heat Flow Errors 4 | . . 4 . Energy Discharges 2 | . 1 1 . Data Loss (minor) 2 | . 1 1 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 233 | 36 30 233 35 Average Temperature 17 | 15 8 96 3 Received Heat Transfer 177 | 24 51 57 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | 1 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 287 | 20 146 . 287 Initial 13 | . 13 . . Average 71 | 1 74 . 78 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 . 90 Level 1 1 | . . . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | 1 20 19 16 Peak Tracking Total 8 | 1 3 4 8 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 9 | . 8 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 19 . 4 Successful 17 | . 13 . 4 Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 15 . 4 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 9 . 4 Record 7 | . 3 . 4 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events 4 | . 3 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2828 | 103 1227 1193 305 Spaces Moved 1604 | 75 744 631 154 Core 18 | 18 . . . Treads . | . . . . Legs 1586 | 57 744 631 154 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 137 | 103 120 163 127 Slowest Speed 260 | 120 190 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 9 84 33 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . 5 2 4 Melee . | . . . . Projectile 6 | . . 2 4 AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2052 | 91 1015 734 212 Wait 248 | . 198 35 15 Move 1601 | 74 743 630 154 Hop . | . . . . Pick Up 39 | 6 15 13 5 Fast Attach 10 | 3 6 . 1 Attach 21 | 2 6 8 5 Detach 5 | . 3 1 1 Swap 4 | . 2 1 1 Drop 20 | . 9 8 3 Fire 102 | 6 32 37 27 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 368 | -10/Materials | Repaired Aluminum Leg 375 | -10/Materials | Discovered new exit (range 11) 882 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Discovered new exit (range 16) 1111 | -10/Materials | Discovered new exit (range 16) 1320 | -10/Materials | Discovered new exit (range 9) 1331 | -10/Materials | Entered Subcaves 1371 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2064 | -10/Subcaves | Ambushed by swarm of Subdwellers 2087 | -10/Subcaves | Core integrity fell below 50% 2111 | -10/Subcaves | Lost 3 parts (1p1n1w) 2163 | -10/Subcaves | Learned 2 Materials zone layouts 2422 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2426 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2488 | -10/Subcaves | Discovered new exit (range 5) 2519 | -10/Subcaves | Build established: Scavenger-Mutant 2524 | -10/Subcaves | Entered Materials 2524 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2525 | -8/Materials | Identified exit to Factory 2829 | -8/Materials | Self-destructed Last Messages --------------- When the line of fire is red, you are attempting to shoot through an object at another target, which incurs significant penalties. U-05 Engineer builds a Wall. Destroyed Lgt. Ion Engine. S-10 Pest destroyed. U-05 Engineer builds a Wall. Y-45 Defender destroyed. Acquired 16 matter. K-01 Serf collects debris. Triggered Explosive Trap. An explosion rips through the floor. K-01 Serf collects debris. Destroyed Flight Unit. S-10 Pest destroyed. U-05 Engineer lays Concrete. S-10 Pest destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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