Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 11:34:55 Player: raddakar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (687) 687 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3617 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 122/550 Matter 108/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Treads Armored Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit Superbattery (1500) High-capacity Matter Pod (200) Advanced Beam Cannon Advanced Beam Cannon Autogun Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Autogun Autogun > --- INVENTORY -------- Ion Engine Light Treads Armored Wheel Armored Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit Superbattery High-capacity Matter Pod Advanced Beam Cannon Advanced Beam Cannon Autogun Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 19 | . 16 . . . 3 Power 1 | . 1 . . . . Engine 1 | . 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | . 4 . . . 1 Treads 1 | . 1 . . . . Leg 2 | . 2 . . . . Wheel 2 | . 1 . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 3 | . 3 . . . . Device 1 | . 1 . . . . Storage 2 | . 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | . 8 . . . 2 Energy Gun 5 | . 5 . . . . Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 3 | . 2 . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 5 | . 4 . . . 1 Power . | . . . . . . Propulsion 2 | . 1 . . . 1 Utility . | . . . . . . Weapon 3 | . 3 . . . . Highest Loss Streak 3 | . 3 . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 100 100 100 68 Engine 13 | . 14 14 14 14 6 Treads 5 | . 3 14 14 14 6 Leg 15 | . 21 . . . . Wheel 5 | . 3 14 14 14 11 Device 5 | . 3 14 14 14 9 Storage 21 | . 23 14 14 14 9 Energy Gun 11 | . 15 . . . . Energy Cannon 6 | . 3 14 14 14 13 Ballistic Gun 9 | . 7 14 14 14 13 Naked Turns . | . . . . . . Heaviest Build 40 | 13 36 33 33 33 40 Greatest Support 20 | 20 20 12 12 12 12 Greatest Overweight (x) 3 | . 2 2 2 2 3 Average Overweight (x) 1 | . . 2 2 2 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 Most Carried 15 | 6 15 15 15 15 14 Average Carried 12 | 6 12 15 14 15 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 12 Class Distribution -------------------- 96% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 556 | 200 352 . . 4 . Remotely . | . . . . . . Salvage Created 1394 | . 997 . . 27 370 Parts 67 | . 46 . . 2 19 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 18 | . 13 . . . 5 Guns 11 | . 8 . . . 3 Cannons 2 | . . . . . 2 AOE 3 | . 3 . . . . Classes Destroyed 8 | . 6 . . . 2 Worker 3 | . 2 . . 1 . Builder 1 | . 1 . . . . Hauler 2 | . 2 . . . . Recycler 5 | . 4 . . . 1 Operator 1 | . . . . . 1 Swarmer 3 | . 3 . . . . Grunt 14 | . 10 . . . 4 Sentry 1 | . . . . . 1 Best Kill Streak 7 | . 6 . . 1 7 Combat Bots Only 4 | . 4 . . . 4 Max Kills in Single Turn 3 | . 3 . . 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1360 | . 669 . . . 691 Core 527 | . 99 . . . 428 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 37 | . 37 . . . . Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 64 | . 46 . . 1 17 Largest 4 | . 2 . . 2 4 Hottest 182 | . 91 . . 91 182 Shots Fired 130 | . 82 . . 2 46 Gun 100 | . 81 . . 1 18 Cannon 30 | . 1 . . 1 28 Launcher . | . . . . . . Special . | . . . . . . Kinetic 26 | . 7 . . 1 18 Thermal 30 | . 1 . . 1 28 Explosive . | . . . . . . Electromagnetic 74 | . 74 . . . . Robot Hit Streak 6 | . 6 . . 6 6 Robot Miss Streak 10 | . 10 . . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 68 | . 43 . . 2 23 Core Hits 35 | . 22 . . 1 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1644 | . 1174 . . 38 432 Guns 852 | . 670 . . 17 165 Cannons 308 | . 20 . . 21 267 Explosions 446 | . 446 . . . . Melee . | . . . . . . Ramming 38 | . 38 . . . . Kinetic 225 | . 43 . . 17 165 Thermal 754 | . 466 . . 21 267 Explosive . | . . . . . . Electromagnetic 627 | . 627 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . 24 . . . . Projectiles . | . . . . . . Explosions 24 | . 24 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . 87 . . . . Shots 3 | . 3 . . . . Rammed . | . . . . . . Targets Rammed 7 | . 7 . . . . Kicked 7 | . 7 . . . . Crushed . | . . . . . . Highest Temperature 858 | . 324 . . 30 858 Average Temperature 211 | . 116 . . 22 458 Received Heat Transfer 456 | . 258 . . . 198 Effects 30 | . 1 . . . 29 Shutdowns 4 | . . . . . 4 Interference 5 | . 1 . . . 4 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 10 | . . . . . 10 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 2 | . 2 . . . . Combat Hostiles 2 | . 2 . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1105 | . 587 . . 37 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 4 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 280 | . 280 11 . 5 139 Initial 11 | . . 11 . . 1 Average 56 | . 61 11 . 2 79 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 95 100 . 100 100 Level 1 3 | . 4 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 4 . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . 4 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 41 . . . 5 Peak Tracking Total 7 | . 7 . . . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . 4 . 1 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 9 . 1 . . Successful 8 | . 7 . 1 . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 5 . 1 . . Alert Level 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Maintenance Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 32 | . 32 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2643 | 2 1961 24 344 202 110 Spaces Moved 1416 | 2 916 21 286 167 24 Core . | . . . . . . Treads 168 | . 168 . . . . Legs 718 | 2 716 . . . . Wheels 530 | . 32 21 286 167 24 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 135 Average Speed 164 | 120 189 120 120 120 135 Slowest Speed 240 | 120 240 120 120 120 135 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 2 90 8 63 38 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . 10 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . 10 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1613 | 1 1063 20 287 167 75 Wait 61 | . 35 . . . 26 Move 1411 | 1 915 20 285 166 24 Hop . | . . . . . . Pick Up 26 | . 25 . 1 . . Fast Attach 7 | . 7 . . . . Attach 9 | . 6 . . . 3 Detach . | . . . . . . Swap 3 | . 3 . . . . Drop 25 | . 19 . 1 . 5 Fire 64 | . 46 . . 1 17 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . 7 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 5) 101 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Build established: Mutant 605 | -10/Materials | Repaired Hvy. EM Pulse Gun 656 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Lost 3 parts (1n2w) 1030 | -10/Materials | Discovered new exit (range 12) 1252 | -10/Materials | Discovered new exit (range 9) 1964 | -10/Materials | Entered Mines 1980 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1981 | -10/Mines | Discovered new exit (range 5) 1988 | -10/Mines | Entered Exiles 2030 | -10/Exiles | Met 8R-AWN 2056 | -10/Exiles | Met EX-HEX 2106 | -10/Exiles | Met EX-BIN 2132 | -10/Exiles | Aligned with FarCom system 2134 | -10/Exiles | Given EX-Vault access code 2170 | -10/Exiles | Opened EX-Vault 2181 | -10/Exiles | Found Superbattery 2206 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2249 | -10/Exiles | Met EX-DEC 2309 | -10/Exiles | Discovered new exit (range 14) 2332 | -10/Exiles | Left Exiles lab with Superbattery 2332 | -10/Exiles | Entered Mines 2514 | -9/Mines | Discovered new exit (range 9) 2534 | -9/Mines | Entered Materials 2534 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2581 | -8/Materials | Garrison activated, responded to threat 2614 | -8/Materials | Core integrity fell below 50% 2644 | -8/Materials | Self-destructed Last Messages --------------- 02612_ Lgt. Treads destroyed. 02613_ G-47 Trooper destroyed. 02614_ Overheating: Core damaged (-110). 02615_ Dropped Broken Adv. Beam Cannon. 02615_ R-06 Scavenger collects Aluminum Leg. 02615_ Dropped Broken Autogun. 02616_ Power failure, Ion Engine shutdown. 02616_ Dropped Autogun. 02617_ Dropped Ion Engine. 02618_ Overheating: System interference. 02618_ Adv. Beam Cannon temporarily disabled. 02618_ Dropped Adv. Beam Cannon. 02618_ R-06 Scavenger collects Autogun. 02620_ Overheating: System interference. 02620_ Heat Sink temporarily disabled. 02621_ R-06 Scavenger collects Adv. Beam Cannon. 02623_ Overheating: Core damaged (-110). 02624_ Overheating: Heat Sink damaged (-6). 02625_ R-06 Scavenger collects Lgt. Nuclear Core. 02627_ Overheating: Heat Sink damaged (-5). 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