Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.13 @ 15:58:55 Player: morimori Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (184) 920 Value Destroyed (5697) 5697 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1009) 1009 TOTAL SCORE: 13886 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 453 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -388 Cogmind --------- Core Integrity 0/1000 Matter 235/300 Energy 29/100 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Enhanced Optical Array Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Makeshift Hacking Suite > --- WEAPON (3) ------- Power Sword > --- INVENTORY (15) --- Light Fission Core Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Energy Well (350) 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Improved Spread Laser Improved Spread Laser Wave Gun Proton Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Salvage Targeting Computer Transmission Jammer Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Field Laser Improved Spread Laser Power Sword > --- INVENTORY -------- Fission Core Light Fission Core Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Coolant Injector Advanced Coolant Injector Energy Well 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Improved Spread Laser Wave Gun Proton Cannon Long-range Missile Launcher [Rating: 81] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . Utility 7 | . . . 2 . . . . . 2 . . 1 . . . . 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . Parts Attached 272 | 8 25 10 19 12 7 . 8 21 27 3 28 59 7 4 4 2 28 Power 22 | 1 2 . 1 . . . 2 2 1 1 2 4 2 1 . . 3 Engine 14 | 1 2 . 1 . . . 2 2 1 1 2 1 1 . . . . Core 6 | . . . . . . . . . . . . 3 . . . . 3 Reactor 2 | . . . . . . . . . . . . . 1 1 . . . Propulsion 81 | 2 9 1 3 2 1 . 3 5 14 1 8 19 1 1 1 . 10 Treads . | . . . . . . . . . . . . . . . . . . Leg 62 | . . . . 1 1 . 2 4 14 1 7 19 1 1 1 . 10 Wheel 18 | 2 9 1 3 1 . . 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . . . . Utility 79 | 2 3 5 7 1 2 . 2 5 6 . 9 21 1 1 3 2 9 Device 46 | 1 2 5 5 1 1 . 1 3 2 . 3 10 1 . 2 2 7 Storage 5 | 1 1 . . . 1 . . . . . 1 1 . . . . . Processor 13 | . . . 1 . . . 1 1 1 . 4 3 . . . . 2 Hackware 7 | . . . . . . . . 1 3 . . 1 . 1 1 . . Protection 8 | . . . 1 . . . . . . . 1 6 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 90 | 3 11 4 8 9 4 . 1 9 6 1 9 15 3 1 . . 6 Energy Gun 44 | 2 7 . 4 4 1 . 1 3 1 . 4 12 2 1 . . 2 Energy Cannon 15 | . 2 2 2 1 1 . . 1 3 . . 2 . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . 3 . . . 2 . . . . 1 . . . 1 Special Weapon 6 | . 2 1 2 1 . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 3 . . . . . . Slashing Weapon 13 | . . . . . 2 . . 3 2 1 2 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 3 . 2 2 . . 1 1 . . 1 . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . . . . Parts Lost 61 | . 5 . . 6 . . . 8 5 6 3 6 3 1 . . 18 Power 8 | . 1 . . . . . . 1 1 . . 1 1 . . . 3 Propulsion 26 | . 2 . . 2 . . . 4 3 3 1 4 . 1 . . 6 Utility 15 | . . . . 2 . . . 2 1 3 . 1 . . . . 6 Weapon 12 | . 2 . . 2 . . . 1 . . 2 . 2 . . . 3 Highest Loss Streak 9 | . 4 . . 3 . . . 8 3 6 1 2 2 1 . . 9 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 96 95 91 100 100 94 97 71 80 98 99 99 100 100 96 Engine 6 | . 14 14 11 11 11 11 9 8 6 5 6 1 . . . . . Reactor 1 | . . . . . . . . . . . . . 5 5 6 6 1 Leg 18 | . . . . 1 7 11 20 22 29 22 24 25 26 25 26 26 22 Wheel 8 | . 28 28 22 19 11 11 15 11 . . . . . . . . . Device 13 | . 14 14 19 18 18 22 18 14 5 . 3 12 20 14 13 13 14 Storage 8 | . 14 14 11 11 11 11 9 9 7 5 6 6 6 6 6 6 5 Processor 10 | . . . 6 11 11 11 9 10 7 5 22 13 13 13 13 13 18 Hackware 6 | . . . . . . . . . 23 23 . 5 6 11 13 13 10 Protection 1 | . . . 4 . . . . . . . 2 6 . . . . . Energy Gun 7 | . 19 . 10 13 4 . 1 2 . . 4 11 12 11 13 13 10 Energy Cannon 3 | . 1 19 3 3 10 11 7 4 6 . . . . . . . . Slashing Weapon 4 | . . . . . 6 11 9 7 6 5 . 4 6 6 6 6 4 Naked Turns 137 | . . . . . . . . . . 41 96 . . . . . . Heaviest Build 66 | 11 54 54 57 57 57 55 57 60 66 53 58 63 49 49 44 44 49 Greatest Support 80 | 26 32 32 32 22 12 12 28 64 78 58 74 80 73 75 75 74 80 Greatest Overweight (x) 18 | . 2 2 2 4 4 4 4 18 4 2 1 1 . . . . . Average Overweight (x) . | . 1 1 1 2 4 4 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 Average Capacity 17 | 7 19 20 20 20 20 20 20 20 20 17 14 15 15 15 15 15 15 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 19 15 15 15 15 15 15 15 Average Carried 16 | 4 18 19 19 19 19 19 19 19 19 15 10 14 14 14 14 15 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 15 15 15 15 15 15 15 Final Carried 20 | 7 20 20 20 20 20 20 20 20 20 5 14 15 15 15 15 15 14 Class Distribution -------------------- 41% | Mutant 13% | Hacker-Mutant 10% | Scavenger-Assassin 10% | Hacker-Assassin 10% | Scavenger-Mutant 9% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Hacker-Assassin | -6/Zion Hacker-Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Matter Collected 3436 | 299 359 155 196 241 . 57 70 231 350 . 273 769 66 102 48 20 200 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7608 | 200 719 253 465 462 . . 380 951 1314 . 345 1564 248 . . . 707 Parts 422 | 22 40 17 33 38 . . 10 41 78 . 19 65 8 3 . . 48 Haulers Intercepted 4 | . 2 . 1 . . . . . 1 . . . . . . . . Recyclers Shooed 8 | . 1 . . . . . . 1 . . . 6 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . 6 2 . 4 . Prevented 1 | . . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 134 | . 12 8 5 25 . . 5 17 21 . 6 19 4 1 . . 11 Melee 39 | . . . . . . . 5 6 15 . 4 3 4 . . . 2 Guns 44 | . 11 . 2 7 . . . 8 1 . 1 9 . . . . 5 Cannons 10 | . . 5 1 1 . . . . 3 . . . . . . . . AOE 32 | . . 3 . 17 . . . 3 2 . . 3 . 1 . . 3 Classes Destroyed 17 | 3 6 . 1 1 . . . 2 2 . 1 . . 1 . . . Worker 6 | 2 1 . . . . . . . 1 . . 2 . . . . . Builder 12 | . 2 . . . . . . 1 . . 3 . . . . . 6 Tunneler 6 | 4 . . 1 1 . . . . . . . . . . . . . Hauler 4 | . 2 . 1 . . . . . 1 . . . . . . . . Recycler 13 | 1 1 1 1 . . . 1 2 1 . . 4 . . . . 1 Operator 4 | . 1 . 2 . . . . . . . . 1 . . . . . Watcher 6 | . 2 . . . . . 1 . 1 . . 1 . . . . 1 Swarmer 32 | . 3 6 . 15 . . . 3 1 . . 3 . . . . 1 Cutter 3 | . . . . . . . . . 1 . . . . . . . 2 Grunt 59 | . 9 2 3 7 . . 5 8 10 . 3 6 4 . . . 2 Brawler 3 | . . . . . . . . 3 . . . . . . . . . Duelist 4 | . . . . . . . . 3 1 . . . . . . . . Sentry 13 | . . . 2 . . . . . 5 . 1 4 . . . . 1 Hunter 7 | . . . . . . . . . . . 1 2 . . . . 4 Programmer 11 | . . . . . . . . . 5 . 1 4 . . . . 1 Master Thief 1 | . . . . . . . . . . . . . . 1 . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . Best Kill Streak 5 | 2 5 3 3 3 . . 3 5 4 . 3 3 4 1 . . 3 Combat Bots Only 5 | . 5 3 3 3 . . 3 4 4 . 2 3 4 1 . . 3 Max Kills in Single Turn 3 | 1 1 1 1 2 . . 1 3 1 . 1 3 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 2 . . . 3 1 . . 3 . 1 . . 2 Melee 1 | . . . . . . . 1 1 1 . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Damage Taken 12196 | . 717 147 166 491 . . 97 1030 1552 314 1138 2176 747 183 . 129 3309 Core 2721 | . 193 30 22 120 . . 13 307 231 250 173 262 112 . . . 1008 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 4 | . . . 4 . . . . . . . . . . . . . . Regen/Repaired (Parts) 1238 | . . . 129 . . . . . 102 . 103 246 . . 452 . 206 Core Remaining (%) 46 | 100 . 10 . . . 64 . 41 . . 6 . . . . 56 . Volleys Fired 364 | 19 82 17 36 30 . . . 8 52 . 7 55 3 4 . . 51 Largest 3 | 2 2 2 2 2 . . . 2 2 . 1 2 1 1 . . 3 Hottest 196 | 60 156 112 116 110 . . . 144 130 . 75 155 69 43 . . 196 Shots Fired 691 | 38 162 30 52 55 1 . . 51 71 . 13 111 4 3 . . 100 Gun 517 | 38 156 . 30 35 . . . 43 6 . 13 100 4 . . . 92 Cannon 121 | . 2 23 3 8 1 . . 7 62 . . 11 . . . . 4 Launcher 26 | . . 4 . 11 . . . 1 3 . . . . 3 . . 4 Special 27 | . 4 3 19 1 . . . . . . . . . . . . . Kinetic 68 | 19 49 . . . . . . . . . . . . . . . . Thermal 498 | 19 111 3 24 9 1 . . 50 68 . 13 100 4 . . . 96 Explosive 25 | . . 4 . 10 . . . 1 3 . . . . 3 . . 4 Electromagnetic 100 | . 2 23 28 36 . . . . . . . 11 . . . . . Robot Hit Streak 19 | 5 12 12 16 6 . . . 19 7 . 10 7 . 1 . . 11 Robot Miss Streak 8 | 3 4 1 2 4 . . . 3 4 . 6 4 . 1 . . 8 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . 1 Autonomous 70 | . . . . . . . . 38 6 . 4 22 . . . . . Shots Hit Robots 545 | 21 99 13 25 34 . . 13 64 65 . 22 89 9 1 . . 90 Core Hits 325 | 8 39 12 12 31 . . 7 25 41 . 10 74 6 4 . . 56 Critical Kills 1 | 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 1 3 . . . . . Critical Strikes 18 | 1 2 . . . . . . 2 4 . 2 3 2 . . . 2 Burn 4 | . 2 . . . . . . . . . . . . . . . 2 Destroy 1 | 1 . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . 1 3 . . . . . Sever 9 | . . . . . . . . 2 4 . 1 . 2 . . . . Melee Attacks 263 | . . . . . . . 19 50 63 . 23 62 16 4 1 5 20 Impact 25 | . . . . . . . . . . . 14 11 . . . . . Slashing 238 | . . . . . . . 19 50 63 . 9 51 16 4 1 5 20 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 1 3 4 . 1 3 . . . . 3 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16790 | 212 1043 446 597 1591 . . 621 2310 3088 . 812 2766 363 358 . . 2583 Guns 6803 | 212 1043 . 514 413 . . . 984 175 . 180 1882 . . . . 1400 Cannons 1132 | . . 312 53 54 . . . 150 500 . . . . . . . 63 Explosions 2854 | . . 134 30 1124 . . . 163 387 . . 128 . 358 . . 530 Melee 6001 | . . . . . . . 621 1013 2026 . 632 756 363 . . . 590 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 310 | 85 225 . . . . . . . . . . . . . . . . Thermal 6822 | 127 818 . 97 427 . . . 1134 675 . 180 1901 . . . . 1463 Explosive 2268 | . . 134 . 696 . . . 163 387 . . . . 358 . . 530 Electromagnetic 1389 | . . 312 500 468 . . . . . . . 109 . . . . . Impact 537 | . . . . . . . . . . . 220 317 . . . . . Slashing 5464 | . . . . . . . 621 1013 2026 . 412 439 363 . . . 590 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . 1 1 1 1 . 1 7 33 37 3 3 3 3 . 2 Average Corruption 6 | . . . 1 1 1 1 . 1 4 18 34 2 3 3 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . 8 Effects 198 | . . . 10 6 5 3 . . 36 12 60 42 10 8 2 . 4 Message Errors 50 | . . . 4 1 . 1 . . 10 4 14 10 5 1 . . . Matter Fused 46 | . . . 3 3 . 1 . . 6 2 12 14 1 2 1 . 1 Heat Flow Errors 22 | . . . 1 . . 1 . . 5 . 7 3 1 2 1 . 1 Energy Discharges 21 | . . . . . . . . . 5 1 9 3 1 2 . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 33 | . . . 1 2 3 . . . 5 3 9 8 1 . . . 1 Data Loss (major) 6 | . . . . . 1 . . . 1 . 2 2 . . . . . Misfires 9 | . . . 1 . 1 . . . 2 . 2 2 1 . . . . Alerts 2 | . . . . . . . . . . . 2 . . . . . . Misdirections 4 | . . . . . . . . . . 1 3 . . . . . . Weapon Failures 3 | . . . . . . . . . 1 . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 617 | . . . . 61 . . 2 64 44 . 135 221 . 16 . . 74 Projectiles 42 | . . . . . . . . . 42 . . . . . . . . Explosions 151 | . . . . 61 . . . . . . . . . 16 . . 74 Melee 424 | . . . . . . . 2 64 2 . 135 221 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 649 | . . 8 31 140 . . . . 17 . . 117 . 186 . . 150 Shots 17 | . . 1 1 6 . . . . 1 . . 2 . 3 . . 3 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 505 | 60 258 137 99 190 . 148 . 79 257 . 249 505 105 238 92 . 267 Average Temperature 78 | 24 76 36 31 59 . 76 . 31 67 . 80 136 28 103 44 . 51 Received Heat Transfer 2427 | . 369 51 75 57 . . 72 189 390 . 294 450 345 . . 48 87 Effects 5 | . . . . . . . . . . . . 5 . . . . . Shutdowns 4 | . . . . . . . . . . . . 4 . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . Parts Fried 8 | . . 1 . . . . . . . . 3 4 . . . . . Impact Corruptions 10 | . . . . . . . . . . . 5 5 . . . . . Robots Melted 3 | . 1 . . . . . . . . . . 1 . . . . 1 Combat Hostiles 3 | . 1 . . . . . . . . . . 1 . . . . 1 Parts Melted 21 | . 5 . . 1 . . . 1 3 . 1 5 . . . . 5 Heat Transferred 10485 | 275 2030 . 198 561 . . . 1517 814 . 203 2435 . . . . 2452 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 5 . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Peak Influence 478 | 35 224 226 157 372 . . 186 352 478 148 128 398 . . . . 190 Initial 159 | . 22 . . 27 . . . 3 159 148 72 56 . . . . . Average 118 | 18 114 43 44 256 . . 26 121 280 136 78 122 . . . . 28 Maximum Alert Level 2 | . 1 1 . 1 . . . 1 2 . . 1 . . . . . Low Security (%) 75 | 100 86 93 100 24 . 100 100 80 15 100 100 81 . . . . 100 Level 1 23 | . 13 6 . 75 . . . 19 80 . . 18 . . . . . Level 2 . | . . . . . . . . . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 3 . . . 1 5 10 . 5 8 . . . . 5 Investigation 9 | . 1 . 1 . . . . 1 2 . 3 1 . . . . . Extermination 12 | . . . . . . . . . 6 . 1 4 . . . . 1 Reinforcement 16 | . 2 . 2 . . . 1 2 2 . 1 2 . . . . 4 Assault 2 | . . . . . . . . 2 . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Distress Signals 13 | . 3 . 3 . . . . 5 1 . . . . . . . 1 Communications Jammed 31 | . . . . . . . . . . . . 4 . 1 . . 26 Distress Signals 29 | . . . . . . . . . . . . 4 . 1 . . 24 Times Spotted 231 | . 28 7 9 26 . . 13 28 34 6 10 34 4 4 . 3 25 Peak Tracking Total 10 | . 9 3 3 4 . . 6 8 4 6 4 6 4 2 . 3 10 Tactical Retreats 13 | . 1 1 1 1 . . 2 1 . . . 5 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Traps Triggered 12 | . . . 2 . . . . . 3 . 5 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 1 . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Machines Disabled 12 | . 1 4 . 1 1 . . 3 . . . 1 . . . . 1 Max in Single Turn 2 | . 1 2 . 1 1 . . 1 . . . 1 . . . . 1 Garrison Access 4 | . . . . . . . . 1 1 . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Machines Accessed 72 | . 8 . 6 . . . 7 10 16 . 10 11 . . . . 4 Terminals 43 | . 5 . 4 . . . 6 9 8 . 5 6 . . . . . Fabricators 4 | . . . . . . . . . 2 . 2 . . . . . . Repair Stations 9 | . 1 . 1 . . . . . 2 . 2 1 . . . . 2 Recycling Units 7 | . 2 . 1 . . . 1 . 1 . 1 1 . . . . . Scanalyzers 3 | . . . . . . . . . 2 . . 1 . . . . . Garrison Access 6 | . . . . . . . . 1 1 . . 2 . . . . 2 Total Hacks 194 | . 27 . 16 . . . 17 31 42 . 20 31 . . . . 10 Successful 101 | . 9 . 8 . . . 7 18 29 . 5 16 . . . . 9 Failed 93 | . 18 . 8 . . . 10 13 13 . 15 15 . . . . 1 Catastrophic 22 | . 2 . 2 . . . 2 1 4 . 5 5 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 77 | . 19 . 3 . 1 . 13 13 8 . 3 7 . . 1 . 9 Terminals 110 | . 20 . 7 . . . 16 29 14 . 8 16 . . . . . Fabricators 12 | . . . . . . . . . 7 . 5 . . . . . . Repair Stations 38 | . 3 . 8 . . . . . 6 . 5 8 . . . . 8 Recycling Units 10 | . 4 . 1 . . . 1 . 1 . 2 1 . . . . . Scanalyzers 14 | . . . . . . . . . 13 . . 1 . . . . . Garrison Access 10 | . . . . . . . . 2 1 . . 5 . . . . 2 Terminal Hacks 33 | . 6 . . . . . 4 12 5 . 1 5 . . . . . Part Schematic 7 | . 3 . . . . . 1 2 1 . . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . 1 . . . . . . Prototype ID Bank 4 | . . . . . . . 1 2 1 . . . . . . . . Open Door 3 | . . . . . . . . 3 . . . . . . . . . Level Access Points 2 | . . . . . . . . 1 . . . 1 . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . 1 . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . . . . . Unreport Threat 5 | . 2 . . . . . 1 . . . . 2 . . . . . Zone Layout 3 | . . . . . . . . 1 1 . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . . 3 . 1 . . . . . . Load Schematic 3 | . . . . . . . . . 2 . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 29 | . . . 6 . . . . . 5 . 3 8 . . . . 7 Scan Component 16 | . . . 3 . . . . . 3 . 2 4 . . . . 4 Repair 13 | . . . 3 . . . . . 2 . 1 4 . . . . 3 Recycling Unit Hacks 5 | . 1 . 1 . . . 1 . 1 . . 1 . . . . . Retrieve Components 5 | . 1 . 1 . . . 1 . 1 . . 1 . . . . . Scanalyzer 13 | . . . . . . . . . 13 . . . . . . . . Insert Component 7 | . . . . . . . . . 7 . . . . . . . . Analyze 6 | . . . . . . . . . 6 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 1 . . . . . . . 2 Seal Access 4 | . . . . . . . . 1 1 . . . . . . . 2 Unauthorized Hacks 13 | . 2 . 1 . . . 2 5 1 . . 2 . . . . . Terminals 13 | . 2 . 1 . . . 2 5 1 . . 2 . . . . . Assimilate 5 | . . . . . . . 1 3 1 . . . . . . . . Botnet 8 | . 2 . 1 . . . 1 2 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . Hacking Detections 59 | . 7 . 5 . . . 6 6 14 . 9 10 . . . . 2 Full Trace Events 7 | . 1 . . . . . . 1 2 . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 1 . . . . . . 4 . 5 Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 3 . . . . . 1 2 7 . . . . . 14 . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . . . . . Parts Repaired 12 | . . . 3 . . . . . 1 . 1 4 . . . . 3 Time 542 | . . . 102 . . . . . 82 . 44 176 . . . . 138 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . 2 . . . 6 . 10 . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . 6 . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . Parts Damaged 2 | . . . . . . . . . 2 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Total Allies 20 | . . . . . . . 1 12 3 . . . . . 4 . . Largest Group 10 | . . . . . . . 1 10 10 . . . . . 4 4 4 Highest-Rated Group 173 | . . . . . . . 10 173 173 . . . . . 153 153 145 Highest-Rated Ally 39 | . . . . . . . 10 31 31 . . . . . 39 39 38 Total Orders 2 | . . . . . . . . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 122 | . . . . . . . . 18 85 . . . . . . 9 10 Total Damage 2130 | . . . . . . . . 296 996 . . . . . . 746 92 Kills 16 | . . . . . . . . 2 11 . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 1 . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . . . 1 1 1 1 . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . . . . . . 21 Patrols 6 | . . . . . . . . . . . . . . . . . 6 Reinforcements 4 | . . . . . . . . . . . . . . . . . 4 Guards 11 | . . . . . . . . . . . . . . . . . 11 Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . 2 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Turns Passed 20215 | 226 1225 1306 1478 870 553 447 1010 1168 2540 226 1143 2798 727 484 1654 1045 1315 Spaces Moved 12927 | 164 803 972 943 571 359 267 480 585 1555 221 882 1727 549 335 1068 701 745 Core 274 | 1 . . . . . . . 4 . 83 186 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 7717 | . . . . . . . . 203 1555 138 696 1727 549 335 1068 701 745 Wheels 4936 | 163 803 972 943 571 359 267 480 378 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 115 150 150 110 110 112 50 50 112 122 122 120 120 120 Average Speed 120 | 90 107 115 114 119 150 150 119 135 129 95 106 121 122 122 121 120 120 Slowest Speed 950 | 100 120 120 115 150 150 150 150 950 400 260 193 186 122 123 122 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 8 94 97 59 98 64 46 38 60 36 83 25 38 73 58 94 85 24 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 13 | . . 1 . . . . . . . . . . . . 2 . 10 Known Exits Taken 12 | . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 15 | . . 3 . 1 . 1 . . . . . . 1 3 3 3 . Spaces Dug 115 | . 3 2 17 . . . 5 5 20 . 6 41 3 4 . 4 5 Terrain Destroyed 376 | . 3 21 20 114 . . 5 23 52 . 6 45 3 42 . 4 38 Melee 89 | . . . . . . . 5 5 16 . 6 41 3 4 . 4 5 Projectile 50 | . 3 3 18 1 . . . 4 16 . . 4 . . . . 1 AOE 237 | . . 18 2 113 . . . 14 20 . . . . 38 . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Total 16620 | 204 1014 1112 1258 703 376 314 904 905 1974 234 1035 2255 578 401 1420 897 1036 Wait 2431 | 7 54 111 227 78 . 46 375 212 227 11 53 278 2 49 338 188 175 Move 12911 | 163 802 971 942 570 358 266 479 584 1555 220 881 1726 548 334 1067 700 745 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 164 | 6 27 1 14 7 3 1 9 12 19 . 23 26 . 3 4 . 9 Fast Attach 90 | 8 3 . 5 2 3 . 5 9 9 1 17 13 2 2 2 2 7 Attach 73 | . 5 . 3 4 4 . 2 8 3 2 9 19 1 2 . . 11 Detach 33 | 1 . . 1 1 3 . 2 5 1 . 5 12 . 1 . . 1 Swap 109 | . 17 10 11 6 . . 1 4 15 . 2 27 4 . 2 . 10 Drop 182 | . 24 2 19 5 5 1 12 13 30 . 15 37 2 2 6 2 7 Fire 364 | 19 82 17 36 30 . . . 8 52 . 7 55 3 4 . . 51 Melee 263 | . . . . . . . 19 50 63 . 23 62 16 4 1 5 20 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 227 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 5) 607 | -10/Materials | Discovered new exit (range 9) 731 | -10/Materials | Core integrity fell below 50% 782 | -10/Materials | Lost 4 parts (1p1n2w) 883 | -10/Materials | Discovered new exit (range 8) 992 | -10/Materials | Discovered new exit (range 11) 1173 | -10/Materials | Discovered new exit (range 5) 1452 | -10/Materials | Entered Mines 1566 | -10/Mines | Learned location of Storage (-8) 1566 | -10/Mines | Discovered new exit (range 10) 1613 | -10/Mines | Core integrity fell below 20% 1893 | -10/Mines | Discovered new exit (range 9) 2200 | -10/Mines | Learned Materials interactive machine intel 2758 | -10/Mines | Entered Materials 2758 | -9/Materials | Evolved 2 slots: Utility x2 2759 | -9/Materials | Loaded intel: 18 interactive machine locations 3022 | -9/Materials | Repaired Imp. Heat Sink? 3066 | -9/Materials | Repaired Lgt. EM Pulse Cannon 3099 | -9/Materials | Repaired Lgt. EM Pulse Cannon? 3306 | -9/Materials | Discovered new exit (range 3) 3311 | -9/Materials | Discovered new exit (range 16) 3417 | -9/Materials | Identified exit to Mines 3621 | -9/Materials | Discovered exit to Mines (range 6) 4043 | -9/Materials | Identified exit to Materials 4236 | -9/Materials | Entered Mines 4260 | -9/Mines | Discovered exit to Materials (range 5) 4268 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4515 | -9/Mines | Excavation squad dispatched 4515 | -9/Mines | A large section of the Mines collapsed 4666 | -9/Mines | Discovered exit to Materials (range 8) 4889 | -9/Mines | Learned 4 Materials zone layouts 4891 | -9/Mines | Lost 3 parts (1u2w) 4991 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4991 | -9/Mines | Discovered new exit (range 5) 5104 | -9/Mines | Identified exit to Exiles 5106 | -9/Mines | Entered Exiles 5142 | -9/Exiles | Met 8R-AWN 5165 | -9/Exiles | Met EX-HEX 5223 | -9/Exiles | Met EX-BIN 5247 | -9/Exiles | Aligned with FarCom system 5249 | -9/Exiles | Given EX-Vault access code 5286 | -9/Exiles | Opened EX-Vault 5297 | -9/Exiles | Found Prototype Storage 5297 | -9/Exiles | Identified Superbattery 5308 | -9/Exiles | Found Prototype Slashing Weapon 5308 | -9/Exiles | Identified Longsword +1 5314 | -9/Exiles | Found Prototype Energy Gun 5314 | -9/Exiles | Identified AWS/Thermal 5356 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5407 | -9/Exiles | Met EX-DEC 5458 | -9/Exiles | Discovered new exit (range 14) 5473 | -9/Exiles | Identified exit to Mines 5642 | -9/Exiles | Discovered exit to Mines (range 14) 5659 | -9/Exiles | Stole three prototypes: Longsword +1, Superbattery, AWS/Thermal 5659 | -9/Exiles | Entered Mines 6065 | -8/Mines | Discovered exit to Materials (range 14) 6106 | -8/Mines | Entered Materials 6106 | -8/Materials | Evolved 2 slots: Propulsion x2 6107 | -8/Materials | Identified exit to Storage 6440 | -8/Materials | Build established: Scavenger-Mutant 6651 | -8/Materials | Discovered new exit (range 5) 6855 | -8/Materials | Identified exit to Factory 7007 | -8/Materials | Build established: Mutant 7116 | -8/Materials | Entered Storage 7116 | -8/Storage | Accompanied by 1 ally 7485 | -8/Storage | Met a pair of Derelict thieves 7863 | -8/Storage | Core integrity fell below 50% 7890 | -8/Storage | Lost 8 parts (1p4n2u1w) 8111 | -8/Storage | Discovered exit to Factory (range 7) 8111 | -8/Storage | Identified exit to Recycling 8113 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8284 | -8/Storage | Entered Factory 8284 | -7/Factory | Accompanied by 10 allies 8284 | -7/Factory | Evolved 2 slots: Utility x2 8286 | -7/Factory | FarCom data flow suspended 8393 | -7/Factory | Build established: Commander-Mutant 8519 | -7/Factory | Discovered new exit (range 16) 8536 | -7/Factory | Identified exit to Factory 8566 | -7/Factory | Discovered new exit (range 8) 8575 | -7/Factory | Identified exit to Lower Caves 8943 | -7/Factory | Build established: Hacker-Mutant 9418 | -7/Factory | Allied Derelicts emerged from ambush trap array 9445 | -7/Factory | Discovered exit to Factory (range 11) 9986 | -7/Factory | Fabricated Imp. Hacking Suite? 10781 | -7/Factory | Repaired Imp. Carbon-fiber Leg 10813 | -7/Factory | Lost 3 parts (1p2n) 10824 | -7/Factory | Sucked down chute 10824 | -7/Factory | Entered Waste 10837 | -7/Waste | Spotted C-40 Crusher 10839 | -7/Waste | EMP discharged 10839 | -7/Waste | System corruption reached 10% 10895 | -7/Waste | Spotted C-40 Crusher 10917 | -7/Waste | Spotted C-40 Crusher 10920 | -7/Waste | Spotted C-40 Crusher 10928 | -7/Waste | Spotted C-40 Crusher 10939 | -7/Waste | EMP discharged 10998 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11001 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11007 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11009 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11031 | -7/Waste | Core integrity fell below 50% 11039 | -7/Waste | EMP discharged 11039 | -7/Waste | System corruption reached 30% 11039 | -7/Waste | Spotted C-40 Crusher 11040 | -7/Waste | Lost 6 parts (3n3u) 11045 | -7/Waste | Discovered new exit (range 11) 11050 | -7/Waste | Entered Factory 11185 | -7/Factory | Core integrity fell below 20% 11305 | -7/Factory | Build established: Mutant 11370 | -7/Factory | Repaired Imp. Carbon-fiber Leg 11477 | -7/Factory | Discovered exit to Factory (range 15) 12193 | -7/Factory | Entered another Factory area 12193 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12219 | -6/Factory | Garrison activated, responded to threat 12244 | -6/Factory | Identified exit to Factory 12584 | -6/Factory | Build established: Scavenger-Mutant 12698 | -6/Factory | Discovered new exit (range 12) 13098 | -6/Factory | Build established: Infiltrator-Mutant 13587 | -6/Factory | Repaired Imp. Carbon-fiber Leg 13637 | -6/Factory | Repaired Imp. Carbon-fiber Leg 13677 | -6/Factory | Repaired Carbon-fiber Leg 13728 | -6/Factory | Repaired Flexi-carbon Leg 13940 | -6/Factory | Discovered new exit (range 9) 13980 | -6/Factory | Spotted B-75 Beast 14671 | -6/Factory | Identified exit to Lower Caves 14991 | -6/Factory | Entered Lower Caves 15008 | -6/Lower Caves | Encountered a Warlord checkpoint 15103 | -6/Lower Caves | Learned Factory stockpile data 15138 | -6/Lower Caves | Build established: Scavenger-Assassin 15461 | -6/Lower Caves | Discovered new exit (range 5) 15465 | -6/Lower Caves | Identified exit to Lower Caves 15718 | -6/Lower Caves | Entered another Lower Caves area 15718 | -6/Lower Caves | Spotted H6-HX5(f) 15718 | -6/Lower Caves | Spotted 6N-WPJ(f) 15719 | -6/Lower Caves | Encountered a Master Thief 15719 | -6/Lower Caves | Encountered a Master Thief 15723 | -6/Lower Caves | Lgt. Antimatter Reactor stolen by Master Thief 15723 | -6/Lower Caves | Adv. Coolant Injector stolen by Master Thief 15725 | -6/Lower Caves | Destroyed H6-HX5(f) 15735 | -6/Lower Caves | Discovered exit to Factory (range 16) 15969 | -6/Lower Caves | Encountered a Warlord checkpoint 16021 | -6/Lower Caves | Discovered new exit (range 20) 16201 | -6/Lower Caves | Identified exit to Zion 16202 | -6/Lower Caves | Entered Zion 16270 | -6/Zion | Discovered new exit (range 15) 16370 | -6/Zion | System corruption cleaned by Quarantine Array 16475 | -6/Zion | Learned Factory stockpile data 16796 | -6/Zion | Visited the Megawrench Repair Shop 16822 | -6/Zion | Megawrench repaired 14 parts 16849 | -6/Zion | Given the Hacking Drone Bay 16853 | -6/Zion | Found Prototype Device 16853 | -6/Zion | Identified Hacking Drone Bay 17155 | -6/Zion | Learned location of Quarantine (-2) 17384 | -6/Zion | Imprinted 17387 | -6/Zion | Declared Zion's savior 17418 | -6/Zion | Build established: Hacker-Assassin 17773 | -6/Zion | Identified exit to Proximity Caves 17856 | -6/Zion | Entered Proximity Caves 17856 | -5/Proximity Caves | Accompanied by 4 allies 17891 | -5/Proximity Caves | Learned location of 1 exit from Factory 18709 | -5/Proximity Caves | Discovered exit to Factory (range 18) 18901 | -5/Proximity Caves | Entered Factory 18901 | -5/Factory | Accompanied by 4 allies 18901 | -5/Factory | Evolved 2 slots: Utility x2 18902 | -5/Factory | Identified exit to Upper Caves 18903 | -5/Factory | Identified exit to Factory 19509 | -5/Factory | Build established: Scavenger-Mutant 19781 | -5/Factory | Repaired Power Sword 19832 | -5/Factory | Repaired Fission Core 19872 | -5/Factory | Repaired Field Laser 19915 | -5/Factory | Cargo convoy interrupted 19927 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 20011 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 20080 | -5/Factory | Lost 4 parts (1p3n) 20205 | -5/Factory | Core integrity fell below 50% 20215 | -5/Factory | Core integrity fell below 20% 20216 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20200_ Field Laser destroyed. 20200_ Destroyed Field Laser. 20200_ S-27 Virus destroyed. 20201_ Flexi-carbon Leg severed. 20203_ The unstable cave ceiling collapses. 20204_ Imp. Sensor Array destroyed. 20204_ C-35 Carver destroyed. 20204_ Destroyed Mic. Nuclear Core. 20204_ Adv. Heat Sink destroyed. 20204_ Destroyed Adv. Heat Sink. 20204_ Lrn. Missile Launcher destroyed. 20204_ Destroyed Lrn. Missile Launcher. 20204_ Transmission Jammer destroyed. 20204_ Destroyed Transmission Jammer. 20204_ Flexi-carbon Leg destroyed. 20208_ Hvy. Plasma Cannon severed. 20212_ >> DECODED: Security location. 20212_ Slug penetrates Wall. 20216_ The unstable cave ceiling collapses. 20216_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #########???????????#??? ##??#???????????????????? | | #???????????# ## # ##??????????????????? | | """ #?????####### ############???????? | | #?????# ! % #???????? | | """ #?????# ! ] #???????? | | #?????# @ #???????? | | """ #?????# ! /=c #???????? | | #?????# "" * #???????? | | ##########????#* " #???????? | | #????# #???????? | | ###### #???????? | | + ; s #???????? | | ###### s s #???????? | | #????# = xx # H #???????? | | #????# # #???????? | | " ]! #T ###;### # # # ########;;#####???????? | | " ]! t ??????? ??????????? | | " ???????? #?????????? | | " ????????? #?????????? | | " ?????????? #?????????? | | " ???????????#?????????? | | " ############+######?????????????????????? | | " #???????????????????????????????????????? | | " #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ########???????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 100 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 600 Utility Shielding 33 Evasion (%) 55 Melee Accuracy 5 Target Analysis 7 Salvage Targeting 3 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -8/Storage | Hacked Imp. Sensor Array | -8/Storage | Hacked Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Scanalyzed Imp. Kinecellerator | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked A-15 Conveyor | -6/Zion | Archive X-67 Chaingunner | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive R-06 Scavenger | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel H-66 Slayer | -5/Factory | Z-intel Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorHelicalMatrix Manual? 0 Play Time 03:16:46 Cumulative 127.0 hours Start 2024.01.13 @ 12:19:05 End 2024.01.13 @ 15:58:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d899c627-6c94-49f3-a5a6-3b910f4c422c