Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.15 @ 19:38:56 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (3195) 3195 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (-1307) -1307 TOTAL SCORE: 6353 Bonus ------- Follower Combat Kills 347 Aligned with FarCom 300 Friendly Fire -1954 Cogmind --------- Core Integrity 575/700 Matter 284/300 Energy 108/170 System Corruption 6% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (4) --- Light Treads Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Targeting Computer Reactive Plating Light Regenerative Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Armored Treads Wheel Large Matter Pod (41) Compact Matter Pod (0) Advanced Terrain Scan Processor Light Armor Plating Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Targeting Computer Reactive Plating Light Regenerative Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Armored Treads Wheel Large Matter Pod Compact Matter Pod Light Armor Plating Light Armor Plating Medium Armor Plating Improved Light Armor Plating Hacking Suite Long-range Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Heavy Hammer [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 Utility 4 | . . . 1 . . . 2 . 1 Weapon . | . . . . . . . . . . Parts Attached 121 | 7 16 5 13 . 3 5 32 21 19 Power 9 | 1 2 1 . . . 1 3 1 . Engine 6 | 1 2 1 . . . . 2 . . Core 2 | . . . . . . 1 1 . . Reactor 1 | . . . . . . . . 1 . Propulsion 37 | 2 5 2 5 . 2 1 11 3 6 Treads 32 | 2 5 2 5 . 2 1 8 2 5 Leg . | . . . . . . . . . . Wheel 3 | . . . . . . . 1 1 1 Hover . | . . . . . . . . . . Flight 2 | . . . . . . . 2 . . Utility 26 | 1 3 . 2 . . 1 5 5 9 Device 4 | . . . . . . . . 2 2 Storage 3 | 1 2 . . . . . . . . Processor 4 | . 1 . . . . . 1 . 2 Hackware 1 | . . . . . . . . . 1 Protection 14 | . . . 2 . . 1 4 3 4 Artifact . | . . . . . . . . . . Weapon 49 | 3 6 2 6 . 1 2 13 12 4 Energy Gun 4 | 2 . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 33 | 1 6 2 5 . . 2 7 8 2 Ballistic Cannon 3 | . . . . . 1 . 2 . . Launcher 6 | . . . 1 . . . 2 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 2 5 . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 4 | . . . . . . . . 4 . Parts Lost 31 | . 1 1 1 . 4 2 15 1 6 Power 3 | . . . . . 1 . 2 . . Propulsion 11 | . 1 . . . 2 1 5 . 2 Utility 6 | . . . . . 1 . 3 . 2 Weapon 11 | . . 1 1 . . 1 5 1 2 Highest Loss Streak 5 | . 1 1 1 . 4 2 5 1 2 To Critical Strikes 2 | . . . . . 1 1 . . . Average Slot Usage (%) 97 | . 98 100 99 100 99 100 91 100 92 Engine 8 | . 13 14 11 11 11 . 4 8 . Treads 25 | . 27 28 33 33 33 33 17 21 16 Wheel 2 | . . . . . . . 5 5 7 Storage 10 | . 14 14 11 11 11 11 9 9 7 Processor 14 | . 13 14 11 11 11 11 18 18 14 Protection 10 | . . . 10 11 10 11 16 17 18 Ballistic Gun 19 | . 26 28 21 22 20 18 13 11 14 Ballistic Cannon 1 | . . . . . 1 3 3 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 116 | 14 89 92 100 99 101 94 105 109 116 Greatest Support 66 | 40 40 40 60 60 63 66 66 60 60 Greatest Overweight (x) 11 | 1 2 2 1 1 1 1 10 10 11 Average Overweight (x) 2 | . . 2 1 1 1 1 6 6 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 25 25 25 25 25 25 25 25 Most Carried 25 | 2 11 17 25 25 25 22 21 22 21 Average Carried 16 | 1 6 16 23 25 24 19 13 16 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 11 17 25 25 23 19 12 19 20 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 3838 | 217 589 165 452 . . 54 1019 784 558 Remotely 52 | . . . . . . . . . 52 Salvage Created 4019 | . 480 141 1121 . . 54 971 905 347 Parts 215 | . 35 5 62 . . 2 50 35 26 Haulers Intercepted 10 | . 2 . 4 . . . 3 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 78 | . 11 3 17 . . 1 21 15 10 Melee 1 | . . . . . . . 1 . . Guns 48 | . 11 3 12 . . 1 11 6 4 Cannons 13 | . . . . . . . 4 9 . AOE 16 | . . . 5 . . . 5 . 6 Classes Destroyed 13 | . 7 . 2 . . 1 1 . 2 Worker 5 | . 2 . . . . . 2 1 . Builder 4 | . 1 . 2 . . . . . 1 Hauler 10 | . 2 . 4 . . . 3 1 . Recycler 6 | . . . 5 . . . . 1 . Mechanic 1 | . . . . . . . . . 1 Operator 2 | . 1 . . . . . . 1 . Watcher 2 | . 1 . 1 . . . . . . Swarmer 20 | . 5 . 6 . . . 3 . 6 Grunt 35 | . 6 3 7 . . . 10 9 . Sentry 14 | . . . 4 . . . 5 5 . Specialist 2 | . . . . . . . 2 . . Hunter 3 | . . . . . . 1 1 1 . Programmer 4 | . . . . . . . . . 4 Best Kill Streak 7 | . 3 2 7 . . 1 5 3 3 Combat Bots Only 5 | . 3 2 5 . . 1 3 3 3 Max Kills in Single Turn 3 | . 1 1 3 . . 1 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 . . . 2 . 3 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 5821 | . 486 270 669 . 355 172 1957 826 1086 Core 470 | . 41 23 90 . . . 116 75 125 Absorbed by Shields 14 | . . . . . . . . 14 . Regen/Repaired (Parts) 112 | . . . . . . . . 62 50 Core Remaining (%) 79 | 100 . 74 . . . 77 . 65 . Volleys Fired 332 | . 51 10 68 . 1 9 87 75 31 Largest 2 | . 2 2 2 . 1 2 2 2 2 Hottest 80 | . 80 43 43 . 39 43 80 62 50 Shots Fired 628 | . 102 20 128 . 1 19 156 145 57 Gun 524 | . 102 20 121 . . 19 113 97 52 Cannon 84 | . . . . . 1 . 35 48 . Launcher 20 | . . . 7 . . . 8 . 5 Special . | . . . . . . . . . . Kinetic 598 | . 100 20 121 . 1 19 140 145 52 Thermal . | . . . . . . . . . . Explosive 20 | . . . 7 . . . 8 . 5 Electromagnetic 10 | . 2 . . . . . 8 . . Robot Hit Streak 27 | . 22 7 23 . . 17 25 27 12 Robot Miss Streak 5 | . 4 1 2 . . 1 2 2 5 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 2 . 3 . . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . Shots Hit Robots 486 | . 67 16 103 . . 14 130 120 36 Core Hits 205 | . 27 7 54 . . 5 51 40 21 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 5 | . . . . . . . . 4 1 Destroy 2 | . . . . . . . . 1 1 Blast 3 | . . . . . . . . 3 . Melee Attacks 8 | . . . . . . . . 8 . Impact 8 | . . . . . . . . 8 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8886 | . 919 232 1821 . . 138 2588 2178 1010 Guns 5870 | . 881 219 1245 . . 138 1329 1374 684 Cannons 1412 | . . . . . . . 637 775 . Explosions 1542 | . 29 . 576 . . . 611 . 326 Melee . | . . . . . . . . . . Ramming 62 | . 9 13 . . . . 11 29 . Kinetic 7173 | . 857 219 1245 . . 138 1881 2149 684 Thermal 29 | . 29 . . . . . . . . Explosive 1513 | . . . 576 . . . 611 . 326 Electromagnetic 109 | . 24 . . . . . 85 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . 4 4 5 9 6 Average Corruption 5 | . . . . . 4 4 5 6 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 116 | . . . . . . 11 39 53 13 Message Errors 25 | . . . . . . 3 10 10 2 Matter Fused 29 | . . . . . . 3 6 18 2 Heat Flow Errors 17 | . . . . . . 1 4 11 1 Energy Discharges 15 | . . . . . . 1 5 3 6 Parts Rejected 2 | . . . . . . . 2 . . Parts Fused 2 | . . . . . . . . 1 1 Data Loss (minor) 14 | . . . . . . 1 4 8 1 Data Loss (major) 4 | . . . . . . . 4 . . Misfires 4 | . . . . . . 1 3 . . Alerts 3 | . . . . . . 1 . 2 . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 56 | . . . 20 . . . 36 . . Projectiles . | . . . . . . . . . . Explosions 56 | . . . 20 . . . 36 . . Melee . | . . . . . . . . . . Knockbacks 13 | . . . . . . . 3 10 . Impact . | . . . . . . . . . . Kinetic 11 | . . . . . . . 3 8 . Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage 80 | . . . . . . . 42 13 25 Shots 7 | . . . . . . . 5 . 2 Rammed 10 | . 2 2 . . . . 1 5 . Targets Rammed 12 | . 3 2 . . . . 2 5 . Kicked . | . . . . . . . . . . Crushed 2 | . 1 . . . . . 1 . . Highest Temperature 428 | . 18 15 88 . 4 199 268 428 281 Average Temperature 69 | . 6 6 16 . 3 59 53 90 96 Received Heat Transfer 1891 | . 189 171 273 . 20 . 792 419 27 Effects 7 | . . . . . . . . 2 5 Shutdowns 1 | . . . . . . . . 1 . Interference 6 | . . . . . . . . 1 5 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 432 | . 380 70 365 98 . 30 292 432 280 Initial 158 | . . 70 . 98 . . . 44 158 Average 159 | . 257 25 172 98 . 15 153 273 145 Maximum Alert Level 2 | . 1 . 1 . . . 1 2 1 Low Security (%) 64 | 100 21 100 66 100 . 100 77 27 72 Level 1 31 | . 78 . 33 . . . 22 52 27 Level 2 3 | . . . . . . . . 19 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 4 . 1 . . . 2 1 4 Investigation 4 | . 3 . . . . . 1 . . Extermination 3 | . . . . . . . . . 3 Reinforcement 5 | . 1 . 1 . . . 1 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 14 | . 1 . 4 . . . 4 5 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 172 | . 22 4 37 . 7 1 38 36 27 Peak Tracking Total 11 | . 4 2 6 . 9 1 7 5 11 Tactical Retreats 5 | . 1 . 1 . . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 13 | . 5 . . . . . 1 2 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 7 | . . . 2 . 1 . . 4 . Max in Single Turn 1 | . . . 1 . 1 . . 1 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 22 | . 6 . 1 . 2 . 3 8 2 Terminals 17 | . 4 . 1 . . . 3 7 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 42 | . 11 . 8 . 2 . 3 15 3 Successful 19 | . 4 . 4 . 2 . . 7 2 Failed 22 | . 6 . 4 . . . 3 8 1 Catastrophic 8 | . 2 . . . . . 3 3 . Database Lockouts 1 | . 1 . . . . . . . . Manual 30 | . 10 . 8 . 1 . 3 6 2 Terminals 37 | . 9 . 8 . . . 3 14 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 15 | . 2 . 3 . 2 . . 6 2 Record 1 | . . . . . 1 . . . . Robot Analysis 5 | . 2 . 3 . . . . . . Open Door 4 | . . . . . . . . 4 . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 3 | . 2 . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Assimilate 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 4 . 1 . . . 3 5 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 5 | . . 3 1 . . . . 1 . Largest Group 3 | . . 2 3 . . . . 1 . Highest-Rated Group 100 | . . 53 63 . . . . 100 . Highest-Rated Ally 100 | . . 31 31 . . . . 100 . Total Orders . | . . . . . . . . . . Ally Attacks 43 | . . . 14 . . . . 29 . Total Damage 1007 | . . . 108 . . . . 899 . Kills 14 | . . . 2 . . . . 12 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total 5 | . 2 . 3 . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 9900 | 75 1300 1639 1261 248 668 442 1435 1663 1169 Spaces Moved 3671 | 42 578 497 412 104 277 171 477 540 573 Core 4 | 4 . . . . . . . . . Treads 2597 | 38 578 497 412 104 277 171 158 229 133 Legs . | . . . . . . . . . . Wheels 1070 | . . . . . . . 319 311 440 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 240 215 230 145 Average Speed 230 | 150 187 320 240 240 240 240 231 235 183 Slowest Speed 560 | 160 320 320 240 240 240 240 480 320 560 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 3 91 92 40 24 70 47 49 87 17 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . 2 1 . 1 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 18 | . . . . . . . 10 1 7 Terrain Destroyed 57 | . 2 . 7 . . . 20 1 27 Melee 1 | . . . . . . . . 1 . Projectile 1 | . . . . . . . 1 . . AOE 55 | . 2 . 7 . . . 19 . 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Total 4482 | 50 686 522 573 103 280 186 651 778 653 Wait 220 | . 26 2 57 . . 2 31 96 6 Move 3662 | 41 577 496 411 103 276 170 476 539 573 Hop . | . . . . . . . . . . Pick Up 55 | 2 9 5 13 . . . 11 10 5 Fast Attach 41 | 6 12 . 1 . . . 8 6 8 Attach 33 | . 2 1 3 . 2 4 13 4 4 Detach 19 | . 2 . 1 . . . 2 9 5 Swap 47 | 1 2 4 9 . 1 1 11 11 7 Drop 35 | . 2 2 10 . . . 10 8 3 Fire 332 | . 51 10 68 . 1 9 87 75 31 Melee 8 | . . . . . . . . 8 . Ram 5 | . . . . . . . . 5 . Kick . | . . . . . . . . . . Crush 7 | . 3 2 . . . . 2 . . Escape Stasis 18 | . . . . . . . . 7 11 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 6 exits: Fac x4 / Low x2) History --------- Turn | Location | Event 47 | -11/Junkyard | Discovered new exit (range 13) 76 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 12) 458 | -10/Materials | Discovered new exit (range 5) 856 | -10/Materials | Discovered new exit (range 5) 991 | -10/Materials | Central database locked down 1116 | -10/Materials | Discovered new exit (range 16) 1376 | -10/Materials | Entered Mines 1415 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1418 | -10/Mines | Learned Materials emergency access door positions 1559 | -10/Mines | Received a Mining Laser from a helpful Derelict 1737 | -10/Mines | Build established: Scavenger-Mutant 1748 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2158 | -10/Mines | Learned location of Zion (-6) 2313 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2855 | -10/Mines | Discovered new exit (range 7) 3015 | -10/Mines | Entered Materials 3015 | -9/Materials | Accompanied by 2 allies 3015 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3020 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3531 | -9/Materials | Discovered new exit (range 8) 3750 | -9/Materials | Discovered new exit (range 3) 4276 | -9/Materials | Entered Mines 4472 | -9/Mines | Learned location of Storage (-8) 4514 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4514 | -9/Mines | Discovered new exit (range 5) 4524 | -9/Mines | Entered Exiles 4582 | -9/Exiles | Met 8R-AWN 4623 | -9/Exiles | Met EX-HEX 4736 | -9/Exiles | Met EX-DEC 4839 | -9/Exiles | Met EX-BIN 4872 | -9/Exiles | Aligned with FarCom system 4875 | -9/Exiles | Given EX-Vault access code 4940 | -9/Exiles | Opened EX-Vault 4995 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5139 | -9/Exiles | Attacked by the Exiles 5171 | -9/Exiles | Discovered new exit (range 10) 5192 | -9/Exiles | Entered Mines 5222 | -8/Mines | Lost 4 parts (1p2n1u) 5576 | -8/Mines | Discovered new exit (range 14) 5634 | -8/Mines | Entered Materials 5634 | -8/Materials | Evolved 2 slots: Utility x2 5635 | -8/Materials | Identified exit to Storage 5656 | -8/Materials | Build established: Mutant 6089 | -8/Materials | Lost 5 parts (1p2n1u1w) 6256 | -8/Materials | Lost 4 parts (2n1u1w) 6459 | -8/Materials | Lost 5 parts (1p1n1u2w) 6863 | -8/Materials | Discovered new exit (range 13) 7052 | -8/Materials | Discovered exit to Storage (range 8) 7069 | -8/Materials | Entered Storage 7557 | -8/Storage | Found Prototype Protection 7557 | -8/Storage | Identified Lgt. Regenerative Plating 7734 | -8/Storage | Met 01-MTF 8636 | -8/Storage | Discovered new exit (range 11) 8705 | -8/Storage | Destroyed 01-MTF 8732 | -8/Storage | Entered Factory 8732 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9584 | -7/Factory | Identified exit to Factory 9604 | -7/Factory | Identified exit to Lower Caves 9641 | -7/Factory | Build established: Scavenger-Mutant 9893 | -7/Factory | Cargo convoy interrupted 9901 | -7/Factory | Self-destructed Last Messages --------------- 09892_ H-55 Commando unfolds itself. 09892_ X-62 Marksman unfolds itself. 09892_ M-28 Smith unfolds itself. 09892_ K-01 Serf destroyed. 09893_ ALERT: Cargo convoy interrupted, initiating access lockdown. 09893_ C-30 ARC bursts open, deploying its payload. 09893_ H-55 Commando unfolds itself. 09893_ P-60 Hacker unfolds itself. 09893_ H-55 Commando unfolds itself. 09893_ I-36 Angel unfolds itself. 09896_ Penetrated by Slug. 09897_ K-01 Serf collects debris. 09899_ >> Machine Analyzer network decryption results: 09899_ DSF Access x1 09899_ Terminal x1 09899_ Penetrated by Slug. 09900_ R-06 Scavenger collects Sml. Matter Pod. 09901_ System corrupted: Energy discharge (-62). 09901_ K-01 Serf collects debris. 09901_ Enh. Autogun destroyed. 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""" # #?????????????????? | | ????????????????"T """ ; #?????????????????? | | ????????????????"" """ @ A################### | | ????????????????"" # p | | ???????????????# # hi^ | | ????????????############## r p h m " | | ????????? " %h hxk "%" | | ???????# """"""""" # i h% " | | ???????# #### u############# | | ???????# """"""""" #??# k##??# # | | ???????? #??# #???#""" # | | ???"?"?# """"""""" #??# #####""" / | | ???"Y"?# #??# ##""" # | | ???"""??#######+#########???#### ## ] # | | ???########### #?????????????# ##""" # | | #### # #?????????????# ##""" # | | + # #?????????????# ##""" # | | #### "" """ # #?????????????# ## # | | #### """ """ # #?????""""????# ##+#####+## | | "" # "T """ # #?????""""????# #?????? | | "" # """ "" # #?????""""????# ####?? | | "" # "" "" / #?????""""? + | | # # #??????? # ### ######+ | | ! ########### ###????######?# #?# #?????? | | ############ #???######### #?# +?????? | | ##### #?# #####?????? | | "" #?# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactivePortableSaw Manual? 0 Play Time 00:36:53 Cumulative 351.6 hours Start 2023.03.15 @ 18:58:57 End 2023.03.15 @ 19:38:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 448 Rogue 361 Adventurer 87 Explorer 0 Win Type - Total 14 Types 6/0/6/1/1/0/0/0/0 Lore% 86 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee7d67d2-f0a4-4016-8fba-b807108d76d3