Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 12:29:27 Player: nowtakenusername Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (832) 832 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2772 Bonus ------- None Cogmind --------- Core Integrity 443/550 Matter 292/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Small Storage Unit Medium Matter Pod (100) Experimental Sensor Array Advanced Targeting Computer Recoil Stabilizer System Shield Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Light Armor Plating Light Armor Plating > --- WEAPON ----------- Small Laser Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Small Storage Unit Medium Matter Pod Experimental Sensor Array Recoil Stabilizer Light Armor Plating Light Armor Plating System Shield Light Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 50 | 7 17 . 5 21 Power 7 | 1 2 . 1 3 Engine 6 | 1 2 . 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 21 | 2 10 . 1 8 Treads 7 | . 2 . . 5 Leg 12 | 2 6 . 1 3 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 12 | 1 3 . . 8 Device . | . . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware 1 | . 1 . . . Protection 8 | . . . . 8 Artifact . | . . . . . Weapon 10 | 3 2 . 3 2 Energy Gun 4 | 2 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 . 2 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 . 5 11 Power 2 | . . . 1 1 Propulsion 6 | . . . 2 4 Utility 4 | . 1 . . 3 Weapon 5 | . . . 2 3 Highest Loss Streak 5 | . 1 . 4 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 94 100 94 81 Engine 12 | . 14 14 12 7 Treads 2 | . 1 . . 12 Leg 23 | . 26 28 24 13 Storage 12 | . 14 14 14 9 Processor 10 | . 5 14 14 9 Protection 2 | . . . . 13 Energy Gun 14 | . 14 14 21 5 Ballistic Gun 10 | . 14 14 5 8 Naked Turns . | . . . . . Heaviest Build 26 | 13 18 18 20 26 Greatest Support 60 | 20 20 20 20 60 Greatest Overweight (x) 7 | 1 3 . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 7 10 10 10 10 Average Carried 8 | 4 8 10 8 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 8 9 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 870 | 234 353 12 36 235 Remotely . | . . . . . Salvage Created 1018 | . 341 46 225 406 Parts 59 | . 23 5 16 15 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . . 3 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 24 | . 8 3 5 8 Guns 24 | . 8 3 5 8 Classes Destroyed 9 | . 5 . 1 3 Worker 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 1 | . . . . 1 Operator 1 | . 1 . . . Swarmer 6 | . 2 3 . 1 Grunt 11 | . 6 . . 5 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Subdweller 5 | . . . 5 . Best Kill Streak 5 | . 5 3 2 4 Combat Bots Only 4 | . 4 3 2 3 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 202 | . 43 20 35 104 Missed 68 | . 19 11 14 24 Damage Taken 2067 | . 282 100 435 1250 Core 232 | . 28 12 85 107 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . . 50 . Volleys Fired 102 | . 27 4 27 44 Largest 2 | . 2 2 2 2 Hottest 90 | . 60 60 90 70 Shots Fired 168 | . 52 8 49 59 Gun 167 | . 52 8 49 58 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 82 | . 27 4 7 44 Thermal 70 | . 25 4 27 14 Explosive 1 | . . . . 1 Electromagnetic 15 | . . . 15 . Robot Hit Streak 23 | . 6 2 23 12 Robot Miss Streak 4 | . 3 4 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 117 | . 31 3 42 41 Core Hits 62 | . 20 3 15 24 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1616 | . 367 48 522 679 Guns 1524 | . 367 48 522 587 Cannons . | . . . . . Explosions 89 | . . . . 89 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 766 | . 203 24 39 500 Thermal 525 | . 164 24 250 87 Explosive 89 | . . . . 89 Electromagnetic 233 | . . . 233 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 252 | . 102 . . 252 Average Temperature 52 | . 41 . . 59 Received Heat Transfer 855 | . 138 9 114 594 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1200 | . 375 50 575 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 228 | . 228 165 . 212 Initial 10 | . . 10 . . Average 80 | . 81 58 . 128 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 95 | 100 85 100 . 98 Level 1 4 | . 14 . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 10 6 5 20 Peak Tracking Total 8 | . 5 4 2 8 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 6 . . . Successful 4 | . 4 . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Record 1 | . 1 . . . Alert Level 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1954 | 76 477 574 437 390 Spaces Moved 1228 | 45 295 466 271 151 Core 18 | 13 2 . . 3 Treads 44 | . 1 . . 43 Legs 1161 | 32 287 466 271 105 Wheels . | . . . . . Hover . | . . . . . Flight 5 | . 5 . . . Fastest Speed 50 | 50 117 120 120 120 Average Speed 129 | 132 122 120 131 165 Slowest Speed 400 | 190 200 120 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 39 83 20 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . . 7 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 5 | . . . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1430 | 59 364 474 304 229 Wait 1 | . . 1 . . Move 1224 | 44 294 465 270 151 Hop . | . . . . . Pick Up 26 | 8 9 2 1 6 Fast Attach 23 | 4 6 . 1 12 Attach 11 | 2 1 . 3 5 Detach 2 | . 2 . . . Swap 16 | 1 10 . 1 4 Drop 22 | . 15 2 1 4 Fire 102 | . 27 4 27 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 350 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 10) 513 | -10/Materials | Identified exit to Mines 554 | -10/Materials | Entered Mines 659 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 670 | -10/Mines | Found Prototype Device 686 | -10/Mines | Discovered new exit (range 5) 692 | -10/Mines | Identified exit to Materials 729 | -10/Mines | Build established: Scavenger-Mutant 1121 | -10/Mines | Discovered new exit (range 5) 1127 | -10/Mines | Identified exit to Subcaves 1128 | -10/Mines | Entered Subcaves 1390 | -10/Subcaves | Discovered new exit (range 12) 1470 | -10/Subcaves | Disturbed a concealed Subdweller 1491 | -10/Subcaves | Lost 4 parts (1p2n1w) 1542 | -10/Subcaves | Identified exit to Materials 1565 | -10/Subcaves | Entered Materials 1565 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1885 | -8/Materials | Lost 5 parts (1n2u2w) 1955 | -8/Materials | Self-destructed Last Messages --------------- 01917_ Acquired Adv. Targeting Computer. 01918_ U-05 Engineer lays Concrete. 01920_ Triggered Blade Trap. 01920_ Massive razor-sharp blades shoot up from within the floor. 01920_ Lgt. Armor Plating severed. 01920_ Lgt. Treads severed. 01925_ Acquired Lgt. Armor Plating. 01926_ U-05 Engineer lays Concrete. 01930_ Acquired Lgt. Armor Plating. 01936_ UC 3SKA,L HHQNLGL35XOLS,1IQV62:JC=SDC 01936_ Acquired Lgt. Treads. 01939_ Carbon-fiber Leg destroyed. 01945_ S-10 Pest destroyed. 01947_ Lgt. Assault Rifle destroyed. 01948_ Lgt. Armor Plating destroyed. 01948_ Slammed into S-10 Pest. 01951_ Aluminum Leg destroyed. 01951_ Slammed into S-10 Pest. 01952_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########+##### #?????????? | | ????????????????????# s# b ????????? | | ????????????????????# s /g ????????? | | ????????????????????# s@# ????????? | | ????????????????????# !#??##### #?????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# = #?###########??????????? | | ????????????????????#^ #?# ???????????? | | ????????????????????# ### ?????????????? | | ????????????????????# ^ ### ???????????????? | | ????????????????????# ### %#????????????????? | | ????????????????????# ### !##???????????##### | | ????????????????#######+#####!=%############## | | ????????? !%%! ^^ ! | | ????????? %% ^^ | | ????????? =% | | ??????????##################+######+########## % | | ?????????????????????????? #?# #?????##%! | | ????????????????????????? ""? #?# [ """#??????#!% | | ????????????????????????# "???#?# """#??????#=[[ | | ????????????????????????# ??????# """#??????# | | ????????????????????????#???????# #??????# | | ????????????????????????????????# #????? + | | ????????????????????????????????########??? # | | ????????????????????????????????????????? # ## | | ???????????????????????????????????????#""" ?# #? | | ????????????????????????????????????????""" ??# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectNuclearBarrier Manual? 0 Play Time 00:21:55 Cumulative 9.3 hours Start 2024.04.04 @ 12:10:07 End 2024.04.04 @ 12:29:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dba75171-cbb8-45c2-b254-690e29775d8c