Cogmind - Beta 10 X2 *** ADVENTURER MODE // 2020.07.19 @ 15:43:49 // Experiment/BattleRoyale Player: Minty Result: Escaped! Performance ------------- Evolutions (0) 0 Regions Visited (0) 0 Robots Destroyed (6) 30 Value Destroyed (3000) 3000 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (31222) 31222 TOTAL SCORE: 34252 Bonus ------- Win 3000 Win Speed 28222 Cogmind --------- Core Integrity 250/250 Matter 141/300 Energy 633/650 System Corruption 0% Temperature Cool (46) Movement Treading (161) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Biometal Medium Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (9) ------ Power Amplifier Energy Well Energy Filter > --- WEAPON (3) ------- Smartbomb Launcher Phasing Sabre > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Power Amplifier Energy Well Recoil Nullifier Energy Filter Weapon Cycler Advanced Powered Armor Shock Absorption System > --- WEAPON ----------- Mass Driver Smartbomb Launcher > --- INVENTORY -------- (None) [Rating: 90] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Biometal Medium Treads Treads Biometal Medium Treads Leg Centrium Leg Wheel Centrium Wheel Utility Energy Well Device Energy Filter Storage Energy Well Protection Advanced Powered Armor Weapon Smartbomb Launcher Energy Gun Lightning Gun Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Slashing Weapon Axe Build | -5 ------- Run | Tow Slots Evolved . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Parts Attached 15 | 15 Power 1 | 1 Engine 1 | 1 Core . | . Reactor . | . Propulsion 4 | 4 Treads 4 | 4 Leg . | . Wheel . | . Hover . | . Flight . | . Utility 6 | 6 Device 4 | 4 Storage 1 | 1 Processor . | . Hackware . | . Protection 1 | 1 Artifact . | . Weapon 4 | 4 Energy Gun 1 | 1 Energy Cannon . | . Ballistic Gun . | . Ballistic Cannon 1 | 1 Launcher 1 | 1 Special Weapon . | . Impact Weapon . | . Slashing Weapon 1 | 1 Piercing Weapon . | . Special Melee Weapon . | . Unidentified Prototypes . | . Parts Lost . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Highest Loss Streak . | . Average Slot Usage (%) 57 | 57 Engine 1 | 1 Core 3 | 3 Treads 12 | 12 Device 17 | 17 Storage 5 | 5 Protection 1 | 1 Energy Gun 2 | 2 Ballistic Cannon 1 | 1 Launcher 3 | 3 Slashing Weapon 4 | 4 Naked Turns . | . Heaviest Build 53 | 53 Greatest Support 190 | 190 Greatest Overweight (x) 2 | 2 Average Overweight (x) . | . Largest Inventory Capacity 6 | 6 Average Capacity 4 | 4 Most Carried . | . Average Carried . | . Final Capacity 4 | 4 Final Carried . | . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -5/Wartown Resources | -5 ----------- Run | Tow Matter Collected 61 | 61 Remotely . | . Salvage Created 79 | 79 Parts 1 | 1 Haulers Intercepted . | . Recyclers Shooed . | . Parts Field Recycled . | . Retrieved Matter . | . Parts Self-Destructed . | . Prevented . | . Kills | -5 ------- Run | Tow Combat Hostiles Destroyed 6 | 6 Melee 1 | 1 AOE 5 | 5 Classes Destroyed 1 | 1 Player 6 | 6 Best Kill Streak 2 | 2 Combat Bots Only 2 | 2 Max Kills in Single Turn 1 | 1 Gunslinging . | . Exploded 1 | 1 Melee 1 | 1 Uniques/NPCs Destroyed . | . Combat | -5 -------- Run | Tow Damage Taken 213 | 213 Core 90 | 90 Absorbed by Shields . | . Redirected to Core 6440 | 6440 Core Remaining (%) 100 | 100 Volleys Fired 22 | 22 Largest 2 | 2 Hottest 94 | 94 Shots Fired 33 | 33 Gun 11 | 11 Cannon 11 | 11 Launcher 11 | 11 Special . | . Kinetic 11 | 11 Thermal . | . Explosive 11 | 11 Electromagnetic 11 | 11 Robot Hit Streak 18 | 18 Robot Miss Streak 1 | 1 Penetration Max . | . Secondary Targets . | . Shots Hit Robots 31 | 31 Core Hits 3 | 3 Critical Hits 1 | 1 Critical Kills . | . Critical Parts Destroyed 1 | 1 Melee Attacks 10 | 10 Impact . | . Slashing 10 | 10 Piercing . | . Sneak Attacks . | . Combat Hostiles . | . Follow-up Attacks . | . Damage Inflicted 1310 | 1310 Guns 137 | 137 Cannons 126 | 126 Explosions 741 | 741 Melee 306 | 306 Ramming . | . Kinetic 126 | 126 Thermal 45 | 45 Explosive 659 | 659 Electromagnetic 174 | 174 Impact . | . Slashing 306 | 306 Piercing . | . Highest Corruption . | . Average Corruption . | . Corruption Purged . | . Overload Shots . | . Overflow Damage . | . Projectiles . | . Explosions . | . Melee . | . Knockbacks . | . Impact . | . Kinetic . | . Secondary . | . Self-Inflicted Damage 60 | 60 Shots 1 | 1 Rammed . | . Targets Rammed . | . Kicked . | . Crushed . | . Highest Temperature 341 | 341 Average Temperature 72 | 72 Received Heat Transfer 75 | 75 Effects 1 | 1 Shutdowns 1 | 1 Siege Activations . | . Robots Corrupted . | . Combat Hostiles . | . Parts Fried . | . Impact Corruptions . | . Robots Melted . | . Combat Hostiles . | . Parts Melted 6 | 6 Heat Transferred 12 | 12 Parts Sabotaged . | . Parts Stolen . | . Parts Stripped . | . Power Chain Reactions 1 | 1 Missiles Intercepted . | . Alert | -5 ------- Run | Tow Peak Influence . | . Average Influence . | . Maximum Alert Level . | . Low Security (%) . | . Level 1 . | . Level 2 . | . Level 3 . | . Level 4 . | . Level 5 . | . High Security . | . Max Security . | . Squads Dispatched . | . Investigation . | . Extermination . | . Reinforcement . | . Assault . | . Garrison . | . Intercept . | . Construction Impeded . | . Haulers Reinforced . | . Stealth | -5 --------- Run | Tow Distress Signals . | . Communications Jammed . | . Distress Signals . | . Times Spotted 5 | 5 Peak Tracking Total 2 | 2 Tactical Retreats . | . Traps | -5 ------- Run | Tow Traps Triggered . | . Indirectly . | . Trap Hack Attempts . | . Triggered . | . Disarmed . | . Reprogrammed . | . Reused . | . Traps Extracted . | . Installed . | . Triggered . | . Machines | -5 ---------- Run | Tow Machines Disabled 12 | 12 Max in Single Turn 4 | 4 Machines Sabotaged . | . Garrisons Compromised . | . Overloaded Fab Kills . | . Fab Network Shutdowns . | . Hacking | -5 --------- Run | Tow Machines Accessed . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Total Hacks . | . Successful . | . Failed . | . Catastrophic . | . Database Lockouts . | . Manual . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Terminal Hacks . | . Fabricator Hacks . | . Repair Station Hacks . | . Recycling Unit Hacks . | . Scanalyzer . | . Garrison Access Hacks . | . Unauthorized Hacks . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Data Cores Recovered . | . Used . | . Hacking Detections . | . Full Trace Events . | . Feedback Events . | . Feedback Blocked . | . Robot Schematics Acquired . | . Robots Built . | . Matter . | . Time . | . Total Robot Build Rating . | . Part Schematics Acquired . | . Parts Built . | . Matter . | . Time . | . Total Part Build Rating . | . Parts Repaired . | . Time . | . Parts Recycled . | . Recycled Matter . | . Retrieved Matter . | . Retrieved Components . | . Parts Scanalyzed . | . Part Schematics Acquired . | . Parts Damaged . | . Bothacking | -5 ------------ Run | Tow Used RIF Installer . | . Robots Hacked . | . Non-combat . | . Combat . | . Robot Hacks Applied . | . Relay Couplers Released . | . Robots Rewired . | . Allies Hacked . | . Hacks Repelled . | . Allies | -5 -------- Run | Tow Total Allies . | . Largest Group . | . Highest-Rated Group . | . Highest-Rated Ally . | . Total Orders . | . Ally Attacks . | . Total Damage . | . Kills . | . Allies Corrupted . | . Allies Melted . | . Intel | -5 ------- Run | Tow Robot Analysis Total . | . Derelict Logs Recovered . | . Drone Launches . | . Drone Recoveries . | . Exploration | -5 ------------- Run | Tow Turns Passed 902 | 902 Spaces Moved 476 | 476 Core . | . Treads 459 | 459 Legs . | . Wheels 17 | 17 Hover . | . Flight . | . Fastest Speed 110 | 110 Average Speed 156 | 156 Slowest Speed 165 | 165 Overloaded Moves . | . Propulsion Burnouts . | . Robots Hopped . | . Cave-ins Triggered . | . Exploration Rate (%) 19 | 19 Regions Visited 1 Branch Regions 1 Pre-discovered Areas . | . Known Exits Taken . | . Unknown Exits Taken . | . Scrap Searched . | . Spaces Dug . | . Terrain Destroyed 71 | 71 Melee . | . Projectile . | . AOE 71 | 71 Actions | -5 --------- Run | Tow Total 593 | 593 Wait 52 | 52 Move 475 | 475 Hop . | . Pick Up . | . Fast Attach 15 | 15 Attach . | . Detach . | . Swap . | . Drop 19 | 19 Fire 22 | 22 Melee 10 | 10 Ram . | . Kick . | . Crush . | . Escape Stasis . | . Rewire . | . Trap . | . Miscellaneous . | . Route ------- -5/Wartown To Epsilon Eridani History --------- Turn | Location | Event 323 | -5/Wartown | Build established: Mutant 332 | -5/Wartown | Found Adv. Powered Armor 581 | -5/Wartown | Found Quantum Capacitor 903 | *** | Escaped! Last Messages --------------- 00581_ Acquired Quantum Capacitor. 00585_ Dropped Quantum Capacitor. 00643_ Acquired Lgt. Angular Momentum Engine. 00644_ Dropped Mic. Nuclear Core. 00656_ Fusion Modulator explodes. 00664_ Nuclear Reactor explodes. 00664_ Pressure Siphon disabled. 00672_ Door malfunctions. 00709_ BulletTarget-8 destroyed. 00714_ Neutrino Reactor explodes. 00714_ Door malfunctions. 00723_ Fusion Modulator explodes. 00762_ Dropped Arm. Medium Treads. 00762_ Acquired Imp. Heavy Siege Treads. 00783_ Door malfunctions. 00802_ Nuclear Reactor explodes. 00804_ The unstable cave ceiling collapses. 00808_ Nuclear Reactor explodes. 00888_ Falsemachine-25 destroyed. [[Congratulations! You are victorious! The exit is now open...]] Map ----- +----------------------------------------------------+ | ?????????????? | | ?????????????? | | " ?????????????? | | " ????????????? | | " ????????????? | | " ???????????? | | " ???????????? | | """""""" ####???????????? | | ##"##" ??????????? | | # ??????????? | | # ! #?????????? | | # #?????????? | | #####+# "?????????? | | #?? # ?????????? | | #??? # ?????????? | | #??? ?####### ######## ???????????? | | #???? ?# = ! #??????????????? | | #???? ???# ! #??????????????? | | [ #?????????# #??????????????? | | #?????????# #??????????????? | | #?????????# #??????????????? | | ##/######+##### #??????????????? | | + +??????????????? | | + +??????????????? | | + +??????????????? | | + @ +??????????????? | | ; +??????????????? | | ## ########## #??????????????? | | ??? ??????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????########+++++#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 36 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 10 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessArcArray Manual? 0 Play Time 00:08:50 Cumulative 212.6 hours Start 2020.07.19 @ 13:43:20 End 2020.07.19 @ 15:43:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Experiment/BattleRoyale Game No. 138 Rogue 0 Adventurer 47 Explorer 91 Win Type 0 Total 7 Types 6/0/1/0/0/0/0 Lore% 53 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: b8e3a933-6967-4b45-8761-f766d12562c4