Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 15:25:09 Player: TheTravelingGuy Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1628) 1628 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 5402 Bonus ------- Follower Combat Kills 234 Cogmind --------- Core Integrity 0/1000 Matter 137/300 Energy 100/100 System Corruption 29% Temperature Warm (152) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Tesla Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Smartbomb Launcher Improved Remote Datajack Improved Remote Datajack Heavy Flail Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Leg Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Compact Battery Compact Matter Pod Improved Target Analyzer > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Improved Heat Sink Tesla Rifle KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon Smartbomb Launcher Improved Remote Datajack Improved Remote Datajack Heavy Flail Heavy Flail Heavy Flail [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Melee Analysis Suite Protection Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Parts Attached 67 | 6 6 3 15 37 Power 13 | 1 . 1 3 8 Engine 11 | 1 . 1 3 6 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 1 2 4 5 Treads 4 | 2 1 . 1 . Leg 4 | . . . 2 2 Wheel 3 | . . 2 1 . Hover 3 | . . . . 3 Flight . | . . . . . Utility 21 | 1 4 . 4 12 Device 6 | . 1 . 1 4 Storage 6 | 1 2 . 1 2 Processor 7 | . 1 . 2 4 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 19 | 2 1 . 4 12 Energy Gun 5 | 2 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 4 | . . . . 4 Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 5 | . . . . 5 Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 34 | . . 5 1 28 Power 7 | . . 1 . 6 Propulsion 8 | . . 1 1 6 Utility 10 | . . 1 . 9 Weapon 9 | . . 2 . 7 Highest Loss Streak 11 | . . 4 1 11 To Critical Strikes 3 | . . . . 3 Average Slot Usage (%) 86 | . 99 97 82 79 Engine 13 | . 14 14 14 11 Treads 8 | . 27 23 2 . Leg 7 | . . . 15 6 Wheel 3 | . . 3 7 2 Device 7 | . 12 13 5 3 Storage 12 | . 14 14 14 8 Processor 5 | . 1 . 2 13 Energy Gun 12 | . 27 27 10 . Ballistic Gun 1 | . . . . 4 Impact Weapon 2 | . . . . 9 Slashing Weapon 4 | . . . 9 2 Peak Build Rating 77 | 6 8 8 31 77 Average Rating 24 | . 7 7 21 64 On Entrance 9 | . 6 8 4 31 Naked Turns . | . . . . . Heaviest Build 149 | 12 48 18 95 149 Greatest Support 40 | 40 40 40 35 28 Greatest Overweight (x) 40 | . 2 . 6 40 Average Overweight (x) 2 | . . . 2 4 Largest Inventory Capacity 25 | 8 20 10 25 25 Average Capacity 17 | 5 14 10 23 25 Most Carried 25 | 5 10 10 25 25 Average Carried 11 | . 8 9 16 18 Final Capacity 25 | 8 10 10 25 25 Final Carried 25 | 4 10 9 25 12 Class Distribution -------------------- 56% | Mutant 19% | Commander-Mutant 8% | Scavenger-Gunner 7% | Commander-Gladiator 5% | Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1354 | 235 169 86 200 664 Remotely . | . . . . . Salvage Created 2641 | . 169 63 1265 1144 Parts 96 | . 8 10 34 44 Haulers Intercepted . | . . . . . Recyclers Shooed 8 | . . . 6 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . 17 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 33 | . 5 4 6 18 Melee 11 | . . . 4 7 Guns 14 | . 4 4 2 4 Cannons 2 | . . . . 2 Classes Destroyed 12 | . 4 . 4 4 Worker 1 | . . . . 1 Builder 3 | . 1 . . 2 Recycler 9 | . . . 8 1 Watcher 2 | . 1 . . 1 Swarmer 10 | . 3 4 . 3 Grunt 5 | . 2 . 1 2 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 5 | . . . 3 2 Specialist 1 | . . . . 1 Hunter 3 | . . . 1 2 Programmer 7 | . . . . 7 Best Kill Streak 4 | . 2 2 3 4 Combat Bots Only 3 | . 1 2 2 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 568 | . 62 76 50 380 Missed 170 | . 26 32 18 94 Damage Taken 4992 | . 306 370 341 3975 Core 1227 | . 19 92 111 1005 Absorbed by Shields 675 | . . . 26 649 Regen/Repaired (Parts) 75 | . 75 . . . Core Remaining (%) 55 | 100 . . 11 . Volleys Fired 136 | . 25 18 69 24 Largest 4 | . 2 2 2 4 Hottest 204 | . 100 100 90 204 Shots Fired 255 | . 50 36 80 89 Gun 219 | . 50 36 80 53 Cannon 36 | . . . . 36 Launcher . | . . . . . Special . | . . . . . Kinetic 89 | . . . . 89 Thermal 155 | . 50 36 69 . Explosive . | . . . . . Electromagnetic 11 | . . . 11 . Robot Hit Streak 24 | . 9 7 21 24 Robot Miss Streak 7 | . 7 2 2 6 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 188 | . 26 12 74 76 Core Hits 65 | . 8 5 32 20 Critical Kills 7 | . . . . 7 Critical Parts Destroyed 12 | . . . . 12 Critical Strikes 37 | . . . 10 27 Burn 8 | . . . 8 . Destroy 15 | . . . . 15 Blast 7 | . . . . 7 Smash 4 | . . . . 4 Sever 3 | . . . 2 1 Melee Attacks 64 | . . . 9 55 Impact 45 | . . . . 45 Slashing 19 | . . . 9 10 Piercing . | . . . . . Sneak Attacks 5 | . . . 3 2 Combat Hostiles 2 | . . . 2 . Follow-up Attacks 14 | . . . . 14 Damage Inflicted 5085 | . 324 162 1566 3033 Guns 1635 | . 324 162 888 261 Cannons 690 | . . . . 690 Explosions . | . . . . . Melee 2760 | . . . 678 2082 Ramming . | . . . . . Kinetic 951 | . . . . 951 Thermal 1240 | . 324 162 754 . Explosive . | . . . . . Electromagnetic 134 | . . . 134 . Impact 1693 | . . . . 1693 Slashing 1067 | . . . 678 389 Piercing . | . . . . . Highest Corruption 29 | . . . . 29 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . . . . 34 Message Errors 8 | . . . . 8 Matter Fused 6 | . . . . 6 Heat Flow Errors 6 | . . . . 6 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 921 | . . . 305 616 Projectiles 17 | . . . . 17 Explosions . | . . . . . Melee 904 | . . . 305 599 Knockbacks 14 | . . . . 14 Impact 6 | . . . . 6 Kinetic 7 | . . . . 7 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 571 | . 258 26 400 571 Average Temperature 104 | . 81 14 102 143 Received Heat Transfer 417 | . 42 192 87 96 Effects 11 | . . . 2 9 Shutdowns 3 | . . . 1 2 Energy Bleed 2 | . . . . 2 Matter Decay 1 | . . . 1 . Damage (major) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted 7 | . . . . 7 Combat Hostiles 5 | . . . . 5 Parts Fried 10 | . . . . 10 Impact Corruptions 20 | . . . . 20 Robots Melted 2 | . 1 . 1 . Combat Hostiles 2 | . 1 . 1 . Parts Melted 4 | . 2 . 2 . Heat Transferred 4329 | . 962 481 2886 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 321 | . 117 . 124 321 Initial 150 | . . . . 150 Average 79 | . 45 . 33 218 Maximum Alert Level 1 | . . . . 1 Low Security (%) 83 | 100 100 . 100 39 Level 1 16 | . . . . 60 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . . 6 Investigation 2 | . 2 . . . Extermination 4 | . . . . 4 Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 10 11 6 29 Peak Tracking Total 5 | . 4 4 3 5 Tactical Retreats 10 | . 3 4 . 3 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . . . 3 Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 17 | . 7 . 9 1 Terminals 10 | . 4 . 5 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 6 | . 2 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 23 . 20 2 Successful 23 | . 11 . 11 1 Failed 22 | . 12 . 9 1 Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual 28 | . 13 . 15 . Terminals 28 | . 13 . 13 2 Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units 11 | . 4 . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 3 1 Open DSF 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 6 | . 3 . 3 . Report Inventory 1 | . 1 . . . Retrieve Components 5 | . 2 . 3 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 . 5 . Terminals 8 | . 3 . 5 . Botnet 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 . 5 1 Full Trace Events 7 | . 4 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 4 . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 13 | . . . 13 . Allies Hacked 3 | . . . . 3 Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies 13 | . . . 13 . Largest Group 13 | . . . 13 9 Highest-Rated Group 283 | . . . 283 202 Highest-Rated Ally 40 | . . . 40 40 Total Orders . | . . . . . Ally Attacks 63 | . . . 27 36 Total Damage 1259 | . . . 602 657 Kills 8 | . . . 3 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 5347 | 1011 916 426 1645 1349 Spaces Moved 1808 | 96 363 243 658 448 Core 58 | 56 . . . 2 Treads 660 | 40 363 205 52 . Legs 198 | . . . 195 3 Wheels 824 | . . 38 411 375 Hover 68 | . . . . 68 Flight . | . . . . . Fastest Speed 50 | 50 160 90 90 160 Average Speed 188 | 95 190 149 195 220 Slowest Speed 2050 | 160 320 160 540 2050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 18 45 15 74 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . . . 24 Melee . | . . . . . Projectile 22 | . . . . 22 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 3462 | 1014 538 270 950 690 Wait 1164 | 905 131 4 28 96 Move 1804 | 95 362 242 657 448 Hop . | . . . . . Pick Up 85 | 8 12 2 33 30 Fast Attach 2 | 2 . . . . Attach 47 | 4 4 2 8 29 Detach . | . . . . . Swap 18 | . 2 1 7 8 Drop 36 | . 2 1 16 17 Fire 136 | . 25 18 69 24 Melee 47 | . . . 9 38 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 123 | . . . 123 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 944 | -11/Scrapyard | Discovered new exit (range 16) 1012 | -11/Scrapyard | Entered Materials 1013 | -10/Materials | Build established: Mutant 1249 | -10/Materials | Discovered new exit (range 10) 1494 | -10/Materials | Repaired Med. Laser 1522 | -10/Materials | Repaired Med. Matter Pod 1906 | -10/Materials | Discovered new exit (range 9) 1928 | -10/Materials | Entered Subcaves 2150 | -10/Subcaves | Learned location of Storage (-7) 2164 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2335 | -10/Subcaves | Discovered new exit (range 11) 2354 | -10/Subcaves | Entered Recycling 2355 | -7/Recycling | Met a Zionite searching for Scraptown 2382 | -7/Recycling | Lost 4 parts (1p1u2w) 2912 | -7/Recycling | Core integrity fell below 50% 3149 | -7/Recycling | Discovered new exit (range 9) 3270 | -7/Recycling | Build established: Commander-Mutant 3376 | -7/Recycling | Core integrity fell below 20% 3838 | -7/Recycling | Lost 4 allies 3999 | -7/Recycling | Entered Factory 3999 | -5/Factory | Accompanied by 9 allies 3999 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x4, Weapon x2 4061 | -5/Factory | Lost 3 allies 4310 | -5/Factory | Build established: Commander-Gladiator 4348 | -5/Factory | P-70 Sage assimilated allied Fighter 4a 4862 | -5/Factory | System corruption reached 10% 4889 | -5/Factory | Lost 10 parts (3p3n2u2w) 4975 | -5/Factory | Cargo convoy interrupted 5186 | -5/Factory | Build established: Scavenger-Gunner 5298 | -5/Factory | Core integrity fell below 50% 5325 | -5/Factory | Core integrity fell below 20% 5339 | -5/Factory | Lost 11 parts (2p2n3u4w) 5348 | -5/Factory | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 05324_ Penetrated by Slug. 05325_ M-28 Smith repairs Imp. Ion Engine. 05325_ K-01 Serf collects debris. 05327_ Slug penetrates Fabricator. 05327_ K-01 Serf collects debris. 05328_ System corrupted: Matter fused (-5). 05328_ K-01 Serf collects debris. 05331_ Penetrated by Slug. 05331_ Slug penetrates K-01 Serf. 05331_ K-01 Serf destroyed. 05331_ K-01 Serf collects debris. 05332_ K-01 Serf destroyed. 05333_ Extracted 33 matter. 05336_ Penetrated by Slug. 05340_ R-10 Processor collects Wheel. 05343_ R-10 Processor collects Sml. Matter Pod. 05343_ M-28 Smith repairs R-10 Processor. 05344_ Slug penetrates Wall. 05346_ System corrupted: Heat flow error (+232). 05347_ R-10 Processor collects Med. Matter Pod. 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"#??########???????????????????????????""??? | | ## "%#?? #???????????????????????????T"??? | | ## "#? #???????????????????????????""??? | | ## #? #???????????????????????????????? | | ## # +???????????????????????????????? | | ## # #???????????????????????????????? | | ## !+! #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 40 Energy Capacity 880 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 18 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed DefenseOpticalDerivative Manual? 0 Play Time 00:41:41 Cumulative 11.7 hours Start 2024.11.23 @ 14:04:44 End 2024.11.23 @ 15:25:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 722aa91a-aae4-426a-8dd4-2ba8947ab422