Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.06 @ 03:10:13 Player: Dreamcrusher Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (127) 635 Value Destroyed (4086) 4086 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7301 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 188/200 System Corruption 0% Temperature Warm (101) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Targeting Computer Core Shielding Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Laser Heavy Particle Cannon > --- INVENTORY (5) ---- Advanced Weight Redist. System Hardened Light Armor Plating System Restoration Module Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Targeting Computer Transmission Jammer Improved Power Shielding Hacking Suite Recalibrator > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Heat Sink System Shield [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Structural Scanner Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Heavy Ion Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 70 | 7 6 14 24 19 Power 13 | 2 2 2 2 5 Engine 7 | 2 2 1 1 1 Core 6 | . . 1 1 4 Reactor . | . . . . . Propulsion 15 | 2 1 2 8 2 Treads 8 | . . . 6 2 Leg 5 | 2 1 2 . . Wheel . | . . . . . Hover 1 | . . . 1 . Flight 1 | . . . 1 . Utility 19 | 1 3 5 6 4 Device 11 | 1 3 3 2 2 Storage . | . . . . . Processor 1 | . . 1 . . Hackware 2 | . . . 1 1 Protection 5 | . . 1 3 1 Artifact . | . . . . . Weapon 23 | 2 . 5 8 8 Energy Gun 6 | . . 2 3 1 Energy Cannon 3 | . . . 2 1 Ballistic Gun 8 | 2 . 3 . 3 Ballistic Cannon 2 | . . . 2 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 7 | . . 1 5 1 Parts Lost 20 | . . 2 3 15 Power 4 | . . . . 4 Propulsion 5 | . . 1 . 4 Utility 7 | . . 1 3 3 Weapon 4 | . . . . 4 Highest Loss Streak 15 | . . 1 1 15 To Critical Strikes . | . . . . . Average Backups 2 | 1 2 1 3 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 2 1 Weapon . | 1 1 1 . . Tool/Special . | . . . . . Unused Backups 16 | . . 3 6 7 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 8 | . . 1 4 3 Weapon 7 | . . 2 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 96 94 97 77 Engine 2 | . 14 2 . 1 Core 7 | . . 8 8 8 Treads 19 | . . . 32 16 Leg 8 | . 28 21 1 . Device 10 | . 25 30 1 8 Processor 5 | . . . 9 7 Hackware 6 | . . . 7 12 Protection 11 | . . 8 17 5 Energy Gun 1 | . . 3 . 4 Energy Cannon 4 | . . . 7 5 Ballistic Gun 7 | . 27 17 1 . Ballistic Cannon 4 | . . . 8 . Peak Build Rating 45 | 6 7 19 40 45 Average Rating 26 | 3 6 15 36 29 On Entrance 14 | . 6 7 18 40 Avg Prop Armor Cover (%) 10 | . . . 8 13 Naked Turns . | . . . . . Heaviest Build 36 | 9 10 17 33 36 Greatest Support 121 | 20 20 20 121 104 Greatest Overweight (x) 4 | . . 1 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 Average Carried 2 | 1 2 1 3 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 2 2 5 4 Class Distribution -------------------- 60% | Hacker-Mutant 18% | Mutant 15% | Scavenger-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2530 | 266 219 544 1356 145 Remotely . | . . . . . Salvage Created 4133 | 44 285 1432 1961 411 Parts 254 | 3 28 85 109 29 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 5 | . . 3 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored 1 | . . . 1 . Broken 1 | . . . 1 . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 94 | 1 9 22 51 11 Melee 5 | . . . 4 1 Guns 34 | 1 9 22 1 1 Cannons 53 | . . . 46 7 AOE 1 | . . . . 1 Classes Destroyed 12 | 1 2 3 5 1 Worker 6 | . . 5 1 . Builder 3 | . . . 3 . Hauler 1 | . . . 1 . Recycler 4 | . . 4 . . Mechanic 2 | . . . 1 1 Operator 3 | . . . 3 . Watcher 14 | . 3 5 5 1 Swarmer 20 | . 5 3 5 7 Grunt 54 | 1 4 14 34 1 Brawler 1 | . . . 1 . Sentry 18 | . . 5 11 2 Programmer 1 | . . . . 1 Best Kill Streak 7 | 1 4 5 7 4 Combat Bots Only 7 | 1 3 4 7 4 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 673 | 6 38 103 225 301 Missed 185 | . 9 33 63 80 Hits 488 | 6 29 70 162 221 Projectile 488 | 6 29 70 162 221 Critical Strikes 12 | . . 1 10 1 Actively Blocked 2 | . . . 2 . Damage Taken 4664 | 49 210 654 1960 1791 Core 1054 | 24 37 93 198 702 Absorbed by Shields . | . . . . . Redirected to Shielding 271 | . . 36 135 100 Ignored by Resistances 1418 | 15 67 198 567 571 Regen/Repaired (Parts) 513 | . 54 11 448 . Core Remaining (%) 76 | 90 75 76 64 . Volleys Fired 294 | 4 33 87 149 21 Largest 2 | 2 2 2 2 2 Hottest 144 | 40 40 79 130 144 Shots Fired 579 | 8 66 174 299 32 Gun 273 | 8 66 174 16 9 Cannon 305 | . . . 283 22 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 394 | 8 66 150 165 5 Thermal 184 | . . 24 134 26 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 29 | 6 12 25 29 19 Robot Miss Streak 5 | 1 3 2 5 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 439 | 7 43 137 220 32 Core Hits 191 | 2 21 61 92 15 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . . 1 . 2 Critical Strikes 21 | . . 8 11 2 Burn 6 | . . 6 . . Destroy 2 | . . 2 . . Blast 11 | . . . 11 . Smash 2 | . . . . 2 Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9431 | 64 411 1923 6068 965 Guns 2662 | 64 404 1906 152 136 Cannons 6255 | . . . 5796 459 Explosions 48 | . . . . 48 Melee 320 | . . . . 320 Ramming 146 | . 7 17 120 2 Kinetic 5416 | 64 404 1602 3271 75 Thermal 3501 | . . 304 2677 520 Explosive 48 | . . . . 48 Electromagnetic . | . . . . . Impact 320 | . . . . 320 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 4 | . . . 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 72 | . . . 72 . Message Errors 23 | . . . 23 . Matter Fused 19 | . . . 19 . Heat Flow Errors 8 | . . . 8 . Energy Discharges 4 | . . . 4 . Parts Rejected 2 | . . . 2 . Parts Fused 1 | . . . 1 . Data Loss (minor) 7 | . . . 7 . Data Loss (major) 1 | . . . 1 . Misfires 3 | . . . 3 . Alerts 2 | . . . 2 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 301 | . . . 138 163 Projectiles 141 | . . . 138 3 Explosions . | . . . . . Melee 160 | . . . . 160 Knockbacks 31 | . . 1 30 . Impact 1 | . . 1 . . Kinetic 28 | . . . 28 . Secondary 2 | . . . 2 . Self-Inflicted Damage 47 | . . . . 47 Shots 1 | . . . . 1 Rammed 43 | . . . 41 2 Targets Rammed 54 | . 1 2 49 2 Kicked 3 | . 1 2 . . Crushed 8 | . . . 8 . Highest Temperature 414 | 12 2 3 414 281 Average Temperature 114 | 7 2 2 115 117 Received Heat Transfer 2574 | 36 90 360 1431 657 Effects 5 | . . . 5 . Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 2 . Interference 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 4 | . . . . 4 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 5 3 . Heat Transferred 5624 | . . 1221 3663 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 92 100 Level 1 4 | . . . 7 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Peak Influence 263 | 20 67 175 263 123 Initial 55 | . 5 7 55 43 Average 70 | 3 20 90 94 19 Influence Increases 2828 | 20 280 660 1566 302 Destroy 0b10 Robot/C 1880 | 20 180 440 1020 220 Destroy 0b10 Robot/NC 165 | . 15 70 70 10 Destroy Leader 470 | . 46 120 252 52 Successful Hack 60 | . 9 20 31 . Disable Machine 81 | . . 9 63 9 Destroy Structure 67 | . . 1 55 11 Lose Combat Pursuer 105 | . 30 . 75 . Influence Decreases 2828 | 10 270 525 1608 415 Entered New Map 188 | . 5 13 100 70 Time Decay 2259 | 10 265 461 1328 195 Lost Part 200 | . . 20 30 150 Purge Threat 181 | . . 31 150 . Squads Dispatched 20 | . 2 3 12 3 Investigation 6 | . 2 1 3 . Extermination 2 | . . . . 2 Reinforcement 7 | . . 2 4 1 Assault . | . . . . . Garrison 5 | . . . 5 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 1 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 140 | 1 14 32 77 16 Peak Tracking Total 8 | 1 4 4 8 6 Tactical Retreats 9 | . 1 3 5 . ECM-based Alert Blocks 3 | . . 3 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 3 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . 6 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . 1 7 1 Max in Single Turn 1 | . . 1 1 1 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 27 | . 7 7 11 2 Terminals 20 | . 6 6 7 1 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access 2 | . . . 1 1 Total Hacks 92 | . 20 18 50 4 Successful 76 | . 14 13 47 2 Failed 15 | . 6 5 2 2 Catastrophic 2 | . . 2 . . Database Lockouts 1 | . . . 1 . Manual 2 | . 2 . . . Terminals 56 | . 18 16 21 1 Fabricators . | . . . . . Repair Stations 17 | . 2 2 13 . Recycling Units 3 | . . . 3 . Scanalyzers 11 | . . . 11 . Garrison Access 5 | . . . 2 3 Terminal Hacks 43 | . 12 11 19 1 Record 10 | . 1 2 7 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 4 | . 2 1 1 . Open DSF 1 | . . . . 1 Alert Level 4 | . 1 1 2 . Unreport Threat 2 | . . 1 1 . Locate Traps 3 | . 2 1 . . Reprogram Traps 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Maintenance Status 2 | . 1 . 1 . Surveillance Status 1 | . . . 1 . Recall Investigation 2 | . . 1 1 . Recall Reinforcements 1 | . . . 1 . Recall Assault 1 | . . 1 . . Hauler Manifests 2 | . 1 . 1 . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . . 1 . . Zone Layout 4 | . 1 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 17 | . 2 2 13 . Scan Component 9 | . 1 1 7 . Repair 8 | . 1 1 6 . Recycling Unit Hacks 3 | . . . 3 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 11 | . . . 11 . Insert Component 5 | . . . 5 . Analyze 6 | . . . 6 . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 5 4 7 . Full Trace Events 5 | . . 2 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 8 | . 1 1 6 . Time 298 | . 26 26 246 . Parts Recycled . | . . . . . Recycled Matter 225 | . . . 225 . Retrieved Matter 277 | . . . 277 . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1867 | . 654 996 11 206 Structural 1661 | . 654 996 11 . Jamming 206 | . . . . 206 ECM 729 | . . 729 . . Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5922 | 99 804 996 3069 954 Spaces Moved 3038 | 70 544 530 1383 511 Core 29 | 18 . . . 11 Treads 1686 | . . . 1186 500 Legs 1323 | 52 544 530 197 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 142 | 102 120 120 154 158 Slowest Speed 250 | 120 120 190 162 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 5 84 66 93 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 59 | . . . 50 9 Melee . | . . . . . Projectile 51 | . . . 50 1 AOE 8 | . . . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4050 | 90 636 722 1986 616 Wait 418 | . 38 56 300 24 Move 3034 | 69 543 529 1382 511 Hop . | . . . . . Pick Up 99 | 9 8 18 41 23 Fast Attach . | . . . . . Attach 57 | 6 2 10 20 19 Detach 2 | . . 1 1 . Swap 33 | 1 5 6 19 2 Drop 53 | 1 6 13 25 8 Fire 294 | 4 33 87 149 21 Melee 6 | . . . . 6 Ram . | . . . . . Kick 3 | . 1 2 . . Crush 51 | . . . 49 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 13) 470 | -10/Materials | Repaired Assault Rifle 737 | -10/Materials | Discovered new exit (range 7) 794 | -10/Materials | Discovered new exit (range 15) 904 | -10/Materials | Entered another Materials area 904 | -9/Materials | Evolved 2 slots: Utility x2 1199 | -9/Materials | Repaired ECM Suite 1373 | -9/Materials | Build established: Scavenger-Mutant 1530 | -9/Materials | Discovered new exit (range 8) 1882 | -9/Materials | Discovered new exit (range 16) 1900 | -9/Materials | Entered another Materials area 1900 | -8/Materials | Evolved 2 slots: Propulsion x2 2103 | -8/Materials | Central database locked down 2649 | -8/Materials | Garrison activated, responded to threat 2654 | -8/Materials | Build established: Hacker-Mutant 2699 | -8/Materials | Destroyed 7 combat bots 3014 | -8/Materials | Repaired Lgt. Nuclear Core 3060 | -8/Materials | Repaired Med. Treads 3100 | -8/Materials | Repaired Imp. Power Shielding 3146 | -8/Materials | Repaired Adv. Assault Cannon 3192 | -8/Materials | Repaired Med. Treads 3843 | -8/Materials | Discovered new exit (range 3) 3954 | -8/Materials | Garrison activated, responded to threat 4014 | -8/Materials | Repaired Hrd. Medium Armor Plating 4096 | -8/Materials | Garrison activated, responded to threat 4706 | -8/Materials | Discovered new exit (range 7) 4955 | -8/Materials | Sterilization system engaged 4955 | -8/Materials | Non-combat units ordered to evacuate 4969 | -8/Materials | Entered Factory 4969 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5139 | -7/Factory | Discovered new exit (range 9) 5187 | -7/Factory | Core integrity fell below 50% 5198 | -7/Factory | Core integrity fell below 20% 5239 | -7/Factory | Lost 15 parts (4p4n3u4w) 5923 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05747_ K-01 Serf cleans the Neutrino Reactor. 05760_ Connecting with DSF Access... 05762_ K-01 Serf cleans the Neutrino Reactor. 05819_ Slammed into A-02 Transporter. 05820_ A-02 Transporter calls for reinforcements. 05820_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05827_ Slammed into W-25 Informer. 05828_ W-25 Informer destroyed. 05836_ Acquired 20 matter. 05842_ R-06 Scavenger collects Lgt. Deuterium Engine. 05907_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7M. 05920_ K-01 Serf cleans the Assembly Bed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# ##???????????????????????????##+### | | ???????+ T#?##############???????????? | | ???????# ??# #???????????? # | | ???????# #??# """"""""" #???????????? # | | ???????# #??#! """"""""" #???????????+ # | | ??????## ##?# """"""""" #???????????# # | | ??????# #?# """"""""" #???????????# # | | ?# ???# % #?# """"""""" #???????????# # | | ?# #??# ! #?# """"""""" #???????????# | | ?# #??# // #?# #???????????# | | ?# ???# %< ! #?# ############# """ | | ?# ???# // #?# ! # + """ | | ## #### #?# ! @ # """ """ # """ | | ## # #?# ! # """ """ # | | # # #?#######g###### """ """ # """ | | ######### ###?????# g + = # """ | | #%/ #???????# #### = # """ | | =#[% #???????# #??############# | | + ####????# #?############## """ | | = # u #?# =# """ | | # g #?# # """ | | # "" " """""" #?# # | | # "" " """""" #?# # """ | | # " " """""" #?# # """ | | # """"k #?# + """ | | # #?# # | | # #?# [# | | ! = ############### #?# # # | | ################## ## #?# # # | | ########## # #?# # # | | # ! # #?# ! # # | | # #?############## # | | # | #?????????????# # | | # ! #?????????????#T # | | # #?????????????## # | | ########## ## ################ # | | #?????# ^ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 46% | -10/Materials ECM Suite | 45% | -9/Materials Lgt. Nuclear Core | 34% | -8/Materials Med. Treads | 41% | -8/Materials Imp. Power Shielding | 55% | -8/Materials Adv. Assault Cannon | 54% | -8/Materials Med. Treads | 62% | -8/Materials Hrd. Medium Armor Plating | 50% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% First Step to Greatness Hydra Let's See Who's Tougher Loot Pinata Power Corrupts Shopping List That Tickles Throw Away The Key Troublemaker Challenges ------------ None Game ------ Seed ExperimentalTimingSaw Manual? 0 Play Time 01:12:35 Cumulative 6.1 hours Start 2026.08.06 @ 01:55:08 End 2026.08.06 @ 03:10:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93121b26-94e6-4b78-9e32-01680050d523