Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 03:00:36 Player: fkp Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (321) 321 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1491 Bonus ------- None Cogmind --------- Core Integrity 233/400 Matter 187/300 Energy 4/100 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Shield Generator Shield Generator > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Shield Generator Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Shield Generator Shield Generator > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | 6 2 . 7 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | . . . 2 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 3 . Power 1 | . 1 . . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 3 | . 2 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 87 65 82 Engine 9 | . 10 . 10 Treads 12 | . . . 21 Wheel 8 | . 24 11 . Device 3 | . . . 6 Storage 12 | . 14 14 11 Processor 10 | . 8 14 11 Energy Gun 6 | . . . 11 Ballistic Gun 14 | . 24 12 11 Launcher 2 | . 3 12 . Naked Turns . | . . . . Heaviest Build 14 | 11 11 10 14 Greatest Support 40 | 32 32 16 40 Greatest Overweight (x) 3 | 3 . 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 7 6 5 4 Average Carried 2 | 3 4 5 . Final Capacity 8 | 8 8 8 8 Final Carried 5 | 4 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 355 | 266 52 . 37 Remotely . | . . . . Salvage Created 486 | 97 311 . 78 Parts 30 | 2 22 . 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 6 | . 2 . 4 Guns 4 | . . . 4 AOE 2 | . 2 . . Classes Destroyed 8 | 1 5 . 2 Builder 1 | . 1 . . Hauler 1 | . 1 . . Recycler 3 | 1 2 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . . . 3 Grunt 2 | . 2 . . Duelist 1 | . . . 1 Best Kill Streak 5 | 1 5 . 2 Combat Bots Only 2 | . 2 . 2 Max Kills in Single Turn 2 | 1 2 . 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 118 | . 11 56 51 Missed 35 | . 5 18 12 Damage Taken 939 | . 150 402 387 Core 379 | . 53 159 167 Absorbed by Shields 46 | . . . 46 Core Remaining (%) 57 | 100 . 15 . Volleys Fired 43 | 2 29 . 12 Largest 2 | 1 2 . 2 Hottest 60 | 20 50 . 60 Shots Fired 84 | 2 58 . 24 Gun 83 | 2 57 . 24 Cannon . | . . . . Launcher 1 | . 1 . . Special . | . . . . Kinetic 71 | 2 57 . 12 Thermal 12 | . . . 12 Explosive 1 | . 1 . . Electromagnetic . | . . . . Robot Hit Streak 11 | 2 5 . 11 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 52 | 2 34 . 16 Core Hits 29 | 2 18 . 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 718 | 21 529 . 168 Guns 558 | 21 369 . 168 Cannons . | . . . . Explosions 160 | . 160 . . Melee . | . . . . Ramming . | . . . . Kinetic 444 | 21 369 . 54 Thermal 225 | . 111 . 114 Explosive 49 | . 49 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 47 | . 47 . . Projectiles . | . . . . Explosions 47 | . 47 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 77 | . 77 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 28 | . 21 . 28 Average Temperature 11 | . 9 . 12 Received Heat Transfer 304 | . 42 144 118 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 350 | . 100 . 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 310 | 5 310 120 165 Initial 120 | . 3 120 35 Average 71 | 2 98 117 60 Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 81 100 100 Level 1 4 | . 18 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 5 7 8 Peak Tracking Total 7 | . 2 7 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 9 | . 9 . . Max in Single Turn 9 | . 9 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 4 | . 4 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Dispatch Records 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 746 | 71 178 100 397 Spaces Moved 431 | 52 93 94 192 Core 41 | 29 . 12 . Treads 192 | . . . 192 Legs . | . . . . Wheels 198 | 23 93 82 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 160 Average Speed 127 | 94 100 105 160 Slowest Speed 200 | 200 100 200 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 29 36 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . 56 . . Melee . | . . . . Projectile . | . . . . AOE 56 | . 56 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 550 | 71 125 94 260 Wait 44 | . . 1 43 Move 428 | 51 92 93 192 Hop . | . . . . Pick Up 18 | 10 2 . 6 Fast Attach 2 | 2 . . . Attach 12 | 4 1 . 7 Detach . | . . . . Swap 1 | . 1 . . Drop 2 | 2 . . . Fire 43 | 2 29 . 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 250 | -10/Materials | Entered Mines 251 | -10/Mines | Learned location of Storage (-9) 311 | -10/Mines | Build established: Mutant 316 | -10/Mines | Learned 2 Materials zone layouts 333 | -10/Mines | Discovered new exit (range 13) 339 | -10/Mines | Core integrity fell below 50% 350 | -10/Mines | Entered Materials 350 | -9/Materials | Evolved 2 slots: Utility x2 376 | -9/Materials | Lost 3 parts (1n2w) 747 | -9/Materials | Self-destructed Last Messages --------------- 00624_ Flight Unit melted. 00624_ S-10 Pest destroyed. 00632_ Acquired Shield Generator. 00642_ Acquired Sml. Laser. 00660_ Acquired 11 matter. 00692_ S-10 Pest destroyed. 00698_ Acquired 10 matter. 00701_ Acquired Lgt. Assault Rifle. 00702_ Acquired 16 matter. 00707_ C-30 ARC bursts open, deploying its payload. 00707_ L-31 Rogue unfolds itself. 00708_ Acquired Lgt. Ion Engine. 00719_ R-06 Scavenger collects Flight Unit. 00721_ Lgt. Ion Engine severed. 00724_ Lgt. Treads severed. 00725_ R-06 Scavenger collects Lgt. Ion Engine. 00726_ L-31 Rogue destroyed. 00726_ Switching to secondary target: G-34 Mercenary. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????########????????????????????? | | ?????????????????# #???##########???????? | | ######???????????#"" #???# #???????? | | #???????????#"Y ##### #???????? | | " #???????????#"" # + #???????? | | " #???????????? # # #???????? | | " #?????????????? # # #???????? | | #################+## # """ #???????? | | " + + """ #???????? | | " #################### # """ #???????? | | " #??????????????????# # #???????? | | #??????????????????#@ ##########???????? | | ################# ?????# #????????????????? | | ????# #????????????????? | | ????# #????????????????? | | ????# #????????????????? | | ################????????# =g#????????????????? | | #??????????????????????#!%!#????????????????? | | #??????????????????????# #????????????????? | | #???????????????# ?????#g #????????????????? | | #????? ####### #### #????????????????? | | #????? #????????????????? | | ##????? #????????????????? | | ??????? #????????????????? | | ??????? ####### " ########????????????????? | | ?????????????????#"%?????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????#???????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertColdScanner Manual? 0 Play Time 00:13:33 Cumulative 8.8 hours Start 2024.03.21 @ 02:45:54 End 2024.03.21 @ 03:00:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 6 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3fd799c-ae55-470b-9a6c-e8b03836d3e6