Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.07 @ 15:26:25 Player: Plonker Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1360) 1360 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 5477 Bonus ------- Pacifist 200 High Alert Combat Kills 17 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced Weight Redist. System Experimental Utility Shielding Experimental Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Lightning Gun Lightning Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Transmission Jammer Heavy Reflective Plating Graphene Brace System Shield > --- WEAPON ----------- Heavy Particle Gun Rocket Launcher > --- INVENTORY -------- Heavy Particle Gun Advanced Beam Rifle Enhanced Autogun [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Slots Evolved 6 | . . 2 2 . 2 . . . Power 1 | . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . 2 . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 73 | 6 8 8 . 21 9 7 6 8 Power 7 | 1 . 1 . 3 2 . . . Engine 5 | 1 . 1 . 1 2 . . . Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 4 4 . 5 1 . . 3 Treads 5 | . . . . 5 . . . . Leg 1 | . . . . . 1 . . . Wheel 4 | 2 2 . . . . . . . Hover 4 | . . 4 . . . . . . Flight 5 | . 2 . . . . . . 3 Utility 28 | 1 4 2 . 6 5 3 4 3 Device 15 | . 2 2 . 4 1 2 4 . Storage 3 | 1 . . . 1 1 . . . Processor 1 | . . . . 1 . . . . Hackware 1 | . . . . . 1 . . . Protection 8 | . 2 . . . 2 1 . 3 Artifact . | . . . . . . . . . Weapon 19 | 2 . 1 . 7 1 4 2 2 Energy Gun 11 | . . . . 5 . 3 1 2 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 5 | 2 . . . 2 . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 . 1 Parts Lost 30 | . . 3 . 5 7 7 . 8 Power 4 | . . 1 . 1 1 1 . . Propulsion 7 | . . 1 . . 2 1 . 3 Utility 10 | . . 1 . 3 2 2 . 2 Weapon 9 | . . . . 1 2 3 . 3 Highest Loss Streak 8 | . . 3 . 2 4 6 . 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 80 | . 97 97 72 87 80 46 33 41 Engine 9 | . 14 11 9 6 12 8 . . Core 3 | . . . . 9 . . . . Treads 11 | . . . . 21 8 . . . Leg 2 | . . . . . 4 3 . . Hover 2 | . . 20 18 1 . . . . Device 22 | . 11 31 18 23 21 14 19 22 Storage 5 | . 7 . . 5 7 1 . . Hackware 3 | . . . . . 6 4 . . Protection 3 | . 6 11 9 . 3 2 . 6 Energy Gun 11 | . . . . 15 12 4 6 3 Ballistic Gun 3 | . 28 20 9 2 . 1 . . Naked Turns 58 | . . . . . . 41 17 . Heaviest Build 111 | 13 15 18 17 31 111 104 12 12 Greatest Support 66 | 26 32 32 16 66 66 20 12 10 Greatest Overweight (x) 12 | . 3 2 1 4 5 12 3 3 Average Overweight (x) . | . . . 1 . 2 . 1 . Largest Inventory Capacity 25 | 8 8 5 5 10 25 25 5 5 Average Capacity 14 | 7 6 5 5 7 24 8 5 5 Most Carried 10 | 2 7 5 3 10 9 5 4 5 Average Carried 6 | . 3 4 3 6 7 2 1 3 Final Capacity 25 | 8 5 5 5 10 25 5 5 5 Final Carried 8 | 1 4 3 3 8 5 1 2 5 Class Distribution -------------------- 44% | Hacker-Mutant 31% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Matter Collected 926 | 194 . 11 . 601 55 55 . 10 Remotely . | . . . . . . . . . Salvage Created 1491 | . . 176 . 1067 248 . . . Parts 90 | . . 14 . 70 6 . . . Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Combat Hostiles Destroyed 38 | . . 7 . 24 7 . . . Guns 31 | . . 5 . 23 3 . . . AOE 3 | . . 2 . . 1 . . . Classes Destroyed 8 | . . 2 . 5 1 . . . Worker 2 | . . . . 2 . . . . Hauler 1 | . . . . 1 . . . . Watcher 3 | . . . . 2 1 . . . Swarmer 14 | . . 4 . 9 1 . . . Grunt 9 | . . 3 . 4 2 . . . Duelist 2 | . . . . 1 1 . . . Sentry 10 | . . . . 10 . . . . Programmer 3 | . . . . . 3 . . . Best Kill Streak 6 | . . 3 . 6 2 . . . Combat Bots Only 6 | . . 3 . 6 1 . . . Max Kills in Single Turn 2 | . . 2 . 1 1 . . . Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Hostile Shots Fired 507 | . 2 118 4 154 97 10 . 122 Missed 156 | . 1 30 1 49 29 1 . 45 Damage Taken 3864 | . 6 586 22 1095 987 277 . 891 Core 1121 | . 6 86 16 271 136 163 . 443 Absorbed by Shields 338 | . 2 207 9 40 . . . 80 Redirected to Shielding 9 | . . . . . . . . 9 Ignored by Resistances 1214 | . 2 235 9 328 285 73 . 282 Regen/Repaired (Parts) 98 | . . . . 98 . . . . Core Remaining (%) 80 | 100 97 78 . 47 . . . . Volleys Fired 113 | . . 14 . 64 28 5 . 2 Largest 2 | . . 2 . 2 2 2 . 2 Hottest 128 | . . 50 . 126 126 88 . 128 Shots Fired 218 | . . 28 . 128 50 9 . 3 Gun 208 | . . 25 . 128 45 8 . 2 Cannon 1 | . . . . . . . . 1 Launcher 9 | . . 3 . . 5 1 . . Special . | . . . . . . . . . Kinetic 70 | . . 25 . 43 . 2 . . Thermal 138 | . . . . 85 45 6 . 2 Explosive 9 | . . 3 . . 5 1 . . Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 20 | . . 9 . 18 20 17 . 3 Robot Miss Streak 4 | . . 4 . 4 2 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 2 . 4 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . Shots Hit Robots 180 | . . 19 . 110 42 6 . 3 Core Hits 73 | . . 13 . 46 14 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . . 1 5 . . . Burn 6 | . . . . 1 5 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3131 | . . 410 . 1608 853 204 . 56 Guns 2629 | . . 182 . 1601 703 110 . 33 Cannons 23 | . . . . . . . . 23 Explosions 444 | . . 200 . . 150 94 . . Melee . | . . . . . . . . . Ramming 35 | . . 28 . 7 . . . . Kinetic 675 | . . 182 . 458 . 35 . . Thermal 1954 | . . . . 1143 703 75 . 33 Explosive 444 | . . 200 . . 150 94 . . Electromagnetic 23 | . . . . . . . . 23 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 26 | . 1 . . 2 8 26 26 26 Average Corruption 6 | . 1 . . 1 4 14 26 26 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 76 | . . . . 14 32 14 8 8 Message Errors 16 | . . . . 4 8 1 2 1 Matter Fused 19 | . . . . 4 8 1 4 2 Heat Flow Errors 4 | . . . . . 2 1 . 1 Energy Discharges 9 | . . . . 2 6 . 1 . Parts Rejected 2 | . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 11 | . . . . 2 7 2 . . Data Loss (major) 2 | . . . . . . 1 . 1 Misfires 3 | . . . . 1 1 1 . . Alerts 3 | . . . . 1 . 2 . . Misdirections 4 | . . . . . . 2 . 2 Weapon Failures 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 1 | . . . . . 1 . . . Projectiles . | . . . . . . . . . Explosions 1 | . . . . . 1 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 76 | . . 13 . . 63 . . . Shots 4 | . . . . . 4 . . . Rammed 2 | . . 2 . . . . . . Targets Rammed 3 | . . 2 . 1 . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 315 | . . 26 . 315 173 224 . 64 Average Temperature 58 | . . 9 . 62 68 78 . 38 Received Heat Transfer 866 | . 4 225 6 420 171 . . 40 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . 1 3 . . . Combat Hostiles 4 | . . . . 1 3 . . . Parts Melted 17 | . . . . 8 9 . . . Heat Transferred 4662 | . . . . 2664 1776 148 . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Peak Influence 488 | . 15 391 144 488 131 50 28 17 Initial 129 | . . 5 129 51 27 20 24 17 Average 118 | . 8 168 134 257 26 28 27 7 Maximum Alert Level 2 | . . 1 . 2 . . . . Low Security (%) 70 | 100 100 57 100 26 100 100 100 100 Level 1 23 | . . 42 . 56 . . . . Level 2 6 | . . . . 17 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . 2 . 3 2 . . 1 Investigation 2 | . . 1 . 1 . . . . Extermination 2 | . . . . . 2 . . . Reinforcement 4 | . . 1 . 2 . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Distress Signals 2 | . . 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 84 | . 3 23 4 31 12 7 . 4 Peak Tracking Total 10 | . 3 10 4 6 4 7 . 4 Tactical Retreats 8 | . . 4 . 1 2 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Traps Triggered 17 | . 2 1 . 8 3 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Machines Accessed 17 | . 1 3 . 6 5 . 2 . Terminals 15 | . 1 3 . 5 4 . 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 45 | . 2 11 . 21 9 . 2 . Successful 23 | . . 3 . 13 6 . 1 . Failed 22 | . 2 8 . 8 3 . 1 . Catastrophic 2 | . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . Manual 30 | . 2 11 . 12 4 . 1 . Terminals 41 | . 2 11 . 19 7 . 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 12 | . . 1 . 7 3 . 1 . Record 3 | . . . . 1 2 . . . Part Schematic 1 | . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . Open DSF 2 | . . . . . 1 . 1 . Dispatch Records 1 | . . . . 1 . . . . Extermination Status 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . Recall Reinforcements 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 8 | . . 2 . 4 2 . . . Terminals 8 | . . 2 . 4 2 . . . Botnet 8 | . . 2 . 4 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 3 . 4 3 . 1 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 38 | . . . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Turns Passed 4581 | 52 111 356 28 1609 1941 218 171 95 Spaces Moved 2210 | 42 91 256 25 903 547 183 113 50 Core 293 | 1 . . . 5 . 145 113 29 Treads 1099 | . . . . 804 295 . . . Legs 290 | . . . . . 252 38 . . Wheels 111 | 41 58 12 . . . . . . Hover 363 | . . 244 25 94 . . . . Flight 54 | . 33 . . . . . . 21 Fastest Speed 32 | 50 90 56 116 56 145 50 50 32 Average Speed 177 | 88 100 114 116 138 333 102 132 105 Slowest Speed 650 | 90 280 180 116 250 480 650 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 21 48 5 77 18 78 2 48 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 62 | . . 18 . . 37 7 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 62 | . . 18 . . 37 7 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Total 2674 | 56 110 294 24 1143 618 204 135 90 Wait 155 | 2 . . . 112 25 6 10 . Move 2203 | 41 90 255 24 902 547 182 112 50 Hop . | . . . . . . . . . Pick Up 81 | 7 8 9 . 29 6 3 7 12 Fast Attach . | . . . . . . . . . Attach 53 | 6 4 4 . 11 7 7 6 8 Detach . | . . . . . . . . . Swap 20 | . 4 4 . 10 2 . . . Drop 29 | . 4 6 . 14 3 1 . 1 Fire 113 | . . 14 . 64 28 5 . 2 Melee . | . . . . . . . . . Ram 2 | . . 2 . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis 17 | . . . . . . . . 17 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 3) 164 | -10/Materials | Entered another Materials area 164 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 500 | -9/Materials | Discovered new exit (range 15) 520 | -9/Materials | Entered another Materials area 520 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 520 | -8/Materials | Discovered new exit (range 7) 536 | -8/Materials | Discovered new exit (range 16) 547 | -8/Materials | Lost 3 parts (1p1n1u) 548 | -8/Materials | Entered Storage 949 | -8/Storage | Repaired Adv. Treads 1143 | -8/Storage | Build established: Scavenger-Mutant 1400 | -8/Storage | Core integrity fell below 50% 2141 | -8/Storage | Discovered new exit (range 9) 2157 | -8/Storage | Entered Factory 2157 | -7/Factory | Evolved 2 slots: Utility x2 2537 | -7/Factory | Build established: Hacker-Mutant 3833 | -7/Factory | Lost 4 parts (2u2w) 4098 | -7/Factory | Sucked down chute 4098 | -7/Factory | Entered Waste 4113 | -7/Waste | EMP discharged 4113 | -7/Waste | System corruption reached 10% 4130 | -7/Waste | Spotted C-40 Crusher 4134 | -7/Waste | Found Hvy. Reflective Plating 4167 | -7/Waste | Spotted C-40 Crusher 4169 | -7/Waste | Spotted C-40 Crusher 4198 | -7/Waste | Spotted C-40 Crusher 4202 | -7/Waste | Spotted C-40 Crusher 4204 | -7/Waste | Spotted C-40 Crusher 4209 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4212 | -7/Waste | Crushed by Compactor (1 part destroyed) 4213 | -7/Waste | EMP discharged 4215 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4218 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4240 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4271 | -7/Waste | Lost 6 parts (1p1n2u2w) 4290 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4308 | -7/Waste | Discovered new exit (range 15) 4313 | -7/Waste | EMP discharged 4316 | -7/Waste | Entered Factory 4330 | -7/Factory | Identified exit to DSF 4487 | -7/Factory | Entered DSF 4533 | -7/DSF | Additional patrols routed to DSF 4536 | -7/DSF | Discovered new exit (range 16) 4540 | -7/DSF | Core integrity fell below 50% 4572 | -7/DSF | Core integrity fell below 20% 4582 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04572_ Field strength at 5. 04572_ Stasis field depleted. 04573_ Triggered Stasis Trap. 04573_ A bubble of rippling energy engulfs the area. 04573_ Field strength at 94. 04573_ Field strength at 80. 04574_ Penetrated by Slug. 04574_ Field strength at 67. 04575_ Field strength at 61. 04576_ Field strength at 55. 04577_ Field strength at 43. 04578_ Field strength at 37. 04578_ Slug penetrates X-57 Shotgunner. 04578_ X-57 Shotgunner destroyed. 04578_ Critical hit (Burn: +26). 04579_ Field strength at 27. 04580_ Field strength at 2. 04581_ Stasis field depleted. 04582_ Exp. Utility Shielding blasted off. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ??????### ??????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????#[[ ?????????? ??????? | | ??????#[[ ?????????? ??????? | | ??????#[[ ?????????? ??????? | | ??????# #?????????? #?????? | | ??????# #??????????# #??????? | | ???????## ###??????### ###????? | | ???????# ==########!! !!#????? | | ???????# H / "!! !!#????? | | ???????# xx ### !%"#!! !!#????? | | ???????##!%###?# ###" ###????? | | ???????#= [==#?### ##!! #????? | | ???????#= ==#???# ##!! #????? | | ???????##@ ###??##+##!! ###### | | ????????# #????#= ##" #?#[[[# | | ???????""% ##==#= ### ###[[[# | | ???????"" [ | | ???????""< | | ???????"""""##==#===# % # # | | ??????#"""""######### ###### | | ???????###"##???????###"#####????? | | ??????????"#??????????###????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Evasion (%) 63 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeMeleeRefractor Manual? 0 Play Time 01:07:56 Cumulative 26.2 hours Start 2024.04.07 @ 14:19:29 End 2024.04.07 @ 15:26:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f9017890-5222-402d-9447-933124aa8d73