Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 22:01:47 Player: Holy_Ghost Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1588) 1588 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 4039 Bonus ------- High Alert Combat Kills 171 Cogmind --------- Core Integrity 488/550 Matter 211/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Wheel Armored Wheel > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Hardened Medium Armor Plating Shield Generator > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Ion Engine Armored Wheel High-capacity Matter Pod (192) Hardened Medium Armor Plating Drone Bay (2/2) Particle Cannon Advanced Beam Cannon Advanced Beam Cannon Assault Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Targeting Computer Shield Generator Drone Bay > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Armored Wheel High-capacity Matter Pod Particle Cannon Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Shield Generator Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 57 | . 4 17 26 10 Power 2 | . . 1 1 . Engine 2 | . . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | . 1 4 3 4 Treads 4 | . . 2 . 2 Leg 1 | . 1 . . . Wheel 7 | . . 2 3 2 Hover . | . . . . . Flight . | . . . . . Utility 6 | . 1 1 . 4 Device 3 | . . . . 3 Storage 1 | . . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 37 | . 2 11 22 2 Energy Gun 3 | . 1 1 1 . Energy Cannon 3 | . 1 1 1 . Ballistic Gun 23 | . . 8 14 1 Ballistic Cannon . | . . . . . Launcher 8 | . . 1 6 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 2 4 . Parts Lost 4 | . . 3 . 1 Power 2 | . . 2 . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 90 92 99 92 Engine 10 | . 14 9 11 9 Treads 7 | . . 17 5 . Leg 5 | . 28 . . . Wheel 15 | . . 10 27 25 Device 1 | . . . . 9 Storage 11 | . 14 11 11 9 Processor 9 | . 5 11 11 9 Energy Gun 5 | . 24 1 . . Energy Cannon 5 | . 3 13 . . Ballistic Gun 18 | . . 15 31 26 Naked Turns . | . . . . . Heaviest Build 37 | 13 15 27 27 37 Greatest Support 36 | 20 20 20 36 36 Greatest Overweight (x) 7 | . 1 7 2 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | . 8 10 10 10 Average Capacity 9 | . 8 8 10 10 Most Carried 10 | . 8 10 10 10 Average Carried 7 | . 6 6 9 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 6 8 10 10 10 Class Distribution -------------------- 63% | Gunner 31% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1654 | 188 12 360 675 419 Remotely . | . . . . . Salvage Created 2349 | . 211 615 1056 467 Parts 151 | . 15 43 76 17 Haulers Intercepted 9 | . . 3 6 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 46 | . 8 13 16 9 Guns 35 | . 8 6 12 9 Cannons 4 | . . 4 . . AOE 7 | . . 3 4 . Classes Destroyed 10 | . 3 3 3 1 Worker 1 | . . . 1 . Builder 2 | . . 1 1 . Hauler 9 | . . 3 6 . Recycler 1 | . . . 1 . Watcher 5 | . 1 3 1 . Swarmer 16 | . 6 7 3 . Grunt 17 | . 2 2 5 8 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 11 | . . 4 7 . Best Kill Streak 6 | . 5 4 6 6 Combat Bots Only 6 | . 3 4 3 6 Max Kills in Single Turn 4 | . 1 4 3 1 Gunslinging . | . . . . . Exploded 3 | . . 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 1675 | . 187 268 690 530 Core 272 | . 60 14 136 62 Absorbed by Shields 200 | . . . . 200 Core Remaining (%) 79 | 100 76 . 62 . Volleys Fired 118 | . 20 26 47 25 Largest 3 | . 2 3 3 3 Hottest 143 | . 90 143 76 69 Shots Fired 305 | . 40 61 131 73 Gun 273 | . 40 37 124 72 Cannon 23 | . . 23 . . Launcher 9 | . . 1 7 1 Special . | . . . . . Kinetic 232 | . . 36 124 72 Thermal 64 | . 40 24 . . Explosive 9 | . . 1 7 1 Electromagnetic . | . . . . . Robot Hit Streak 20 | . 9 13 16 20 Robot Miss Streak 4 | . 2 4 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 190 | . 23 36 78 53 Core Hits 99 | . 12 26 41 20 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . 2 . . 1 Burn 2 | . 2 . . . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3456 | . 276 848 1531 801 Guns 2606 | . 276 335 1194 801 Cannons 298 | . . 298 . . Explosions 552 | . . 215 337 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2317 | . . 322 1194 801 Thermal 587 | . 276 311 . . Explosive 552 | . . 215 337 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . 3 . . Projectiles . | . . . . . Explosions 3 | . . 3 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . . . 52 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 184 | . 184 143 68 20 Average Temperature 33 | . 62 42 15 6 Received Heat Transfer 592 | . 30 69 207 286 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 5 1 . . Heat Transferred 1533 | . 867 666 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 791 | . 342 285 791 538 Initial 334 | . . 63 91 334 Average 295 | . 191 139 484 438 Maximum Alert Level 3 | . 1 1 3 2 Low Security (%) 44 | . 50 80 18 . Level 1 25 | . 49 19 7 39 Level 2 25 | . . . 58 60 Level 3 4 | . . . 16 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 17 21 21 11 Peak Tracking Total 6 | . 5 5 4 6 Tactical Retreats 4 | . 2 . 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 4 | . . 1 3 . Max in Single Turn 1 | . . 1 1 . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 15 | . 3 5 6 1 Terminals 13 | . 3 4 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 29 | . 6 9 12 2 Successful 15 | . 2 8 4 1 Failed 14 | . 4 1 8 1 Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . 6 7 9 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 3 | . . . 3 . Terminal Hacks 12 | . 2 6 3 1 Record 1 | . . . . 1 Prototype ID Bank 1 | . . 1 . . Open Door 2 | . . . 2 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 3 | . . 2 1 . Security Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 1 6 1 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . . . 1 EXPLORE 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2420 | . 490 860 711 359 Spaces Moved 1470 | 1 314 557 434 164 Core 4 | . . 4 . . Treads 118 | . . 118 . . Legs 344 | 1 314 29 . . Wheels 1004 | . . 406 434 164 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 120 95 90 90 Average Speed 111 | 120 120 123 94 100 Slowest Speed 400 | 120 190 400 120 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 1 54 48 84 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . . 5 5 Terrain Destroyed 80 | . . 8 67 5 Melee . | . . . . . Projectile . | . . . . . AOE 80 | . . 8 67 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1999 | . 386 675 637 301 Wait 293 | . 40 59 98 96 Move 1466 | . 313 556 433 164 Hop . | . . . . . Pick Up 25 | . 5 6 11 3 Fast Attach 16 | . 4 6 5 1 Attach 11 | . . 5 2 4 Detach 3 | . . 2 . 1 Swap 31 | . . 7 19 5 Drop 35 | . 4 8 22 1 Fire 118 | . 20 26 47 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 7) 327 | -10/Materials | Build established: Mutant 430 | -10/Materials | Identified exit to Materials 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 840 | -9/Materials | Identified exit to Mines 840 | -9/Materials | Identified exit to Storage 1085 | -9/Materials | Build established: Gunner 1351 | -9/Materials | Entered Storage 1679 | -9/Storage | Garrison activated, responded to threat 2028 | -9/Storage | Discovered new exit (range 16) 2062 | -9/Storage | Entered Materials 2062 | -8/Materials | Evolved 2 slots: Utility x2 2123 | -8/Materials | Discovered new exit (range 80) 2421 | -8/Materials | Self-destructed Last Messages --------------- 02284_ Acquired Hrd. Medium Armor Plating. 02284_ R-06 Scavenger collects Lgt. Nuclear Core. 02287_ Acquired Hrd. Medium Armor Plating. 02287_ R-06 Scavenger collects Particle Gun. 02290_ R-06 Scavenger collects Lgt. Nuclear Core. 02294_ Acquired Assault Cannon. 02297_ Connecting with Terminal... 02297_ Current location identified: Materials >>Query(Riot Gun) This weapon is without a doubt based on the EM shotgun, though heavily modified to concentrate a greater electromagnetic burst within a much shorter range. As these are the primary armament of [Derelict] wizards, combat protocol dictates that units engage them at extreme range whenever possible. 02299_ R-06 Scavenger collects Aluminum Leg. 02309_ R-06 Scavenger collects Lgt. Treads. 02316_ K-01 Serf cleans the Terminal. 02335_ U-05 Engineer builds a Wall. 02337_ U-05 Engineer lays Concrete. 02408_ Acquired Arm. Treads. 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" + | | #?# ######## # =! ########## # | | #########?# #??????# #+#########??????####+## | | ??????????# #??????# ????????????????# # | | ??????????# #??????# ????????????????# """ # | | ??????????# #??????# ???????????????# """ # | | ??????????# #??????# ???????????????# """ # | | ??????????? ???????# ???????????????# """ # | | ???????????" ???????# ????????????????# """ # | | ?????????????????????# ???????????????# # | | ?????????????????????# ???????????????#??#### | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????+ ?????????????????????? | | ?????????????????????# ##+?????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorPrecisionCoupler Manual? 0 Play Time 00:35:31 Cumulative 24.1 hours Start 2022.03.21 @ 21:25:27 End 2022.03.21 @ 22:01:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7276a7f3-e911-4e8d-8814-855cf0a1ccb9