Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 00:00:43 Player: Mercey Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (44) 220 Value Destroyed (1130) 1130 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7650 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Advanced Weight Redist. System Enhanced Optical Array Quantum Rifle Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Flying Fortress v7 > --- UTILITY ---------- Power Amplifier Medium Storage Unit Advanced Sensor Array Improved Transmission Jammer Reaction Control System Reaction Control System Hacking Suite > --- WEAPON ----------- Cooled Plasma Rifle Power Sword > --- INVENTORY -------- Enhanced Nuclear Core Light Antimatter Reactor Improved Heat Sink Advanced Weight Redist. System Enhanced Optical Array Magnetic Acceleration Cannon Precision Rocket Launcher Remote Datajack Mining Laser Lance [Rating: 105] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 . 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 1 . 1 1 1 . . Utility 5 | . . . . . 2 1 . 1 . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 61 | 6 2 3 . 3 7 7 5 8 7 5 8 . Power 11 | 1 . 1 . 1 . 1 1 . 3 3 . . Engine 3 | 1 . 1 . 1 . . . . . . . . Core 5 | . . . . . . 1 1 . 3 . . . Reactor 3 | . . . . . . . . . . 3 . . Propulsion 13 | 2 . 2 . 2 1 1 2 1 1 1 . . Treads . | . . . . . . . . . . . . . Leg 4 | 2 . . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . 2 . . 1 1 2 1 1 1 . . Utility 20 | 1 2 . . . 5 1 1 4 2 . 4 . Device 11 | . . . . . 1 . 1 3 2 . 4 . Storage 2 | 1 1 . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . Hackware 1 | . . . . . . . . 1 . . . . Protection 5 | . 1 . . . 4 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 . . . . 1 4 1 3 1 1 4 . Energy Gun 5 | 2 . . . . 1 1 . . . 1 . . Energy Cannon 2 | . . . . . . 1 . . 1 . . . Ballistic Gun 1 | . . . . . . 1 . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . . 1 . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon 3 | . . . . . . . 1 . . . 2 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 3 1 . 1 . . Parts Lost 15 | . . 1 . . . . 1 2 . . 11 . Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . 1 . . . . . . . . 3 . Utility 7 | . . . . . . . . 2 . . 5 . Weapon 3 | . . . . . . . 1 . . . 2 . Highest Loss Streak 8 | . . 1 . . . . 1 1 . . 8 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 1 8 9 8 7 8 9 9 9 9 9 9 4 Power 1 | . 1 1 1 1 1 1 1 2 1 1 2 1 Propulsion . | . . 1 2 1 2 4 2 . . . . . Utility 2 | . 3 3 2 2 1 2 3 3 3 3 2 1 Weapon 2 | . 3 3 2 2 2 1 1 2 3 4 3 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 28 | . 1 2 3 . 3 5 5 4 1 . 1 3 Power 6 | . . . . . 1 2 1 1 1 . . . Propulsion 6 | . . . 2 . . . 4 . . . . . Utility 6 | . . 1 . . 1 1 . . . . 1 2 Weapon 8 | . 1 1 1 . . 1 . 3 . . . 1 Tool/Special 2 | . . . . . 1 1 . . . . . . Average Slot Usage (%) 84 | . 99 99 100 99 71 71 76 78 81 83 79 . Engine 6 | . 14 14 14 14 9 2 . . . . . . Core 2 | . . . . . . 4 7 6 11 4 . . Reactor 1 | . . . . . . . . . . 5 9 . Leg 6 | . 28 17 . 14 . . . . . . . . Flight 16 | . . 10 28 13 8 15 15 20 22 25 24 . Device 9 | . . . . . . 7 13 20 23 26 23 . Storage 9 | . 14 14 14 14 9 7 7 6 5 5 4 . Hackware 1 | . . . . . . . . 2 5 5 4 . Protection 9 | . 13 14 14 14 25 15 15 8 . . . . Energy Gun 13 | . 28 28 28 28 18 7 . . . 3 . . Energy Cannon 1 | . . . . . . 2 5 6 4 1 . . Slashing Weapon 1 | . . . . . . . . . 5 5 2 . Peak Build Rating 105 | 6 9 9 12 12 53 66 67 75 91 105 105 8 Average Rating 46 | 4 8 8 10 11 45 61 64 72 87 99 94 3 On Entrance 38 | . 6 9 9 12 12 53 66 66 74 91 105 3 Naked Turns 199 | . . . . . . . . . . . 23 176 Heaviest Build 76 | 14 24 24 22 22 32 34 36 37 49 63 76 8 Greatest Support 70 | 20 20 20 8 20 50 55 55 60 66 70 70 3 Greatest Overweight (x) 4 | 3 1 2 2 2 . . . . . . 4 2 Average Overweight (x) . | . . 1 2 1 . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 9 | 1 9 9 9 9 8 9 9 9 9 9 9 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 10 10 10 10 10 10 9 10 10 10 5 5 Class Distribution -------------------- 62% | Mutant 13% | Ninja 12% | Scout 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Storage Scout | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Sprinter | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Matter Collected 1045 | 247 31 17 . 90 84 35 50 120 34 50 253 34 Remotely . | . . . . . . . . . . . . . Salvage Created 1332 | . 221 205 . 121 54 21 . 288 139 100 108 75 Parts 79 | . 12 14 . 3 1 . . 25 7 4 3 10 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 5 11 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Combat Hostiles Destroyed 38 | . 8 8 . 3 1 . . 5 2 4 2 5 Melee 7 | . . . . . . . . 5 . 1 1 . Guns 19 | . 7 8 . 3 1 . . . . . . . Cannons 5 | . . . . . . . . . 2 2 1 . AOE 5 | . . . . . . . . . . . . 5 Classes Destroyed 10 | . 3 . . . 1 1 . 3 1 . 1 . Worker 2 | . . . . . . 1 . 1 . . . . Tunneler 1 | . . . . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . 1 . . . Swarmer 26 | . 6 6 . . . . . 4 . 4 1 5 Grunt 7 | . 2 2 . 3 . . . . . . . . Sentry 2 | . . . . . 1 . . . . . 1 . Programmer 3 | . . . . . . . . 1 2 . . . Decomposer 2 | . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . . 1 . Best Kill Streak 5 | . 4 3 . 2 1 1 . 5 2 4 1 5 Combat Bots Only 5 | . 3 3 . 2 1 . . 4 2 4 1 5 Max Kills in Single Turn 5 | . 2 2 . 1 1 1 . 1 1 1 1 5 Gunslinging 1 | . 1 1 . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . 5 Melee 1 | . . . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Hostile Shots Fired 460 | . 20 37 . 14 6 . 26 55 14 21 188 79 Missed 204 | . 7 11 . 6 2 . 20 31 7 6 80 34 Hits 256 | . 13 26 . 8 4 . 6 24 7 15 108 45 Projectile 256 | . 13 26 . 8 4 . 6 24 7 15 108 45 Critical Strikes 6 | . . . . . . . 1 1 1 . 3 . Actively Blocked 2 | . . . . . . . 1 1 . . . . Damage Taken 4120 | . 157 248 . 110 62 . 426 219 132 278 1721 767 Core 1438 | . . 69 . 29 . . 156 19 . 16 399 750 Absorbed by Shields 120 | . . . . . . . . . . . 120 . Redirected to Shielding 132 | . . . . . . . 69 63 . . . . Core Remaining (%) 89 | 100 . . . 60 100 . 77 97 100 . . . Volleys Fired 137 | . 22 16 . 12 4 1 27 1 2 7 44 1 Largest 2 | . 2 2 . 2 2 2 1 1 1 1 2 1 Hottest 144 | . 100 100 . 100 100 92 100 65 90 90 144 43 Shots Fired 192 | . 45 32 . 20 8 2 25 1 2 7 49 1 Gun 108 | . 45 32 . 20 8 1 2 . . . . . Cannon 36 | . . . . . . 1 9 1 2 7 16 . Launcher 1 | . . . . . . . . . . . . 1 Special 47 | . . . . . . . 14 . . . 33 . Kinetic 19 | . . . . . . 1 2 . . . 16 . Thermal 164 | . 45 32 . 20 8 1 23 1 2 7 25 . Explosive 1 | . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 12 | . 6 7 . 7 12 1 . . 3 6 5 1 Robot Miss Streak 5 | . 4 2 . 5 1 1 . . . 2 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 117 | . 30 20 . 13 7 1 . 10 5 5 25 1 Core Hits 58 | 1 12 11 . 7 2 1 . 7 3 3 6 5 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 11 | . 2 5 . 2 . . . 1 . 1 . . Burn 9 | . 2 5 . 2 . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . Impale 1 | . . . . . . . . 1 . . . . Melee Attacks 32 | . . . . . . . . 14 4 1 13 . Impact . | . . . . . . . . . . . . . Slashing 14 | . . . . . . . . 1 4 1 8 . Piercing 18 | . . . . . . . . 13 . . 5 . Sneak Attacks 9 | . . . . . . . . 4 . . 5 . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3074 | 11 385 250 . 185 86 27 . 500 245 173 903 309 Guns 877 | . 376 250 . 165 86 . . . . . . . Cannons 489 | . . . . . . 27 . . 83 136 243 . Explosions 309 | . . . . . . . . . . . . 309 Melee 1311 | . . . . . . . . 500 162 37 612 . Ramming 40 | 11 9 . . 20 . . . . . . . . Kinetic 270 | . . . . . . 27 . . . . 243 . Thermal 1144 | . 376 250 . 165 86 . . . 83 136 48 . Explosive 309 | . . . . . . . . . . . . 309 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 810 | . . . . . . . . 74 162 37 537 . Piercing 501 | . . . . . . . . 426 . . 75 . Highest Corruption 6 | . 4 4 4 6 . . 5 1 . . . . Average Corruption 4 | . 3 4 4 5 . . 1 1 . . . . Corruption Purged 1 | . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 46 | . 4 7 9 24 . . 2 . . . . . Message Errors 14 | . . 2 6 6 . . . . . . . . Matter Fused 10 | . 1 1 . 8 . . . . . . . . Heat Flow Errors 4 | . . . . 4 . . . . . . . . Energy Discharges 7 | . 1 2 2 2 . . . . . . . . Data Loss (minor) 3 | . 1 . 1 1 . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . Misfires 3 | . 1 1 . 1 . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . Weapon Failures 3 | . . 1 . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 428 | . . . . . . . . 136 20 . 272 . Projectiles 24 | . . . . . . . . . . . 24 . Explosions . | . . . . . . . . . . . . . Melee 404 | . . . . . . . . 136 20 . 248 . Knockbacks 3 | . . . . 1 . . . . . . 2 . Impact 1 | . . . . 1 . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . 3 . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . 2 . . . . . . . . Targets Rammed 9 | 1 2 . . 6 . . . . . . . . Kicked 7 | 1 2 . . 4 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 416 | . 315 416 . 396 370 33 316 27 136 390 81 . Average Temperature 117 | . 92 158 . 155 203 17 182 17 46 107 19 . Received Heat Transfer 465 | . 72 57 . 60 18 . 24 6 9 . 177 42 Effects 12 | . . 3 . 3 1 . 3 . . 2 . . Shutdowns 3 | . . 1 . . . . . . . 2 . . Energy Bleed 5 | . . 1 . 1 1 . 2 . . . . . Interference 2 | . . . . 2 . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . 1 . . Combat Hostiles 2 | . 1 . . . . . . . . 1 . . Parts Melted 10 | . 4 2 . 1 . . . . . 3 . . Heat Transferred 3578 | . 1258 1110 . 629 259 . . . 74 148 100 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 155 | . 89 100 . 50 40 30 149 140 92 155 . . Initial 50 | . . 6 . . . . . 50 7 35 . . Average 30 | . 37 33 . 4 8 1 45 71 17 74 . . Influence Increases 1874 | . 237 190 . 70 61 45 255 200 154 172 350 140 Destroy 0b10 Robot/C 760 | . 160 160 . 60 20 . . 100 40 80 40 100 Destroy 0b10 Robot/NC 30 | . 5 . . . . 5 . 15 5 . . . Destroy Leader 154 | . 42 30 . 10 10 . . 20 12 10 10 10 Successful Hack 76 | . . . . . 1 10 22 20 7 16 . . Destroy Structure 14 | . . . . . . . 8 . . 6 . . Partial Spotted 105 | . . . . . 30 30 . 15 30 . . . Lose Combat Pursuer 735 | . 30 . . . . . 225 30 60 60 300 30 Influence Decreases 1824 | . 220 187 20 70 61 43 146 295 98 217 377 90 Entered New Map 151 | . . 11 20 . . . 2 61 9 37 11 . Time Decay 1535 | . 220 166 . 70 61 43 134 214 89 180 268 90 Lost Part 138 | . . 10 . . . . 10 20 . . 98 . Squads Dispatched 19 | . 1 . . . 5 1 6 2 2 2 . . Investigation 10 | . . . . . 1 . 6 1 1 1 . . Extermination 2 | . . . . . . 1 . . . 1 . . Reinforcement 4 | . 1 . . . 1 . . 1 1 . . . Assault 2 | . . . . . 2 . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Distress Signals 4 | . . . . . 1 . 1 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 114 | . 13 8 . 3 1 . 14 11 16 8 27 13 Peak Tracking Total 10 | . 5 3 . 3 1 . 10 6 6 4 5 6 Tactical Retreats 25 | . 2 . . . . . 8 1 1 3 8 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Traps Triggered 10 | . 3 . . . . 1 3 1 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Machines Accessed 28 | . 1 . 1 . 1 4 10 2 3 4 1 1 Terminals 17 | . 1 . . . . 2 10 1 1 2 . . Fabricators 3 | . . . . . . 1 . . . 2 . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 48 | . 3 . 1 . 2 7 15 5 6 7 1 1 Successful 25 | . 1 . 1 . 2 5 6 2 3 3 1 1 Failed 23 | . 2 . . . . 2 9 3 3 4 . . Catastrophic 10 | . . . . . . . 6 1 1 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 3 . 1 . . . 8 2 4 1 . . Terminals 30 | . 3 . . . . 4 15 2 4 2 . . Fabricators 6 | . . . . . . 1 . . . 5 . . Repair Stations 3 | . . . . . . . . 3 . . . . Recycling Units 2 | . . . . . . . . . 2 . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 17 | . 1 . 1 . . 3 6 1 1 2 1 1 Open Door 7 | . . . . . . . 5 . . . 1 1 Open DSF 2 | . . . . . . 1 . . . 1 . . Level Access Points 4 | . . . . . . . 1 1 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . Report Inventory 2 | . . . . . . . . . 2 . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 1 3 8 2 1 1 . . Full Trace Events 9 | . 1 . . . . . 5 1 1 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Total Allies 3 | . . 2 . . . . . . . . . 1 Largest Group 2 | . . 2 2 . . . . . . . . 1 Highest-Rated Group 180 | . . 49 49 . . . . . . . . 180 Highest-Rated Ally 180 | . . 31 31 . . . . . . . . 180 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Active Infowar (turns) 2262 | . . . . . . . 313 441 360 367 781 . Sensors 2262 | . . . . . . . 313 441 360 367 781 . Jamming 1498 | . . . . . . . . . 351 367 780 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Turns Passed 5727 | 63 587 492 508 803 284 419 380 441 360 367 804 219 Spaces Moved 6981 | 44 266 190 257 388 365 890 615 863 978 497 1257 371 Core 424 | 7 . . . . . . . . . . 46 371 Treads . | . . . . . . . . . . . . . Legs 613 | 37 266 101 . 209 . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5944 | . . 89 257 179 365 890 615 863 978 497 1211 . Fastest Speed 29 | 50 120 190 197 190 50 39 39 37 33 29 29 50 Average Speed 63 | 117 180 226 197 193 50 39 40 37 33 29 32 57 Slowest Speed 324 | 200 190 260 197 260 50 39 50 37 37 33 324 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 32 | . . . . . 1 17 11 . . . 3 . Potential Cave-ins 15 | . . . . . . . 15 . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . . . . . Exploration Rate (%) 42 | 4 51 46 62 58 28 19 74 21 25 10 95 59 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . . 1 1 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . . . 1 1 . Scrap Searched 9 | . . 2 . 1 . . . . . . 3 3 Spaces Dug 24 | . . . . . . . 23 . . . 1 . Terrain Destroyed 43 | . . . . . . . 23 . . 3 6 11 Melee . | . . . . . . . . . . . . . Projectile 32 | . . . . . . . 23 . . 3 6 . AOE 11 | . . . . . . . . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Upp Upp Total 7965 | 52 327 222 261 416 461 946 687 965 1007 709 1533 379 Wait 617 | . 27 5 . 4 63 46 25 56 4 194 193 . Move 6909 | 43 265 189 256 387 362 857 595 861 977 496 1250 371 Hop 26 | . . . . . 1 15 7 . . . 3 . Pick Up 67 | 2 8 4 1 1 12 7 7 11 2 1 8 3 Fast Attach 30 | 6 1 1 . 2 2 4 3 2 5 3 1 . Attach 31 | . . 2 . 1 5 2 3 6 1 1 9 1 Detach 13 | . . 1 . . 2 . 4 3 1 . 2 . Swap 7 | . 1 . . . . 1 . . 2 2 1 . Drop 71 | . 1 4 4 3 10 10 9 7 7 4 9 3 Fire 137 | . 22 16 . 12 4 1 27 1 2 7 44 1 Melee 32 | . . . . . . . . 14 4 1 13 . Ram 2 | . . . . 2 . . . . . . . . Kick 7 | 1 2 . . 4 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 3 7 4 2 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 313 | -10/Materials | Identified exit to Mines 417 | -10/Materials | Discovered new exit (range 10) 651 | -10/Materials | Entered Mines 823 | -10/Mines | Discovered new exit (range 5) 1134 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1136 | -10/Mines | Discovered new exit (range 5) 1143 | -10/Mines | Entered Exiles 1143 | -10/Exiles | Accompanied by 2 allies 1173 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1203 | -10/Exiles | Met 8R-AWN 1236 | -10/Exiles | Met EX-HEX 1301 | -10/Exiles | Met EX-BIN 1329 | -10/Exiles | Aligned with FarCom system 1331 | -10/Exiles | Given EX-Vault access code 1380 | -10/Exiles | Opened EX-Vault 1406 | -10/Exiles | Found Flying Fortress v7 1444 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1509 | -10/Exiles | Met EX-DEC 1631 | -10/Exiles | Discovered new exit (range 11) 1651 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1651 | -10/Exiles | Entered Mines 2406 | -9/Mines | Discovered new exit (range 5) 2454 | -9/Mines | Entered Materials 2454 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2478 | -8/Materials | Garrison activated, responded to threat 2638 | -8/Materials | Met 7R-MNS 2705 | -8/Materials | Discovered new exit (range 15) 2738 | -8/Materials | Entered Factory 2738 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2739 | -7/Factory | Caught up to 7R-MNS 2766 | -7/Factory | Discovered new exit (range 10) 2812 | -7/Factory | Identified exit to DSF 3124 | -7/Factory | Discovered new exit (range 6) 3157 | -7/Factory | Entered Storage 3422 | -7/Storage | Identified exit to Factory 3491 | -7/Storage | Crushed by falling debris 3513 | -7/Storage | Crushed by falling debris 3518 | -7/Storage | Build established: Scout 3537 | -7/Storage | Entered Factory 3537 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3560 | -6/Factory | Identified exit to Factory 3978 | -6/Factory | Entered another Factory area 3978 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4265 | -5/Factory | Build established: Ninja 4285 | -5/Factory | Identified exit to Factory 4338 | -5/Factory | Entered another Factory area 4338 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4340 | -4/Factory | Identified exit to DSF 4537 | -4/Factory | Fabricated Quantum Reactor? 4695 | -4/Factory | Identified exit to Research 4699 | -4/Factory | Discovered new exit (range 14) 4705 | -4/Factory | Entered Upper Caves 5021 | -4/Upper Caves | Build established: Sprinter 5285 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5486 | -4/Upper Caves | Released all parts (7) 5503 | -4/Upper Caves | Discovered new exit (range 13) 5509 | -4/Upper Caves | Entered another Upper Caves area 5512 | -4/Upper Caves | Lost 8 parts (1p3n3u1w) 5520 | -4/Upper Caves | Core integrity fell below 50% 5685 | -4/Upper Caves | Build established: Mutant 5696 | -4/Upper Caves | Core integrity fell below 20% 5728 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Connecting with WAR.Sys... Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. Dropped Cld. Plasma Rifle. Acquired Quantum Rifle. Slug penetrates Wall. Searching scrap... Found Adv. Reaction Control System. Found Imp. Thermal Generator. Found 63 Matter. A strange signal echoes through the caves. Searching scrap... Found EM Disruption Field. Found 0b10 Decoder Chip [Looter]. Found KE Penetrator. Found Adv. Reaction Control System. Found 60 Matter. Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###?????????????????????????????????????????? | | ###### ##??????????????#####?????????????????????? | | ######?????????#hph#???##### #?????????? | | ####??????# #? #????????? | | # ##?????# # ????????? | | ## ###### ###?### @ #???????????????? | | ## ######### ### ###???????????????? | | #???## #?????????????????? | | #????## ## #?????????????????? | | ####?????## #?# ??????????????? | | #####?????????#### #??# "???????????? | | ###????????####????## ###???#### ????????????? | | ##????????? #?????###?????????? "???????????? | | ??????# #??????????????????? "???????????? | | ?????# ##??????????????????? "???????????? | | ## ??????# ##??????????????????? ????????????? | | ??? ?????# ########?????????????????????????? | | ##?? #?????# #????????????????????????? | | #???#?????# #????????????????????????? | | #?????????# """ #????????????????????????? | | ########### "" #????????????????????????? | | """ #????????????????????????? | | "" #????????????????????????? | | ######### """ """ #??????????????? ????????? | | #???#### !%!"" "" ##????????????? ???????? | | #??## " """ ##?????????? ???????? | | ###??# "" ###???#### ??????? | | ????# """ ##? ??????? | | ????# ## "" ## ?????????? | | ????## ## " #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 53 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 76 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Cya! Deadly Force Dodgeball, But With Guns No Signal Respectable Loadout Slippery One Challenges ------------ None Game ------ Seed TechDisposableCoupler Manual? 0 Play Time 01:44:36 Cumulative 35.2 hours Start 2025.08.21 @ 09:43:45 End 2025.08.23 @ 00:00:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 40/X11 Map View 51x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ad73e7a0-2acc-4572-aa40-a91f6086cb92