Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.27 @ 22:44:29 Player: TheSlyFawkes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (349) 349 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1309 Bonus ------- None Cogmind --------- Core Integrity 241/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (40) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (2) ------ Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Light Treads ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Propulsion Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Processor Visual Processing Unit Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 15 | 2 9 4 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 3 | . 2 1 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 3 | . 2 1 Utility 3 | . 3 . Device 1 | . 1 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 67 | . 51 95 Engine 9 | . 3 20 Flight 16 | . 8 31 Device 5 | . 1 11 Processor 5 | . 7 . Protection 4 | . 1 11 Ballistic Gun 25 | . 28 21 Naked Turns . | . . . Heaviest Build 12 | 2 7 12 Greatest Support 12 | 3 8 12 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 2 3 2 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 4 3 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 367 | 209 73 85 Remotely . | . . . Salvage Created 387 | . 146 241 Parts 32 | . 16 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 6 6 Guns 12 | . 6 6 Classes Destroyed 2 | . 2 . Swarmer 3 | . 3 . Grunt 9 | . 3 6 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 810 | . 214 596 Core 207 | . 48 159 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 55 | . 20 35 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 106 | . 40 66 Gun 106 | . 40 66 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 106 | . 40 66 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 4 8 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 62 | . 19 43 Core Hits 28 | . 10 18 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 523 | . 157 366 Guns 523 | . 157 366 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 523 | . 157 366 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 193 | . 6 193 Average Temperature 70 | . 2 79 Received Heat Transfer 375 | . 72 303 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 246 | . 230 246 Initial 96 | . . 96 Average 134 | . 120 182 Maximum Alert Level 1 | . 1 1 Low Security (%) 60 | 100 65 45 Level 1 39 | . 34 55 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 15 11 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 10 | . 10 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 2 | . 2 . Robot Analysis 2 | . 2 . Emergency Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 81 | . 81 . Retrieved Matter 81 | . 81 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 411 | 24 247 140 Spaces Moved 484 | 32 376 76 Core 254 | 32 222 . Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 230 | . 154 76 Fastest Speed 34 | 50 37 34 Average Speed 43 | 50 44 34 Slowest Speed 50 | 50 50 34 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . 4 . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 62 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 593 | 39 417 137 Wait 29 | . 10 19 Move 475 | 31 368 76 Hop 3 | . 3 . Pick Up 13 | 6 4 3 Fast Attach 5 | . 5 . Attach 9 | 2 3 4 Detach . | . . . Swap 1 | . 1 . Drop 3 | . 3 . Fire 55 | . 20 35 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 25 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 12) 119 | -10/Materials | Discovered new exit (range 11) 224 | -10/Materials | Discovered new exit (range 4) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 412 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary destroyed. R-06 Scavenger collects Ion Engine. R-06 Scavenger collects Sml. Laser. G-47 Trooper destroyed. Lgt. Ion Engine destroyed. G-34 Mercenary destroyed. Acquired 43 matter. Acquired Ion Engine. Acquired 42 matter. Acquired ECM Suite. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. G-34 Mercenary destroyed. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. Flight Unit destroyed. Lgt. Ion Engine destroyed. Sensor Array destroyed. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????#####?????????? | | ????????????????????????????# ########??? | | ????????????????????????????# # #??? | | ????????????????????????????# # #??? | | ????????????????????????????# + #??? | | ????????????????????????????# # #??? | | ???????????????????????###### # #??? | | ???????????????????????# # # #??? | | ???????????????????????# # ########### | | ???????????????????????# # # # | | ???????????????????????# g # # # | | ???????????????????????# @g + # * # | | ???????????????????????#""Y # [#! =%= # | | ???????????????????????#"T !# =%+ " "" # | | ???????????????????????#"" # %#![/ "R"" # | | ???????????????????????# # # [ %""" # | | ???????????????????????###### # = # | | ????????????????????????????# ########### | | ???????????????????????###### #?????????? | | ????????????????# [% #?????????? | | ????????????????# ! #?????????? | | ????????????????# #?????????? | | ????????????????# ###/###% #?????????? | | ?????????????????##+???# ??# #?????????? | | ???????????????????????# ???# #?????????? | | ???????????????????????#????# +?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# ??????????? | | ????????????????????????????# ??????????? | | ????????????????????????????? ??????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpGravitonDissipator Manual? 0 Play Time 00:13:55 Cumulative 11.0 hours Start 2021.11.27 @ 22:33:35 End 2021.11.27 @ 22:44:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 15 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 15 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 169c79e4-205f-4abe-b2ca-5f5dd2d3ad4a