Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.09 @ 07:39:57 Player: Ms Vella Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (151) 755 Value Destroyed (5725) 5725 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1795) 1795 TOTAL SCORE: 12415 Bonus ------- High Alert Combat Kills 707 Follower Combat Kills 300 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -112 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 22/100 System Corruption 57% Temperature Warm (128) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (29) Relay Coupler [Grunt] (38) Relay Coupler [Grunt] (32) Relay Coupler [Sentry] (28) Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Core Analyzer Improved Particle Charger Layered Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Advanced Treads Huge Storage Unit High-capacity Battery High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Shock Rifle Heavy Particle Gun Heavy Particle Gun EM Pulse Cannon Plasma Cannon Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Improved Datajack Heavy Mace Signal Generator [Rating: 55] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Slots Evolved 8 | . . . 2 . 2 . . . 4 . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 5 | . . . 1 . . . . . 4 . Weapon . | . . . . . . . . . . . Parts Attached 124 | 2 6 7 9 3 10 29 15 1 35 7 Power 18 | . 1 1 2 . 3 3 2 . 5 1 Engine 14 | . . 1 1 . 1 3 2 . 5 1 Core 4 | . 1 . 1 . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 37 | 2 . 2 2 3 1 7 6 . 12 2 Treads 22 | 2 . . . 3 1 7 6 . 3 . Leg 15 | . . 2 2 . . . . . 9 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | . 3 1 1 . 3 4 4 1 10 . Device 8 | . 1 . . . . 2 2 . 3 . Storage 5 | . 2 . . . 1 . 1 . 1 . Processor 5 | . . . . . 1 1 . . 3 . Hackware . | . . . . . . . . . . . Protection 9 | . . 1 1 . 1 1 1 1 3 . Artifact . | . . . . . . . . . . . Weapon 42 | . 2 3 4 . 3 15 3 . 8 4 Energy Gun 24 | . 2 2 3 . 1 9 2 . 4 1 Energy Cannon 3 | . . . . . . 1 . . 1 1 Ballistic Gun 2 | . . . 1 . . 1 . . . . Ballistic Cannon 5 | . . 1 . . 2 2 . . . . Launcher 7 | . . . . . . 2 1 . 3 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 7 | . . . . . . 7 . . . . Corrupted Parts 10 | . . . . . . 1 1 . 7 1 System Corruption 50 | . . . . . . 3 2 . 35 10 Parts Lost 53 | . . 6 3 3 . 1 3 1 22 14 Power 10 | . . 1 1 . . . 1 1 3 3 Propulsion 19 | . . 2 . 2 . . . . 9 6 Utility 11 | . . 1 1 1 . 1 2 . 4 1 Weapon 13 | . . 2 1 . . . . . 6 4 Highest Loss Streak 16 | . . 5 2 3 . 1 1 1 16 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 85 84 77 97 97 99 95 72 72 Engine 10 | . 5 1 7 . 8 16 17 13 7 11 Core 3 | . 8 9 2 11 9 1 . . . . Treads 27 | . 28 19 . 29 36 36 35 36 15 . Leg 4 | . . 3 31 3 . . . . 7 20 Device 6 | . 9 10 . . . 7 8 9 8 5 Storage 9 | . 14 14 11 11 12 9 9 9 6 5 Processor 1 | . . . . . 4 1 . . 4 12 Protection 5 | . . . 11 1 7 7 9 9 6 5 Energy Gun 15 | . 28 23 15 11 7 11 17 18 11 10 Ballistic Gun 1 | . . . . 11 1 . . . . . Ballistic Cannon 2 | . . 1 4 . 9 5 . . . . Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 117 | 12 91 97 100 96 109 110 102 102 117 114 Greatest Support 86 | 40 46 46 50 60 80 80 84 84 86 70 Greatest Overweight (x) 29 | . 2 28 2 1 1 1 1 1 29 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 21 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 13 16 25 23 22 25 25 25 25 20 Average Carried 21 | 4 7 14 20 21 19 24 24 24 22 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 13 15 23 22 22 25 25 25 20 5 Class Distribution -------------------- 64% | Mutant 19% | Bothacker-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Bothacker-Mutant | -8/Recycling Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Matter Collected 2471 | 200 60 121 402 99 143 636 357 29 387 37 Remotely . | . . . . . . . . . . . Salvage Created 5880 | . 158 360 769 310 165 786 1260 195 1706 171 Parts 314 | . 9 12 45 14 10 39 61 18 95 11 Haulers Intercepted 3 | . 1 . 1 . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 141 | . 3 14 15 10 8 20 30 7 31 3 Melee 1 | . . . . . . . . 1 . . Guns 101 | . 3 14 7 10 . 7 26 6 25 3 Cannons 29 | . . . 8 . 7 13 . . 1 . AOE 9 | . . . . . . . 4 . 5 . Classes Destroyed 18 | . 2 4 3 1 . 2 . 3 3 . Worker 4 | . . . . . . 1 . . 3 . Builder 2 | . . . . . . 1 . . 1 . Hauler 3 | . 1 . 1 . . 1 . . . . Recycler 4 | . . . 2 . 1 . . 1 . . Mechanic 3 | . . 1 . . . 1 . . 1 . Drone 6 | . . . . . . . . 6 . . Watcher 1 | . . . . . . . . . 1 . Swarmer 33 | . . 3 . 4 6 3 7 . 10 . Grunt 56 | . 3 2 10 5 . 11 15 . 10 . Brawler 2 | . . . 1 . . . . . 1 . Duelist 4 | . . . . 1 . 1 . . 2 . Protector 2 | . . . . . . . . 1 1 . Sentry 21 | . . . 4 . 2 5 8 . . 2 Demolisher 1 | . . 1 . . . . . . . . Specialist 1 | . . . . . . . . . 1 . Hunter 4 | . . . . . . . . . 4 . Programmer 4 | . . . . . . . . 1 2 1 Assembled 8 | . . 8 . . . . . . . . Best Kill Streak 13 | . 2 6 5 4 5 8 13 3 10 3 Combat Bots Only 13 | . 2 6 4 4 4 7 13 3 9 3 Max Kills in Single Turn 4 | . 1 1 2 1 1 2 3 2 4 1 Gunslinging 1 | . . . 1 . . . . . 1 . Exploded 3 | . . . . . . . 3 . 3 . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Damage Taken 9257 | . 20 763 804 325 260 792 1620 14 3445 1214 Core 1536 | . . 160 95 53 19 146 212 . 639 212 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 54 | . . . . . . 7 47 . . . Regen/Repaired (Parts) 196 | . . . . . . 196 . . . . Core Remaining (%) 57 | 100 . 36 . 63 . . . 31 . . Volleys Fired 426 | . 10 49 60 25 20 74 71 11 89 17 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 Hottest 113 | . 112 112 113 79 106 111 110 110 110 110 Shots Fired 721 | . 20 70 87 50 40 120 139 25 149 21 Gun 570 | . 20 70 49 50 10 51 137 25 137 21 Cannon 143 | . . . 38 . 30 69 . . 6 . Launcher 8 | . . . . . . . 2 . 6 . Special . | . . . . . . . . . . . Kinetic 172 | . . . 48 25 30 69 . . . . Thermal 536 | . 20 70 39 25 10 51 137 25 143 16 Explosive . | . . . . . . . . . . . Electromagnetic 13 | . . . . . . . 2 . 6 5 Robot Hit Streak 44 | . 9 13 17 12 19 16 36 44 20 11 Robot Miss Streak 4 | . 1 3 4 1 1 3 2 1 3 1 Penetration Max 1 | . . . 1 . . . . . . . Secondary Targets 22 | . . . 2 2 . . 7 . 11 . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . 1 . Shots Hit Robots 528 | . 15 43 61 39 32 80 112 17 111 18 Core Hits 266 | . 10 26 25 15 10 39 53 9 73 6 Critical Kills 6 | . . . 6 . . . . . . . Critical Parts Destroyed 6 | . . . 6 . . . . . . . Critical Strikes 61 | . 4 5 21 2 2 10 10 . 7 . Burn 35 | . 4 5 3 2 1 3 10 . 7 . Destroy 18 | . . . 18 . . . . . . . Blast 8 | . . . . . 1 7 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11195 | . 206 630 1252 596 615 1765 2282 393 3135 321 Guns 7610 | . 206 627 513 589 122 600 2122 379 2131 321 Cannons 2523 | . . . 735 . 493 1165 . . 130 . Explosions 1034 | . . . . . . . 160 . 874 . Melee . | . . . . . . . . . . . Ramming 28 | . . 3 4 7 . . . 14 . . Kinetic 2795 | . . . 855 282 493 1165 . . . . Thermal 7647 | . 206 627 393 307 122 600 2170 379 2560 283 Explosive . | . . . . . . . . . . . Electromagnetic 725 | . . . . . . . 112 . 575 38 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 57 | . . . . . 1 4 7 7 44 57 Average Corruption 7 | . . . . . 1 2 6 7 20 47 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 172 | . . . . . 5 30 61 27 37 12 Message Errors 42 | . . . . . 3 11 14 5 7 2 Matter Fused 44 | . . . . . 1 6 17 5 12 3 Heat Flow Errors 21 | . . . . . . 8 6 5 2 . Energy Discharges 12 | . . . . . . 1 5 3 1 2 Parts Rejected 2 | . . . . . . . 1 . 1 . Data Loss (minor) 22 | . . . . . . 2 7 5 8 . Data Loss (major) 10 | . . . . . 1 . 6 1 2 . Misfires 9 | . . . . . . 2 2 3 2 . Alerts 1 | . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . . 3 . . 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 29 | . . . . . 28 . . . 1 . Projectiles 28 | . . . . . 28 . . . . . Explosions 1 | . . . . . . . . . 1 . Melee . | . . . . . . . . . . . Knockbacks 13 | . . . 1 . 5 7 . . . . Impact . | . . . . . . . . . . . Kinetic 12 | . . . 1 . 4 7 . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 67 | . . . . . . . 10 . 57 . Shots 7 | . . . . . . . 1 . 6 . Rammed 4 | . . 1 . 3 . . . . . . Targets Rammed 6 | . . 1 1 3 . . . 1 . . Kicked 1 | . . . 1 . . . . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 531 | . 171 528 455 216 231 531 268 269 428 409 Average Temperature 129 | . 66 227 145 99 77 168 75 81 107 211 Received Heat Transfer 3524 | . 15 176 456 105 45 477 1008 9 924 309 Effects 45 | . . 15 6 . . 14 3 . 3 4 Shutdowns 12 | . . 4 2 . . 3 . . 2 1 Energy Bleed 2 | . . . 1 . . 1 . . . . Interference 8 | . . 1 2 . . 2 3 . . . Matter Decay 2 | . . 1 1 . . . . . . . Short Circuit 4 | . . 2 . . . 2 . . . . Damage (minor) 5 | . . . . . . 3 . . 1 1 Damage (major) 10 | . . 6 . . . 2 . . . 2 Damage (core) 2 | . . 1 . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 52 | . 1 5 1 1 2 6 16 . 19 1 Heat Transferred 17458 | . 888 1961 1221 925 407 1406 4660 656 4816 518 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 1 . 5 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Peak Influence 1030 | . 111 96 319 164 187 265 1001 515 1030 446 Initial 1000 | . . 3 . 34 . 34 31 385 1000 381 Average 303 | . 24 48 145 36 75 111 706 431 741 393 Maximum Alert Level 3 | . . . 1 . . 1 3 2 3 2 Low Security (%) 59 | 100 100 100 91 100 100 82 11 . . . Level 1 7 | . . . 8 . . 17 3 33 . 67 Level 2 15 | . . . . . . . 24 66 49 32 Level 3 17 | . . . . . . . 60 . 50 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . 1 2 . 1 3 . . 6 . Investigation 4 | . . . 1 . 1 . . . 2 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 6 | . . . 1 . . 3 . . 2 . Assault 2 | . . 1 . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Distress Signals 7 | . 1 . 2 . 1 2 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 218 | . 8 21 22 10 15 35 30 23 48 6 Peak Tracking Total 8 | . 3 5 5 4 4 6 8 3 7 6 Tactical Retreats 6 | . 1 1 1 . . 2 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Traps Triggered 12 | . . . 1 . 2 3 5 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Machines Disabled 16 | . 1 1 1 . 1 4 3 3 2 . Max in Single Turn 1 | . 1 1 1 . . 1 1 1 1 . Garrison Relay 3 | . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Machines Accessed 21 | . 3 . . . 2 10 . 1 5 . Terminals 14 | . 2 . . . 2 7 . 1 2 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 3 | . 1 . . . . 2 . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Total Hacks 37 | . 5 . . . 3 17 . 1 11 . Successful 24 | . 4 . . . 3 10 . 1 6 . Failed 13 | . 1 . . . . 7 . . 5 . Catastrophic 4 | . 1 . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 4 . . . 2 9 . . 8 . Terminals 26 | . 4 . . . 3 12 . 1 6 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 5 | . 1 . . . . 4 . . . . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Terminal Hacks 9 | . 2 . . . 2 4 . 1 . . Record 1 | . . . . . 1 . . . . . Robot Analysis 1 | . . . . . . 1 . . . . Open Door 3 | . . . . . . 3 . . . . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . 3 . . . . Scan Component 2 | . . . . . . 2 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . Unlock Access 2 | . . . . . . 1 . . 1 . Unauthorized Hacks 9 | . 2 . . . 1 2 . . 4 . Terminals 6 | . 1 . . . 1 2 . . 2 . Botnet 6 | . 1 . . . 1 2 . . 2 . Fabricators 1 | . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Tunnel 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 2 6 . . 5 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 19 | . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . 14 . . . Machine Destruction 14 | . . . . . . . 14 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Total Allies 15 | . . 1 . 3 . 1 . 7 3 . Largest Group 7 | . . 1 . 3 3 1 1 7 5 . Highest-Rated Group 100 | . . 31 . 40 40 100 100 99 93 . Highest-Rated Ally 100 | . . 31 . 16 16 100 100 27 31 . Total Orders 3 | . . . . . . . . 3 . . FOLLOW 1 | . . . . . . . . 1 . . PICKUP 1 | . . . . . . . . 1 . . COLLECT 1 | . . . . . . . . 1 . . Ally Attacks 174 | . . 11 . . 29 6 . 84 44 . Total Damage 1988 | . . 170 . . 278 193 . 736 611 . Kills 37 | . . 4 . . 4 3 . 23 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Turns Passed 11849 | 43 735 1025 896 1683 542 2326 2158 817 1496 128 Spaces Moved 4109 | 7 312 316 330 634 193 777 767 256 473 44 Core 16 | . . 8 . . . . . . 3 5 Treads 3453 | 1 312 267 . 576 193 777 767 256 304 . Legs 640 | 6 . 41 330 58 . . . . 166 39 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 160 240 190 190 240 240 237 237 190 50 Average Speed 237 | 125 215 273 198 235 240 249 247 237 232 174 Slowest Speed 1500 | 160 320 1450 260 240 240 250 250 237 1500 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 3 53 61 34 99 26 85 78 65 17 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 6 | . 1 . . 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 26 | . . . 17 . 2 1 . . 6 . Melee . | . . . . . . . . . . . Projectile 20 | . . . 17 . 2 1 . . . . AOE 6 | . . . . . . . . . 6 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Gar Total 5476 | 43 356 406 487 771 233 1061 890 445 714 70 Wait 590 | 31 10 27 60 101 . 113 7 141 100 . Move 4101 | 6 311 315 329 633 192 777 766 255 473 44 Hop . | . . . . . . . . . . . Pick Up 86 | . 12 5 19 2 4 22 9 3 10 . Fast Attach 55 | . 4 3 2 . 4 15 7 . 19 1 Attach 40 | 2 . 3 4 2 4 3 3 1 12 6 Detach 13 | . 1 1 . . 3 5 2 . . 1 Swap 29 | . 2 1 3 1 2 11 5 . 4 . Drop 85 | 4 6 1 9 1 4 39 10 3 7 1 Fire 426 | . 10 49 60 25 20 74 71 11 89 17 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush 5 | . . 1 . 3 . . . 1 . . Escape Stasis 12 | . . . . . . 2 10 . . . Rewire 30 | . . . . . . . . 30 . . Trap 3 | . . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 3 exits: [*Fac] / *Rec / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 15) 267 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 353 | -10/Materials | Identified exit to Mines 693 | -10/Materials | Discovered new exit (range 10) 779 | -10/Materials | Entered Mines 1243 | -10/Mines | Met a Derelict testing a Signal Generator 1247 | -10/Mines | Discovered new exit (range 5) 1264 | -10/Mines | Found Signal Generator 1443 | -10/Mines | Assembled infested the area 1448 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1520 | -10/Mines | Core integrity fell below 50% 1546 | -10/Mines | Lost 5 parts (1p2n1u1w) 1804 | -10/Mines | Entered Materials 1804 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2082 | -9/Materials | Build established: Scavenger-Mutant 2150 | -9/Materials | Discovered new exit (range 15) 2622 | -9/Materials | Discovered new exit (range 15) 2700 | -9/Materials | Entered Mines 2711 | -9/Mines | Met a Derelict bent on vengeance 2917 | -9/Mines | Lost 3 parts (2n1u) 3059 | -9/Mines | Identified exit to Materials 3132 | -9/Mines | Found a hidden stash of uninstalled traps 3180 | -9/Mines | Build established: Mutant 3279 | -9/Mines | Learned Materials emergency access door positions 3545 | -9/Mines | Discovered exit to Materials (range 8) 3627 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4304 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4383 | -9/Mines | Entered Materials 4383 | -8/Materials | Accompanied by 3 allies 4383 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4459 | -8/Materials | Identified exit to Storage 4678 | -8/Materials | Build established: Scavenger-Mutant 4684 | -8/Materials | Discovered new exit (range 15) 4925 | -8/Materials | Entered Storage 5374 | -8/Storage | Build established: Mutant 5387 | -8/Storage | Destroyed 7 combat bots 6432 | -8/Storage | Found Corrupted Prototype Launcher 6434 | -8/Storage | Identified Gui. Missile Launcher 6554 | -8/Storage | Met 01-MTF 6689 | -8/Storage | Discovered new exit (range 7) 7076 | -8/Storage | Repaired Arm. Treads 7245 | -8/Storage | Discovered new exit (range 16) 7250 | -8/Storage | Identified exit to Garrison 7251 | -8/Storage | Entered Garrison 7251 | -8/Garrison | Accompanied by 1 ally (01-MTF) 7256 | -8/Garrison | 01-MTF left 7274 | -8/Garrison | Triggered checkpoint 7502 | -8/Garrison | Triggered checkpoint 7502 | -8/Garrison | Triggered checkpoint 7568 | -8/Garrison | Triggered checkpoint 7592 | -8/Garrison | Core integrity fell below 50% 7623 | -8/Garrison | Destroyed 13 combat bots 7689 | -8/Garrison | Discovered new exit (range 8) 7812 | -8/Garrison | Triggered checkpoint 8076 | -8/Garrison | Triggered checkpoint 8123 | -8/Garrison | Garrison Relay disabled 8173 | -8/Garrison | Discovered new exit (range 9) 8216 | -8/Garrison | Installed Relay Interface Framework 8446 | -8/Garrison | Triggered checkpoint 8471 | -8/Garrison | Garrison Relay disabled 8872 | -8/Garrison | Triggered checkpoint 9001 | -8/Garrison | Garrison Relay disabled 9409 | -8/Garrison | Entered Recycling 9441 | -8/Recycling | Spotter reported a threat 9471 | -8/Recycling | Spotter reported a threat 9476 | -8/Recycling | Spotter reported a threat 9480 | -8/Recycling | Spotter reported a threat 9492 | -8/Recycling | Spotter reported a threat 9535 | -8/Recycling | Spotter reported a threat 9539 | -8/Recycling | Spotter reported a threat 9566 | -8/Recycling | Spotter reported a threat 9589 | -8/Recycling | Spotter reported a threat 9603 | -8/Recycling | Identified exit to Factory 9619 | -8/Recycling | Spotter reported a threat 9619 | -8/Recycling | Spotter reported a threat 9672 | -8/Recycling | Spotter reported a threat 9684 | -8/Recycling | Spotter reported a threat 9725 | -8/Recycling | Spotter reported a threat 9728 | -8/Recycling | Spotter reported a threat 9741 | -8/Recycling | Spotter reported a threat 9781 | -8/Recycling | Spotter reported a threat 9787 | -8/Recycling | Spotter reported a threat 9819 | -8/Recycling | Spotter reported a threat 9819 | -8/Recycling | Spotter reported a threat 9819 | -8/Recycling | Spotter reported a threat 9850 | -8/Recycling | Build established: Bothacker-Mutant 9865 | -8/Recycling | Spotter reported a threat 9868 | -8/Recycling | Spotter reported a threat 9872 | -8/Recycling | Spotter reported a threat 9900 | -8/Recycling | Spotter reported a threat 9915 | -8/Recycling | Spotter reported a threat 9916 | -8/Recycling | Spotter reported a threat 9963 | -8/Recycling | Spotter reported a threat 9963 | -8/Recycling | Spotter reported a threat 9967 | -8/Recycling | Spotter reported a threat 9969 | -8/Recycling | Spotter reported a threat 9998 | -8/Recycling | Spotter reported a threat 9998 | -8/Recycling | Spotter reported a threat 9998 | -8/Recycling | Spotter reported a threat 10020 | -8/Recycling | Spotter reported a threat 10048 | -8/Recycling | Spotter reported a threat 10048 | -8/Recycling | Spotter reported a threat 10048 | -8/Recycling | Spotter reported a threat 10073 | -8/Recycling | Spotter reported a threat 10101 | -8/Recycling | Spotter reported a threat 10102 | -8/Recycling | Spotter reported a threat 10103 | -8/Recycling | Spotter reported a threat 10126 | -8/Recycling | Spotter reported a threat 10150 | -8/Recycling | Spotter reported a threat 10150 | -8/Recycling | Spotter reported a threat 10156 | -8/Recycling | Spotter reported a threat 10203 | -8/Recycling | Spotter reported a threat 10203 | -8/Recycling | Spotter reported a threat 10226 | -8/Recycling | Entered Factory 10226 | -6/Factory | Accompanied by 5 allies 10226 | -6/Factory | Evolved 4 slots: Utility x4 10576 | -6/Factory | Search patrols dispatched 10758 | -6/Factory | Allied Derelicts emerged from ambush trap array 10926 | -6/Factory | Search patrols dispatched 11087 | -6/Factory | Destroyed 9 combat bots 11158 | -6/Factory | Cargo convoy interrupted 11183 | -6/Factory | System corruption reached 10% 11197 | -6/Factory | Core integrity fell below 50% 11244 | -6/Factory | System corruption reached 30% 11288 | -6/Factory | Lost 16 parts (3p7n2u4w) 11626 | -6/Factory | First assault squad dispatched 11722 | -6/Factory | Identified exit to Garrison 11722 | -6/Factory | Entered Garrison 11790 | -6/Garrison | Triggered checkpoint 11794 | -6/Garrison | Triggered checkpoint 11813 | -6/Garrison | Core integrity fell below 20% 11846 | -6/Garrison | Released all parts (5) 11850 | -6/Garrison | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 11839_ Overheating: Carbon-fiber Leg damaged (-5). 11840_ Slug penetrates Wall. 11840_ Hvy. Particle Gun destroyed. 11840_ Slug penetrates Wall. 11841_ Carbon-fiber Leg destroyed. 11843_ System corrupted: EM Pulse Cannon failed to cycle. 11844_ Overheating: Huge Storage Unit damaged (-189). 11844_ System corrupted: Energy discharge (-26). 11844_ Slug penetrates Wall. 11844_ EM Pulse Cannon destroyed. 11846_ Wall collapses. 11846_ Released Adv. Signal Interpreter. 11846_ Released Core Analyzer. 11846_ Released Huge Storage Unit. 11846_ Released Imp. Sensor Array. 11846_ Released Adv. EMP Blaster. 11847_ Acquired Imp. Datajack. 11847_ Slug penetrates Wall. 11848_ Dropped Relay Coupler [NC]. 11850_ Acquired 37 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????######?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# ###?????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ???????????????????????################ #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????#! ########### ####???????? | | ???????????????????????#!&#?????????# #??????????? | | ???????????????????????#!!#?????????# #??????????? | | ???????????????????????#!/#?????????# #??????????? | | ???????????????????????#!!;?????????# #??????????? | | ?????????????????#?????#= #?????????# #??????????? | | ?????????????????# ???#!@#?????????# #??????????? | | ????????????# ## #!%[##????????# ??????????? | | ????????????# ]!h=**#?????????##??????????? | | ????????????# g%!!#?????????????????????? | | ????????????# #?????????????????????? | | ????????????# ## ## Y#?????????????????????? | | ????????????#????# ?# #?????????????????????? | | ???????????????? ? ?????????????????????? | | ??????????????? ?? ????????????????????? | | ?????????????? ?? #???????????????????? | | ????????????" ??? #???????????????????? | | ????????????# ## ??## ###???????????????????? | | ????????????# ?# ????# #?????????????????????? | | ????????????# ?? ?????? ?????????????????????? | | ????????????????? ??????^ ?????????????????????? | | ???????????????? ??????? ?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityImprinterVibroblade Manual? 0 Play Time 01:24:28 Cumulative 875.4 hours Start 2022.04.09 @ 05:49:31 End 2022.04.09 @ 07:39:57 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 170 Rogue 1 Adventurer 169 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(100)|SATURATION(100)|LOW_CONTRAST(13,24,33) Steam 1 RUN: 4dbae113-5a7b-4344-8fe7-ee8b40e4bd66