Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.19 @ 12:04:26 Player: Plexion Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (235) 1175 Value Destroyed (10584) 10584 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (3321) 3321 TOTAL SCORE: 23060 Bonus ------- High Alert Combat Kills 1917 Follower Combat Kills 340 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -536 Cogmind --------- Core Integrity 0/1150 Matter 42/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- XL Autogun Array Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter System Backup Module > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Vortex Catalyst Activator > --- INVENTORY -------- Light Antimatter Reactor Advanced Cooling System Long-range Terrain Scanner Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Particle Charger Improved Kinecellerator Quantum Capacitor Improved Medium Armor Plating Improved Energy Mantle Bomb Factory No. 2 Heavy Disruptor Cannon Coil Gun Coil Gun KE Penetrator KE Penetrator XL Autogun Array Molecular Deconstructor CR-A16's Pointy Stick [Rating: 130] Favorites ----------- Power Cooled Fission Core Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Vortex Chain Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Utility Large Storage Unit Device Improved Coolant Injector Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Layered Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Slug Cannon Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . 1 Utility 5 | . . . . . 3 . . . . . 1 . . . . 1 . . . . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Parts Attached 233 | 6 6 3 . 1 19 17 5 15 . 3 29 7 9 4 11 18 4 12 7 57 Power 24 | 1 . 1 . . 1 2 . 2 . . 2 2 1 . 2 4 . . . 6 Engine 13 | 1 . 1 . . 1 2 . 1 . . 2 2 1 . 1 1 . . . . Core 5 | . . . . . . . . 1 . . . . . . 1 3 . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 6 Propulsion 66 | 2 . 1 . . 5 3 2 3 . 1 6 1 3 1 5 6 2 4 2 19 Treads 44 | 2 . 1 . . 4 3 2 3 . 1 6 1 3 . 2 . 2 . 2 12 Leg 21 | . . . . . 1 . . . . . . . . 1 3 6 . 4 . 6 Wheel 1 | . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 55 | 1 3 . . . 6 3 . 2 . 1 10 1 3 . 1 5 1 3 3 12 Device 17 | . 1 . . . . . . . . . 1 . . . 1 1 . 3 2 8 Storage 11 | 1 2 . . . 2 . . . . . 5 . . . . . . . 1 . Processor 5 | . . . . . . . . 1 . . 1 . . . . 1 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 22 | . . . . . 4 3 . 1 . 1 3 1 3 . . 3 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 3 1 . 1 7 9 3 8 . 1 11 3 2 3 3 3 1 5 2 20 Energy Gun 19 | . . . . . 2 7 1 3 . 1 1 . . . . . . 1 . 3 Energy Cannon 23 | . . . . . . 1 . 2 . . 4 1 . . 2 2 . 1 1 9 Ballistic Gun 18 | 2 1 1 . . 1 . . . . . 1 2 . 1 1 1 1 2 1 3 Ballistic Cannon 8 | . 1 . . . . . . . . . 1 . 2 2 . . . . . 2 Launcher 19 | . 1 . . 1 4 1 2 2 . . 4 . . . . . . 1 . 3 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 . . 1 . . . . . . . 1 . 6 . 2 Parts Lost 71 | . . 2 . . 2 . 3 4 . 1 3 4 12 . 10 . . . 4 26 Power 12 | . . 1 . . . . . 1 . . 1 1 3 . 1 . . . . 4 Propulsion 28 | . . 1 . . 1 . . . . 1 1 1 4 . 4 . . . 2 13 Utility 7 | . . . . . . . . . . . . . 3 . 1 . . . 1 2 Weapon 24 | . . . . . 1 . 3 3 . . 1 2 2 . 4 . . . 1 7 Highest Loss Streak 12 | . . 1 . . 1 . 1 3 . 1 2 2 12 . 5 . . . 4 5 Average Slot Usage (%) 92 | . 95 92 100 100 99 97 99 93 92 98 98 94 81 81 83 69 97 98 99 90 Engine 5 | . 14 7 14 14 9 12 15 12 7 7 6 11 1 . 5 2 . . . . Core 2 | . . . . . . . . . 7 7 4 . . . . 1 11 11 11 2 Treads 20 | . 28 28 28 28 26 22 23 23 23 23 25 26 20 20 9 . 9 7 4 24 Leg 5 | . . . . . . . . . . . . . . 5 11 16 17 20 24 2 Device 3 | . 3 . . . . . . . . . 3 4 . . 4 5 5 9 11 8 Storage 25 | . 20 28 28 28 27 30 30 30 30 30 26 26 26 26 26 23 23 23 23 20 Processor 1 | . . . . . . . . . 7 7 . . . . . . 5 . . 3 Protection 5 | . . . . . 17 7 7 6 . . 8 7 12 13 7 7 5 5 5 2 Energy Gun 4 | . . . . . 4 17 14 9 . 5 12 1 . . . . . . . 1 Energy Cannon 3 | . . . . . . 3 . 2 7 7 5 6 . . 2 4 5 5 5 8 Ballistic Gun 5 | . 18 5 14 1 3 . . . . . . 5 7 4 3 4 9 10 11 5 Ballistic Cannon 3 | . 9 14 14 14 1 . . . . . . . 10 10 7 . . . . 2 Launcher 2 | . . 8 . 12 7 1 6 5 7 7 1 2 . . . . . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 150 | 12 42 41 40 40 73 83 83 90 78 89 114 116 116 94 117 109 112 114 116 150 Greatest Support 190 | 40 40 40 40 40 62 62 65 65 65 66 106 104 104 72 95 50 50 110 110 190 Greatest Overweight (x) 6 | . 1 1 . . 1 1 1 1 1 1 1 1 1 1 2 5 5 2 2 6 Average Overweight (x) . | . . . . . . 1 1 1 1 1 . . . 1 1 1 2 1 1 . Largest Inventory Capacity 28 | 6 16 16 16 16 24 24 24 24 24 24 28 28 28 28 28 28 28 28 28 28 Average Capacity 24 | 5 10 16 16 16 20 24 24 24 24 24 26 28 28 28 28 28 28 28 28 27 Most Carried 28 | 4 9 10 14 15 24 24 24 24 23 23 28 28 27 21 22 24 25 28 28 28 Average Carried 21 | 2 7 9 11 14 17 23 23 23 23 21 22 26 19 19 20 20 24 25 26 25 Final Capacity 28 | 6 16 16 16 16 24 24 24 24 24 24 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 4 9 10 14 15 24 24 24 23 23 20 27 27 18 21 20 24 25 28 24 4 Class Distribution -------------------- 54% | Hauler-Mutant 15% | Scavenger-Mutant 13% | Mutant 10% | Hauler-Tank 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Matter Collected 4990 | 174 225 384 . 87 300 190 121 283 . 105 269 345 452 72 405 218 77 68 241 974 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 9910 | . 270 309 . 117 812 714 853 1045 . 85 382 440 866 . 296 218 . . 488 3015 Parts 443 | . 22 26 . 15 53 32 36 36 . 4 21 23 14 . 17 4 . . 23 117 Haulers Intercepted 5 | . 1 . . . 2 1 . . . . . . . . . 1 . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 188 | . . . . . . . 25 9 . 3 . 22 19 . 23 . . 66 21 . Prevented 39 | . . . . . . . 12 11 . . . . . . 2 . . 13 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Combat Hostiles Destroyed 198 | . 10 8 . 6 22 10 14 21 . 4 6 7 12 . 12 . . . 8 58 Guns 35 | . 7 . . . 2 1 1 . . . . 4 6 . 1 . . . 3 10 Cannons 67 | . 3 5 . . . 2 . . . . 3 3 6 . 11 . . . 5 29 AOE 78 | . . 3 . 6 19 2 11 19 . 4 2 . . . . . . . . 12 Classes Destroyed 18 | . 4 3 . 1 1 3 . 1 . . 1 . . . . . . . . 4 Worker 12 | . . 2 . . 6 . . . . . 4 . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . . . . 2 Tunneler 4 | . . 3 . 1 . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 2 1 . . . . . . . . . 1 . . . . Recycler 4 | . . . . . . . . . . . 1 . . . . 1 . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher 6 | . 1 . . . 1 1 . . . . 1 . . . . . . . . 2 Swarmer 49 | . 6 . . 3 13 . 5 4 . 3 2 . . . 8 . . . 1 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 70 | . 4 6 . 2 5 3 4 7 . 1 . 3 9 . 4 . . . 1 21 Brawler 6 | . . . . . 1 . 2 2 . . . . 1 . . . . . . . Duelist 7 | . . . . 1 1 . 1 1 . . . . 1 . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 19 | . . 2 . . 2 3 2 1 . . . 1 1 . . . . . 1 6 Specialist 3 | . . . . . . . . 3 . . . . . . . . . . . . Hunter 11 | . . . . . . 1 . 2 . . 1 2 . . . . . . 2 3 Programmer 31 | . . . . . . 3 . 1 . . 3 1 . . . . . . 3 20 Packrat 3 | . . . . . . . . . . . . . 3 . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 . 4 6 3 9 7 . 4 4 3 9 . 8 1 . . 3 9 Combat Bots Only 9 | . 3 3 . 3 4 3 9 7 . 4 2 3 9 . 8 . . . 3 8 Max Kills in Single Turn 6 | . 1 1 . 3 6 1 4 3 . 2 3 1 1 . 1 1 . . 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . 3 3 1 3 3 . 2 1 . . . . . . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Damage Taken 16161 | . 280 357 . 106 381 611 386 924 . 170 1113 761 1973 . 977 . . 230 958 6934 Core 2108 | . 59 41 . 7 37 57 35 131 . 25 153 54 133 . 137 . . 22 66 1151 Absorbed by Shields 189 | . . . . . . . . . . . . . . . . . . . . 189 Core Remaining (%) 74 | 100 . . . 57 93 . . . . 64 . . . . 43 . . . 91 . Volleys Fired 576 | . 34 37 . 8 34 36 12 32 . 3 39 35 36 . 37 12 . . 40 181 Largest 3 | . 2 2 . 2 2 3 1 3 . 1 3 2 3 . 3 2 . . 3 2 Hottest 200 | . 55 55 . 55 70 165 55 165 . 43 200 90 129 . 129 121 . . 156 143 Shots Fired 855 | . 68 59 . 9 39 61 12 36 . 3 53 47 81 . 69 24 . . 66 228 Gun 335 | . 51 22 . 1 21 40 3 9 . . 24 22 49 . 6 12 . . 36 39 Cannon 441 | . 17 30 . 1 . 15 . 5 . . 27 25 32 . 63 12 . . 30 184 Launcher 79 | . . 7 . 7 18 6 9 22 . 3 2 . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 449 | . 68 52 . 2 8 . . . . . 7 22 81 . 64 12 . . 36 97 Thermal 172 | . . . . . . 15 . 5 . . 18 25 . . . 10 . . 25 74 Explosive 28 | . . 7 . 7 2 . . 7 . 3 2 . . . . . . . . . Electromagnetic 201 | . . . . . 29 46 12 24 . . 26 . . . 5 2 . . 5 52 Entropic 5 | . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 31 | . 21 14 . 3 9 9 4 10 . 11 6 10 13 . 5 9 . . 11 31 Robot Miss Streak 6 | . 2 3 . 3 2 3 1 1 . . 4 3 3 . 6 1 . . 2 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 . 1 . . . 1 1 Secondary Targets 5 | . . . . . . . . . . . . . 3 . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . . 1 Shots Hit Robots 558 | . 48 40 . 3 28 42 9 23 . 1 28 31 57 . 34 18 . . 46 150 Core Hits 364 | . 18 21 . 11 40 19 21 39 . 6 16 16 31 . 16 5 . 1 15 89 Critical Hits 41 | . 1 . . . . . . . . . 1 1 6 . 9 2 . . 3 18 Critical Kills 22 | . . . . . . . . . . . . 1 3 . 5 . . . 1 12 Critical Parts Destroyed 18 | . 1 . . . . . . . . . 1 . 3 . 4 2 . . 1 6 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26981 | . 646 968 . 502 2364 1450 1049 2491 . 388 1620 951 1787 . 1005 477 . 50 1279 9954 Guns 5387 | . 415 206 . . 377 591 50 118 . . 268 377 1231 . 85 136 . . 581 952 Cannons 9652 | . 231 378 . . . 458 . . . . 495 574 556 . 920 341 . . 698 5001 Explosions 11892 | . . 384 . 502 1987 401 999 2373 . 388 857 . . . . . . . . 4001 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 50 | . . . . . . . . . . . . . . . . . . 50 . . Kinetic 7722 | . 646 584 . . 77 . . . . . 225 377 1787 . 899 136 . . 581 2410 Thermal 7110 | . . . . . 893 586 149 534 . . 771 574 . . . 263 . . 637 2703 Explosive 3158 | . . 384 . 502 293 . . 760 . 388 343 . . . . . . . . 488 Electromagnetic 6212 | . . . . . 1101 864 900 1197 . . 281 . . . 106 78 . . 61 1624 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 2729 | . . . . . . . . . . . . . . . . . . . . 2729 Highest Corruption 14 | . . . . . . 1 3 4 4 4 6 6 6 6 . . . . 4 14 Average Corruption 5 | . . . . . . 1 2 3 4 4 2 6 6 6 . . . . 3 9 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . 10 Effects 247 | . . . . . . 2 10 9 2 15 10 34 23 8 . . . . 7 127 Message Errors 50 | . . . . . . . 5 3 . 2 . 7 2 2 . . . . 2 27 Matter Fused 57 | . . . . . . . 3 4 1 5 3 7 5 1 . . . . 2 26 Heat Flow Errors 25 | . . . . . . . 2 . . 3 2 3 5 2 . . . . . 8 Energy Discharges 19 | . . . . . . . . . 1 1 1 3 . . . . . . 1 12 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 4 Data Loss (minor) 30 | . . . . . . 2 . 2 . 3 1 4 2 2 . . . . 1 13 Data Loss (major) 8 | . . . . . . . . . . . 1 3 1 1 . . . . . 2 Misfires 6 | . . . . . . . . . . . . 1 . . . . . . . 5 Alerts 2 | . . . . . . . . . . . . . . . . . . . . 2 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . 11 Targeting Errors 31 | . . . . . . . . . . 1 2 6 7 . . . . . 1 14 Weapon Failures 4 | . . . . . . . . . . . . . 1 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1275 | . . 3 . . 207 10 21 28 . . 268 . 21 . 40 21 . . 26 630 Projectiles 388 | . . 1 . . . 10 . . . . 29 . 21 . 40 21 . . 26 240 Explosions 887 | . . 2 . . 207 . 21 28 . . 239 . . . . . . . . 390 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 41 | . 6 5 . . . . . . . . 4 . 3 . 9 . . . . 14 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 40 | . 6 4 . . . . . . . . 4 . 3 . 9 . . . . 14 Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2009 | . . 48 . 24 77 49 89 209 . . 443 . . . . . . . . 1070 Shots 39 | . . 2 . 1 3 2 5 8 . . 6 . . . . . . . . 12 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . 4 . . Kicked 4 | . . . . . . . . . . . . . . . . . . 4 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 485 | . 33 11 . . 129 360 284 249 . 279 248 241 485 253 316 192 . . 199 298 Average Temperature 86 | . 18 3 . . 40 113 70 95 . 111 79 81 106 118 85 66 . . 104 81 Received Heat Transfer 2379 | . 87 132 . . 63 126 84 126 . 30 78 120 621 . 144 . . 54 36 678 Effects 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . 1 4 2 2 . . 1 . . . . . . . . 7 Combat Hostiles 17 | . . . . . 1 4 2 2 . . 1 . . . . . . . . 7 Parts Fried 39 | . . . . . 7 7 . 4 . . 4 . . . . . . . . 17 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 1 . . . . . 1 . . . . . . 2 2 Heat Transferred 6555 | . . . . . 750 668 250 450 . . 687 850 . . . 400 . . 900 1600 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . 4 3 1 6 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Peak Influence 2061 | . 237 165 . 170 896 533 . . . . 225 . . . . 69 . . . 2061 Initial 338 | . . 36 . . 66 338 . . . . . . . . . 69 . . . . Average 356 | . 87 77 . 72 414 383 . . . . 80 . . . . 33 . . . 694 Maximum Alert Level 5 | . 1 . . . 3 2 . . . . 1 . . . . . . . . 5 Low Security (%) 49 | 100 85 100 . 100 32 . . . . . 83 . . . . 100 . . . 19 Level 1 16 | . 14 . . . 22 60 . . . . 16 . . . . . . . . 9 Level 2 16 | . . . . . 16 39 . . . . . . . . . . . . . 29 Level 3 9 | . . . . . 28 . . . . . . . . . . . . . . 21 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 13 Level 5 2 | . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . . 1 6 6 . 1 . . 3 . 1 . . 3 . . . 18 Investigation 5 | . 1 . . . 2 1 . . . . . . . . . 1 . . . . Extermination 16 | . . . . . . 3 . . . . 2 . . . . 1 . . . 10 Reinforcement 6 | . 1 . . . . 2 . . . . 1 . . . . 1 . . . 1 Assault 12 | . . . . 1 2 . . 1 . . . . 1 . . . . . . 7 Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Distress Signals 14 | . 1 . . . 3 . . . . . 1 . . . . . . 1 . 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 303 | . 17 10 . 6 26 14 14 19 . 5 10 14 17 . 19 3 . 13 8 108 Peak Tracking Total 12 | . 3 3 . 4 6 3 9 8 . 5 3 4 10 . 5 1 . 12 3 11 Tactical Retreats 27 | . 3 3 . . 2 . . . . . 1 4 . . 5 . . . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Traps Triggered 13 | . . . . . 1 5 . . . . 1 . . . . 4 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . . 15 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Machines Disabled 54 | . 1 2 . . 11 2 1 1 . . 10 . . . . . . . . 26 Max in Single Turn 7 | . 1 1 . . 5 1 1 1 . . 5 . . . . . . . . 7 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Machines Accessed 37 | . 6 . 2 . 3 4 . 1 4 . 5 1 . 1 . 1 . 5 . 4 Terminals 16 | . 5 . . . 1 4 . . . . 3 . . . . . . . . 3 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 2 . . . . . . . . 1 Total Hacks 100 | . 21 . 2 . 6 12 . 1 26 . 7 1 . 3 . 3 . 12 . 6 Successful 64 | . 11 . 2 . 1 4 . 1 26 . 2 1 . 3 . 1 . 12 . . Failed 36 | . 10 . . . 5 8 . . . . 5 . . . . 2 . . . 6 Catastrophic 11 | . 2 . . . 1 2 . . . . 3 . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 11 . 1 . 3 13 . 1 . . 3 . . . . . . 1 . 5 Terminals 43 | . 20 . . . 2 12 . . . . 4 . . . . . . . . 5 Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 3 . . . . . 3 . . . . . . . . 1 Terminal Hacks 52 | . 5 . 2 . . 2 . 1 26 . . 1 . 3 . . . 12 . . Record 22 | . . . 1 . . . . . 11 . . . . . . . . 10 . . Part Schematic 10 | . . . . . . . . . 7 . . . . 3 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . 3 . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . 1 . . . . . 2 . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . 6 . . . 1 2 . . . . 1 . . . . . . . . . Terminals 8 | . 5 . . . . 2 . . . . 1 . . . . . . . . . Track 4 | . 2 . . . . 2 . . . . . . . . . . . . . . Botnet 4 | . 3 . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 5 . . . 2 4 . . . . 4 . . . . 1 . . . 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 7 . . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 2 1 . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Total Allies 12 | . . . . 1 . 3 2 1 . 1 . . 2 2 . . . . . . Largest Group 3 | . . . . 1 1 3 3 1 . 1 1 . 2 3 3 . . . . . Highest-Rated Group 94 | . . . . 31 31 93 93 16 . 94 94 . 49 90 90 . . . . . Highest-Rated Ally 94 | . . . . 31 31 31 31 16 . 94 94 . 29 31 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 73 | . . . . 1 6 . 12 2 . 7 3 . 18 . 24 . . . . . Total Damage 1019 | . . . . 21 44 . 161 21 . 187 85 . 228 . 272 . . . . . Kills 12 | . . . . 1 . . 3 1 . 2 1 . 1 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . 1 . . . . 1 2 2 3 . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Turns Passed 19919 | 85 743 1002 525 316 835 1342 1125 791 133 520 1572 895 582 1175 766 852 889 1322 812 3637 Spaces Moved 10228 | 49 356 532 328 184 400 681 621 390 77 288 698 478 250 667 384 396 490 765 499 1695 Core 20 | 5 . . . . . . . . . . . . . . . . . . . 15 Treads 7764 | 44 356 532 328 184 400 681 621 390 77 288 698 478 250 667 177 . 1 . 1 1591 Legs 2419 | . . . . . . . . . . . . . . . 207 396 489 765 498 64 Wheels 25 | . . . . . . . . . . . . . . . . . . . . 25 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 175 175 175 175 175 160 152 156 175 150 150 180 142 136 50 Average Speed 168 | 148 168 166 160 160 172 175 175 175 175 177 175 165 174 175 168 166 180 167 139 161 Slowest Speed 270 | 160 180 180 160 160 180 175 175 175 175 180 180 172 175 175 200 270 270 180 210 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 57 66 71 58 44 20 78 51 68 53 24 73 48 79 53 11 70 91 79 39 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 9 | . 1 1 1 . 1 . . . 1 . . . 1 2 1 . . . . . Known Exits Taken 7 | . 1 . . . 1 1 . 1 1 1 1 . . . . . . . . . Unknown Exits Taken 13 | 1 . 1 1 1 . . 1 . . . . 1 1 1 1 1 1 1 1 . Scrap Searched 17 | . . 2 . . . . . 3 . 1 . 2 1 3 . . 3 . 2 . Spaces Dug 29 | . . 8 . . 3 . . 2 . . 1 . . . . . . . . 15 Terrain Destroyed 779 | . . 60 . 52 60 21 3 56 . 31 60 11 17 . 25 2 . . 8 373 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 126 | . . . . . . . . 2 . . 6 11 17 . 25 2 . . 8 55 AOE 653 | . . 60 . 52 60 21 3 54 . 31 54 . . . . . . . . 318 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Total 12140 | 58 437 586 328 196 508 789 649 462 76 295 986 537 327 676 436 561 495 809 559 2370 Wait 845 | . 24 13 . 3 19 28 . . . 1 206 14 5 1 1 127 . 1 12 390 Move 10209 | 48 355 531 327 183 399 680 620 389 76 287 697 477 249 666 383 395 489 765 498 1695 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | 4 9 2 1 1 21 12 2 4 . . 6 3 . 2 4 5 1 8 . 14 Fast Attach 84 | 6 3 1 . . 4 3 . 3 . . 5 1 . 1 3 15 4 7 . 28 Attach 70 | . . 1 . . 5 2 2 4 . 3 4 3 9 3 6 2 . 3 4 19 Detach 33 | . 1 . . . 2 . . 1 . 1 2 . . 3 . 2 1 5 . 15 Swap 79 | . 3 1 . 1 10 12 3 8 . . 20 3 . . 2 1 . 2 3 10 Drop 93 | . 8 . . . 14 16 2 9 . . 7 1 . . . 2 . 15 2 17 Fire 576 | . 34 37 . 8 34 36 12 32 . 3 39 35 36 . 37 12 . . 40 181 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . . . . 3 . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . 8 12 . . . . 28 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 17) 666 | -10/Materials | Identified exit to Mines 829 | -10/Materials | Entered Mines 970 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1101 | -10/Mines | Learned location of Zion (-6) 1272 | -10/Mines | Learned 4 Materials zone layouts 1430 | -10/Mines | Discovered new exit (range 7) 1598 | -10/Mines | Discovered new exit (range 3) 1824 | -10/Mines | Discovered new exit (range 5) 1831 | -10/Mines | Entered Exiles 1855 | -10/Exiles | Discovered new exit (range 15) 1875 | -10/Exiles | Met 8R-AWN 1895 | -10/Exiles | Met EX-HEX 1974 | -10/Exiles | Met EX-DEC 2119 | -10/Exiles | Met EX-BIN 2142 | -10/Exiles | Aligned with FarCom system 2143 | -10/Exiles | Given EX-Vault access code 2183 | -10/Exiles | Opened EX-Vault 2195 | -10/Exiles | Found XL Autogun Array 2231 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2333 | -10/Exiles | Discovered new exit (range 15) 2356 | -10/Exiles | Left Exiles lab with XL Autogun Array 2356 | -10/Exiles | Entered Mines 2361 | -9/Mines | Met a Derelict bent on vengeance 2538 | -9/Mines | Discovered new exit (range 9) 2596 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2629 | -9/Mines | Discovered new exit (range 4) 2643 | -9/Mines | Met a Derelict testing a Signal Generator 2650 | -9/Mines | Found Signal Generator 2672 | -9/Mines | Entered Materials 2672 | -8/Materials | Accompanied by 1 ally 2672 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2673 | -8/Materials | Identified exit to Factory 2970 | -8/Materials | Build established: Hauler-Mutant 3106 | -8/Materials | Garrison activated, responded to threat 3472 | -8/Materials | First assault squad dispatched 3507 | -8/Materials | Entered Factory 3507 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3803 | -7/Factory | Discovered new exit (range 2) 4495 | -7/Factory | Identified exit to Lower Caves 4797 | -7/Factory | Allied Derelicts emerged from ambush trap array 4849 | -7/Factory | Entered Lower Caves 4849 | -7/Lower Caves | Accompanied by 3 allies 5118 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5158 | -7/Lower Caves | Destroyed 9 combat bots 5236 | -7/Lower Caves | Encountered a Warlord checkpoint 5536 | -7/Lower Caves | Spotted B-75 Beast 5767 | -7/Lower Caves | Learned Factory stockpile data 5945 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5949 | -7/Lower Caves | Discovered new exit (range 7) 5974 | -7/Lower Caves | Entered another Lower Caves area 6171 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6206 | -7/Lower Caves | Destroyed 7 combat bots 6331 | -7/Lower Caves | Discovered new exit (range 11) 6456 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6466 | -7/Lower Caves | Found Prototype Special Weapon 6466 | -7/Lower Caves | Identified Molecular Deconstructor 6601 | -7/Lower Caves | Lost 3 parts (1p2w) 6763 | -7/Lower Caves | Identified exit to Data Miner 6765 | -7/Lower Caves | Entered Data Miner 6765 | -7/Data Miner | Discovered new exit (range 6) 6799 | -7/Data Miner | Met Data Miner 6830 | -7/Data Miner | Learned location of Section 7 (-2) 6830 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6858 | -7/Data Miner | Received God Mode back door access code from Data Miner 6897 | -7/Data Miner | Identified exit to Proximity Caves 6898 | -7/Data Miner | Entered Proximity Caves 7180 | -6/Proximity Caves | Escorted by Enhanced Grunt 7186 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7222 | -6/Proximity Caves | Discovered new exit (range 13) 7395 | -6/Proximity Caves | Identified exit to Factory 7418 | -6/Proximity Caves | Entered Factory 7418 | -6/Factory | Accompanied by 1 ally 7418 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7478 | -6/Factory | Build established: Scavenger-Mutant 8110 | -6/Factory | Found Exp. Targeting Computer 8380 | -6/Factory | Build established: Hauler-Mutant 8707 | -6/Factory | Discovered new exit (range 12) 8812 | -6/Factory | Identified exit to Lower Caves 8990 | -6/Factory | Entered Lower Caves 9357 | -6/Lower Caves | Learned Factory emergency access door positions 9557 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9810 | -6/Lower Caves | Spotted B-75 Beast 9871 | -6/Lower Caves | Discovered new exit (range 7) 9885 | -6/Lower Caves | Entered another Lower Caves area 9948 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10051 | -6/Lower Caves | Destroyed 9 combat bots 10055 | -6/Lower Caves | Lost 12 parts (3p4n3u2w) 10083 | -6/Lower Caves | Learned Factory security intel 10095 | -6/Lower Caves | Discovered new exit (range 10) 10440 | -6/Lower Caves | Encountered a Warlord checkpoint 10441 | -6/Lower Caves | Discovered new exit (range 8) 10467 | -6/Lower Caves | Entered Zion 10467 | -6/Zion | Accompanied by 1 ally 10546 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10549 | -6/Zion | Discovered new exit (range 13) 10684 | -6/Zion | System corruption cleaned by Quarantine Array 10732 | -6/Zion | Learned location of Quarantine (-2) 10790 | -6/Zion | Learned Factory security intel 10976 | -6/Zion | Given A8's code to call for help 10994 | -6/Zion | Build established: Hauler-Tank 10995 | -6/Zion | Found CR-A16's Pointy Stick 11293 | -6/Zion | Received a hallucinogenic algorithm 11423 | -6/Zion | Gained Derelict followers 11586 | -6/Zion | Found Prototype Device 11642 | -6/Zion | Entered Proximity Caves 11642 | -5/Proximity Caves | Accompanied by 3 allies 11829 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 12083 | -5/Proximity Caves | Core integrity fell below 50% 12112 | -5/Proximity Caves | Lost 5 parts (2n3w) 12113 | -5/Proximity Caves | Destroyed 8 combat bots 12126 | -5/Proximity Caves | Build established: Hauler-Mutant 12223 | -5/Proximity Caves | Learned Factory stockpile data 12226 | -5/Proximity Caves | Learned location of Armory (-4) 12229 | -5/Proximity Caves | Learned Factory stockpile data 12369 | -5/Proximity Caves | Discovered new exit (range 11) 12408 | -5/Proximity Caves | Entered Factory 12408 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12842 | -5/Factory | Discovered new exit (range 7) 13260 | -5/Factory | Entered Upper Caves 13701 | -5/Upper Caves | Build established: Scavenger-Mutant 13733 | -5/Upper Caves | Discovered new exit (range 8) 13757 | -5/Upper Caves | Learned Factory non-interactive machine intel 14051 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14149 | -5/Upper Caves | Entered Warlord 14959 | -5/Warlord | Visited the Vortex Lab 14967 | -5/Warlord | Warlord's base attacked by MAIN.C 14977 | -5/Warlord | Found Prototype Launcher 14977 | -5/Warlord | Identified Vortex Catalyst Activator 14981 | -5/Warlord | Found Prototype Energy Cannon 14981 | -5/Warlord | Identified Vortex Cannon 14989 | -5/Warlord | Found Prototype Energy Gun 14989 | -5/Warlord | Identified Vortex Rifle 15066 | -5/Warlord | Met Warlord 15084 | -5/Warlord | Opened Warlord's prototype stash 15090 | -5/Warlord | Found Prototype Reactor 15100 | -5/Warlord | Found Prototype Device 15100 | -5/Warlord | Identified Exp. Phase Shifter 15116 | -5/Warlord | Found Prototype Processor 15317 | -5/Warlord | Warlord forces counterattacked 15380 | -5/Warlord | Build established: Hauler-Tank 15431 | -5/Warlord | Opened side exit 15457 | -5/Warlord | Discovered new exit (range 11) 15471 | -5/Warlord | Entered Proximity Caves 15735 | -4/Proximity Caves | Learned Research emergency access door positions 15937 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15945 | -4/Proximity Caves | Build established: Hauler-Mutant 16009 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 16070 | -4/Proximity Caves | Discovered new exit (range 15) 16283 | -4/Proximity Caves | Entered Factory 16283 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16286 | -4/Factory | Loaded intel: 209 non-interactive machine locations 16679 | -4/Factory | Build established: Hauler-Skirmisher 16711 | -4/Factory | Discovered new exit (range 11) 16982 | -4/Factory | Lost 3 parts (1p1u1w) 16995 | -4/Factory | Destroyed 8 combat bots 17163 | -4/Factory | Build established: Hauler-Mutant 17288 | -4/Factory | Identified exit to Research 17353 | -4/Factory | Identified Vortex Chain Reactor 17550 | -4/Factory | System corruption reached 10% 18283 | -4/Factory | First assault squad dispatched 18515 | -4/Factory | Lost 3 parts (2n1w) 18661 | -4/Factory | Discovered new exit (range 15) 18946 | -4/Factory | Found Quantum Capacitor 18985 | -4/Factory | Discovered new exit (range 7) 18994 | -4/Factory | Identified exit to Upper Caves 19329 | -4/Factory | Core integrity fell below 50% 19836 | -4/Factory | Incoming assault squad redirected 19851 | -4/Factory | Incoming assault squad redirected 19911 | -4/Factory | Released all parts (9) 19913 | -4/Factory | Core integrity fell below 20% 19920 | -4/Factory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 19903_ U-05 Engineer lays Concrete. 19906_ Hvy. Treads destroyed. 19906_ Adv. Medium Treads destroyed. 19909_ System corrupted: Energy discharge (-154). 19909_ K-01 Serf collects debris. 19909_ Myomer Leg destroyed. 19909_ Centrium Wheel destroyed. 19911_ Released Vortex Chain Reactor. 19911_ Released System Backup Module. 19911_ Released Adv. Signal Interpreter. 19911_ Released Lrg. Storage Unit. 19911_ Released Imp. Coolant Injector. 19911_ Released Enh. Biometal Leg. 19912_ Dropped Molecular Deconstructor. 19913_ Dropped Prototype Device. 19913_ Acquired XL Autogun Array. 19916_ Construction Platform disabled. 19920_ Y-72 Warden: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 19920_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????# | | ????????????????????##################????????? ? | | ????????????????????# """" #????????? ? | | ??#######???????????# ""R"" #??????#? 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G | | ########????# ######## "" | | #????# # !# " | | "##### #????# # ] # | | """ %% " #??# #????# # # | | """"""""""#### #????# # = ! # """ | | %% # #????# @"""""" # # """ | | "" # #????# """"""" # # """ | | "" # #????# """"""" !###!"""# | | = """ # #????# """"""" ![/!g!* ""##""" | | """ # #????# p | *!bgg![ | | # #????# """""""p !!!g! g g | | # #????# """"""" !!![g " | | ############## #????# """"""" = "%" | | # ?# #????# """"" " ######## | | ! # # #????# #??# | | # # ###### #??# | | # "" + [ Y #??# | | # S"" # ########################## #??# "" | | # "" # #????????????????????????# #??# """ | | ######## ###??????????????????????# #??# """ | | ! ! #????# #??????????????????????#+#??# """ | | #????# *#???????????????????????????# ? | | / #????# #???????????????????????????# ? ] | | ###??# #??????????????????????????????## | | # #??# #???????????????????????????????? | | " #??## ##???????????????????????????????? | | ####"""!##### [%###??????????????????????????????? | | &! [ =#"######?????????????????????????? | | |= ???????????????????"?" | | ##########?????????????????????"?" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 80 Energy Generation 69 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: EM 25 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 6 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Arc Thrower | -6/Zion | Free Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicBattleBeamcaster Manual? 0 Play Time 02:08:14 Cumulative 153.7 hours Start 2021.05.18 @ 15:41:46 End 2021.05.19 @ 12:04:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 101 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e0024b9-edc8-4e2e-a294-474a4066c126