Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.27 @ 11:34:21 Player: Blade Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (253) 253 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1265 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 355/400 Matter 166/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Rolling (145) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Aluminum Leg Aluminum Leg Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Large Storage Unit EM Pulse Gun Medium Laser Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 13 | . 7 6 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 5 | . 4 1 Device 1 | . 1 . Storage 2 | . 2 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | . 1 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | . . 4 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 99 87 Engine 12 | . 14 11 Leg 1 | . 1 . Wheel 24 | . 26 21 Device 8 | . 7 11 Storage 16 | . 19 11 Processor 3 | . . 11 Energy Gun 8 | . 14 . Ballistic Gun 8 | . 5 12 Ballistic Cannon 8 | . 8 9 Naked Turns . | . . . Heaviest Build 52 | 13 51 52 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 8 16 20 Most Carried 10 | 6 10 10 Average Carried 7 | 6 7 8 Final Capacity 20 | 8 20 20 Final Carried 10 | 6 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 321 | 200 68 53 Remotely . | . . . Salvage Created 378 | . 257 121 Parts 34 | . 24 10 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 11 4 Guns 4 | . 4 . Cannons 11 | . 7 4 Classes Destroyed 5 | . 4 1 Hauler 2 | . 1 1 Watcher 1 | . 1 . Swarmer 12 | . 9 3 Grunt 2 | . 2 . Sentry 1 | . . 1 Best Kill Streak 8 | . 8 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 69 | . 36 33 Missed 20 | . 10 10 Damage Taken 355 | . 171 184 Core 79 | . 34 45 Absorbed by Shields . | . . . Ignored by Resistances 109 | . 54 55 Core Remaining (%) 93 | 100 86 . Volleys Fired 32 | . 20 12 Largest 2 | . 2 2 Hottest 75 | . 75 55 Shots Fired 64 | . 40 24 Gun 36 | . 21 15 Cannon 28 | . 19 9 Launcher . | . . . Special . | . . . Kinetic 44 | . 20 24 Thermal . | . . . Explosive . | . . . Electromagnetic 20 | . 20 . Robot Hit Streak 8 | . 8 7 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 41 | . 23 18 Core Hits 20 | . 15 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Blast 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 625 | . 360 265 Guns 270 | . 149 121 Cannons 340 | . 196 144 Explosions . | . . . Melee . | . . . Ramming 15 | . 15 . Kinetic 469 | . 204 265 Thermal . | . . . Explosive . | . . . Electromagnetic 141 | . 141 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . 7 . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 60 16 Average Temperature 22 | . 26 6 Received Heat Transfer 45 | . 18 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 411 | . 411 274 Initial 147 | . . 147 Average 157 | . 132 204 Maximum Alert Level 2 | . 2 1 Low Security (%) 68 | 100 71 62 Level 1 28 | . 23 37 Level 2 3 | . 5 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 18 8 Peak Tracking Total 4 | . 4 4 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 2 5 Terminals 7 | . 2 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 3 8 Successful . | . . . Failed 11 | . 3 8 Catastrophic 5 | . . 5 Database Lockouts . | . . . Manual 9 | . 1 8 Terminals 11 | . 3 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 2 5 Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 531 | 2 342 187 Spaces Moved 325 | 2 204 119 Core . | . . . Treads . | . . . Legs 13 | 2 11 . Wheels 312 | . 193 119 Hover . | . . . Flight . | . . . Fastest Speed 105 | 120 105 105 Average Speed 106 | 120 106 105 Slowest Speed 190 | 120 190 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 2 33 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 445 | 1 285 159 Wait 62 | . 47 15 Move 324 | 1 204 119 Hop . | . . . Pick Up 3 | . 3 . Fast Attach 5 | . 3 2 Attach 1 | . . 1 Detach . | . . . Swap 7 | . 4 3 Drop 9 | . 2 7 Fire 32 | . 20 12 Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 14) 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Utility x2 532 | -9/Materials | Self-destructed Last Messages --------------- 00486_ R-06 Scavenger collects Lgt. Ion Engine. 00507_ Triggered Shock Trap. 00507_ The floor emits a surge of raw power. 00507_ System corrupted (+1). 00510_ Dropped Lgt. Assault Rifle. 00511_ Dropped Lgt. Cannon. 00512_ Acquired Prototype Ballistic Gun. 00512_ Identified Imp. Assault Rifle. 00513_ Dropped Lgt. Assault Rifle. 00516_ Acquired Imp. Assault Rifle. 00517_ Dropped EM Pulse Gun. 00518_ Dropped Med. Laser. 00518_ Dropped Lrg. Storage Unit. 00520_ Dropped Ion Engine. 00522_ C-30 ARC bursts open, deploying its payload. 00522_ S-10 Pest unfolds itself. 00527_ Wheel destroyed. 00531_ R-06 Scavenger collects Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????X????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????###???????????????????????????? | | ?????????# ???????????????????????????? | | ?????????# ##########?????????????????? | | ?????????+ #?????????????????? | | ?????????# *[ #?????????????????? | | ?????????# @[! +?????????????????? | | ?????????# [] #?????????????????? | | ?????????# #?????????????????? | | ????X????# sr s #?????????????????? | | ?????????# s """""s #?????????????????? | | ????????## """"" #?????????????????? | | ????????# """"" ####??????????????? | | ????????# % ???????????? | | ????????# ???????????? | | ????????# #######+####??????????????? | | ??????####+#####???????????????????????? | | ??????# #???????????????????????? | | ??????# """ #???????????????????????? | | ??????# """ #????????????????? ?????? | | ??????# """ #????????????????? #????? | | ??????# #????????????????? #####+ | | ??????# #????????????????? ? | | ??????#=[ %% #????????????????? ?? | | ??????# "T" #????????????????# ??? | | ??????# ==% #????????????????+ #??? | | ??????#######+#####?????????????# ^ #??? | | ????????????#%#"""###???????????# #??? | | ???????????## #"Y"#T############# #??? | | ???????????# #??? | | ???? + +??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 45 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessPhasePod Manual? 0 Play Time 00:08:31 Cumulative 56.4 hours Start 2024.05.27 @ 11:28:21 End 2024.05.27 @ 11:34:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 73 Rogue 0 Adventurer 68 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eb38648-6966-43ca-8e4b-ea4c68f217c5