Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.09 @ 16:58:36 Player: Jefffff Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3043) 3043 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 6328 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 147 Cogmind --------- Core Integrity 0/700 Matter 20/300 Energy 310/310 System Corruption 9% Temperature Cool (0) Movement Core (900) Ox17 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (20) --- Trap Scanner Improved Trap Extractor (0/6) Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating System Restoration Module > --- WEAPON ----------- Light Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core Light Treads Trap Scanner Visual Processing Unit Sensor Array Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating System Shield System Shield System Shield Flak Cannon Flak Cannon Flak Cannon Flak Cannon Rocket Launcher Heavy Missile Launcher [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . . 1 1 2 Weapon 1 | . . . 1 . . Parts Attached 87 | 7 11 . 14 5 50 Power 10 | 1 2 . 2 . 5 Engine 9 | 1 2 . 2 . 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 23 | 2 4 . 5 2 10 Treads 9 | . . . 5 2 2 Leg 12 | 2 4 . . . 6 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 2 . 2 2 18 Device 9 | . . . 1 . 8 Storage 2 | 1 1 . . . . Processor 4 | . 1 . . . 3 Hackware 5 | . . . . 1 4 Protection 5 | . . . 1 1 3 Artifact . | . . . . . . Weapon 29 | 3 3 . 5 1 17 Energy Gun 5 | 3 . . . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 14 | . 3 . 5 1 5 Ballistic Cannon 6 | . . . . . 6 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 29 | . 1 . 2 . 26 Power 3 | . 1 . 1 . 1 Propulsion 9 | . . . . . 9 Utility 13 | . . . 1 . 12 Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . 1 . 2 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 100 97 92 91 Engine 8 | . 13 14 10 9 4 Core 1 | . . . . . 2 Treads 11 | . . . 16 22 10 Leg 10 | . 28 28 5 . 8 Device 10 | . . . 10 5 15 Storage 9 | . 14 14 11 9 7 Processor 6 | . 13 14 . . 8 Hackware 1 | . . . . 6 1 Protection 8 | . . . 10 12 9 Energy Gun 2 | . 11 . . . 2 Ballistic Gun 18 | . 16 28 32 27 9 Ballistic Cannon 2 | . . . . . 5 Peak Build Rating 40 | 6 9 9 17 24 40 Average Rating 22 | 5 7 9 14 20 32 On Entrance 10 | . 6 9 9 17 24 Naked Turns . | . . . . . . Heaviest Build 88 | 14 45 45 56 63 88 Greatest Support 60 | 20 20 20 40 60 60 Greatest Overweight (x) 20 | . 2 2 5 1 20 Average Overweight (x) 1 | . . 2 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 Most Carried 20 | 4 15 17 20 20 20 Average Carried 14 | 2 10 16 19 19 12 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 15 17 20 20 4 Class Distribution -------------------- 25% | Scavenger-Tank 23% | Scavenger-Mutant 16% | Tank 10% | Mutant 7% | Scavenger-Skirmisher 6% | Hacker-Tank 5% | Hacker-Mutant 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Hacker-Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2328 | 270 134 6 428 82 1408 Remotely 463 | . . . 391 72 . Salvage Created 3619 | 169 343 49 1048 155 1855 Parts 214 | 5 26 8 75 12 88 Haulers Intercepted 5 | . 1 . 3 . 1 Recyclers Shooed 3 | . . . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 74 | . 10 3 19 3 39 Guns 51 | . 10 3 19 3 16 Cannons 18 | . . . . . 18 AOE 5 | . . . . . 5 Classes Destroyed 15 | 3 4 . 2 . 6 Worker 11 | 2 . . 1 . 8 Builder 2 | . . . . . 2 Tunneler 2 | 2 . . . . . Hauler 5 | . 1 . 3 . 1 Recycler 7 | 1 . . 2 . 4 Mechanic 1 | . . . . . 1 Operator 2 | . . . 1 . 1 Watcher 9 | . 3 . 4 . 2 Swarmer 25 | . 6 3 9 . 7 Grunt 26 | . 4 . 5 . 17 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 13 | . . . 5 3 5 Hunter 2 | . . . . . 2 Programmer 5 | . . . . . 5 Best Kill Streak 9 | 3 5 3 6 2 9 Combat Bots Only 6 | . 4 3 6 2 6 Max Kills in Single Turn 4 | 1 1 2 2 1 4 Gunslinging 1 | . . 1 1 . 1 Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 676 | . 43 7 95 . 531 Missed 203 | . 11 5 19 . 168 Damage Taken 5176 | . 347 9 622 . 4198 Core 906 | . 94 . 110 . 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 12 | . . . 11 . 1 Ignored by Resistances 1507 | . 102 4 187 . 1214 Regen/Repaired (Parts) 41 | . . . . . 41 Core Remaining (%) 83 | 100 . 62 72 100 . Volleys Fired 267 | 9 32 3 58 6 159 Largest 3 | 2 2 2 3 3 3 Hottest 156 | 100 100 40 66 66 156 Shots Fired 585 | 18 64 6 165 18 314 Gun 454 | 18 64 6 165 18 183 Cannon 124 | . . . . . 124 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 482 | . 24 6 165 18 269 Thermal 96 | 18 40 . . . 38 Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 30 | 4 12 17 26 7 30 Robot Miss Streak 6 | 2 3 . 3 2 6 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . 1 1 2 . 4 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 441 | 12 44 5 120 12 248 Core Hits 253 | 6 21 4 58 8 156 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 1 . 2 Critical Strikes 13 | 2 3 . 1 . 7 Burn 8 | 2 3 . . . 3 Destroy 3 | . . . 1 . 2 Blast 2 | . . . . . 2 Melee Attacks 9 | . . . . . 9 Impact 9 | . . . . . 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8038 | 150 492 45 1301 142 5908 Guns 4370 | 150 489 45 1301 142 2243 Cannons 2260 | . . . . . 2260 Explosions 1071 | . . . . . 1071 Melee 334 | . . . . . 334 Ramming 3 | . 3 . . . . Kinetic 5615 | . 142 45 1301 142 3985 Thermal 1282 | 150 347 . . . 785 Explosive 804 | . . . . . 804 Electromagnetic . | . . . . . . Impact 334 | . . . . . 334 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . 1 . 12 Average Corruption 5 | . . . 1 . 6 Corruption Purged 8 | . . . . . 8 Corruption Blocked . | . . . . . . Effects 51 | . . . 4 . 47 Message Errors 6 | . . . . . 6 Matter Fused 18 | . . . 2 . 16 Heat Flow Errors 7 | . . . . . 7 Energy Discharges 7 | . . . 1 . 6 Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . . . 1 . 5 Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 360 | . . . . . 360 Projectiles 29 | . . . . . 29 Explosions 140 | . . . . . 140 Melee 191 | . . . . . 191 Knockbacks 38 | . . . . . 38 Impact 1 | . . . . . 1 Kinetic 35 | . . . . . 35 Secondary 2 | . . . . . 2 Self-Inflicted Damage 208 | . . . . . 208 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 523 | 195 258 . 86 . 523 Average Temperature 96 | 78 73 . 23 . 142 Received Heat Transfer 1812 | . 123 . 225 . 1464 Effects 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 4 | . . . . . 4 Robots Melted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | 2 . . . . 4 Heat Transferred 3384 | 592 1221 . . . 1571 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 470 | 25 241 70 240 164 470 Initial 63 | . 13 . 22 14 63 Average 109 | 7 63 11 75 100 150 Maximum Alert Level 2 | . 1 . 1 . 2 Low Security (%) 79 | 100 96 100 92 100 63 Level 1 18 | . 3 . 7 . 31 Level 2 2 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 1 . 1 . 18 Investigation 4 | . 1 . 1 . 2 Extermination 4 | . . . . . 4 Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 9 | . . . . . 9 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . 1 1 . Communications Jammed 6 | . . . . . 6 Distress Signals 4 | . . . . . 4 Times Spotted 108 | . 15 3 28 5 57 Peak Tracking Total 8 | . 4 3 4 2 8 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . 4 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . . . 6 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 16 | . 5 . 4 2 5 Terminals 10 | . 5 . 2 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 4 | . . . 2 . 2 Garrison Access 1 | . . . . . 1 Total Hacks 50 | . 14 . 17 5 14 Successful 36 | . 11 . 15 1 9 Failed 14 | . 3 . 2 4 5 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual 18 | . 8 . 3 3 4 Terminals 27 | . 14 . 4 5 4 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 19 | . . . 13 . 6 Garrison Access 2 | . . . . . 2 Terminal Hacks 7 | . 6 . . . 1 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Terminal Index 2 | . 1 . . . 1 Alert Level 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 18 | . . . 13 . 5 Insert Component 9 | . . . 6 . 3 Analyze 9 | . . . 7 . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 5 . 2 1 1 Terminals 9 | . 5 . 2 1 1 Botnet 9 | . 5 . 2 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 15 | . 5 . 4 2 4 Full Trace Events 3 | . . . 1 . 2 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . 6 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 8 | . . . 6 . 2 Part Schematics Acquired 7 | . . . 6 . 1 Parts Damaged 2 | . . . 1 . 1 Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . . . 4 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 4 | . . . . . 4 Largest Group 2 | . . . . . 2 Highest-Rated Group 37 | . . . . . 37 Highest-Rated Ally 25 | . . . . . 25 Total Orders . | . . . . . . Ally Attacks 29 | . . . . . 29 Total Damage 467 | . . . . . 467 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6363 | 116 946 104 1674 382 3141 Spaces Moved 2327 | 66 470 37 582 157 1015 Core 12 | 6 . . . . 6 Treads 1098 | . . . 451 157 490 Legs 1099 | 60 470 37 131 . 401 Wheels 118 | . . . . . 118 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 260 240 160 115 Average Speed 220 | 113 174 260 244 218 234 Slowest Speed 1050 | 120 260 260 470 240 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 6 76 12 62 17 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 31 | . . . . . 31 Terrain Destroyed 56 | . . . . . 56 Melee 4 | . . . . . 4 Projectile 2 | . . . . . 2 AOE 50 | . . . . . 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3100 | 85 542 41 740 190 1502 Wait 249 | . 3 . 38 9 199 Move 2322 | 65 469 36 581 156 1015 Hop . | . . . . . . Pick Up 74 | 4 16 2 25 6 21 Fast Attach 22 | 6 1 . 1 2 12 Attach 21 | . 1 . 3 . 17 Detach . | . . . . . . Swap 44 | 1 9 . 10 3 21 Drop 73 | . 10 . 24 8 31 Fire 267 | 9 32 3 58 6 159 Melee 9 | . . . . . 9 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 18 | . . . . . 18 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 10) 586 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Build established: Scavenger-Mutant 1063 | -10/Materials | Entered Mines 1108 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1135 | -10/Mines | Met a Derelict bent on vengeance 1156 | -10/Mines | Discovered new exit (range 3) 1167 | -10/Mines | Entered Materials 1167 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1560 | -9/Materials | Build established: Scavenger-Tank 1984 | -9/Materials | Discovered new exit (range 12) 2812 | -9/Materials | Discovered new exit (range 10) 2841 | -9/Materials | Entered another Materials area 2841 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3201 | -8/Materials | Discovered new exit (range 3) 3223 | -8/Materials | Entered Factory 3223 | -7/Factory | Evolved 2 slots: Utility x2 3264 | -7/Factory | Build established: Hacker-Tank 3335 | -7/Factory | Garrison activated, responded to threat 3381 | -7/Factory | Lost 3 allies 3892 | -7/Factory | Build established: Tank 4513 | -7/Factory | Repaired Imp. Cooling System 4786 | -7/Factory | Lost 3 parts (1p2n) 4890 | -7/Factory | Garrison activated, responded to threat 4995 | -7/Factory | System corruption reached 10% 5033 | -7/Factory | Lost 6 parts (1n4u1w) 5444 | -7/Factory | Build established: Scavenger-Skirmisher 5886 | -7/Factory | Build established: Scavenger-Mutant 6158 | -7/Factory | Core integrity fell below 50% 6208 | -7/Factory | Lost 5 parts (3n1u1w) 6304 | -7/Factory | Core integrity fell below 20% 6364 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06210_ DNX:FNUVICDM=PHO51TDFD:9E3UH00J 06225_ ALERT: Rogue bot located, Programmers report to Factory Zone 5P. 06227_ System corrupted: Component data lost. 06237_ R-06 Scavenger collects Imp. Light Armor Plating. 06247_ R-06 Scavenger collects Particle Gun. 06250_ R-06 Scavenger collects Lgt. Nuclear Core. 06273_ System corrupted: Matter fused (-4). 06289_ FWIOI JI0J59JH9DX#7YMO=NK|: 06300_ Adv. Assault Cannon destroyed. 06312_ Carbon-fiber Leg destroyed. 06318_ Sensor Array destroyed. 06336_ System corrupted: Heat flow error (+129). 06340_ Transmission Jammer destroyed. 06343_ P-60 Hacker knocked back. 06349_ U-05 Engineer destroyed. 06363_ U-05 Engineer completes Manufacturing Mainframe. Map ----- +----------------------------------------------------+ | # """ #????????????????????????????????? | | # """ #????????????????????????????????? | | # #????????????????????????????????? | | ###### """ #????????????????????????????????? | | ###### """ #????????????????????????????????? | | # """ #????????????????????????????????? | | """ # #????????????????????????????????? | | %""" # """ #????????## ?????????????????????? | | """ # """ #??????? ?????????????????????? | | # """ #?????? ??????????????????????? | | """ # #?????? ???????????????????????? | | """ + """ #????? ???????????????????????? | | """ # """ #????" 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