Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 18:29:28 Player: snuf Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (100) 500 Value Destroyed (5070) 5070 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3689) 3689 TOTAL SCORE: 16279 Bonus ------- High Alert Combat Kills 279 Follower Combat Kills 610 Entered Garrisons 800 Used RIF Installer 2000 Cogmind --------- Core Integrity 1232/1300 Matter 3/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Treading (157) Location -3/Garrison Parts ------- > --- POWER (1) -------- Quantum Reactor (fused) > --- PROPULSION (5) --- Armored Medium Treads Biometal Heavy Treads Compact Wheel Compact Wheel > --- UTILITY (13) ----- High-capacity Storage Unit Improved Targeting Computer Nanoactuators Improved Reaction Control System Improved Heavy Armor Plating Relay Coupler [Swarmer] (13) Relay Coupler [Grunt] (19) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (13) Relay Coupler [Behemoth] (3) > --- WEAPON (2) ------- Enhanced Hardcell Cannon Advanced Remote Datajack > --- INVENTORY (20) --- Biometal Heavy Treads Armored Leg Centrium Leg Improved Sensor Array Improved Terrain Scanner Improved Reaction Control System Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (21) Relay Coupler [Demolisher] (25) Relay Coupler [Specialist] (37) Relay Coupler [Hunter] (21) Relay Coupler [Heavy] (12) Relay Coupler [Behemoth] (11) Heavy Machine Gun Heavy Machine Gun Improved Concussive RPG (1) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Armored Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Nanoactuators Improved Heavy Armor Plating Powered Armor Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Enhanced Hardcell Cannon Advanced Remote Datajack > --- INVENTORY -------- Armored Medium Treads Biometal Heavy Treads Biometal Heavy Treads Compact Wheel Compact Wheel Improved Sensor Array Improved Terrain Scanner Improved Heavy Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Heavy] Relay Coupler [Behemoth] Remote Datajack Improved Remote Datajack [Rating: 129] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Powered Armor Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Ionic Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Fac Gar Res Gar Slots Evolved 14 | . . . 2 . 2 . 2 . . . 4 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . 1 . . . . . . Utility 11 | . . . 1 . 1 . 2 . . . 3 . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 139 | . 4 . 2 2 5 38 12 6 17 2 21 2 3 . 19 . 6 Power 14 | . . . . 1 . 5 1 1 4 . 1 . . . 1 . . Engine 3 | . . . . 1 . . . 1 1 . . . . . . . . Core 10 | . . . . . . 5 1 . 3 . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 39 | . 2 . 1 . 1 15 3 . 3 . 6 . . . 7 . 1 Treads 8 | . . . . . . 4 1 . . . 1 . . . 1 . 1 Leg 18 | . 2 . 1 . 1 6 . . 1 . 3 . . . 4 . . Wheel 13 | . . . . . . 5 2 . 2 . 2 . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 62 | . . . 1 1 3 8 5 4 8 2 12 2 2 . 10 . 4 Device 17 | . . . . 1 1 . 2 . 2 . 6 . . . 4 . 1 Storage 4 | . . . 1 . 1 1 1 . . . . . . . . . . Processor 6 | . . . . . 1 . . . . 1 2 1 . . . . 1 Hackware 18 | . . . . . . 1 1 1 4 . 2 . 1 . 6 . 2 Protection 17 | . . . . . . 6 1 3 2 1 2 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 24 | . 2 . . . 1 10 3 1 2 . 2 . 1 . 1 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . 2 . . . . 7 1 . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . 1 . . . . . 1 . . . . . 1 Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 . . 1 . . . . . . Piercing Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . Unidentified Prototypes 6 | . 1 . . . . . 1 1 . . 3 . . . . . . Parts Lost 29 | . . . . . . 15 . 1 7 . . . . . 6 . . Power 3 | . . . . . . 2 . . 1 . . . . . . . . Propulsion 11 | . . . . . . 6 . . 4 . . . . . 1 . . Utility 11 | . . . . . . 4 . 1 2 . . . . . 4 . . Weapon 4 | . . . . . . 3 . . . . . . . . 1 . . Highest Loss Streak 5 | . . . . . . 5 . 1 3 . . . . . 3 . . To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . Average Backups 15 | . 7 8 7 9 13 14 15 19 18 19 17 17 17 16 16 15 16 Power . | . . . . . . 1 . . 1 1 . 1 1 1 . . . Propulsion 3 | . 5 5 4 5 4 5 4 5 1 . 1 2 2 3 4 5 4 Utility 8 | . . 1 1 1 2 3 8 11 12 14 11 11 11 9 8 8 10 Weapon 2 | . 1 2 2 3 4 3 1 1 2 3 2 2 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 11 . . . . 12 2 3 3 2 11 1 . . 4 . 12 Power 6 | . 2 . . . . 1 . . . 1 1 . . . 1 . . Propulsion 13 | . 5 . . . . 5 . . 3 . . . . . . . . Utility 26 | . 1 . . . . 5 . 2 . 1 6 1 . . 1 . 9 Weapon 13 | . 3 . . . . 1 2 1 . . 3 . . . 2 . 1 Tool/Special 3 | . . . . . . . . . . . 1 . . . . . 2 Average Slot Usage (%) 94 | . 85 85 83 98 96 98 87 83 96 100 98 100 99 93 88 89 79 Engine 2 | . 14 14 11 11 9 . . . . . 4 5 5 5 3 . . Core 3 | . . . . . . 7 7 6 6 7 . . . . . . . Treads 3 | . . . . . . 10 . . 3 . 2 5 5 5 . . 3 Leg 11 | . 28 28 33 33 36 14 . . 1 7 7 5 5 5 18 19 12 Wheel 12 | . . . . . . 11 18 15 22 23 17 17 17 15 2 . 1 Device 7 | . . . . 9 9 . 14 10 5 9 13 10 7 9 7 18 6 Storage 10 | . 14 14 17 22 18 18 12 7 7 7 5 5 5 5 5 4 4 Processor 7 | . . . . . 5 9 7 7 . 4 10 16 11 10 6 . 2 Hackware 10 | . . . . . . . 2 3 13 23 17 17 22 15 21 23 23 Protection 6 | . . . . . . 8 6 15 16 . 2 . 2 10 10 9 7 Ballistic Gun 6 | . 21 28 22 22 16 14 3 . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . 3 5 . . 4 4 4 Impact Weapon 1 | . . . . . . . 1 7 6 7 1 . 1 4 . . . Slashing Weapon 1 | . . . . . . . 1 4 . . 3 5 5 5 4 . . Piercing Weapon 1 | . . . . . . 2 4 . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 3 2 5 7 1 . 3 . . . . Peak Build Rating 129 | . 13 13 16 18 25 29 47 54 52 45 76 74 75 80 121 127 129 Average Rating 53 | . 11 13 15 17 23 22 41 49 44 43 69 71 71 79 111 126 117 On Entrance 47 | 6 6 13 13 16 18 25 26 47 48 43 45 70 74 75 79 121 127 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 13 16 16 26 28 41 51 57 71 77 70 78 78 84 86 111 105 105 Greatest Support 150 | 20 26 26 39 39 52 52 56 56 56 36 38 38 38 38 136 136 150 Greatest Overweight (x) 3 | . . . . . . 1 1 1 3 1 2 2 2 2 2 . 2 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 1 2 . . . Largest Inventory Capacity 20 | . 8 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | . 8 8 9 10 14 15 16 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 8 8 8 10 15 15 20 20 20 20 20 20 20 18 20 19 20 Average Carried 16 | . 7 8 7 9 13 14 15 19 18 19 19 19 19 17 19 18 18 Final Capacity 20 | 8 8 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 8 10 15 15 20 20 20 20 20 19 19 17 20 18 19 Class Distribution -------------------- 37% | Bothacker-Assassin 22% | Bothacker-Mutant 17% | Mutant 15% | Scavenger-Mutant 5% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Assassin | -7/Factory Bothacker-Assassin | -7/Storage Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Recycling Bothacker-Assassin | -5/Factory Bothacker-Assassin | -5/Upper Caves Bothacker-Assassin | -5/Upper Caves Bothacker-Assassin | -4/Factory Bothacker-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Fac Gar Res Gar Matter Collected 3864 | 171 . 44 . 288 29 1207 . 287 410 42 255 187 93 . 505 . 346 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4709 | . 10 89 . 232 29 1693 . 381 629 580 465 84 123 . 327 . 67 Parts 191 | . 3 5 . 13 4 95 . 8 11 4 9 2 7 . 20 . 10 Haulers Intercepted 2 | . . . . . . . . 1 . . 1 . . . . . . Recyclers Shooed 10 | . . . . 1 . . . . . 6 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Fac Gar Res Gar Combat Hostiles Destroyed 79 | . 1 2 . 7 . 38 . 8 12 . . . 1 . 5 . 5 Melee 17 | . . . . . . 3 . 3 8 . . . 1 . 2 . . Guns 46 | . 1 2 . 7 . 35 . . 1 . . . . . . . . Cannons 8 | . . . . . . . . . . . . . . . 3 . 5 Classes Destroyed 18 | . 1 1 . 3 1 5 . 1 2 . 2 1 . . . . 1 Worker 1 | . . . . 1 . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . . Tunneler 2 | . . . . 1 . . . . . . 1 . . . . . . Hauler 2 | . . . . . . . . 1 . . 1 . . . . . . Recycler 9 | . . . . 1 . . . . . 6 2 . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 26 | . 1 . . 7 . 14 . . 2 . . . . . . . 2 Cutter 3 | . . . . . . . . . . . . . . . . . 3 Grunt 24 | . . 2 . . . 12 . 7 2 . . . . . 1 . . Brawler 3 | . . . . . . 1 . . 2 . . . . . . . . Duelist 3 | . . . . . . 1 . 1 1 . . . . . . . . Sentry 8 | . . . . . . 6 . . 2 . . . . . . . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . . . Hunter 5 | . . . . . . . . . 2 . . . 2 . . . 1 Programmer 9 | . . . . . . 3 . . 1 . . . . . 5 . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . Best Kill Streak 5 | . 1 2 . 4 1 4 . 5 3 4 2 . 1 . 2 . 3 Combat Bots Only 5 | . 1 2 . 4 . 4 . 5 3 . . . 1 . 2 . 3 Max Kills in Single Turn 2 | . 1 1 . 2 1 2 . 1 1 1 1 1 1 . 1 . 1 Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 1 . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Fac Gar Res Gar Hostile Shots Fired 786 | . 2 3 3 51 . 276 9 64 165 12 4 . 38 . 91 . 68 Missed 215 | . 2 1 2 17 . 62 6 20 54 3 2 . 5 . 17 . 24 Hits 571 | . . 2 1 34 . 214 3 44 111 9 2 . 33 . 74 . 44 Melee 48 | . . . . . . 11 . . 17 . . . . . . . 20 Projectile 523 | . . 2 1 34 . 203 3 44 94 9 2 . 33 . 74 . 24 AOE 3 | . . . . . . . . . 3 . . . . . . . . Critical Strikes 37 | . . . . . . 10 . . 7 1 . . 1 . 6 . 12 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . . . Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . Damage Taken 9381 | . 21 32 10 268 . 3055 27 1008 1464 114 32 . 467 . 1886 . 997 Core 985 | . . 14 . 67 . 316 . 215 99 26 . . 48 . 132 . 68 Absorbed by Shields 178 | . . . . . . . . . 22 . . . 156 . . . . Redirected to Shielding 71 | . . . . . . . . 53 18 . . . . . . . . Ignored by Resistances 173 | . . . . . . . . . 146 19 . . . . 8 . . Core Remaining (%) 79 | 100 . 94 . 83 . 42 . . . 51 . . 95 . 88 . . Volleys Fired 279 | . 1 4 . 27 5 146 1 . 8 . 11 . 2 . 17 2 55 Largest 2 | . 2 2 . 2 2 2 1 . 1 . 1 . 1 . 1 1 1 Hottest 100 | . 46 46 . 46 100 46 28 . 28 . 5 . 5 . 58 58 58 Shots Fired 436 | . 2 8 . 54 8 266 1 . 8 . 11 . 2 . 19 2 55 Gun 345 | . 2 8 . 54 6 266 1 . 8 . . . . . . . . Cannon 46 | . . . . . . . . . . . . . . . 11 2 33 Launcher . | . . . . . . . . . . . . . . . . . . Special 45 | . . . . . 2 . . . . . 11 . 2 . 8 . 22 Kinetic 391 | . 2 8 . 54 6 266 1 . 8 . . . . . 11 2 33 Thermal 2 | . . . . . 2 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 1 8 . 11 4 27 . . 3 . 4 . 1 . 6 . 8 Robot Miss Streak 6 | . . . . 3 1 3 . . 2 . 1 . 1 . 1 . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . . . 4 . 6 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . . . Shots Hit Robots 467 | . 1 7 . 37 4 230 . 18 53 18 19 2 11 . 37 . 30 Core Hits 149 | . 1 3 . 11 3 97 . 2 8 2 3 1 1 . 8 . 9 Critical Kills 4 | . . . . . . . . 1 3 . . . . . . . . Critical Parts Destroyed 19 | . . . . . . 2 . 6 6 5 . . . . . . . Critical Strikes 31 | . . . . . . 4 . 8 11 5 . . . . 3 . . Destroy 2 | . . . . . . 2 . . . . . . . . . . . Smash 22 | . . . . . . . . 7 10 5 . . . . . . . Sever 5 | . . . . . . . . 1 1 . . . . . 3 . . Impale 2 | . . . . . . 2 . . . . . . . . . . . Melee Attacks 329 | . . . . . . 40 35 28 76 19 52 5 12 3 59 . . Impact 105 | . . . . . . 1 4 22 45 19 14 . . . . . . Slashing 125 | . . . . . . . 4 2 5 . 36 5 11 3 59 . . Piercing 58 | . . . . . . 30 27 . 1 . . . . . . . . Sneak Attacks 52 | . . . . . . 9 . 2 15 7 11 2 3 . 3 . . Combat Hostiles 8 | . . . . . . . . 1 6 . . . . . 1 . . Follow-up Attacks 3 | . . . . . . . . 1 2 . . . . . . . . Damage Inflicted 11197 | . 14 104 . 544 57 2599 . 828 1828 1242 862 169 569 . 1575 . 806 Guns 3009 | . 14 104 . 544 57 2198 . . 92 . . . . . . . . Cannons 1086 | . . . . . . . . . . . . . . . 281 . 805 Explosions . | . . . . . . . . . . . . . . . . . . Melee 7101 | . . . . . . 401 . 828 1736 1242 862 169 569 . 1294 . . Ramming 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 4095 | . 14 104 . 544 57 2198 . . 92 . . . . . 281 . 805 Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 3702 | . . . . . . . . 799 1426 1242 235 . . . . . . Slashing 2958 | . . . . . . . . 29 270 . 627 169 569 . 1294 . . Piercing 441 | . . . . . . 401 . . 40 . . . . . . . . Highest Corruption 21 | . . . . . . . . 7 20 21 . . . . 20 . . Average Corruption 16 | . . . . . . . . 3 17 20 . . . . 11 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . . . 2 34 19 . . . . 18 . . Message Errors 17 | . . . . . . . . . 8 5 . . . . 4 . . Matter Fused 22 | . . . . . . . . . 11 4 . . . . 7 . . Heat Flow Errors 4 | . . . . . . . . 1 1 2 . . . . . . . Energy Discharges 7 | . . . . . . . . . 2 3 . . . . 2 . . Parts Rejected 2 | . . . . . . . . . 2 . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . 1 7 1 . . . . . . . Data Loss (major) 5 | . . . . . . . . . 2 2 . . . . 1 . . Misfires 2 | . . . . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2189 | . . . . . . . . 405 488 544 402 49 66 . 203 . 32 Projectiles 115 | . . . . . . . . . . . . . . . 83 . 32 Explosions . | . . . . . . . . . . . . . . . . . . Melee 2074 | . . . . . . . . 405 488 544 402 49 66 . 120 . . Knockbacks 25 | . . . . . . . . 1 3 9 1 . . . 2 . 9 Impact 14 | . . . . . . . . 1 3 9 1 . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . 2 . 9 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . . 4 . . . 47 . 267 170 113 . . . . 48 . 12 Average Temperature 23 | . . 4 . . . 11 . 247 70 55 . . . . 18 . 6 Received Heat Transfer 1575 | . . 18 . . . 1089 12 249 168 . 9 . . . 30 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . 1 . 1 Total Turns 9 | . . . . . . . . . . . . . . . 6 . 3 Longest Duration 6 | . . . . . . . . . . . . . . . 6 . 3 Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . 6 3 4 2 . . . . . . Combat Hostiles 8 | . . . . . . . . 5 3 . . . . . . . . Parts Fried 25 | . . . . . . . . 8 3 8 6 . . . . . . Impact Corruptions 48 | . . . . . . . . 14 12 17 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . 2 . . . . . . . . 3 . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Fac Gar Res Gar Maximum Alert Level 4 | . . . . . . 4 2 . 2 1 . . . . 1 . 1 Low Security (%) 54 | . 100 100 100 100 100 13 . 100 18 44 100 . . 100 55 100 56 Level 1 16 | . . . . . . 21 . . 41 55 . . . . 44 . 44 Level 2 20 | . . . . . . 33 100 . 40 . . . . . . . . Level 3 4 | . . . . . . 19 . . . . . . . . . . . Level 4 3 | . . . . . . 12 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1333 | . 20 40 11 95 16 1333 699 189 622 279 135 . . 4 345 191 303 Initial 699 | . . 3 11 . 3 . 699 182 109 279 135 . . . . 191 93 Average 270 | . 2 5 3 47 1 595 541 150 351 163 15 . . . 172 159 187 Influence Increases 4116 | . 25 50 . 205 36 1543 65 291 723 146 302 . 21 6 429 4 270 Destroy 0b10 Robot/C 1900 | . 20 40 . 140 . 800 . 180 400 . . . 20 . 160 . 140 Destroy 0b10 Robot/NC 120 | . . . . 15 5 15 . 5 5 45 30 . . . . . . Destroy Leader 144 | . . 10 . 20 . 40 . 32 30 . 2 . . . . . 10 Allied During Kill 58 | . . . . . . 12 . 3 27 . . . 1 . 8 . 7 Successful Hack 133 | . 5 . . . 16 21 24 9 . 11 17 . . . . . 30 Select Force Hacks 60 | . . . . . . . . . . 60 . . . . . . . Disable Machine 60 | . . . . 30 15 . . . . . 15 . . . . . . Anti-Garrison Action 850 | . . . . . . 550 . . 150 . . . . . 100 . 50 Destroy Structure 286 | . . . . . . 75 26 2 21 . 78 . . 6 56 4 18 Advance Influence 100 | . . . . . . . . . . . 100 . . . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 390 | . . . . . . 30 15 60 90 30 45 . . . 105 . 15 Influence Decreases 3813 | . 15 30 30 196 45 210 996 524 270 683 349 38 21 6 88 220 92 Entered New Map 1536 | . . 7 19 . 6 . 634 220 60 343 50 15 . . . 150 32 Time Decay 1469 | . 15 23 11 196 39 . 362 214 . 190 299 23 21 6 . 70 . Lost Part 278 | . . . . . . 150 . 10 70 . . . . . 48 . . Lost Ally 380 | . . . . . . 60 . 80 140 . . . . . 40 . 60 Purge Threat 150 | . . . . . . . . . . 150 . . . . . . . Squads Dispatched 13 | . 1 . . . 1 . 2 4 . . 5 . . . . . . Investigation 2 | . . . . . . . . 1 . . 1 . . . . . . Extermination 4 | . . . . . . . 1 . . . 3 . . . . . . Reinforcement 4 | . 1 . . . 1 . . 1 . . 1 . . . . . . Assault 3 | . . . . . . . 1 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Fac Gar Res Gar Distress Signals 2 | . 1 . . . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 155 | . 3 2 2 7 3 44 1 23 23 6 6 . 5 . 10 1 19 Peak Tracking Total 11 | . 2 2 5 4 2 4 1 6 8 11 2 . 2 . 7 1 5 Tactical Retreats 12 | . . . . . . 1 1 2 2 1 2 . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Fac Gar Res Gar Traps Triggered 17 | . 1 . . . . 6 1 3 1 . . . . . 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Fac Gar Res Gar Machines Disabled 14 | . . . . 2 1 3 . . 3 . 1 . . . 3 . 1 Max in Single Turn 1 | . . . . 1 1 1 . . 1 . 1 . . . 1 . 1 Garrison Relay 9 | . . . . . . 3 . . 3 . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Fac Gar Res Gar Machines Accessed 36 | . 3 . . . 4 3 3 7 . 5 3 1 . 2 . 2 3 Terminals 26 | . 3 . . . 2 3 3 5 . 3 2 . . 1 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units 3 | . . . . . . . . 1 . 2 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . . . . . 1 . 1 . Total Hacks 64 | . 8 . . . 10 4 4 10 . 12 6 1 . 3 . 3 3 Successful 35 | . 1 . . . 7 2 1 6 . 7 3 1 . 3 . 1 3 Failed 29 | . 7 . . . 3 2 3 4 . 5 3 . . . . 2 . Catastrophic 7 | . . . . . 2 1 . 1 . 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 12 | . 3 . . . 1 . . 1 . 5 . . . . . 2 . Terminals 43 | . 8 . . . 4 4 4 8 . 7 3 . . 1 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . Recycling Units 6 | . . . . . . . . 1 . 5 . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . . . . . 2 . 2 . Terminal Hacks 20 | . 1 . . . 2 2 1 5 . 2 2 1 . 1 . . 3 Open Door 6 | . . . . . . 1 . 3 . . 1 1 . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . 1 Security Stations 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . Report Inventory 2 | . . . . . . . . . . 2 . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . . . . . 2 . 1 . Unlock Access 4 | . . . . . 1 . . 1 . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 3 | . . . . . . . . . . 3 . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . Operators 1 | . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . Tunnel 2 | . . . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . . . 4 2 3 6 . 4 2 . . . . 2 2 Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Fac Gar Res Gar Used RIF Installer 4 | . . . . . . 1 . . 2 . . . . . 1 . . Command Fork 2 | . . . . . . . . . 1 . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . Robots Hacked 30 | . . . . . . . . 3 10 . 6 . 1 . 4 . 6 Non-combat 4 | . . . . . . . . . . . 4 . . . . . . Combat 26 | . . . . . . . . 3 10 . 2 . 1 . 4 . 6 Robot Hacks Applied 38 | . . . . . . . . 3 10 . 9 . 2 . 5 . 9 no_distress 4 | . . . . . . . . . . . 4 . . . . . . ignore_parts 3 | . . . . . . . . . . . 3 . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . 1 wipe_record 1 | . . . . . . . . . . . 1 . . . . . . reboot_system 6 | . . . . . . . . . 4 . . . . . . . 2 go_dormant 2 | . . . . . . . . . . . 1 . . . 1 . . overwrite_iff 16 | . . . . . . . . 3 6 . . . 2 . 1 . 4 streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . . formatsys_high 4 | . . . . . . . . . . . . . . . 2 . 2 Relay Couplers Released 35 | . . . . . . 10 . . 10 . . . . . 10 . 5 Machine Destruction 35 | . . . . . . 10 . . 10 . . . . . 10 . 5 Attached 17 | . . . . . . . 1 1 4 . 2 . 1 . 6 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 6 . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Fac Gar Res Gar Total Allies 33 | . . . . . . 6 . 5 10 . . . 1 . 4 . 7 Largest Group 3 | . . . . . . 3 . 2 3 . . . 1 . 2 . 2 Highest-Rated Group 129 | . . . . . . 51 . 62 129 . . . 41 . 116 . 112 Highest-Rated Ally 116 | . . . . . . 31 . 31 43 . . . 41 . 116 . 56 Total Orders 10 | . . . . . . 2 . . . . . . . . 8 . . STAY 4 | . . . . . . . . . . . . . . . 4 . . ROAM 2 | . . . . . . 1 . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . GUARD 3 | . . . . . . 1 . . . . . . . . 2 . . Ally Attacks 108 | . . . . . . 19 . 29 31 . . . 4 . 9 . 16 Total Damage 2532 | . . . . . . 336 . 348 1004 . . . 151 . 490 . 203 Kills 16 | . . . . . . 2 . 1 8 . . . . . 3 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Fac Gar Res Gar Active Infowar (turns) 5572 | . . . . . 162 4 833 327 . 357 2063 537 130 124 885 147 3 Optics 3609 | . . . . . . . . . . . 1995 537 130 124 823 . . Sensors 4408 | . . . . . 162 4 832 327 . 158 2060 519 71 124 1 147 3 Terrain 3819 | . . . . . . . 823 278 . 226 1576 516 66 123 65 144 2 Decoding 473 | . . . . . . . . . . . . 473 . . . . . Jamming 1234 | . . . . . . . . . . . 1186 18 . . 30 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Fac Gar Res Gar Turns Passed 10327 | . 168 195 63 422 265 2395 834 454 842 380 2073 537 130 124 973 147 325 Spaces Moved 6104 | 1 127 145 50 273 103 1378 579 228 473 283 1264 374 51 81 485 74 135 Core . | . . . . . . . . . . . . . . . . . . Treads 20 | . . . . . . . . . . . . . . . . . 20 Legs 1677 | 1 127 145 50 273 103 393 . . . . . . . . 417 74 94 Wheels 4407 | . . . . . . 985 579 228 473 283 1264 374 51 81 68 . 21 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 92 | 120 120 120 120 120 120 92 92 100 105 105 101 105 105 120 120 125 125 Average Speed 113 | 120 120 120 120 120 120 119 99 114 110 105 106 105 108 120 124 125 138 Slowest Speed 225 | 120 120 120 120 120 120 190 115 115 135 105 120 120 120 120 126 125 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . 2 2 2 . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . 1 . . Exploration Rate (%) 29 | 2 28 35 8 53 14 79 20 36 40 53 21 66 13 2 43 2 16 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 1 . . 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . . . . . . Scrap Searched 2 | . . . . 1 . . . . . . . 1 . . . . . Spaces Dug 98 | . . . . . . . 29 4 1 . 39 3 . 3 15 2 2 Terrain Destroyed 107 | . . . . . . . 29 4 1 . 39 3 . 3 17 2 9 Melee 92 | . . . . . . . 29 4 1 . 39 3 . 3 13 . . Projectile 15 | . . . . . . . . . . . . . . . 4 2 9 AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Fac Gar Res Gar Total 8677 | . 143 158 52 313 231 1841 783 377 698 331 1908 507 105 102 763 126 239 Wait 1399 | . . 10 . 9 109 103 119 94 82 16 488 123 29 15 135 49 18 Move 6089 | . 126 144 49 272 103 1377 578 227 472 282 1263 373 50 81 484 73 135 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 140 | . 5 . 1 2 5 44 9 7 16 4 22 . 2 . 14 . 9 Fast Attach 54 | . 2 . 1 2 4 6 5 2 7 1 13 1 . . 8 . 2 Attach 64 | . . . 1 . 1 20 5 . 10 . 6 . 1 2 8 2 8 Detach 28 | . . . . . 1 1 7 1 . . 7 1 1 . 6 . 3 Swap 105 | . 2 . . . 1 23 6 13 14 5 15 3 7 1 13 . 2 Drop 131 | . 7 . . 1 2 38 10 7 10 4 31 1 1 . 15 . 4 Fire 279 | . 1 4 . 27 5 146 1 . 8 . 11 . 2 . 17 2 55 Melee 324 | . . . . . . 40 35 26 73 19 52 5 12 3 59 . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . 31 8 . 6 . . . . . 4 . . Rewire 14 | . . . . . . 12 . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -7/Garrison -7/Recycling -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Gar / DSF) -4/Garrison -3/Research -3/Garrison (discovered 3 exits: [Res x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 11) 169 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 351 | -10/Mines | Discovered new exit (range 12) 364 | -10/Mines | Entered Materials 364 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 365 | -9/Materials | Discovered new exit (range 8) 427 | -9/Materials | Entered Mines 431 | -9/Mines | Learned Materials interactive machine intel 700 | -9/Mines | Learned Materials garrison access intel 755 | -9/Mines | Discovered new exit (range 9) 849 | -9/Mines | Entered Materials 849 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 850 | -8/Materials | Identified exit to Factory 851 | -8/Materials | Loaded intel: 19 interactive machine locations 852 | -8/Materials | Loaded intel: 1 garrison access location 1114 | -8/Materials | Identified exit to Garrison 1114 | -8/Materials | Entered Garrison 1302 | -8/Garrison | Triggered checkpoint 1336 | -8/Garrison | Garrison Relay disabled 1394 | -8/Garrison | Triggered checkpoint 1574 | -8/Garrison | Discovered exit to Factory (range 8) 1596 | -8/Garrison | Triggered checkpoint 1661 | -8/Garrison | Lost 4 parts (1p1n1u1w) 1870 | -8/Garrison | Triggered checkpoint 1980 | -8/Garrison | Discovered exit to Factory (range 10) 2018 | -8/Garrison | Triggered checkpoint 2075 | -8/Garrison | Build established: Scavenger-Mutant 2088 | -8/Garrison | Triggered checkpoint 2200 | -8/Garrison | Triggered checkpoint 2266 | -8/Garrison | Lost 5 parts (2n1u2w) 2337 | -8/Garrison | Discovered exit to Factory (range 13) 2450 | -8/Garrison | Triggered checkpoint 2575 | -8/Garrison | Core integrity fell below 50% 3118 | -8/Garrison | Installed Relay Interface Framework 3196 | -8/Garrison | Garrison Relay disabled 3370 | -8/Garrison | Garrison Relay disabled 3509 | -8/Garrison | Entered Factory 3509 | -7/Factory | Evolved 2 slots: Utility x2 3802 | -7/Factory | Build established: Bothacker-Assassin 4171 | -7/Factory | Discovered new exit (range 8) 4177 | -7/Factory | Identified exit to Lower Caves 4185 | -7/Factory | Discovered new exit (range 6) 4199 | -7/Factory | Identified exit to Storage 4309 | -7/Factory | First assault squad dispatched 4343 | -7/Factory | Entered Storage 4373 | -7/Storage | Met a pair of Derelict thieves 4773 | -7/Storage | Crushed by falling debris 4790 | -7/Storage | Identified exit to Garrison 4797 | -7/Storage | Entered Garrison 4813 | -7/Garrison | Triggered checkpoint 4858 | -7/Garrison | System corruption reached 10% 4899 | -7/Garrison | Lost 3 parts (2n1u) 4935 | -7/Garrison | Triggered checkpoint 4965 | -7/Garrison | Garrison Relay disabled 5059 | -7/Garrison | Expanded RIF knowledge: Command Fork 5108 | -7/Garrison | Lost 4 allies 5155 | -7/Garrison | Triggered checkpoint 5173 | -7/Garrison | Garrison Relay disabled 5229 | -7/Garrison | Triggered checkpoint 5437 | -7/Garrison | Build established: Bothacker-Mutant 5472 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5491 | -7/Garrison | Discovered new exit (range 11) 5541 | -7/Garrison | Triggered checkpoint 5596 | -7/Garrison | Garrison Relay disabled 5639 | -7/Garrison | Entered Recycling 5640 | -7/Recycling | Met a Zionite searching for Scraptown 5833 | -7/Recycling | Discovered new exit (range 14) 6019 | -7/Recycling | Entered Factory 6019 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6604 | -5/Factory | Found Powered Armor 6608 | -5/Factory | Found Powered Armor 6666 | -5/Factory | Build established: Bothacker-Assassin 6679 | -5/Factory | Discovered new exit (range 12) 6702 | -5/Factory | Identified exit to Upper Caves 7372 | -5/Factory | Discovered new exit (range 6) 7375 | -5/Factory | Identified exit to Extension 8092 | -5/Factory | Entered Upper Caves 8549 | -5/Upper Caves | Discovered new exit (range 14) 8621 | -5/Upper Caves | Identified exit to Upper Caves 8629 | -5/Upper Caves | Entered another Upper Caves area 8705 | -5/Upper Caves | Discovered new exit (range 17) 8757 | -5/Upper Caves | Identified exit to Factory 8759 | -5/Upper Caves | Entered Factory 8759 | -4/Factory | Evolved 2 slots: Utility x2 8767 | -4/Factory | Identified exit to DSF 8883 | -4/Factory | Identified exit to Garrison 8883 | -4/Factory | Entered Garrison 8913 | -4/Garrison | Spotted B-86 Titan 8916 | -4/Garrison | Assimilated Titan 7a with formatsys_high 9046 | -4/Garrison | Found Adv. Force Booster 9181 | -4/Garrison | Build established: Bothacker-Mutant 9225 | -4/Garrison | Triggered checkpoint 9277 | -4/Garrison | Triggered checkpoint 9313 | -4/Garrison | Garrison Relay disabled 9557 | -4/Garrison | Spotted B-86 Titan 9571 | -4/Garrison | Discovered new exit (range 8) 9623 | -4/Garrison | Triggered checkpoint 9657 | -4/Garrison | Garrison Relay disabled 9706 | -4/Garrison | Crushed by falling debris 9706 | -4/Garrison | System corruption reached 10% 9737 | -4/Garrison | Lost 3 parts (2u1w) 9790 | -4/Garrison | Expanded RIF knowledge: Command Fork 9856 | -4/Garrison | Entered Research 9856 | -3/Research | Evolved 2 slots: Utility x2 9971 | -3/Research | Identified exit to Garrison 10003 | -3/Research | Entered Garrison 10012 | -3/Garrison | Discovered new exit (range 64) 10012 | -3/Garrison | Discovered new exit (range 48) 10012 | -3/Garrison | Discovered new exit (range 70) 10036 | -3/Garrison | Triggered checkpoint 10105 | -3/Garrison | Build established: Botlord-Mutant 10109 | -3/Garrison | Learned Research security intel 10115 | -3/Garrison | Garrison Relay disabled 10233 | -3/Garrison | Lost 3 allies 10328 | -3/Garrison | Self-destructed Last Messages --------------- 10253_ Acquired 6 matter. 10258_ Acquired 10 matter. 10260_ Acquired 6 matter. 10265_ Dropped Hvy. Shield Leg. 10272_ Acquired Arm. Leg. 10274_ Acquired Centrium Leg. 10283_ Acquired Imp. Concussive RPG. 10286_ Acquired Imp. Reaction Control System. 10297_ Acquired Hvy. Machine Gun. 10300_ Slug penetrates Wall. 10310_ Jacked H-77 Assassin... >>overwrite_iff Rewriting IFF filter. 10310_ Forked command to additional H-77 Assassin... >>overwrite_iff Rewriting IFF filter. 10322_ Acquired 2 matter. 10326_ H-77 Assassin knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????### ###### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#####"""# | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????############???????????????? | | ??????????????????????#""""""""""#???????????????? | | ??????????????????????#"""!!!!"""#???????????????? | | ??????????????????????#"" ""#???????????????? | | ???????????????######?#"! !"#???????????????? | | ???????????????# #?#"! !"#???????????????? | | ???????????##### #?#"! !"#???????????????? | | ???????????#"" #?#"! !"#???????????????? | | ???????????# T#### #?#"! !"#???????????????? | | ???????????# "#??# #?#"! !"#???????????????? | | ???????????# ##??# #?#"" ""#???????????##### | | ???????????# #???# #?####= ######???????????# | | ???????????# ##### #???#;= #????????????????# | | ???????????# #####;!=######???????????#T | | ???????????# ##### = ! = ==[##??????????##""# | | ???????????# #???# =* == #??????????# # | | ??????????## ##??#+######@# ###==##??????????# # | | ??????????# #### #???#;*###?#==#???????????##### | | ?????????###= #???##h#???# #???????????????? | | ?????????# = #######????# #???# #???????????????? | | ?????????# #??????????# #???# #???????????????? | | ?????????# #??????????# #???# #######?????????? | | ?????????### #??????????# #???# ## #?????????? | | ???????????# ###????????# #??## ##""""######????? | | ???????????# #"#????????# #### ###### | | ??????????##!!|#????????# + | | ??????????#T!!"#????????###### | | ???######### "#?????????????# ## ## #####+ | | ???#" #"#???????????### ## ## ##### | | ???#"T"#########???????????# " " + | | ???#####???????????????????# " " #### | | ???????????????????????????# " " #??? | | ???????????????????????????# " " #??? | | ???????????????????????????### ## ## ###??? | | ???????????????????########### ## ## ###### | | ???????????????????# ^^ | | ???????????????????# ^^ | | ???????????????????# ^ ###### | | ???????????????????# ########+###""""######????? | | ???????????????????# #??????# #?# #?????????? | | ???????????######### ######## #?######?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 25 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1000 Resistance: KI 30 Resistance: EM 20 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Force Boost 20 Defensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 106 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicRapidScanner Manual? 0 Play Time 05:44:59 Cumulative 229.8 hours Start 2025.07.06 @ 17:39:23 End 2025.07.07 @ 18:29:28 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 17 Gallery% 45 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0beee8fd-69c4-4f2d-9926-4cd205c406df