Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.04 @ 13:56:49 // AFD2021/Volatile Player: mrjoebobfred Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (140) 700 Value Destroyed (3623) 3623 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (876) 876 TOTAL SCORE: 8239 Bonus ------- High Alert Combat Kills 576 Aligned with FarCom 300 Cogmind --------- Core Integrity 478/550 Matter 212/300 Energy 265/265 System Corruption 0% Temperature Cool (28) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Seismic Detector Hardened Medium Armor Plating PSU Rigger > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY (15) --- Advanced Treads Advanced Treads Compact Matter Pod (150) Faulty Experimental Sensor Array Medium Armor Plating Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Autogun Plasma Cutter Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Seismic Detector Light Armor Plating Hardened Medium Armor Plating PSU Rigger > --- WEAPON ----------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Advanced Treads Advanced Treads Compact Matter Pod Experimental Sensor Array Medium Armor Plating Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Autogun Datajack Plasma Cutter Makeshift Spear [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 5 | . 1 . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . 1 . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 54 | 7 6 . 22 . 2 2 15 Power 5 | 1 1 . 3 . . . . Engine 3 | 1 . . 2 . . . . Core 2 | . 1 . 1 . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 . . 9 . . . 6 Treads 17 | 2 . . 9 . . . 6 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 3 . 6 . . 2 5 Device 9 | . 2 . 3 . . 1 3 Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 7 | 1 . . 3 . . 1 2 Artifact . | . . . . . . . . Weapon 14 | 2 2 . 4 . 2 . 4 Energy Gun 2 | . . . 2 . . . . Energy Cannon 7 | . . . 2 . 2 . 3 Ballistic Gun 5 | 2 2 . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 12 | . . . 7 . . 1 4 Power 1 | . . . 1 . . . . Propulsion 4 | . . . 3 . . . 1 Utility 5 | . . . 1 . . 1 3 Weapon 2 | . . . 2 . . . . Highest Loss Streak 5 | . . . 5 . . 1 2 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 96 | . 98 100 94 100 98 94 88 Engine 6 | . 11 . 3 10 10 10 8 Core 3 | . . 12 5 . . . . Treads 27 | . 25 25 27 30 30 30 23 Device 16 | . 10 12 18 20 20 20 13 Storage 10 | . 12 12 10 10 10 10 8 Protection 10 | . 12 12 9 10 10 4 18 Energy Gun 3 | . . . 9 . . . . Energy Cannon 10 | . . . 8 20 18 20 15 Ballistic Gun 7 | . 24 25 1 . . . . Peak Build Rating 36 | 7 15 15 23 20 21 21 36 Average Rating 17 | 5 10 15 18 19 20 20 27 On Entrance 14 | . 7 15 15 19 20 21 21 Naked Turns . | . . . . . . . . Heaviest Build 57 | 19 35 35 40 40 40 40 57 Greatest Support 67 | 40 40 40 63 60 60 60 67 Greatest Overweight (x) 1 | 1 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 15 15 Most Carried 15 | 1 14 15 15 14 15 15 15 Average Carried 11 | . 5 14 10 13 14 14 14 Final Capacity 15 | 10 15 15 15 15 15 15 15 Final Carried 15 | 1 13 15 12 14 15 14 12 Class Distribution -------------------- 54% | Hacker-Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1118 | 221 261 156 345 . 10 38 87 Remotely . | . . . . . . . . Salvage Created 4056 | . 688 212 2342 38 . 87 689 Parts 285 | . 42 23 173 3 . 5 39 Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 93 | . 13 8 58 2 . 4 8 Guns 44 | . 10 7 25 . . . 2 Cannons 19 | . . . 12 2 . 3 2 AOE 25 | . 3 1 18 . . 1 2 Classes Destroyed 16 | . 5 1 8 1 . . 1 Worker 13 | . 1 . 9 1 . . 2 Builder 10 | . . . 5 . . . 5 Tunneler 3 | . 1 1 1 . . . . Hauler 4 | . 1 . 3 . . . . Recycler 3 | . . . 1 . . . 2 Mechanic 1 | . . . 1 . . . . Operator 4 | . . . 3 . . . 1 Watcher 10 | . 3 . 5 . . . 2 Swarmer 29 | . . 4 21 . . 4 . Grunt 42 | . 13 4 22 . . . 3 Brawler 1 | . . . 1 . . . . Duelist 4 | . . . 3 . . . 1 Protector 1 | . . . 1 . . . . Sentry 12 | . . . 10 . . . 2 Demolisher 2 | . . . . 2 . . . Hunter 2 | . . . . . . . 2 Best Kill Streak 13 | . 3 4 13 3 . 3 9 Combat Bots Only 8 | . 2 4 8 2 . 3 4 Max Kills in Single Turn 6 | . 2 2 6 2 . 2 5 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . 1 1 3 . . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 294 | . 33 30 162 . . 8 61 Missed 98 | . 10 8 57 . . 4 19 Damage Taken 2445 | . 243 156 1366 45 . 35 600 Core 349 | . 42 11 219 2 . 3 72 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1435 | . 148 102 775 29 . 25 356 Regen/Repaired (Parts) 68 | . 51 . 17 . . . . Core Remaining (%) 74 | 100 . 78 . . . 44 . Volleys Fired 200 | . 37 15 102 4 . 6 36 Largest 2 | . 2 2 2 2 . 2 2 Hottest 143 | . 46 46 136 136 . 136 143 Shots Fired 367 | . 74 30 193 8 . 12 50 Gun 263 | . 74 30 149 . . . 10 Cannon 104 | . . . 44 8 . 12 40 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 154 | . 74 30 40 . . . 10 Thermal 104 | . . . 44 8 . 12 40 Explosive . | . . . . . . . . Electromagnetic 109 | . . . 109 . . . . Robot Hit Streak 38 | . 23 13 38 7 . 7 13 Robot Miss Streak 3 | . 2 1 3 1 . 3 2 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 2 3 4 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 283 | . 57 24 152 6 . 7 37 Core Hits 207 | . 33 13 129 7 . 3 22 Critical Kills 2 | . 1 . . . . . 1 Critical Parts Destroyed 3 | . 2 . 1 . . . . Critical Strikes 5 | . 3 . 1 . . . 1 Meltdown 1 | . . . . . . . 1 Destroy 4 | . 3 . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9320 | . 1041 551 6099 182 . 170 1277 Guns 3368 | . 694 338 2195 . . . 141 Cannons 1588 | . . . 678 122 . 157 631 Explosions 4350 | . 347 213 3222 50 . 13 505 Melee . | . . . . . . . . Ramming 14 | . . . 4 10 . . . Kinetic 1639 | . 694 338 466 . . . 141 Thermal 3377 | . 308 18 1611 134 . 170 1136 Explosive 1389 | . 39 . 1312 38 . . . Electromagnetic 1987 | . . 23 1964 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Entropic 914 | . . 172 742 . . . . Highest Corruption 1 | . . . 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . 8 7 2 9 . Message Errors 6 | . . . 2 1 1 2 . Matter Fused 2 | . . . . 1 . 1 . Heat Flow Errors 4 | . . . 2 1 . 1 . Energy Discharges 7 | . . . 2 2 1 2 . Data Loss (minor) 3 | . . . 1 1 . 1 . Data Loss (major) 3 | . . . 1 1 . 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 429 | . . . 323 . . 13 93 Projectiles 20 | . . . 2 . . 13 5 Explosions 409 | . . . 321 . . . 88 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 655 | . 53 . 434 . . 22 146 Shots 26 | . 3 . 16 . . 1 6 Rammed 2 | . . . 1 1 . . . Targets Rammed 2 | . . . 1 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 498 | . 44 70 197 124 . 192 498 Average Temperature 71 | . 14 28 30 57 . 61 183 Received Heat Transfer 972 | . 174 117 453 12 . . 216 Effects 8 | . . . . . . . 8 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Damage (major) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . 5 . . . . Combat Hostiles 3 | . . . 3 . . . . Parts Fried 18 | . . . 18 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 7 | . . . 1 . . . 6 Heat Transferred 5369 | . 580 50 2432 302 . 339 1666 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 1151 | . 260 178 1151 319 . 84 320 Initial 259 | . . 5 . 259 . . 23 Average 296 | . 103 121 713 86 . 57 98 Maximum Alert Level 4 | . 1 . 4 1 . . 1 Low Security (%) 58 | 100 83 100 4 71 . 100 80 Level 1 12 | . 16 . 7 28 . . 19 Level 2 10 | . . . 32 . . . . Level 3 17 | . . . 53 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . 8 . . . 2 Investigation 3 | . . . 3 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 2 . . . . Assault 4 | . . . 3 . . . 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 1 . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 17 8 70 2 . 3 16 Peak Tracking Total 6 | . 2 2 6 2 . 2 5 Tactical Retreats 5 | . . 1 3 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Objects Rigged 3 | . . . . . . . 3 Exploded 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 27 | . 1 3 16 . . 1 6 Max in Single Turn 3 | . 1 1 3 . . 1 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 23 | . 8 . 8 1 2 . 4 Terminals 14 | . 6 . 4 1 . . 3 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 65 | . 29 . 20 3 2 . 11 Successful 51 | . 23 . 16 1 2 . 9 Failed 14 | . 6 . 4 2 . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 42 | . 17 . 12 4 1 . 8 Terminals 46 | . 24 . 9 3 . . 10 Fabricators . | . . . . . . . . Repair Stations 6 | . 4 . 2 . . . . Recycling Units 5 | . 1 . 3 . . . 1 Scanalyzers 6 | . . . 6 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 10 . 3 1 2 . 2 Record 1 | . . . . . 1 . . Robot Analysis 4 | . 2 . 2 . . . . Prototype ID Bank 7 | . 3 . 1 1 . . 2 Alert Level 1 | . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 Retrieve Components 3 | . 1 . 1 . . . 1 Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 8 . 8 . . . 6 Terminals 19 | . 8 . 5 . . . 6 Assimilate 1 | . . . . . . . 1 Botnet 5 | . 2 . 1 . . . 2 Skim 13 | . 6 . 4 . . . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Patch 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Extract 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 6 . 7 1 . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . . . 11 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 64 | . 64 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 21 | . 1 . 10 . . . 10 Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 1 . Highest-Rated Group 15 | . . . . 15 15 15 . Highest-Rated Ally 15 | . . . . 15 15 15 . Total Orders 3 | . . . . 2 . 1 . ROAM 2 | . . . . 1 . 1 . FOLLOW 1 | . . . . 1 . . . Ally Attacks 1 | . . . . . . 1 . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 4 | . 2 . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7128 | 83 1021 802 2227 1419 365 671 540 Spaces Moved 3890 | 49 514 470 1097 878 226 404 252 Core 6 | 6 . . . . . . . Treads 3884 | 43 514 470 1097 878 226 404 252 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 145 Average Speed 160 | 148 160 160 162 160 160 160 159 Slowest Speed 240 | 160 160 160 240 160 160 160 232 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 4 90 91 93 98 60 98 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 3 . . . 1 . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1080 | . 134 65 677 7 . 52 145 Melee . | . . . . . . . . Projectile 5 | . . . 1 1 . . 3 AOE 1075 | . 134 65 676 6 . 52 142 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4429 | 56 648 497 1358 884 230 417 339 Wait 216 | . 74 9 109 . . 5 19 Move 3883 | 48 513 469 1096 877 225 403 252 Hop . | . . . . . . . . Pick Up 36 | 1 14 3 11 2 1 . 4 Fast Attach 30 | 7 2 . 12 . 2 . 7 Attach 11 | . 2 . 6 . . 1 2 Detach 2 | . 1 . 1 . . . . Swap 13 | . 2 . 4 . . 1 6 Drop 33 | . 3 1 16 . 2 1 10 Fire 200 | . 37 15 102 4 . 6 36 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 1 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . . . . . . 3 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Utility x1 94 | -10/Materials | Identified exit to Mines 94 | -10/Materials | Discovered exit to Mines (range 16) 227 | -10/Materials | Discovered exit to Mines (range 16) 306 | -10/Materials | Build established: Hacker-Mutant 402 | -10/Materials | Identified exit to Materials 402 | -10/Materials | Discovered exit to Materials (range 10) 604 | -10/Materials | Learned location of Mines (-9) 607 | -10/Materials | Discovered exit to Materials (range 12) 633 | -10/Materials | Learned location of Subcaves (-10) 665 | -10/Materials | Loaded intel: 2 recycling unit locations 666 | -10/Materials | Identified exit to Subcaves 666 | -10/Materials | Learned location of 1 exit from Materials 668 | -10/Materials | Learned Storage trap positions 669 | -10/Materials | Learned location of 3 exits from Materials 670 | -10/Materials | Learned Storage non-interactive machine intel 993 | -10/Materials | Repaired Structural Scanner 1031 | -10/Materials | Repaired Lgt. Nuclear Core 1105 | -10/Materials | Entered Mines 1146 | -10/Mines | Met a Derelict bent on vengeance 1597 | -10/Mines | Discovered exit to Materials (range 10) 1602 | -10/Mines | Learned 4 Materials zone layouts 1864 | -10/Mines | Discovered exit to Materials (range 5) 1907 | -10/Mines | Entered Materials 1907 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1908 | -9/Materials | Identified exit to Mines 1908 | -9/Materials | Identified exit to Storage 1908 | -9/Materials | Identified exit to Materials 2136 | -9/Materials | Destroyed 8 combat bots 2546 | -9/Materials | Discovered exit to Storage (range 11) 2663 | -9/Materials | Discovered exit to Mines (range 8) 3107 | -9/Materials | First assault squad dispatched 3237 | -9/Materials | Lost 5 parts (1p2n2w) 3258 | -9/Materials | Core integrity fell below 50% 3639 | -9/Materials | Destroyed 8 combat bots 3741 | -9/Materials | Build established: Scavenger-Mutant 4134 | -9/Materials | Entered Mines 4327 | -9/Mines | Assembled infested the area 4332 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4353 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4364 | -9/Mines | Discovered exit to Materials (range 13) 4366 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4369 | -9/Mines | Found Prototype Device 4384 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4420 | -9/Mines | Learned location of 1 exit from Materials 4577 | -9/Mines | Discovered exit to Materials (range 7) 5544 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5544 | -9/Mines | Identified exit to Exiles 5544 | -9/Mines | Discovered exit to Exiles (range 6) 5553 | -9/Mines | Entered Exiles 5553 | -9/Exiles | Accompanied by 1 ally 5593 | -9/Exiles | Met 8R-AWN 5622 | -9/Exiles | Met EX-HEX 5669 | -9/Exiles | Met EX-BIN 5686 | -9/Exiles | Aligned with FarCom system 5688 | -9/Exiles | Given EX-Vault access code 5725 | -9/Exiles | Opened EX-Vault 5753 | -9/Exiles | Found PSU Rigger 5800 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5845 | -9/Exiles | Met EX-DEC 5858 | -9/Exiles | Learned location of Zion (-7) 5906 | -9/Exiles | Identified exit to Mines 5906 | -9/Exiles | Discovered exit to Mines (range 10) 5918 | -9/Exiles | Left Exiles lab with PSU Rigger 5918 | -9/Exiles | Entered Mines 5918 | -8/Mines | Accompanied by 1 ally 6232 | -8/Mines | Discovered exit to Materials (range 9) 6445 | -8/Mines | Discovered exit to Materials (range 2) 6589 | -8/Mines | Entered Materials 6589 | -8/Materials | Evolved 2 slots: Utility x2 6590 | -8/Materials | Identified exit to Factory 6913 | -8/Materials | Build established: Hacker-Mutant 7107 | -8/Materials | Garrison activated, responded to threat 7129 | -8/Materials | Self-destructed Last Messages --------------- 07107_ ALERT: Activating Garrison Access M001. 07109_ Dropped Ion Engine. 07110_ Rigged Ion Engine with PSU Rigger. 07118_ Lgt. Armor Plating destroyed. 07119_ Slug penetrates Earth. 07120_ Dropped Lgt. Ion Engine. 07120_ Critical hit (Burn: +37). 07122_ Rigged Lgt. Ion Engine with PSU Rigger. 07123_ Rigged Ion Engine explodes. 07123_ W-25 Informer destroyed. 07123_ Y-45 Defender destroyed. 07123_ Atomic Centrifuge disabled. 07123_ ALERT: Garrison Access compromised, dispatching assault squad. 07123_ Garrison Access disabled. 07123_ Relay Coupler [Duelist] tumbles out of Garrison Access. 07123_ Atomic Centrifuge disabled. 07124_ Slug penetrates Wall. 07127_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ## % !!!#### ??? | | ## """" !!!+ + ??? | | ## ""T"" = [ !!!# ## ??? | | ## ####### ### ??? | | ## #### #####???? | | ## """ ############????? | | ## """ ###########??????? | | ## """ ###??????????????? | | ## ###???????????????? | | ######## ###???????????????? | | ######## ##????????????????? | | ??????## "###????????????????? | | ???###### " ###????????????????? | | ???#######""h ##?????????????????? | | ???## " " ##?????????????????? | | ???## " " ######?????????????? | | ???## [ "h""##### ?? ##????????? | | ???## [ =" # ##????????? | | ???## # ##????????? | | ##### + #### # ####????????? | | ############ #### #######????????? | | ## # #### ##?????????????? | | ## """ "" # ;### #######????????? | | ## """="" ; *;;##+#######????????? | | ## """= " ;=!; ##????????? | | ## !===[ @;% ; ##????????? | | ## "Y"=[ ; =; ##????????? | | ## """ ##????????? | | ## ##????????? | | ##########;; ##????????? | | ########## ##????????? | | ????????"; ##????????? | | ????????# ;##########????????? | | ???????#" = # #######????????? | | ???????## ;;????????????????? | | ??????? [* ! ;???????????????? | | ???????? %=;???????????????? | | ???????? ; ??????????????? | | ????????" "" ????????????????? | | ???????? "???????????????????? | | ??????? ?? ?????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Autogun | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Salvage Targeting Computer | -9/Materials | Extracted Sml. Battery | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumSapperKinecellerator Manual? 0 Play Time 00:46:40 Cumulative 503.0 hours Start 2024.10.03 @ 16:47:21 End 2024.10.04 @ 13:56:49 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode AFD2021/Volatile Game No. 64 Rogue 6 Adventurer 6 Explorer 52 Win Type - Total 35 Types 13/7/2/5/1/1/1/3/2 Lore% 84 Gallery% 85 Achievement% 90 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a9acd13-0866-414f-875a-3063d1a40dba