Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 23:13:52 Player: Syanka Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (3678) 3678 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1117) 1117 TOTAL SCORE: 9240 Bonus ------- High Alert Combat Kills 817 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 132/300 Energy 68/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Core Analyzer Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced Cooling System Advanced Trap Extractor (0/8) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Advanced System Shield Improved Corruption Screen Improved Corruption Screen > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Heavy Treads Advanced Cooling System Advanced Shield Generator Advanced Trap Extractor Rocket Launcher Improved Plasma Cutter [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Barrage Gun Energy Gun Thermic Laser Energy Cannon Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 7 | . . . . . 5 2 Weapon . | . . . . . . . Parts Attached 216 | 8 34 22 11 20 71 50 Power 26 | 1 2 1 2 3 8 9 Engine 8 | 1 2 1 2 1 . 1 Core 15 | . . . . 2 5 8 Reactor 3 | . . . . . 3 . Propulsion 58 | 2 17 5 5 5 18 6 Treads 36 | . 9 5 5 4 12 1 Leg 1 | . . . . 1 . . Wheel 16 | 2 8 . . . 6 . Hover . | . . . . . . . Flight 5 | . . . . . . 5 Utility 67 | 2 6 3 3 12 23 18 Device 23 | 1 2 1 . 2 13 4 Storage 9 | 1 3 . . 1 . 4 Processor 13 | . . 1 1 1 4 6 Hackware 5 | . . . . . 1 4 Protection 17 | . 1 1 2 8 5 . Artifact . | . . . . . . . Weapon 65 | 3 9 13 1 . 22 17 Energy Gun 7 | 1 . 2 . . 4 . Energy Cannon 6 | . . 1 . . 5 . Ballistic Gun 18 | 2 7 7 1 . . 1 Ballistic Cannon 10 | . . 1 . . 7 2 Launcher 10 | . 2 2 . . 5 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 14 | . . . . . 1 13 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 1 4 Corrupted Parts 1 | . . . . . 1 . System Corruption 4 | . . . . . 4 . Parts Lost 28 | . . 2 . . 15 11 Power 2 | . . 1 . . 1 . Propulsion 13 | . . . . . 9 4 Utility 9 | . . 1 . . 3 5 Weapon 4 | . . . . . 2 2 Highest Loss Streak 9 | . . 1 . . 6 9 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 95 | . 99 96 99 99 92 56 Engine 8 | . 13 10 13 11 . . Core 2 | . . . . 2 8 2 Treads 23 | . 4 27 28 27 22 . Wheel 2 | . 23 . . . 2 . Device 8 | . 13 13 7 . 13 3 Storage 11 | . 14 14 14 14 5 3 Processor 3 | . . . . . 13 21 Protection 6 | . . . 6 13 6 . Energy Gun 1 | . . . . . 5 . Ballistic Gun 20 | . 27 27 28 28 . . Peak Build Rating 73 | 7 9 16 19 25 66 73 Average Rating 25 | 5 8 14 17 20 53 49 On Entrance 11 | . 7 9 14 19 23 6 Naked Turns 74 | . . . . . 74 . Heaviest Build 137 | 11 91 92 98 98 137 21 Greatest Support 100 | 20 40 40 46 43 100 27 Greatest Overweight (x) 12 | . 4 4 2 2 12 4 Average Overweight (x) 1 | . 3 2 1 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 Average Capacity 24 | 6 23 25 25 25 24 8 Most Carried 25 | 7 25 25 25 25 25 10 Average Carried 23 | 3 22 24 24 24 23 7 Final Capacity 25 | 8 25 25 25 25 5 5 Final Carried 25 | 7 25 25 25 25 4 4 Class Distribution -------------------- 61% | Mutant 17% | Scavenger-Mutant 17% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Derelict-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 4201 | 288 642 557 284 346 1693 391 Remotely . | . . . . . . . Salvage Created 4576 | 118 552 314 496 . 2392 704 Parts 225 | 5 25 22 27 . 100 46 Haulers Intercepted 4 | . 2 . . . 1 1 Recyclers Shooed 11 | . 4 . 1 . 6 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 23 | . . 23 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 66 | . 8 9 3 . 41 5 Melee 1 | . . . . . . 1 Guns 23 | . 5 6 3 . 9 . Cannons 18 | . . . . . 17 1 AOE 22 | . 3 3 . . 13 3 Classes Destroyed 19 | 2 4 3 . . 8 2 Worker 8 | . 1 . . . 6 1 Builder 7 | . . . . . 6 1 Tunneler 2 | 1 . . . . 1 . Hauler 4 | . 2 . . . 1 1 Recycler 16 | 1 3 . 4 . 6 2 Mechanic 1 | . . . . . 1 . Operator 3 | . . . . . . 3 Turret 1 | . . 1 . . . . Watcher 5 | . . . . . 2 3 Swarmer 13 | . 3 4 . . 6 . Cutter 1 | . . . . . . 1 Grunt 20 | . 5 . . . 13 2 Brawler 3 | . . . . . 3 . Duelist 1 | . . . . . 1 . Sentry 5 | . . 1 3 . 1 . Specialist 4 | . . . . . 4 . Hunter 2 | . . . . . 2 . Programmer 13 | . . . . . 11 2 Subdweller 4 | . . 4 . . . . Best Kill Streak 8 | 2 4 3 2 . 8 6 Combat Bots Only 5 | . 3 3 1 . 4 5 Max Kills in Single Turn 3 | 1 2 3 2 . 3 3 Gunslinging . | . . . . . . . Exploded 3 | . 1 3 . . 2 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 471 | . 40 48 14 . 272 97 Missed 145 | . 11 18 3 . 77 36 Damage Taken 5998 | . 404 557 153 . 3261 1623 Core 1489 | . 49 49 . . 385 1006 Absorbed by Shields . | . . . . . . . Ignored by Resistances 93 | . . . . . 93 . Regen/Repaired (Parts) 520 | . 294 . . 226 . . Core Remaining (%) 71 | 100 . . . 60 54 . Volleys Fired 265 | 4 58 45 10 . 143 5 Largest 2 | 2 2 2 2 . 2 1 Hottest 170 | 40 40 60 56 . 170 57 Shots Fired 476 | 8 111 76 21 . 255 5 Gun 315 | 8 106 61 21 . 119 . Cannon 117 | . . 4 . . 109 4 Launcher 44 | . 5 11 . . 27 1 Special . | . . . . . . . Kinetic 278 | 8 106 63 21 . 76 4 Thermal 154 | . . 2 . . 152 . Explosive 35 | . 5 2 . . 27 1 Electromagnetic 9 | . . 9 . . . . Robot Hit Streak 20 | 3 9 20 7 . 19 2 Robot Miss Streak 14 | 1 7 2 2 . 14 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 316 | 4 63 48 15 . 167 19 Core Hits 225 | 4 25 14 9 . 156 17 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 17 | . 1 . . . 15 1 Burn 15 | . . . . . 15 . Destroy 1 | . 1 . . . . . Sever 1 | . . . . . . 1 Melee Attacks 30 | . . . . . 2 28 Impact . | . . . . . . . Slashing 30 | . . . . . 2 28 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . . 1 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11873 | 34 1232 941 325 . 7451 1890 Guns 3250 | 34 750 616 279 . 1571 . Cannons 2217 | . . . . . 2150 67 Explosions 4976 | . 476 325 . . 3531 644 Melee 1260 | . . . . . 81 1179 Ramming 170 | . 6 . 46 . 118 . Kinetic 3118 | 34 750 616 279 . 1372 67 Thermal 3189 | . . . . . 2704 485 Explosive 4033 | . 476 223 . . 3175 159 Electromagnetic 103 | . . 102 . . 1 . Impact . | . . . . . . . Slashing 1260 | . . . . . 81 1179 Piercing . | . . . . . . . Highest Corruption 18 | . 1 1 1 . 18 10 Average Corruption 3 | . 1 1 1 . 9 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 197 | . 5 43 15 . 133 1 Message Errors 47 | . . 8 2 . 37 . Matter Fused 46 | . 1 15 5 . 24 1 Heat Flow Errors 27 | . 1 5 1 . 20 . Energy Discharges 26 | . 1 6 3 . 16 . Parts Rejected 2 | . . . 1 . 1 . Parts Fused 3 | . . . . . 3 . Data Loss (minor) 20 | . 2 4 1 . 13 . Data Loss (major) 6 | . . 3 1 . 2 . Misfires 10 | . . 1 1 . 8 . Alerts 3 | . . 1 . . 2 . Misdirections 1 | . . . . . 1 . Weapon Failures 6 | . . . . . 6 . Overload Shots . | . . . . . . . Overflow Damage 692 | . 29 37 . . 257 369 Projectiles 45 | . . . . . 45 . Explosions 396 | . 29 37 . . 166 164 Melee 251 | . . . . . 46 205 Knockbacks 36 | . . . . . 35 1 Impact 3 | . . . . . 3 . Kinetic 33 | . . . . . 32 1 Secondary . | . . . . . . . Self-Inflicted Damage 436 | . 30 9 . . 124 273 Shots 10 | . 2 1 . . 3 4 Rammed 16 | . 2 . 5 . 8 1 Targets Rammed 18 | . 2 . 7 . 8 1 Kicked . | . . . . . . . Crushed 2 | . . . 2 . . . Highest Temperature 427 | . 177 182 113 . 427 56 Average Temperature 83 | . 27 86 34 . 109 15 Received Heat Transfer 1369 | . 180 108 36 . 744 301 Effects 3 | . . . . . 3 . Interference 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted 3 | . . . . . 3 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 25 | . . 1 . . 24 . Heat Transferred 6424 | . . . . . 6174 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Peak Influence 1300 | 10 146 . 55 . 1300 1091 Initial 637 | . 6 . 50 . . 637 Average 227 | 4 29 . 14 . 333 739 Maximum Alert Level 4 | . . . . . 4 3 Low Security (%) 71 | 100 100 . 100 . 57 . Level 1 1 | . . . . . 4 . Level 2 10 | . . . . . 14 41 Level 3 14 | . . . . . 19 58 Level 4 1 | . . . . . 4 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 1 . . . 17 3 Investigation 1 | . 1 . . . . . Extermination 10 | . . . . . 9 1 Reinforcement 7 | . . . . . 5 2 Assault 3 | . . . . . 3 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 3 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . 21 15 3 . 56 36 Peak Tracking Total 9 | . 3 4 1 . 6 9 Tactical Retreats 19 | . . 7 . . 4 8 Traps | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 20 | . . 2 . . 13 5 Max in Single Turn 7 | . . 2 . . 7 5 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 38 | . 11 3 12 4 3 5 Terminals 18 | . 8 . 6 . 1 3 Fabricators 2 | . . . . . 1 1 Repair Stations 2 | . 1 . . . 1 . Recycling Units 8 | . 2 . 6 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 117 | . 44 7 22 23 6 15 Successful 76 | . 27 7 9 23 4 6 Failed 40 | . 16 . 13 . 2 9 Catastrophic 8 | . 2 . 2 . 1 3 Database Lockouts 1 | . 1 . . . . . Manual 37 | . 12 . 12 . 1 12 Terminals 53 | . 27 . 13 . 1 12 Fabricators 4 | . . . . . 3 1 Repair Stations 17 | . 15 . . . 2 . Recycling Units 11 | . 2 . 9 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 47 | . 12 7 3 23 1 1 Record 28 | . . 5 . 23 . . Part Schematic 1 | . . . . . 1 . Robot Analysis 3 | . 1 . 2 . . . Prototype ID Bank 3 | . 3 . . . . . Open Door 1 | . . 1 . . . . Terminal Index 1 | . . . . . . 1 Unreport Threat 2 | . 1 . 1 . . . Locate Traps 3 | . 3 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 3 | . 3 . . . . . Release Object 1 | . . 1 . . . . Fabricator Hacks 4 | . . . . . 3 1 Network Status 2 | . . . . . 1 1 Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 12 | . 12 . . . . . Scan Component 6 | . 6 . . . . . Repair 6 | . 6 . . . . . Recycling Unit Hacks 8 | . 2 . 6 . . . Retrieve Components 8 | . 2 . 6 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 4 | . 1 . . . . 3 Terminals 4 | . 1 . . . . 3 Assimilate 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Operators 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . . 2 Used 1 | . . . . . . 1 Hacking Detections 21 | . 9 . 7 . 3 2 Full Trace Events 3 | . 2 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 2 | . . . . . 2 . Authchips 1 | . . . . . 1 . Time 73 | . . . . . 73 . Total Part Build Rating 6 | . . . . . 6 . Parts Repaired 6 | . 6 . . . . . Time 162 | . 162 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 37 | . 9 . 28 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Robot Analysis Total 3 | . 1 . 2 . . . Derelict Logs Recovered 7 | . . 2 . 5 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 20586 | 84 1727 5453 2468 5533 4525 796 Spaces Moved 7861 | 70 932 1619 727 1658 1634 1221 Core 382 | 3 . . . . 150 229 Treads 5274 | . 87 1601 727 1658 1201 . Legs . | . . . . . . . Wheels 1213 | 67 845 18 . . 283 . Hover . | . . . . . . . Flight 992 | . . . . . . 992 Fastest Speed 20 | 50 80 140 240 320 50 20 Average Speed 231 | 78 136 318 325 329 215 34 Slowest Speed 480 | 80 320 340 340 340 480 250 Overloaded Moves 42 | . . . . . . 42 Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . . 4 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 59 | 4 98 72 98 90 23 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . . 1 . 4 . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 10 | . . 2 . 8 . . Spaces Dug 9 | . . . . . 3 6 Terrain Destroyed 381 | . 28 16 . . 250 87 Melee 7 | . . . . . 1 6 Projectile 12 | . . . . . 9 3 AOE 362 | . 28 16 . . 240 78 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 9710 | 89 1274 1863 808 1753 2367 1556 Wait 1011 | . 205 124 20 20 456 186 Move 7847 | 69 931 1618 726 1657 1633 1213 Hop 4 | . . . . . . 4 Pick Up 139 | 7 31 23 14 21 24 19 Fast Attach 68 | 7 3 4 6 10 14 24 Attach 51 | 1 1 1 . . 21 27 Detach 34 | 1 . 1 1 1 5 25 Swap 98 | . 30 17 5 10 36 . Drop 145 | . 13 30 19 34 25 24 Fire 265 | 4 58 45 10 . 143 5 Melee 30 | . . . . . 2 28 Ram 6 | . 2 . . . 3 1 Kick . | . . . . . . . Crush 12 | . . . 7 . 5 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 11) 267 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 11) 579 | -10/Materials | Discovered new exit (range 4) 599 | -10/Materials | Discovered new exit (range 14) 894 | -10/Materials | Discovered new exit (range 9) 1433 | -10/Materials | Repaired Lgt. Armor Plating 1460 | -10/Materials | Repaired Lgt. Treads 1493 | -10/Materials | Repaired EMP Blaster 1520 | -10/Materials | Repaired Ion Engine 1548 | -10/Materials | Repaired Assault Rifle 1575 | -10/Materials | Repaired Assault Rifle 1806 | -10/Materials | Discovered new exit (range 5) 1812 | -10/Materials | Entered Subcaves 1813 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1813 | -10/Subcaves | Learned Materials garrison access intel 1817 | -10/Subcaves | Learned location of Zion (-6) 1817 | -10/Subcaves | Met a Zionite searching for "candidates" 1850 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1920 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2169 | -10/Subcaves | Disturbed a concealed Subdweller 3236 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3286 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 5086 | -10/Subcaves | Identified exit to Materials 5972 | -10/Subcaves | Build established: Scavenger-Mutant 6250 | -10/Subcaves | Visited Clippyterm 6260 | -10/Subcaves | Identified exit to Recycling 6377 | -10/Subcaves | Build established: Mutant 7265 | -10/Subcaves | Entered Recycling 7631 | -9/Recycling | Build established: Scavenger-Mutant 8232 | -9/Recycling | Scanned before Scraplab entrance 8726 | -9/Recycling | Discovered new exit (range 8) 8816 | -9/Recycling | Build established: Mutant 9683 | -9/Recycling | Entered Scraplab 9711 | -9/Recycling | Discovered new exit (range 2) 9733 | -9/Recycling | Entered Scraptown 9733 | -9/Scraptown | System corruption cleaned by C-Scrubber 10195 | -9/Scraptown | Visited Red Mages 10300 | -9/Scraptown | Visited Symbiants 10397 | -9/Scraptown | Build established: Derelict-Mutant 10939 | -9/Scraptown | Visited CR-KLE's Repair Center 10963 | -9/Scraptown | CR-KLE repaired 7 parts 11007 | -9/Scraptown | Visited Cyclists 11147 | -9/Scraptown | Visited The Evicted 11266 | -9/Scraptown | Visited Fellowship of the Rings 11412 | -9/Scraptown | Visited IN-MT5's Study 11521 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 11534 | -9/Scraptown | Learned location of Warlord (-4) 11538 | -9/Scraptown | Learned Research trap positions 11541 | -9/Scraptown | Learned location of 1 exit from Factory 11544 | -9/Scraptown | Learned Research stockpile data 11548 | -9/Scraptown | Learned location of Armory (-4) 11823 | -9/Scraptown | Discovered new exit (range 11) 12580 | -9/Scraptown | Build established: Mutant 13212 | -9/Scraptown | Visited UFD Registry 13212 | -9/Scraptown | Registered with UFD as "Phasedome" 13356 | -9/Scraptown | Visited Curators Association 13401 | -9/Scraptown | Visited LU-1G1's Boring Crew 13609 | -9/Scraptown | Delivered Scrap Shield to a Scientist 14002 | -9/Scraptown | Visited Chapter 10 14140 | -9/Scraptown | Visited Supply Room 14283 | -9/Scraptown | Visited Derelict Rescue Squad 14335 | -9/Scraptown | Found DRS Beacon 14380 | -9/Scraptown | Visited Observation Area 14572 | -9/Scraptown | Visited DA-N13 Charitable Foundation 14601 | -9/Scraptown | Found DCF Scrap (30 items) 14731 | -9/Scraptown | Visited Scrapoid Research Area 14909 | -9/Scraptown | Build established: Derelict-Mutant 15074 | -9/Scraptown | Entered Cyclist Reading Room 15086 | -9/Scraptown | Learned location of Exiles (-9) 15266 | -9/Scraptown | Entered Factory 15266 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 15267 | -6/Factory | Identified exit to Factory 15916 | -6/Factory | Discovered exit to Factory (range 15) 16301 | -6/Factory | Build established: Mutant 16666 | -6/Factory | Fabricated Reactive Plating (x2) 17252 | -6/Factory | System corruption reached 10% 17685 | -6/Factory | Build established: Scavenger-Mutant 17893 | -6/Factory | Lost 3 parts (1p2n) 18256 | -6/Factory | Discovered new exit (range 7) 19116 | -6/Factory | First assault squad dispatched 19704 | -6/Factory | Released all parts (10) 19734 | -6/Factory | Lost 6 parts (3n1u2w) 19791 | -6/Factory | Entered another Factory area 19791 | -5/Factory | Evolved 2 slots: Utility x2 19871 | -5/Factory | Discovered new exit (range 10) 19946 | -5/Factory | Spotted B-75 Beast 20108 | -5/Factory | Discovered new exit (range 6) 20286 | -5/Factory | Build established: Sprinter 20573 | -5/Factory | Core integrity fell below 50% 20580 | -5/Factory | Core integrity fell below 20% 20582 | -5/Factory | Crushed by falling debris 20582 | -5/Factory | System corruption reached 10% 20587 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 20575_ P-70 Sage destroyed. 20575_ G-50 Soldier destroyed. 20575_ Power Conduit explodes. 20575_ Destroyed Field Laser. 20575_ Power Conduit explodes. 20575_ Adv. Melee Analysis Suite destroyed. 20575_ Destroyed Adv. Melee Analysis Suite. 20575_ Adv. Melee Analysis Suite destroyed. 20576_ W-25 Informer sends out distress signal. 20578_ The unstable cave ceiling collapses. 20579_ Knocked back. 20582_ The unstable cave ceiling collapses. 20582_ Crushed by falling debris. 20582_ Hacking Suite destroyed. 20582_ System corrupted by crushing effect (+5). 20583_ The unstable cave ceiling collapses. 20583_ Slug penetrates C-35 Carver. 20583_ C-35 Carver destroyed. 20584_ Enh. Gauss Cannon severed. 20585_ Slammed into C-35 Carver. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #???### | | ?????????????????????????????????# ##### ! | | ?????????????????????????????????# + | | ?????????????????????????????????# * ##### | | ?????????????????????????????????### ###???# | | ???????????????????????????????????# #?????# | | ???????????????????????????????????# #?????# " | | ???????????????????????????????????# #?????# " | | ???????????????????????????????????# #?????# " | | ??????????????? ?H ????????????????# #?????# | | ??????????????? ???????????????# ######### | | ???????????#####+#;;###????????????# | | ??????????? ????????????# ! | | ??????????# w ????????????# = | | ??????????# g #?????####### | | ??????????# /?????? ## | | ?????????## ####????# ## ########## | | ????????? " g ?????# ## #????????? | | ????????# " ##????# [#????????? | | ????????# ##???# #????????? | | ???????# ;##### #????????? | | ????????# =%%! = """ #????????? | | ????????# =! @### ^""" #????????? | | ????????# %gc# #?# """ #????????? | | ????????# ; #!=!] #?# """ +????????? | | ????????# c #?#### #????????? | | ????????#### % ###????## ! #????????? | | ???????????###### #### ##???????# #????????? | | ????????????????##???##?????????# #????????? | | ????????????????????????????????#+#######????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 50 Energy Generation 29 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 30 Armor Coverage 750 Resistance: KI 20 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 24 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Reactive Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Reactive Plating | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeSegregatorMantle Manual? 0 Play Time 02:01:03 Cumulative 86.5 hours Start 2024.08.21 @ 20:22:26 End 2024.08.21 @ 23:13:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 46 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bab6b05b-646e-464a-9f4b-7f86b0d486f2