Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 14:20:40 Player: frazz Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (28) 140 Value Destroyed (1387) 1387 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1119) 1119 TOTAL SCORE: 7146 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 395 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Hybrid Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Advanced VSS Leg > --- UTILITY ---------- Heart of Steel > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- (None) [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Low Low Slots Evolved 8 | . . . . 4 2 . . . 2 . . Power 4 | . . . . 3 . . . . 1 . . Propulsion 2 | . . . . 1 1 . . . . . . Utility 1 | . . . . . . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 48 | 4 2 . 4 11 13 5 . 2 2 5 . Power 16 | 1 . . . 6 3 2 . 2 1 1 . Engine 7 | 1 . . . 4 1 . . . . 1 . Core 8 | . . . . 2 2 2 . 1 1 . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 12 | 2 . . 1 2 5 1 . . . 1 . Treads . | . . . . . . . . . . . . Leg 12 | 2 . . 1 2 5 1 . . . 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 11 | 1 . . 3 2 2 1 . . 1 1 . Device 4 | . . . 2 . 1 . . . . 1 . Storage 1 | 1 . . . . . . . . . . . Processor 3 | . . . . 1 1 . . . 1 . . Hackware 1 | . . . . 1 . . . . . . . Protection 2 | . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 9 | . 2 . . 1 3 1 . . . 2 . Energy Gun 4 | . 1 . . . 2 1 . . . . . Energy Cannon 2 | . . . . . 1 . . . . 1 . Ballistic Gun 2 | . 1 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 37 | . . . 2 6 9 4 . 1 . 7 8 Power 15 | . . . . 3 4 1 . 1 . 3 3 Propulsion 12 | . . . 1 2 3 1 . . . 2 3 Utility 3 | . . . 1 . 1 1 . . . . . Weapon 7 | . . . . 1 1 1 . . . 2 2 Highest Loss Streak 8 | . . . 1 3 6 2 . 1 . 4 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 3 4 5 4 4 3 4 5 5 4 2 . Power . | . 1 1 . . . 1 3 2 1 . . Propulsion 1 | . 2 3 1 1 1 . . . 1 . . Utility . | . . . . . . . . . . . . Weapon 1 | 1 1 1 1 2 2 2 2 2 2 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . . . 3 1 3 2 1 . . 1 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 2 . 1 . . . . . . Utility 4 | . . . . 1 1 1 . . . 1 . Weapon 4 | . . . 1 . 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 84 85 84 94 91 92 100 99 97 74 30 Engine 9 | . 14 14 14 20 9 7 7 5 . 2 3 Core 12 | . . . . 12 17 15 23 23 26 14 3 Leg 26 | . 28 28 28 25 26 29 30 30 26 25 8 Device 5 | . . . 10 9 8 4 . . . 3 4 Storage 1 | . 14 14 . . . . . . . . . Processor 4 | . . . . 8 2 7 7 7 10 5 . Protection 1 | . . . 3 . . 2 7 7 6 2 . Energy Gun 12 | . 14 14 14 9 15 14 15 15 13 3 . Energy Cannon 3 | . . . . . 1 7 7 7 6 5 3 Ballistic Gun 5 | . 13 14 14 9 4 . . . . . . Peak Build Rating 60 | 4 6 6 12 23 32 44 45 50 56 60 57 Average Rating 28 | 3 5 6 8 18 27 35 44 45 55 54 26 On Entrance 27 | . 4 6 6 10 20 32 44 45 50 56 57 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 25 | . . . . . . . . . . . 25 Heaviest Build 50 | 8 12 12 25 29 48 36 36 45 50 50 48 Greatest Support 65 | 20 20 20 25 35 52 60 60 60 60 65 50 Greatest Overweight (x) 7 | . . . 1 1 1 . . . . . 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 5 6 8 5 5 5 5 5 5 5 . Average Carried 4 | 3 4 5 4 4 3 4 5 4 4 2 . Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 6 5 5 4 5 5 5 5 . . Class Distribution -------------------- 29% | Scavenger-Gunner 29% | Mutant 22% | Scavenger-Mutant 19% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Low Low Matter Collected 833 | 169 . 103 57 143 82 199 . 20 . 60 . Remotely . | . . . . . . . . . . . . Salvage Created 1297 | . . . 94 492 237 289 37 122 . 26 . Parts 64 | . . . 4 29 14 10 2 5 . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled 1 | . . . . . 1 . . . . . . Retrieved Matter 15 | . . . . . 15 . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Low Low Combat Hostiles Destroyed 26 | . . . 2 12 4 5 . 2 . 1 . Guns 22 | . . . 2 12 4 3 . 1 . . . Cannons 4 | . . . . . . 2 . 1 . 1 . Classes Destroyed 9 | . . . 1 4 2 . 1 1 . . . Recycler 1 | . . . . . 1 . . . . . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 4 | . . . . 3 . . . . . 1 . Grunt 14 | . . . . 7 3 4 . . . . . Brawler 1 | . . . . 1 . . . . . . . Sentry 2 | . . . . 1 . 1 . . . . . Specialist 1 | . . . . . . . . 1 . . . Hunter 2 | . . . . . 1 . . 1 . . . Subdweller 2 | . . . 2 . . . . . . . . Best Kill Streak 4 | . . . 2 3 4 2 1 2 . 1 . Combat Bots Only 3 | . . . 2 3 3 2 . 2 . 1 . Max Kills in Single Turn 2 | . . . 1 2 2 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Low Low Hostile Shots Fired 528 | . . . 25 68 37 54 . 12 1 128 203 Missed 193 | . . . 6 17 10 23 . 8 . 48 81 Hits 335 | . . . 19 51 27 31 . 4 1 80 122 Melee 1 | . . . . . . 1 . . . . . Projectile 334 | . . . 19 51 27 30 . 4 1 80 122 Critical Strikes 12 | . . . 2 3 1 2 . . . 4 . Damage Taken 4986 | . . . 533 720 582 424 . 56 18 1168 1485 Core 1211 | . . . 94 103 75 88 . . . 69 782 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . 62 81 . . . 76 . . . Volleys Fired 99 | . 4 . 9 34 15 23 1 3 . 2 8 Largest 3 | . 2 . 2 2 3 3 3 3 . 2 2 Hottest 204 | . 70 . 70 80 155 204 204 204 . 105 105 Shots Fired 218 | . 8 . 18 64 35 67 3 9 . 4 10 Gun 177 | . 8 . 18 64 35 44 2 6 . . . Cannon 41 | . . . . . . 23 1 3 . 4 10 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 50 | . 4 . 9 30 3 . . . . 2 2 Thermal 98 | . 4 . 9 34 14 23 1 3 . 2 8 Explosive . | . . . . . . . . . . . . Electromagnetic 70 | . . . . . 18 44 2 6 . . . Robot Hit Streak 16 | . 1 . 9 16 9 6 2 5 . 3 3 Robot Miss Streak 7 | . 4 . 1 7 4 4 3 2 . 2 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 127 | . 1 . 16 46 20 29 2 6 . 1 6 Core Hits 58 | . . . 5 23 11 12 2 4 . 1 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . 1 2 1 . . . . . . Burn 4 | . . . 1 2 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2700 | . 15 . 201 784 674 569 93 144 . 27 193 Guns 1837 | . 15 . 201 784 416 321 12 88 . . . Cannons 570 | . . . . . . 248 46 56 . 27 193 Explosions 293 | . . . . . 258 . 35 . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 635 | . 15 . 88 485 18 . . . . . 29 Thermal 1274 | . . . 113 299 371 187 47 66 . 27 164 Explosive . | . . . . . . . . . . . . Electromagnetic 791 | . . . . . 285 382 46 78 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 111 | . . . . . 111 . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 111 | . . . . . 111 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 164 | . . . . . 164 . . . . . . Shots 2 | . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 403 | . 18 . . 162 396 403 186 332 179 322 202 Average Temperature 107 | . 8 . . 40 157 149 130 167 74 56 88 Received Heat Transfer 1662 | . . . 69 387 171 108 . . 9 516 402 Effects 15 | . . . . . 4 9 . 1 . . 1 Shutdowns 8 | . . . . . 2 6 . . . . . Energy Bleed 3 | . . . . . 1 2 . . . . . Interference 2 | . . . . . . 1 . . . . 1 Short Circuit 2 | . . . . . 1 . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . . . . Heat Transferred 3018 | . . . 407 1036 657 484 25 150 . 37 222 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Low Low Maximum Alert Level 2 | . . . . . . 2 1 1 . . . Low Security (%) 76 | 100 100 100 . 100 100 48 . . 100 . . Level 1 10 | . . . . . . 4 100 100 . . . Level 2 13 | . . . . . . 47 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 618 | . . . . 147 88 618 341 292 153 . . Initial 324 | . . . . . 36 32 324 207 153 . . Average 137 | . . . . 48 23 326 318 231 130 . . Influence Increases 1419 | . . . . 322 257 646 42 95 22 35 . Destroy 0b10 Robot/C 760 | . . . . 240 80 340 . 60 20 20 . Destroy 0b10 Robot/NC 10 | . . . . . 5 . 5 . . . . Destroy Leader 112 | . . . . 50 20 30 2 10 . . . Allied During Kill 76 | . . . . . . 66 . 8 2 . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . Successful Hack 130 | . . . . . 73 28 29 . . . . Disable Machine 75 | . . . . 15 30 15 . 15 . . . Anti-Garrison Action 50 | . . . . . . 50 . . . . . Destroy Structure 91 | . . . . 2 24 57 6 2 . . . Partial Spotted 15 | . . . . 15 . . . . . . . Lose Combat Pursuer 90 | . . . . . 15 60 . . . 15 . Influence Decreases 1419 | . . . . 241 292 74 364 99 209 128 12 Entered New Map 624 | . . . . . 45 14 294 89 139 40 3 Time Decay 606 | . . . . 201 197 . 70 . 50 88 . Lost Part 149 | . . . . 40 50 40 . 10 . . 9 Lost Ally 40 | . . . . . . 20 . . 20 . . Squads Dispatched 9 | . . . . 2 2 . . 1 4 . . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . . . Reinforcement 8 | . . . . 2 1 . . 1 4 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Low Low Distress Signals 1 | . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 73 | . 2 . 10 17 6 18 . 3 4 8 5 Peak Tracking Total 7 | . 1 . 5 3 3 4 . 3 5 7 5 Tactical Retreats 5 | . . . . . 1 3 . . . 1 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Low Low Traps Triggered 4 | . . . 2 . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Low Low Machines Disabled 6 | . . . . 1 2 2 . 1 . . . Max in Single Turn 2 | . . . . 1 2 1 . 1 . . . Garrison Relay 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Low Low Machines Accessed 18 | . 1 . 1 3 6 2 3 . 1 1 . Terminals 10 | . 1 . . 1 4 2 1 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 2 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 48 | . 1 . 9 8 14 3 9 . 3 1 . Successful 30 | . . . 9 3 9 2 4 . 2 1 . Failed 18 | . 1 . . 5 5 1 5 . 1 . . Catastrophic 3 | . 1 . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 23 | . 1 . . 2 11 3 3 . 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . 6 1 . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . Terminal Hacks 22 | . . . 9 1 6 2 1 . 2 1 . Record 10 | . . . 8 . 2 . . . . . . Open Door 1 | . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . 1 . . 1 . . Alert Level 1 | . . . . . . . . . 1 . . Locate Traps 3 | . . . . 1 2 . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . Recall Assault 1 | . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Retrieve Components 2 | . . . . 1 1 . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . . 2 6 . 3 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Low Low Total Allies 2 | . . . . . . 2 . . . . . Largest Group 2 | . . . . . . 2 1 1 1 . . Highest-Rated Group 190 | . . . . . . 190 95 95 89 . . Highest-Rated Ally 95 | . . . . . . 95 95 95 89 . . Initial Warlord ECA Mod 1 | . . . . . . . 1 1 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 30 | . . . . . . 23 . 6 1 . . Total Damage 1204 | . . . . . . 896 . 217 91 . . Kills 14 | . . . . . . 12 . 1 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Low Low Active Infowar (turns) 293 | . . . . . . . . . 82 211 . Machine Analysis 293 | . . . . . . . . . 82 211 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Low Low Turns Passed 3867 | 62 173 76 589 537 725 736 148 88 111 551 71 Spaces Moved 2231 | 45 119 63 386 252 366 333 125 34 64 384 60 Core 59 | 8 . . . . . . . . . . 51 Treads . | . . . . . . . . . . . . Legs 2172 | 37 119 63 386 252 366 333 125 34 64 384 9 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 115 115 115 115 113 50 Average Speed 126 | 107 120 120 131 120 161 120 115 115 115 114 86 Slowest Speed 400 | 120 120 120 190 190 190 123 115 115 115 115 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 3 26 26 24 26 12 39 4 43 2 53 9 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 33 | . . . . 2 23 . 6 . . 1 1 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . 2 . . . . . 1 1 AOE 29 | . . . . . 23 . 6 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Low Low Total 3085 | 58 141 63 447 423 473 615 127 76 101 492 69 Wait 607 | . 16 . 37 111 55 228 . 33 34 93 . Move 2220 | 44 118 62 385 251 365 332 124 33 63 383 60 Hop . | . . . . . . . . . . . . Pick Up 66 | 10 1 1 8 13 17 8 1 3 2 2 . Fast Attach . | . . . . . . . . . . . . Attach 49 | 4 2 . 4 11 13 5 . 2 2 6 . Detach 1 | . . . . . . . . . . . 1 Swap 1 | . . . . . . . . . . 1 . Drop 24 | . . . 4 3 7 2 1 2 . 5 . Fire 99 | . 4 . 9 34 15 23 1 3 . 2 8 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 17 | . . . . . . 17 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Garrison -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 12) 236 | -10/Materials | Entered Mines 241 | -10/Mines | Learned Materials trap positions 272 | -10/Mines | Learned Materials terminal intel 290 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 301 | -10/Mines | Discovered new exit (range 10) 312 | -10/Mines | Entered Subcaves 313 | -10/Subcaves | Build established: Mutant 313 | -10/Subcaves | Approached by a straggling Scientist 444 | -10/Subcaves | Ambushed by swarm of Subdwellers 707 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 721 | -10/Subcaves | Shifting Twisted Machinery released Humpback 787 | -10/Subcaves | Visited 4L-MR0's lab 894 | -10/Subcaves | Discovered new exit (range 4) 901 | -10/Subcaves | Entered Materials 901 | -8/Materials | Evolved 4 slots: Power x3, Propulsion x1 902 | -8/Materials | Loaded intel: 10 trap records 903 | -8/Materials | Loaded intel: 12 terminal locations 1072 | -8/Materials | Lost 3 parts (2p1w) 1365 | -8/Materials | Build established: Scavenger-Mutant 1419 | -8/Materials | Discovered new exit (range 16) 1438 | -8/Materials | Entered Factory 1438 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1730 | -7/Factory | Lost 3 parts (1p1n1u) 1754 | -7/Factory | Build established: Scavenger-Gunner 1994 | -7/Factory | Lost 6 parts (3p2n1w) 2159 | -7/Factory | Identified exit to Garrison 2163 | -7/Factory | Entered Garrison 2355 | -7/Garrison | Triggered checkpoint 2461 | -7/Garrison | Found embedded Infiltrators 2632 | -7/Garrison | Triggered checkpoint 2726 | -7/Garrison | Garrison Relay disabled 2889 | -7/Garrison | Discovered new exit (range 10) 2899 | -7/Garrison | Entered Factory 2899 | -7/Factory | Accompanied by 1 ally 2959 | -7/Factory | Build established: Scavenger-Tank 3047 | -7/Factory | Identified exit to DSF 3047 | -7/Factory | Entered DSF 3047 | -7/DSF | Accompanied by 1 ally 3101 | -7/DSF | Discovered new exit (range 15) 3121 | -7/DSF | Additional patrols routed to DSF 3135 | -7/DSF | Entered Factory 3135 | -6/Factory | Accompanied by 1 ally 3135 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3232 | -6/Factory | Discovered new exit (range 13) 3246 | -6/Factory | Entered Lower Caves 3311 | -6/Lower Caves | Spotted B-75 Beast 3456 | -6/Lower Caves | Found Prototype Device 3458 | -6/Lower Caves | Identified Heart of Steel 3476 | -6/Lower Caves | Lost 4 parts (2p2w) 3597 | -6/Lower Caves | Identified exit to Lower Caves 3691 | -6/Lower Caves | Build established: Scavenger-Mutant 3760 | -6/Lower Caves | Attracted the attention of an 0b10 base 3797 | -6/Lower Caves | Entered another Lower Caves area 3803 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3843 | -6/Lower Caves | Core integrity fell below 50% 3851 | -6/Lower Caves | Core integrity fell below 20% 3867 | -6/Lower Caves | Discovered new exit (range 10) 3868 | -6/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- GOAL=ESCAPE Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Adv. VSS Leg destroyed. Adv. Assault Cannon destroyed. Titanium Leg destroyed. Lgt. Nuclear Core destroyed. Overheating: System interference. Hvy. Ion Cannon temporarily disabled. Hvy. Ion Cannon destroyed. Imp. Ion Engine destroyed. Carbon-fiber Leg destroyed. The Heart of Steel is an example of a part that consumes a large amount of energy each turn, consider turning it off when not vital. Discarded Heart of Steel. Hyb. Antimatter Reactor destroyed. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##?##????????????????????? | | ???????????????????????# # ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? < ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# #??#??????????????????? | | ????????????????????????# #? #???###????????????? | | ????????????????????????# # #??## #????????????? | | ??????????????????????###@ #### ##???????????? | | ?????????????????????## ## #???????????? | | ????????????????????## ### ### #???????????? | | ???????????????????## #????## #?##?????????? | | ???????????????????# #???## ## #?????????? | | ??????????????????## ##?## #?????????? | | ?????????????????## ### #?????????? | | ?????????????????# #?????????? | | ?????????????##### #?????????? | | ?????????????# s# ####?????????? | | ?????????????## # % # #####????????? | | ??????????###?# # g # ##???????? | | ?????????## ## # gY# % #???????? | | ?????????# #; #???????? | | ?????????# ##### #???????? | | ?????????## ##?## ### ## ##???????? | | ??????????## ## ### ##?###### #????????? | | ???????????##?## ##???????## #????????? | | ???????????????# ##?????????# #????????? | | ??????????????# #??????????## #????????? | | ?????????????# #####???????????######????????? | | ?????????????# ##?????????????????????????????? | | ?????????????## ##??????????????????????????????? | | ??????????????####???????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 49 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Hyb. Antimatter Reactor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity Challenges ------------ None Game ------ Seed HypercooledCoreTriangulator Manual? 0 Play Time 00:56:16 Cumulative 7.3 hours Start 2026.08.24 @ 22:32:03 End 2026.08.25 @ 14:20:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 7 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da0dd18a-a2de-44d4-9d64-82c3953bf668