Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.02 @ 20:52:45 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (2711) 2711 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (468) 468 TOTAL SCORE: 6964 Bonus ------- High Alert Combat Kills 268 Entered Garrisons 200 Cogmind --------- Core Integrity 393/700 Matter 113/300 Energy 12/100 System Corruption 4% Temperature Cool (1) Movement Flying (35) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Advanced ECM Suite Relay Coupler [NC] (28) Relay Coupler [NC] (29) Relay Coupler [Sentry] (26) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Target Analyzer Improved Propulsion Shielding Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cryofiber Web Disposable Heat Sink Advanced ECM Suite Improved Power Shielding [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 . . . 2 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 116 | . 19 25 . . 3 33 33 3 Power 10 | . 1 1 . . . 3 4 1 Engine 8 | . 1 1 . . . 2 3 1 Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 24 | . 3 3 . . 3 7 8 . Treads . | . . . . . . . . . Leg 10 | . 1 . . . 3 6 . . Wheel . | . . . . . . . . . Hover 6 | . . 3 . . . . 3 . Flight 8 | . 2 . . . . 1 5 . Utility 41 | . 10 7 . . . 15 9 . Device 16 | . 7 4 . . . 2 3 . Storage 1 | . 1 . . . . . . . Processor 8 | . 2 . . . . 3 3 . Hackware 6 | . . 2 . . . 2 2 . Protection 10 | . . 1 . . . 8 1 . Artifact . | . . . . . . . . . Weapon 41 | . 5 14 . . . 8 12 2 Energy Gun 14 | . . 6 . . . 2 6 . Energy Cannon 3 | . . 1 . . . 2 . . Ballistic Gun 20 | . 5 6 . . . 1 6 2 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 1 . . . 3 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 3 2 . Parts Lost 19 | . . 4 . . 2 7 1 5 Power 3 | . . . . . . 2 . 1 Propulsion 7 | . . 3 . . 2 2 . . Utility 6 | . . . . . . 2 1 3 Weapon 3 | . . 1 . . . 1 . 1 Highest Loss Streak 5 | . . 3 . . 2 2 1 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 95 86 88 88 92 95 91 77 Engine 8 | . 14 11 11 11 11 7 4 4 Leg 13 | . 8 . . . 23 24 10 . Hover 4 | . . 16 22 22 1 . 3 . Flight 6 | . 19 4 . . . 1 8 23 Device 10 | . 11 19 11 11 11 6 7 11 Processor 10 | . 7 10 . . . 5 21 7 Hackware 10 | . . . 22 22 22 19 7 12 Protection 6 | . . 2 . . . 13 7 7 Energy Gun 8 | . 12 10 22 22 22 8 3 . Energy Cannon 1 | . . 1 . . . . 2 . Ballistic Gun 7 | . 15 8 . . . 2 10 9 Launcher 1 | . . 1 . . . 5 . . Naked Turns . | . . . . . . . . . Heaviest Build 25 | 13 13 17 10 10 10 25 24 15 Greatest Support 45 | 20 20 18 12 12 30 45 45 21 Greatest Overweight (x) 3 | . 1 2 . . 3 . 3 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 Average Capacity 5 | . 6 5 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 5 5 5 Average Carried 4 | . 5 4 5 5 5 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 5 5 5 Class Distribution -------------------- 34% | Hacker-Mutant 28% | Scavenger-Mutant 11% | Mutant 8% | Hacker-Skirmisher 7% | Skirmisher 3% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Sprinter | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Matter Collected 2037 | 150 310 346 12 . 83 558 486 92 Remotely 463 | . . 221 . . . 17 133 92 Salvage Created 2655 | . 365 483 12 . 164 1053 486 92 Parts 162 | . 28 43 2 . 6 52 29 2 Haulers Intercepted 5 | . 1 3 . . . . 1 . Recyclers Shooed 3 | . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 57 | . 6 10 . . 3 30 6 2 Guns 34 | . 6 7 . . 2 12 5 2 Cannons 2 | . . . . . . 1 1 . AOE 20 | . . 3 . . . 17 . . Classes Destroyed 13 | . 7 2 . . 1 2 1 . Worker 5 | . . 1 1 . . 3 . . Builder 3 | . 1 2 . . . . . . Tunneler 1 | . 1 . . . . . . . Hauler 5 | . 1 3 . . . . 1 . Recycler 7 | . 1 . . . . 4 2 . Operator 3 | . . 1 . . . 1 1 . Watcher 8 | . 1 4 . . . 1 2 . Swarmer 18 | . 3 4 . . . 11 . . Grunt 28 | . 3 6 . . 2 12 3 2 Brawler 2 | . . . . . 1 1 . . Sentry 6 | . . . . . . 5 1 . Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . . . . 2 . Best Kill Streak 17 | . 4 8 1 . 3 17 3 2 Combat Bots Only 12 | . 3 5 . . 3 12 3 2 Max Kills in Single Turn 3 | . 1 2 1 . 1 3 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 419 | . 38 75 . . 14 146 48 98 Missed 177 | . 19 33 . . 3 47 20 55 Damage Taken 3520 | . 205 488 . . 165 1655 290 717 Core 691 | . 55 72 . . 14 243 44 263 Absorbed by Shields 20 | . . . . . . . . 20 Redirected to Shielding 410 | . . . . . . 268 33 109 Regen/Repaired (Parts) 248 | . . . . . . 149 99 . Core Remaining (%) 77 | 100 78 . . . 78 55 . . Volleys Fired 209 | . 35 46 1 . 9 72 33 13 Largest 3 | . 2 2 2 . 2 2 3 2 Hottest 133 | . 60 124 110 . 110 110 133 50 Shots Fired 402 | . 70 91 2 . 18 126 72 23 Gun 361 | . 70 84 2 . 18 95 69 23 Cannon 9 | . . 2 . . . 4 3 . Launcher 32 | . . 5 . . . 27 . . Special . | . . . . . . . . . Kinetic 203 | . 40 62 . . . 24 54 23 Thermal 157 | . 30 19 2 . 18 75 13 . Explosive 32 | . . 5 . . . 27 . . Electromagnetic 10 | . . 5 . . . . 5 . Robot Hit Streak 13 | . 5 9 2 . 4 13 10 9 Robot Miss Streak 7 | . 5 7 . . 2 4 6 4 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 3 . . 1 1 1 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 Shots Hit Robots 241 | . 39 52 1 . 11 75 50 13 Core Hits 162 | . 17 31 1 . 3 71 34 5 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 5 | . . . . . 1 2 2 . Burn 2 | . . . . . 1 1 . . Destroy 2 | . . . . . . 1 1 . Corrupt 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6356 | . 461 992 20 . 255 3383 970 275 Guns 3661 | . 461 628 20 . 255 1149 891 257 Cannons 140 | . . 21 . . . 42 77 . Explosions 2526 | . . 343 . . . 2183 . . Melee . | . . . . . . . . . Ramming 29 | . . . . . . 9 2 18 Kinetic 1847 | . 275 433 . . . 199 683 257 Thermal 1854 | . 186 176 20 . 255 992 225 . Explosive 2433 | . . 318 . . . 2115 . . Electromagnetic 193 | . . 65 . . . 68 60 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 . . . . . . 4 Average Corruption 2 | . 1 . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 126 | . . 24 . . . 102 . . Projectiles . | . . . . . . . . . Explosions 126 | . . 24 . . . 102 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 397 | . . 46 . . . 343 . 8 Shots 11 | . . 2 . . . 9 . . Rammed 2 | . . . . . . . . 2 Targets Rammed 8 | . . . . . . 4 2 2 Kicked 6 | . . . . . . 4 2 . Crushed . | . . . . . . . . . Highest Temperature 346 | . 42 38 3 . 92 346 156 52 Average Temperature 48 | . 16 8 2 . 51 79 41 15 Received Heat Transfer 1059 | . 93 150 . . 99 558 96 63 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 5 | . 1 1 . . . 3 . . Heat Transferred 3871 | . 425 420 37 . 592 1961 436 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Peak Influence 866 | . 200 522 130 . 60 866 494 604 Initial 388 | . . 84 125 . . 23 388 334 Average 322 | . 91 300 130 . 52 382 406 440 Maximum Alert Level 3 | . 1 2 . . . 3 2 2 Low Security (%) 35 | . 98 10 100 . 100 47 . . Level 1 27 | . 1 72 . . . 13 33 29 Level 2 27 | . . 16 . . . 9 66 70 Level 3 10 | . . . . . . 30 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 4 . . . 6 5 . Investigation 9 | . 1 2 . . . 4 2 . Extermination 2 | . . . . . . . 2 . Reinforcement 5 | . . 2 . . . 2 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Distress Signals 5 | . . . . . . 5 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 7 17 . . 3 38 9 24 Peak Tracking Total 21 | . 3 6 . . 3 7 3 21 Tactical Retreats 3 | . . 1 . . . 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Traps Triggered 4 | . . 2 . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Disabled 13 | . . 1 . . . 9 . 3 Max in Single Turn 2 | . . 1 . . . 2 . 1 Garrison Relay 3 | . . . . . . . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Accessed 18 | . 3 2 . . . 6 7 . Terminals 11 | . 2 1 . . . 5 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . . . 1 1 . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 75 | . 8 9 . . . 36 22 . Successful 46 | . 5 6 . . . 27 8 . Failed 28 | . 3 3 . . . 8 14 . Catastrophic 2 | . 1 . . . . . 1 . Database Lockouts 1 | . . . . . . 1 . . Manual 42 | . 5 7 . . . 19 11 . Terminals 53 | . 5 7 . . . 30 11 . Fabricators 4 | . . . . . . . 4 . Repair Stations 8 | . . . . . . 6 2 . Recycling Units 6 | . 3 . . . . . 3 . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 24 | . 2 4 . . . 16 2 . Record 1 | . . 1 . . . . . . Prototype ID Bank 4 | . 2 . . . . 1 1 . Level Access Points 2 | . . 1 . . . 1 . . Branch Access Points 3 | . . 1 . . . 2 . . Terminal Index 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Locate Traps 3 | . . . . . . 2 1 . Reprogram Traps 1 | . . . . . . 1 . . Dispatch Records 2 | . . 1 . . . 1 . . Patrol Status 1 | . . . . . . 1 . . Transport Status 1 | . . . . . . 1 . . Recall Investigation 1 | . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . . . 6 2 . Scan Component 4 | . . . . . . 3 1 . Repair 4 | . . . . . . 3 1 . Recycling Unit Hacks 4 | . 3 . . . . . 1 . Process 1 | . 1 . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 9 | . . 2 . . . 5 2 . Terminals 7 | . . 1 . . . 5 1 . Botnet 7 | . . 1 . . . 5 1 . Fabricators 1 | . . . . . . . 1 . Fabnet 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Extract 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 16 | . 2 1 . . . 6 7 . Full Trace Events 7 | . 2 . . . . 3 2 . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . . . . 3 1 . Time 142 | . . . . . . 130 12 . Parts Recycled . | . . . . . . . . . Recycled Matter 160 | . 160 . . . . . . . Retrieved Matter 160 | . 160 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 11 Machine Destruction 11 | . . . . . . . . 11 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Turns Passed 2887 | . 323 482 9 30 185 938 795 125 Spaces Moved 2405 | 1 323 445 10 53 131 452 751 239 Core 11 | . . 1 . . 7 . . 3 Treads . | . . . . . . . . . Legs 966 | 1 53 . . . 111 452 349 . Wheels . | . . . . . . . . . Hover 656 | . . 361 10 53 13 . 219 . Flight 772 | . 270 83 . . . . 183 236 Fastest Speed 20 | 120 37 37 56 56 56 120 29 20 Average Speed 77 | 120 53 65 56 56 117 120 81 28 Slowest Speed 240 | 120 120 150 56 56 200 120 240 50 Overloaded Moves 80 | . . . . . . . . 80 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 20 | . 3 1 . . . . 5 11 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 2 43 35 4 10 48 48 23 38 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 231 | . . 18 . . . 213 . . Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 230 | . . 18 . . . 212 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total 3041 | . 401 552 10 52 142 729 884 271 Wait 164 | . . 2 . . . 131 26 5 Move 2362 | . 316 442 9 52 130 451 741 221 Hop 16 | . 3 1 . . . . 5 7 Pick Up 44 | . 8 10 . . . 14 9 3 Fast Attach 76 | . 9 18 . . 3 16 27 3 Attach 12 | . 1 2 . . . 5 4 . Detach 12 | . 3 1 . . . 2 6 . Swap 28 | . 9 5 . . . 12 2 . Drop 96 | . 17 25 . . . 22 29 3 Fire 209 | . 35 46 1 . 9 72 33 13 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick 6 | . . . . . . 4 2 . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 18) 324 | -10/Materials | Identified exit to Materials 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 411 | -9/Materials | Identified exit to Materials 411 | -9/Materials | Identified exit to Mines 476 | -9/Materials | Lost 3 parts (2n1w) 806 | -9/Materials | Entered Mines 812 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 812 | -9/Mines | Discovered new exit (range 5) 815 | -9/Mines | Entered Exiles 815 | -9/Exiles | Found Exiles lab abandoned 838 | -9/Exiles | Discovered new exit (range 14) 845 | -9/Exiles | Entered Mines 1023 | -8/Mines | Discovered exit to Materials (range 7) 1030 | -8/Mines | Entered Materials 1030 | -8/Materials | Evolved 2 slots: Utility x2 1197 | -8/Materials | Repaired Imp. Heat Sink 1230 | -8/Materials | Repaired Mni. Grenade Launcher 1292 | -8/Materials | Repaired Hvy. Particle Gun 1434 | -8/Materials | Build established: Hacker-Mutant 1457 | -8/Materials | Central database locked down 1495 | -8/Materials | Identified exit to Factory 1650 | -8/Materials | Destroyed 12 combat bots 1968 | -8/Materials | Entered Factory 1968 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1993 | -7/Factory | Repaired Imp. Propulsion Shielding 2188 | -7/Factory | Discovered new exit (range 9) 2196 | -7/Factory | Identified exit to Factory 2763 | -7/Factory | Identified exit to Garrison 2763 | -7/Factory | Entered Garrison 2776 | -7/Garrison | Triggered checkpoint 2800 | -7/Garrison | Garrison Relay disabled 2823 | -7/Garrison | Garrison Relay disabled 2825 | -7/Garrison | Garrison Relay disabled 2860 | -7/Garrison | Triggered checkpoint 2888 | -7/Garrison | Self-destructed Last Messages --------------- 02826_ Enh. Autogun severed. 02827_ Acquired Enh. Autogun. 02829_ Enh. Autogun severed. 02829_ Acquired Enh. Autogun. 02832_ Enh. Autogun destroyed. 02834_ Lgt. Deuterium Engine severed. 02834_ Slammed into C-17 Slicer. 02841_ Lrn. Tractor Beam severed. 02846_ Enh. Autogun severed. 02849_ Acquired Lgt. Deuterium Engine. 02849_ System Shield destroyed. 02852_ Lgt. Deuterium Engine destroyed. 02860_ Beams of light sweep through the air. An alarm sounds. Garrison Door activated. 02863_ Slammed into C-17 Slicer. 02863_ Cld. VTOL Module broken. 02863_ Destabilizing: Short circuit. 02864_ Imp. Sensor Array destroyed. 02886_ Imp. Propulsion Shielding destroyed. 02888_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##############????????????????????????? | | ???????????#"""""##"""""#????????????????????????? | | ????????##### #### #####?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# ############## #?????????????????????? | | ????????# #????????????# #?????????????????????? | | ????????# #????????????#c #?????????????????????? | | ????????# ###????????### #?????????????????????? | | ????????# #????????#g #?????????????????????? | | ????????# #????????# #?????????????????????? | | ????????# #????????# g #?????????????????????? | | ????????# #????????# c #?????????????????????? | | ????????# ###????????### #?????????????????????? | | ????????# #????????????#@ #?????????????????????? | | ????????# #????????????# #?????????????????????? | | ?# #### ############## #?????????????????????? | | ?# pp#?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?####################### p#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# b#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????? #?? #? | | ???????????????????????# ############# ## ## | | ??????????????????#"T"## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedArmorNanosword Manual? 0 Play Time 00:30:49 Cumulative 633.5 hours Start 2024.02.02 @ 20:24:59 End 2024.02.02 @ 20:52:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 606 Rogue 333 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79ccb163-af50-439f-a04d-4666e5f882e0