Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.05 @ 11:44:39 Player: Phosphophyllite Result: Destroyed by Superbehemoth with Precision Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (172) 860 Value Destroyed (7021) 7021 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 14921 Bonus ------- Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (700) Ox13 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Neutrino Core Light Antimatter Reactor Improved Titanium Leg Flexi-carbon Leg Biometal Leg Impulse Thruster Advanced Gravity Neutralizer Advanced Target Analyzer Hardlight Generator Field Laser Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Improved Energy Well Advanced Signal Interpreter Improved Targeting Computer Experimental Targeting Computer Advanced Transmission Jammer Layered Medium Armor Plating Advanced Component Analysis Suite > --- WEAPON ----------- Dispersion Rifle Long-range Phase Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Light Antimatter Reactor Improved Titanium Leg Biometal Leg Impulse Thruster Advanced Heat Sink Advanced Heat Sink Advanced Gravity Neutralizer Hardlight Generator Phase Gun Phase Gun Compact Ion Cannon [Rating: 140] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Impulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Power Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Tes Slots Evolved 14 | . . . 2 2 2 . 2 2 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . 1 . Utility 9 | . . . 2 1 . . 2 2 1 . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 135 | 8 . . 11 13 17 7 10 11 18 4 1 9 26 Power 19 | 1 . . 1 1 3 1 2 2 2 1 . 2 3 Engine 7 | 1 . . . 1 2 . 1 2 . . . . . Core 5 | . . . 1 . 1 . 1 . 2 . . . . Reactor 7 | . . . . . . 1 . . . 1 . 2 3 Propulsion 32 | 2 . . 2 2 6 2 1 3 4 . . 1 9 Treads 6 | . . . 2 2 2 . . . . . . . . Leg 25 | 2 . . . . 4 2 1 3 3 . . 1 9 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . Utility 50 | 3 . . 4 4 5 1 4 4 9 3 . 6 7 Device 31 | 2 . . 3 1 2 1 2 3 8 2 . 3 4 Storage 5 | 1 . . 1 . 1 . . . . . . 1 1 Processor 6 | . . . . 2 . . . 1 . . . 2 1 Hackware 2 | . . . . . . . 2 . . . . . . Protection 6 | . . . . 1 2 . . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 . . 4 6 3 3 3 2 3 . 1 . 7 Energy Gun 24 | 2 . . 3 6 1 2 1 2 . . . . 7 Energy Cannon 9 | . . . . . 2 1 2 . 3 . 1 . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 1 . 3 . 1 3 . 1 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . 3 Parts Lost 71 | . . . 2 2 1 1 . 21 . 1 1 1 41 Power 9 | . . . . . . . . 3 . . . . 6 Propulsion 16 | . . . . 1 . . . 3 . . . . 12 Utility 28 | . . . 1 1 1 . . 10 . 1 . 1 13 Weapon 18 | . . . 1 . . 1 . 5 . . 1 . 10 Highest Loss Streak 14 | . . . 1 1 1 1 . 14 . 1 1 1 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 7 | 3 7 8 6 9 9 9 9 7 3 4 3 6 11 Power 1 | . 1 1 1 2 1 1 1 . . 1 1 2 3 Propulsion 2 | 2 3 2 1 2 1 2 2 3 1 1 1 1 2 Utility 2 | . 1 2 1 2 4 4 3 1 1 1 1 1 3 Weapon 2 | . 1 2 3 2 2 2 2 2 . 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . 2 1 . 6 1 1 . . . . . . 5 Power 3 | . . . . 1 1 . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . . . . . 1 Utility 4 | . . . . 2 . . . . . . . . 2 Weapon 5 | . 1 . . 2 . 1 . . . . . . 1 Tool/Special 1 | . 1 . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 95 99 99 99 77 62 99 94 93 81 Engine 4 | . 14 14 3 6 10 8 4 3 . . . . . Core 3 | . . . 7 2 3 . 1 . 6 7 5 3 . Reactor 2 | . . . . . . 6 6 2 . 2 5 5 6 Treads 5 | . . . 19 18 8 . . . . . . . . Leg 14 | . 28 28 2 . 14 23 20 12 9 21 21 20 18 Device 25 | . 14 14 32 24 22 23 19 21 22 41 36 33 22 Storage 6 | . 14 14 11 9 7 7 6 4 . . . 3 7 Processor 3 | . . . . 8 1 . . 2 5 5 5 7 10 Hackware 2 | . . . . . . . 12 9 . . . . . Protection 2 | . . . . . 5 7 6 2 2 5 4 2 . Energy Gun 12 | . 28 28 21 24 18 14 3 3 . . . . 3 Energy Cannon 6 | . . . . . 3 7 16 8 10 15 14 14 6 Peak Build Rating 140 | 9 8 8 26 30 48 53 64 74 110 110 109 124 140 Average Rating 54 | 6 7 7 18 26 42 50 62 53 67 108 102 113 110 On Entrance 49 | . 7 8 8 26 29 48 53 64 5 107 109 103 122 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 113 | 15 15 15 24 33 51 56 65 73 68 78 72 113 109 Greatest Support 144 | 20 20 20 40 40 68 60 60 60 95 95 95 123 144 Greatest Overweight (x) 19 | . . . . . 1 1 1 4 2 . . 1 19 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 20 10 10 10 5 5 5 20 20 Average Capacity 9 | 7 8 8 8 10 10 10 10 9 5 5 5 19 20 Most Carried 14 | 5 8 8 10 10 10 10 10 10 5 5 4 13 14 Average Carried 7 | 3 7 7 6 9 9 9 9 7 3 4 3 6 11 Final Capacity 20 | 8 8 8 10 10 10 10 10 5 5 5 5 20 20 Final Carried 13 | 5 8 8 10 10 10 9 10 5 5 4 3 13 10 Class Distribution -------------------- 33% | Mutant 14% | Scavenger-Tank 12% | Hacker-Tank 11% | Infiltrator-Tank 8% | Scavenger-Gunner 3% | Infiltrator-Gunner 3% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Infiltrator-Tank | -7/Factory Infiltrator-Tank | -7/Storage Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Infiltrator-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Tes Matter Collected 1856 | 280 . . 115 200 141 89 284 167 166 94 25 96 199 Remotely . | . . . . . . . . . . . . . . Salvage Created 7978 | 144 122 39 798 795 705 863 771 687 288 499 515 436 1316 Parts 337 | 9 4 1 39 41 23 34 20 29 19 29 20 11 58 Haulers Intercepted 8 | . . . 1 2 . 3 2 . . . . . . Recyclers Shooed 3 | . . . . . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . 29 20 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 133 | . 5 3 16 13 9 12 11 13 3 16 12 4 16 Guns 57 | . 5 3 15 12 6 6 . 5 . . . . 5 Cannons 58 | . . . . . . 5 9 7 1 15 9 4 8 Classes Destroyed 17 | 2 2 . 5 3 1 1 1 . . . . . 2 Worker 2 | . . . . 1 1 . . . . . . . . Builder 5 | . . . 1 . . 1 1 . 1 . . 1 . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 8 | . . . 1 2 . 3 2 . . . . . . Recycler 6 | 1 . . . . 2 . . 1 . . . 1 1 Mechanic 1 | . . . . 1 . . . . . . . . . Operator 3 | . . . 1 . . 1 . . 1 . . . . Watcher 7 | . . . 1 2 1 1 . 1 . . . 1 . Swarmer 39 | . 3 3 . 3 . . 4 6 . 13 7 . . Grunt 41 | . 2 . 12 7 3 4 2 . . . . 3 8 Brawler 2 | . . . . . . . 1 . . . 1 . . Duelist 4 | . . . . 1 1 1 . . . . 1 . . Researcher 4 | . . . . . . . . . . . . . 4 Sentry 22 | . . . 4 2 4 5 3 1 1 . 1 1 . Hunter 7 | . . . . . . 1 . 2 2 2 . . . Programmer 17 | . . . . . 1 1 1 4 . 1 2 . 7 Alpha 7 1 | . . . . . . . . . . . . . 1 Best Kill Streak 9 | 4 3 3 5 8 2 6 5 2 3 5 7 5 9 Combat Bots Only 7 | . 3 3 5 7 2 6 4 2 2 5 7 3 5 Max Kills in Single Turn 2 | 1 2 1 1 2 1 1 2 1 1 1 1 1 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Tes Hostile Shots Fired 1545 | . 22 10 72 48 111 115 101 271 30 98 46 22 599 Missed 445 | . 6 4 23 9 46 41 36 77 11 26 12 7 147 Hits 1100 | . 16 6 49 39 65 74 65 194 19 72 34 15 452 Melee 3 | . . . . 1 1 . . . . . 1 . . Projectile 1097 | . 16 6 49 38 64 74 65 194 19 72 33 15 452 Critical Strikes 42 | . . . . 3 . 1 2 3 1 2 1 2 27 Actively Blocked 2 | . . . . . . . . 1 . 1 . . . Part Disruptions 1 | . . . . . . . . 1 . . . . . Damage Taken 12498 | . 145 29 516 431 518 572 627 2331 181 662 332 282 5872 Core 2571 | . 37 4 66 71 46 54 34 790 52 91 21 22 1283 Absorbed by Shields 622 | . . . . . . . . 199 51 250 122 . . Redirected to Shielding 186 | . . . . . . 7 24 73 21 61 . . . Ignored by Resistances 3821 | . 42 12 150 128 159 189 187 729 64 261 128 81 1691 Regen/Repaired (Parts) 67 | . . . . 67 . . . . . . . . . Core Remaining (%) 80 | 100 . 83 83 87 . 85 96 21 . . 85 . . Volleys Fired 370 | 5 11 3 56 32 28 29 29 38 9 23 18 13 76 Largest 3 | 2 2 2 2 3 3 3 3 3 3 3 3 3 3 Hottest 305 | 100 100 100 112 181 221 221 215 260 293 293 293 305 305 Shots Fired 919 | 10 22 6 100 83 84 82 86 71 27 69 52 39 188 Gun 453 | 10 22 6 99 81 70 52 9 27 . . . . 77 Cannon 463 | . . . . . 14 30 77 44 27 69 52 39 111 Launcher . | . . . . . . . . . . . . . . Special 3 | . . . 1 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 917 | 10 22 6 100 83 84 82 86 71 27 69 52 39 186 Explosive . | . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . 2 Robot Hit Streak 36 | 5 21 3 36 32 18 33 28 12 8 13 9 12 26 Robot Miss Streak 7 | 1 1 1 2 4 3 2 3 3 2 7 4 1 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . 3 4 . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . 1 Shots Hit Robots 657 | 6 21 3 80 57 62 63 57 55 18 37 26 26 146 Core Hits 287 | 5 8 3 28 30 25 38 19 29 8 18 13 12 51 Critical Kills 8 | . . . . . . . 1 . 1 . 3 2 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . 3 Critical Strikes 39 | 1 2 . 9 5 2 4 1 . 1 . 3 2 9 Burn 27 | 1 2 . 9 5 2 4 . . . . . . 4 Meltdown 7 | . . . . . . . 1 . 1 . 3 2 . Destroy 5 | . . . . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17039 | 76 264 37 1255 1019 1417 1572 1832 1645 624 1240 869 944 4245 Guns 7004 | 76 264 37 1255 1008 1175 1072 108 474 . . . . 1535 Cannons 9975 | . . . . . 242 500 1720 1171 592 1240 869 944 2697 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 60 | . . . . 11 . . 4 . 32 . . . 13 Kinetic . | . . . . . . . . . . . . . . Thermal 16921 | 76 264 37 1255 1008 1417 1572 1828 1645 592 1240 869 944 4174 Explosive . | . . . . . . . . . . . . . . Electromagnetic 58 | . . . . . . . . . . . . . 58 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 2 . 6 . 1 2 . 18 Average Corruption 4 | . . . . . 1 1 . 5 . 1 1 . 13 Corruption Purged 8 | . . . . . . . . . . . . . 8 Corruption Blocked . | . . . . . . . . . . . . . . Effects 62 | . . . . . 1 3 . 12 . 7 6 . 33 Message Errors 18 | . . . . . . 1 . 2 . 3 1 . 11 Matter Fused 13 | . . . . . . . . 3 . 3 3 . 4 Heat Flow Errors 3 | . . . . . . . . 1 . . . . 2 Energy Discharges 7 | . . . . . . . . 1 . . 1 . 5 Parts Rejected 2 | . . . . . . 1 . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . 3 . . . . 3 Data Loss (major) 2 | . . . . . 1 . . . . . 1 . . Misfires 2 | . . . . . . 1 . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . 2 . . . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 288 | . . . . . . 20 45 32 31 37 8 18 97 Projectiles 288 | . . . . . . 20 45 32 31 37 8 18 97 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . 2 . . . . Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . 1 . . . . 1 . . . . Targets Rammed 8 | . . . . 1 . . 1 . 5 . . . 1 Kicked 6 | . . . . . . . 1 . 4 . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 705 | 78 339 81 75 274 399 390 . 175 304 196 197 196 705 Average Temperature 109 | 35 142 47 23 98 151 125 . 50 120 117 109 107 135 Received Heat Transfer 2612 | . 66 . 282 270 201 120 225 4 9 6 6 91 1332 Effects 8 | . . . . . 4 1 . . . . . . 3 Shutdowns 2 | . . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . Interference 4 | . . . . . . 1 . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 20 | . . . 1 1 3 1 2 1 2 1 3 2 3 Combat Hostiles 18 | . . . 1 1 3 1 2 1 2 1 3 . 3 Parts Melted 110 | 1 4 . 12 8 8 15 15 9 2 6 11 3 16 Heat Transferred 28614 | 296 925 111 3737 2553 2633 3434 3000 2388 794 1586 1116 740 5301 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Tes Maximum Alert Level 1 | . . . . . . 1 . . . . . . . Low Security (%) 99 | 100 100 100 100 100 100 91 100 100 100 . . 100 100 Level 1 . | . . . . . . 8 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 228 | 10 100 60 128 165 101 228 94 54 55 . . 65 137 Initial 57 | . . . . . 35 19 57 33 11 . . 57 18 Average 32 | 1 25 9 23 57 32 121 24 16 9 . . 20 34 Influence Increases 3891 | 20 132 70 493 387 295 392 297 416 133 350 260 135 511 Destroy 0b10 Robot/C 2740 | . 100 60 320 260 180 240 220 260 60 320 240 80 400 Destroy 0b10 Robot/NC 175 | 20 . . 20 30 20 30 15 10 10 . . 15 5 Destroy Leader 570 | . 20 10 94 58 62 88 44 62 20 30 20 22 40 Successful Hack 85 | . 12 . 25 7 . 14 . 27 . . . . . Disable Machine 36 | . . . . . . 9 . . 18 . . . 9 Destroy Structure 120 | . . . 4 2 3 11 18 12 10 . . 18 42 Partial Spotted 30 | . . . . 15 . . . . 15 . . . . Lose Combat Pursuer 135 | . . . 30 15 30 . . 45 . . . . 15 Influence Decreases 3891 | 20 132 70 493 296 334 296 365 469 130 244 299 194 549 Entered New Map 356 | . . . . . 56 33 91 47 16 14 39 40 20 Time Decay 2978 | 20 132 70 375 276 268 253 274 319 114 220 250 144 263 Lost Part 459 | . . . 20 20 10 10 . 103 . 10 10 10 266 Purge Threat 98 | . . . 98 . . . . . . . . . . Squads Dispatched 21 | . . . 2 . 1 1 1 6 1 . . 1 8 Investigation 3 | . . . 1 . . . . 1 1 . . . . Extermination 8 | . . . . . 1 1 1 2 . . . 1 2 Reinforcement 7 | . . . 1 . . . . . . . . . 6 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Tes Distress Signals 4 | . 1 . 1 . . 1 . . . . . . 1 Communications Jammed 22 | . . . . . 2 1 . . 2 . . 16 1 Distress Signals 22 | . . . . . 2 1 . . 2 . . 16 1 Times Spotted 191 | . 9 3 22 18 13 16 14 21 5 15 10 7 38 Peak Tracking Total 12 | . 6 2 4 6 4 7 4 5 2 5 4 2 12 Tactical Retreats 7 | . . . 2 1 1 . . 2 . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Tes Traps Triggered 6 | . . . . . 1 2 . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Tes Machines Disabled 4 | . . . . . . 1 . . 2 . . . 1 Max in Single Turn 2 | . . . . . . 1 . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Tes Machines Accessed 30 | . 3 2 6 5 1 7 1 2 2 . . 1 . Terminals 26 | . 3 2 5 3 1 7 . 2 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 60 | . 9 4 12 8 2 9 3 5 7 . . 1 . Successful 35 | . 6 2 9 6 . 7 1 1 3 . . . . Failed 25 | . 3 2 3 2 2 2 2 4 4 . . 1 . Catastrophic 2 | . . . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 43 | . 9 4 9 5 2 4 . 5 4 . . 1 . Terminals 52 | . 9 4 10 5 2 9 . 5 7 . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . Scanalyzers 3 | . . . 2 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 18 | . 2 . 6 1 . 5 . 1 3 . . . . Record 2 | . . . . . . . . . 2 . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . Open Door 5 | . . . . . . 5 . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Recycle Component 1 | . . . . . . . 1 . . . . . . Scanalyzer 2 | . . . 1 1 . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 4 2 2 2 . 2 . . . . . . . Terminals 12 | . 4 2 2 2 . 2 . . . . . . . Botnet 11 | . 3 2 2 2 . 2 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 2 1 4 2 1 3 1 2 2 . . 1 . Full Trace Events 3 | . . . 1 . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . . . . . . 5 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 51 | . . . . 51 . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Tes Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Tes Active Infowar (turns) 7486 | 49 500 463 1456 902 658 520 60 679 321 448 508 525 397 Optics 425 | . . . . 315 110 . . . . . . . . Sensors 1455 | . . . 369 425 . . . 661 . . . . . Terrain 22 | 22 . . . . . . . . . . . . . Structural 3296 | . . . 1455 902 658 281 . . . . . . . Seismic 2074 | 27 500 463 1084 . . . . . . . . . . Cloaking 1877 | . . . . . . . . . 196 448 508 525 200 Jamming 3463 | . . . . . 435 520 60 249 321 448 508 525 397 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Tes Turns Passed 9058 | 110 500 463 1456 902 684 520 740 912 541 448 508 525 749 Spaces Moved 4842 | 63 305 365 596 416 368 259 366 426 501 291 358 249 279 Core 282 | 3 . . . . . . . 162 110 . . . 7 Treads 1030 | . . . 502 416 112 . . . . . . . . Legs 3361 | 60 305 365 94 . 256 259 366 264 222 291 358 249 272 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 169 | . . . . . . . . . 169 . . . . Fastest Speed 40 | 50 120 120 120 160 130 126 126 50 40 125 125 122 112 Average Speed 135 | 116 120 120 153 160 139 129 153 148 89 125 125 167 143 Slowest Speed 1000 | 120 120 120 160 160 200 200 196 270 200 125 125 195 1000 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 48 66 43 34 13 49 11 16 11 56 40 10 39 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . . . . Scrap Searched 5 | . . 2 . . . . . . . 3 . . . Spaces Dug 3 | . . . 1 2 . . . . . . . . . Terrain Destroyed 106 | . . . 1 2 . 8 17 3 5 27 18 7 18 Melee . | . . . . . . . . . . . . . . Projectile 106 | . . . 1 2 . 8 17 3 5 27 18 7 18 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Res Tes Total 6525 | 85 418 385 1034 581 478 376 480 637 567 323 378 325 458 Wait 975 | 5 96 14 360 84 40 73 61 150 7 3 . 42 40 Move 4829 | 62 304 364 595 415 367 258 365 425 500 290 357 248 279 Hop . | . . . . . . . . . . . . . . Pick Up 71 | 5 5 2 7 11 8 4 5 2 5 1 . 9 7 Fast Attach 59 | 7 . . . 6 3 1 1 5 15 . 1 6 14 Attach 43 | . . . 7 2 3 2 2 8 5 1 1 . 12 Detach 5 | . . . 1 1 . . 1 . 1 . . 1 . Swap 64 | 1 . . 5 13 13 5 8 6 2 3 . 3 5 Drop 62 | . 2 2 3 16 16 4 7 3 3 2 1 3 . Fire 370 | 5 11 3 56 32 28 29 29 38 9 23 18 13 76 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . . . . Kick 6 | . . . . . . . 1 . 4 . . . 1 Crush 1 | . . . . 1 . . . . . . . . . Escape Stasis 38 | . . . . . . . . . 15 . . . 23 Rewire 1 | . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Identified exit to Mines 611 | -10/Materials | Entered Mines 645 | -10/Mines | Met a Derelict bent on vengeance 968 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 972 | -10/Mines | Found Prototype Device 1021 | -10/Mines | Discovered new exit (range 9) 1074 | -10/Mines | Entered Materials 1074 | -9/Materials | Evolved 2 slots: Utility x2 1356 | -9/Materials | Identified Exp. Sensor Array 1448 | -9/Materials | Identified exit to Mines 2468 | -9/Materials | Discovered new exit (range 15) 2530 | -9/Materials | Entered another Materials area 2530 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3030 | -8/Materials | Destroyed 7 combat bots 3264 | -8/Materials | Repaired Imp. Medium Laser 3338 | -8/Materials | Discovered new exit (range 18) 3432 | -8/Materials | Entered Factory 3432 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3505 | -7/Factory | Build established: Scavenger-Gunner 3973 | -7/Factory | Build established: Infiltrator-Tank 4108 | -7/Factory | Discovered new exit (range 6) 4116 | -7/Factory | Entered Storage 4539 | -7/Storage | Discovered new exit (range 15) 4636 | -7/Storage | Entered Factory 4636 | -6/Factory | Evolved 2 slots: Utility x2 4921 | -6/Factory | Build established: Hacker-Tank 5318 | -6/Factory | Discovered new exit (range 10) 5376 | -6/Factory | Entered another Factory area 5376 | -5/Factory | Evolved 2 slots: Utility x2 5481 | -5/Factory | Garrison activated, responded to threat 5846 | -5/Factory | Lost 3 parts (1p2u) 6167 | -5/Factory | Lost 14 parts (2p3n6u3w) 6185 | -5/Factory | Core integrity fell below 50% 6257 | -5/Factory | Lost 4 parts (2u2w) 6280 | -5/Factory | Discovered new exit (range 15) 6287 | -5/Factory | Identified exit to Factory 6288 | -5/Factory | Entered another Factory area 6288 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6600 | -4/Factory | Discovered new exit (range 8) 6635 | -4/Factory | Identified exit to Upper Caves 6829 | -4/Factory | Entered Upper Caves 6832 | -4/Upper Caves | Ambushed by research squad 7050 | -4/Upper Caves | Identified exit to Upper Caves 7073 | -4/Upper Caves | Found DCF Scrap (12 items) 7192 | -4/Upper Caves | Build established: Scavenger-Tank 7277 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7277 | -4/Upper Caves | Entered another Upper Caves area 7302 | -4/Upper Caves | Destroyed 7 combat bots 7400 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7630 | -4/Upper Caves | Spotted B-86 Titan 7767 | -4/Upper Caves | Discovered new exit (range 15) 7783 | -4/Upper Caves | Identified exit to Research 7785 | -4/Upper Caves | Entered Research 7785 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8261 | -3/Research | Discovered new exit (range 2) 8283 | -3/Research | Identified exit to Testing 8310 | -3/Research | Entered Testing 8478 | -3/Testing | Build established: Infiltrator-Gunner 8482 | -3/Testing | Scanned by Researcher 8527 | -3/Testing | Spotted Alpha 7 8534 | -3/Testing | System corruption reached 10% 8643 | -3/Testing | Lost 5 parts (1p2n1u1w) 8652 | -3/Testing | Destroyed Alpha 7 8685 | -3/Testing | Found Prototype Processor 8685 | -3/Testing | Identified Exp. Targeting Computer 8817 | -3/Testing | Lost 13 parts (1p4n4u4w) 8956 | -3/Testing | Lost 7 parts (1p2n2u2w) 8992 | -3/Testing | Core integrity fell below 50% 9005 | -3/Testing | Spotted Superbehemoth 9040 | -3/Testing | Lost 12 parts (2p3n4u3w) 9051 | -3/Testing | Core integrity fell below 20% 9059 | -3/Testing | Destroyed by Superbehemoth with Precision Phase Gun Last Messages --------------- 09040_ Machine disabled. 09042_ Held in stasis. 09050_ Machine disabled. 09051_ Held in stasis. 09053_ Slug penetrates Wall. 09053_ Attempting to rewire Superbehemoth. 09053_ Superbehemoth is dormant, system inaccessible. 09055_ YLI7JQSWA|2EM LZNVKREVKV|OEG:A5CUNB 09056_ Superbehemoth springs to life. 09056_ Penetrated by Slug. 09056_ Held in stasis. 09056_ C-55 Analyst is analyzing... 09057_ Superbehemoth disintegrates Machine. 09057_ Superbehemoth disintegrates Wall. 09057_ Superbehemoth disintegrates Machine. 09057_ Superbehemoth disintegrates Wall. 09058_ Exp. Targeting Computer destroyed. 09059_ Penetrated by Slug. 09059_ Knocked back. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ??????????????????###???# """""#?????????????????? | | ??????????????????#""???# """""#?????????????????? | | ???????????????####T"#### """"#?????????????????? | | ???????????????? "#?????????????????? | | ??????????????????? "#?????????????????? | | ?????????????????????# c""#?????????????????? | | ?????????????????????#hc @ "#?????????????????? | | ?????????????????????# g "#?????????????????? | | ?????????????????????# pp BB "#?????????????????? | | ?????????????????????# p##%BB;##?????????????????? | | ?????????????????????#hh##;;;;#??????????????????? | | ?????????????????????#h #######??????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ??????????????# ????#= #????????????????????????? | | ??????????????# ""??#%!#????????????????????????? | | ??????????????# """ #= #????????????????????????? | | ??????????????#! """ / #????????????????????????? | | ??????????????# # #????????????????????????? | | ??????????????# ] # #????????????????????????? | | ??????????????######?# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????+ #????????????????????????? | | ?????????????????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 100 Energy Generation 50 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 50 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 18 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Hacked Exp. Signal Interpreter | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Mni. Fusion Reactor | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Enh. Coil Gun | -3/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Medium Laser | 25% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 10k Club Respectable Loadout Total Silence Challenges ------------ None Game ------ Seed BeamDroneBank Manual? 0 Play Time 02:04:54 Cumulative 29.6 hours Start 2025.07.04 @ 19:16:42 End 2025.07.05 @ 11:44:39 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 38 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4a3e918-28c4-441a-ab8b-8b338077ab3a