Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 21:46:49 Player: BlobtheGreat Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (128) 640 Value Destroyed (3242) 3242 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 10468 Bonus ------- Follower Combat Kills 385 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -519 Cogmind --------- Core Integrity 0/850 Matter 8/300 Energy 67/100 System Corruption 0% Temperature Cool (18) Movement Core (700) Ox13 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Enhanced Scrap Shield > --- WEAPON (2) ------- Hypervelocity Railgun > --- INVENTORY (15) --- Combat Airjet Antigrav System Core Analyzer Weapon Cycler Transmission Jammer Improved Hacking Suite Hacking Drone Bay (1/1) Phasing AFG KN-7UR's Autopenetrator Long-range Missile Launcher Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Combat Airjet Antigrav System Cooled Gravmag System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Improved Hacking Suite Phasing AFG > --- WEAPON ----------- Hypervelocity Railgun Power Sword > --- INVENTORY -------- Combat Airjet Antigrav System Core Analyzer Weapon Cycler Transmission Jammer Cloaking Device Enhanced Scrap Shield Improved Hacking Suite KN-7UR's Autopenetrator Coil Gun Long-range Missile Launcher Plasma Cutter CPS Tube CPS Tube [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun KN-7UR's Autopenetrator Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 . . . . . . Utility 4 | . . . 1 . . . 1 . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 107 | 7 13 5 16 . . 1 7 17 5 8 12 2 2 5 2 2 3 Power 11 | 1 2 1 3 . . . . 1 . . 1 . 1 1 . . . Engine 6 | 1 2 . 3 . . . . . . . . . . . . . . Core 5 | . . 1 . . . . . 1 . . 1 . 1 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 37 | 2 4 2 6 . . . 4 8 4 2 2 . . 3 . . . Treads 25 | 2 1 2 6 . . . 4 7 3 . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . 1 1 2 2 . . 3 . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 28 | 2 3 1 2 . . . 3 . . 4 6 1 1 . 2 2 1 Device 12 | 1 1 . 1 . . . 1 . . 1 4 1 . . . 2 . Storage 4 | 1 1 1 . . . . . . . 1 . . . . . . . Processor 3 | . . . . . . . . . . . 1 . . . 2 . . Hackware 2 | . . . . . . . . . . 1 . . 1 . . . . Protection 7 | . 1 . 1 . . . 2 . . 1 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 31 | 2 4 1 5 . . 1 . 8 1 2 3 1 . 1 . . 2 Energy Gun 2 | . . . 1 . . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 2 1 2 . . 1 . 4 . . 2 1 . 1 . . . Ballistic Cannon 3 | . 1 . 1 . . . . . . 1 . . . . . . . Launcher 5 | . 1 . 1 . . . . 2 . . . . . . . . 1 Special Weapon 3 | . . . . . . . . 1 . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . . . . 4 2 . 2 . 1 . . 2 1 Parts Lost 21 | . 2 3 2 . . . 2 . . . . . . 1 . . 11 Power 6 | . 2 . 1 . . . . . . . . . . 1 . . 2 Propulsion 7 | . . 2 . . . . . . . . . . . . . . 5 Utility 4 | . . . 1 . . . 1 . . . . . . . . . 2 Weapon 4 | . . 1 . . . . 1 . . . . . . . . . 2 Highest Loss Streak 11 | . 1 2 1 . . . 1 . . . . . . 1 . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 15 | 4 11 13 17 18 18 18 18 18 19 17 13 13 13 14 14 14 13 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | 3 2 2 1 2 2 2 1 3 4 4 3 3 2 2 2 2 2 Utility 7 | . 5 7 6 8 10 10 10 9 9 7 3 4 4 6 6 6 7 Weapon 4 | . 3 3 10 7 6 5 5 4 4 3 3 3 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 5 . . 4 . 1 . 1 1 5 . 2 2 . . 2 3 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . 2 . . . . . . . . . . 1 1 . . . . Utility 10 | . 1 . . . . . . 1 . 4 . . 1 . . 1 2 Weapon 11 | . 2 . . 4 . 1 . . 1 1 . 1 . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 97 100 96 100 80 100 89 89 87 76 97 100 100 93 100 99 87 Engine 5 | . 13 13 . 11 11 11 9 3 . . . . . . . . . Core 5 | . . . 9 . . . . 5 9 9 12 13 13 6 13 13 9 Treads 21 | . 13 28 33 33 33 33 36 36 34 20 . . . . . . . Leg 1 | . 14 . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . 1 15 33 33 33 33 33 33 27 Device 9 | . 3 . 8 11 11 11 8 9 9 8 15 20 20 19 13 5 5 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 6 6 Processor 2 | . . . . . . . . . . . 5 6 6 6 13 20 20 Hackware 1 | . . . . . . . . . . 2 6 6 6 6 6 6 5 Protection 7 | . 8 14 11 11 11 11 9 9 9 8 3 . . . . . . Ballistic Gun 13 | . 21 27 16 22 3 22 18 16 15 . . 5 6 6 6 5 1 Ballistic Cannon 1 | . 6 . 3 . . . . . . 1 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 4 6 6 6 6 5 3 Peak Build Rating 87 | 7 12 13 18 18 18 20 28 33 39 52 70 72 73 81 80 87 80 Average Rating 32 | 5 8 11 16 17 14 19 24 30 32 34 66 69 72 71 79 78 69 On Entrance 38 | . 6 12 13 16 18 18 20 24 33 31 46 69 69 72 80 78 80 Avg Prop Armor Cover (%) 2 | . . . . . . . . . 1 1 . . . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 11 34 56 61 59 59 60 75 74 72 68 46 44 48 48 46 44 48 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 80 60 51 47 52 49 50 50 50 Greatest Overweight (x) 7 | . 2 1 1 . . . . . 1 3 . . 1 1 . . 7 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 Average Capacity 17 | 7 13 20 20 20 20 20 20 20 20 18 15 15 15 15 15 15 15 Most Carried 20 | 8 15 15 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 Average Carried 16 | 5 12 14 18 19 20 19 19 19 19 18 14 14 14 14 15 14 14 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 Final Carried 20 | 8 15 12 20 20 20 20 20 20 20 15 15 14 15 15 15 15 12 Class Distribution -------------------- 42% | Scavenger-Mutant 32% | Mutant 20% | Commander-Mutant 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Matter Collected 4012 | 324 395 285 598 61 . 101 295 625 157 130 336 60 212 267 65 93 8 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5139 | 177 531 458 1161 . . 113 516 478 303 60 568 140 450 77 . . 107 Parts 305 | 20 36 13 74 . . 5 36 34 13 6 25 7 22 5 . . 9 Haulers Intercepted 13 | . 1 . 2 . . . 4 5 . . . . 1 . . . . Recyclers Shooed 4 | . . . . 1 . . 1 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . . 21 . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 92 | . 14 10 23 . . 1 11 9 3 . 9 . 4 3 . . 5 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 73 | . 12 7 17 . . 1 11 9 3 . 7 . 4 1 . . 1 Cannons 5 | . 2 . 3 . . . . . . . . . . . . . . AOE 13 | . . 3 3 . . . . . . . 2 . . 2 . . 3 Classes Destroyed 17 | 2 5 2 4 . . 1 . . 1 . 1 . . . . . 1 Worker 5 | . 1 . 1 . . . . 1 . . . . 2 . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . Tunneler 7 | 6 . 1 . . . . . . . . . . . . . . . Hauler 13 | . 1 . 2 . . . 4 5 . . . . 1 . . . . Recycler 11 | 1 1 4 2 . . 1 . . 1 . 1 . . . . . . Operator 2 | . . . 1 . . . . . . . 1 . . . . . . Watcher 2 | . . . 1 . . . . . . . . . 1 . . . . Swarmer 27 | . 6 . 3 . . . 7 6 . . 2 . . 3 . . . Grunt 34 | . 8 2 12 . . . 3 3 . . 3 . 3 . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . Sentry 12 | . . . 7 . . . 1 . 3 . 1 . . . . . . Demolisher 3 | . . 2 . . . . . . . 1 . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . 1 . . . . Programmer 3 | . . . . . . . . . . . 3 . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . 1 . . . Assembled 9 | . . 6 . . . . . . . . . . . . . . 3 Martyr 2 | . . . . . . . . . . . . 2 . . . . . Best Kill Streak 8 | 3 5 4 8 . . 1 6 6 2 . 2 . 3 2 . . 2 Combat Bots Only 6 | . 5 4 4 . . 1 6 6 2 . 2 . 2 2 . . 2 Max Kills in Single Turn 3 | 1 1 2 3 . . 1 1 2 1 1 2 1 1 2 . . 1 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . 2 . . 2 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Hostile Shots Fired 446 | . 65 38 88 . . 4 43 59 10 . 39 . 10 26 4 . 60 Missed 129 | . 19 6 32 . . . 13 18 2 . 15 . 4 9 1 . 10 Hits 317 | . 46 32 56 . . 4 30 41 8 . 24 . 6 17 3 . 50 Melee 3 | . . 3 . . . . . . . . . . . . . . . Projectile 314 | . 46 29 56 . . 4 30 41 8 . 24 . 6 17 3 . 50 AOE 6 | . . 5 . . . . . . . . . . 1 . . . . Critical Strikes 8 | . 1 1 2 . . . . 2 1 . 1 . . . . . . Part Disruptions 1 | . . 1 . . . . . . . . . . . . . . . Damage Taken 5741 | . 500 683 705 . . 59 494 599 169 . 310 . 187 281 59 . 1695 Core 1261 | . 40 56 175 . . 10 79 30 . . 63 . 16 14 . . 778 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 299 | . . . . . . . . . . . . 160 38 . . 101 . Core Remaining (%) 73 | 100 . 61 . . . 53 . . . 80 . . . . . . . Volleys Fired 384 | 27 61 32 66 . . 7 31 41 14 1 22 . 34 18 10 . 20 Largest 2 | 2 2 2 2 . . 2 2 2 2 1 1 . 1 1 1 . 1 Hottest 120 | 40 50 46 68 . . 46 51 50 50 . 120 . 120 50 40 . 120 Shots Fired 649 | 54 120 61 125 1 . 14 62 78 28 1 22 . 35 18 10 . 20 Gun 591 | 54 106 59 95 1 . 14 62 78 28 . 19 . 35 17 10 . 13 Cannon 40 | . 12 . 26 . . . . . . . 2 . . . . . . Launcher 16 | . 2 2 4 . . . . . . . 1 . . 1 . . 6 Special 2 | . . . . . . . . . . 1 . . . . . . 1 Kinetic 594 | 54 118 59 109 1 . 14 62 78 28 . 2 . 34 17 10 . 8 Thermal 25 | . . . . . . . . . . . 19 . 1 . . . 5 Explosive 16 | . 2 2 4 . . . . . . . 1 . . 1 . . 6 Electromagnetic 12 | . . . 12 . . . . . . . . . . . . . . Robot Hit Streak 20 | 8 12 6 20 7 . 9 6 10 9 5 15 . 3 2 4 . 6 Robot Miss Streak 10 | 7 4 5 3 . . 1 3 5 2 . 10 . 4 10 2 . 3 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . 1 . . Secondary Targets 7 | . 1 . 1 . . . 2 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . . . Shots Hit Robots 413 | 31 78 34 80 1 . 10 36 47 20 3 22 3 17 6 7 . 18 Core Hits 231 | 14 33 18 46 . . 4 17 21 8 1 33 2 11 6 3 . 14 Critical Kills 10 | . 1 . 1 . . . 1 . . . . . 6 . . . 1 Critical Parts Destroyed 11 | . . . . . . . 1 . . . . . 7 1 1 . 1 Critical Strikes 23 | . 2 . 1 . . . 2 . . . . . 13 1 1 . 3 Destroy 22 | . 1 . 1 . . . 2 . . . . . 13 1 1 . 3 Blast 1 | . 1 . . . . . . . . . . . . . . . . Melee Attacks 62 | . . . . . . . . 7 . 2 27 3 12 2 3 1 5 Impact . | . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . . . . 27 3 12 2 3 1 5 Piercing 9 | . . . . . . . . 7 . 2 . . . . . . . Sneak Attacks 9 | . . . . . . . . . . 2 1 3 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8814 | 246 881 753 1743 79 . 143 742 756 446 90 1221 243 381 262 68 . 760 Guns 5870 | 246 676 516 1088 17 . 143 686 738 436 . 827 . 187 41 68 . 201 Cannons 484 | . 147 . 309 . . . . . . . 28 . . . . . . Explosions 1191 | . . 217 334 . . . . . . . 159 . . 132 . . 349 Melee 1033 | . . . . . . . . . . 90 207 243 194 89 . . 210 Ramming 236 | . 58 20 12 62 . . 56 18 10 . . . . . . . . Kinetic 5150 | 246 823 516 1179 17 . 143 686 738 436 . 28 . 187 41 68 . 42 Thermal 1064 | . . . 78 . . . . . . . 827 . . . . . 159 Explosive 1113 | . . 217 256 . . . . . . . 159 . . 132 . . 349 Electromagnetic 218 | . . . 218 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 943 | . . . . . . . . . . . 207 243 194 89 . . 210 Piercing 90 | . . . . . . . . . . 90 . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . 2 2 . 2 2 2 2 2 2 . Average Corruption 1 | . . . 2 2 2 2 . 2 2 . 1 2 2 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 101 | . . . 15 17 4 7 . 14 10 . 4 1 10 13 6 . . Message Errors 28 | . . . 3 3 2 2 . 6 4 . . . 3 4 1 . . Matter Fused 27 | . . . 6 4 1 2 . 3 1 . 2 . 2 3 3 . . Heat Flow Errors 7 | . . . 1 2 . 1 . 1 1 . . . . . 1 . . Energy Discharges 11 | . . . 1 1 . . . 2 . . 1 . 2 4 . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 17 | . . . 2 5 . 2 . 1 4 . . . 1 1 1 . . Data Loss (major) 3 | . . . . . . . . 1 . . . . 1 1 . . . Misfires 2 | . . . . 1 . . . . . . . . 1 . . . . Alerts 3 | . . . 1 1 . . . . . . . 1 . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 313 | . 7 13 . . . . . . . 22 110 . 80 79 . . 2 Projectiles 7 | . 7 . . . . . . . . . . . . . . . . Explosions 20 | . . 13 . . . . . . . . . . . 5 . . 2 Melee 286 | . . . . . . . . . . 22 110 . 80 74 . . . Knockbacks 3 | . 2 . . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 3 | . 2 . . . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . 53 . . . . . . . . . . . . . . 97 Shots 4 | . . 2 . . . . . . . . . . . . . . 2 Rammed 21 | . 7 2 1 5 . . 2 3 1 . . . . . . . . Targets Rammed 26 | . 11 3 1 5 . . 2 3 1 . . . . . . . . Kicked 4 | . 4 . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . Highest Temperature 422 | . 30 92 224 176 . 139 4 249 218 . 252 . 101 32 273 1 422 Average Temperature 61 | . 10 41 35 83 . 75 4 74 77 . 98 . 27 13 66 1 206 Received Heat Transfer 1682 | . 222 266 306 . . . 45 225 57 . 69 . 30 9 21 . 432 Effects 6 | . . . . . . . . . . . 3 . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . 7 . . . . . . Heat Transferred 1965 | . . . 150 . . . . . . . 1725 . . . . . 90 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 1 . . . 1 . . . 1 . 2 . . . . Low Security (%) 95 | 100 100 100 85 100 . 100 98 100 100 . 99 100 44 . . . . Level 1 4 | . . . 14 . . . 1 . . . . . 52 . . . . Level 2 . | . . . . . . . . . . . . . 2 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 435 | 10 100 58 244 58 . 30 201 140 146 . 303 103 435 . . . . Initial 103 | . . 18 . 58 . . . 32 . . . 103 9 . . . . Average 50 | 1 23 8 109 3 . 2 94 36 68 . 89 58 205 . . . . Influence Increases 3992 | 35 387 133 701 . . 35 309 363 381 . 704 . 829 70 45 . . Destroy 0b10 Robot/C 1920 | . 280 80 460 . . 20 220 180 80 . 280 . 260 60 . . . Destroy 0b10 Robot/NC 215 | 35 20 25 35 . . 5 20 30 5 . 15 . 25 . . . . Destroy Leader 460 | . 52 20 126 . . 10 48 40 . . 70 . 84 10 . . . Allied During Kill 365 | . . . . . . . . . 38 . 25 . 302 . . . . Successful Hack 107 | . 24 . 7 . . . 20 6 18 . 20 . 12 . . . . Select Force Hacks 240 | . . . . . . . . . 240 . . . . . . . . Disable Machine 210 | . . . . . . . . 90 . . 30 . 90 . . . . Destroy Structure 130 | . 11 8 43 . . . 1 2 . . 54 . 11 . . . . Lose Combat Pursuer 345 | . . . 30 . . . . 15 . . 210 . 45 . 45 . . Influence Decreases 3992 | 35 338 182 551 150 . 35 231 441 318 63 409 282 460 452 45 . . Entered New Map 570 | . . 31 . 92 . . . 46 . 63 . 192 4 142 . . . Time Decay 2772 | 35 318 131 381 58 . 35 211 395 308 . 279 90 196 290 45 . . Lost Part 90 | . 20 20 20 . . . 20 . . . . . . 10 . . . Lost Ally 410 | . . . . . . . . . 10 . 130 . 260 10 . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 . . . 4 2 . . 5 . 5 . . . . Investigation 5 | . . . . . . . . 1 . . 2 . 2 . . . . Extermination 4 | . . . . . . . . . . . 3 . 1 . . . . Reinforcement 6 | . 1 . 1 . . . 1 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Distress Signals 15 | . 5 . 4 . . . 1 3 . . 2 . . . . . . Communications Jammed 9 | . . . . . . . . . . . 4 . 5 . . . . Distress Signals 9 | . . . . . . . . . . . 4 . 5 . . . . Times Spotted 193 | . 29 21 33 . . 1 15 25 5 . 35 . 15 5 3 . 6 Peak Tracking Total 14 | . 4 10 5 . . 1 3 7 1 . 14 . 4 3 3 . 3 Tactical Retreats 12 | . . 4 2 . . . . 1 . . 3 . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Traps Triggered 8 | . 2 . 1 . . . 1 2 . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Machines Disabled 18 | . . . . . . . . 6 . . 2 . 6 . . 3 1 Max in Single Turn 1 | . . . . . . . . 1 . . 1 . 1 . . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . 1 . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Machines Accessed 54 | . 4 . 5 1 1 . 5 7 13 1 6 . 9 1 . 1 . Terminals 30 | . 4 . 4 . . . 4 6 5 . 3 . 4 . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . . 8 . 1 . 2 . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . 1 . . . . Total Hacks 104 | . 8 . 12 1 1 . 12 16 23 1 10 . 14 1 . 5 . Successful 57 | . 3 . 5 1 1 . 4 7 18 1 3 . 8 1 . 5 . Failed 46 | . 5 . 6 . . . 8 9 5 . 7 . 6 . . . . Catastrophic 7 | . 1 . . . . . 1 3 . . 2 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 54 | . 8 . 10 . . . 6 3 18 . 4 . 5 . . . . Terminals 67 | . 8 . 10 . . . 11 14 13 . 3 . 8 . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . . . . 10 . 1 . 2 . . . . Scanalyzers 6 | . . . 2 . . . 1 . . . 3 . . . . . . Garrison Access 7 | . . . . . . . . 2 . . 3 . 2 . . . . Terminal Hacks 30 | . 2 . 3 1 1 . 4 5 4 1 . . 3 1 . 5 . Record 1 | . . . . . 1 . . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . . 5 . Robot Analysis 5 | . 2 . 1 . . . 1 . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . Open Door 3 | . . . . 1 . . . 1 . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . . . . . . . 1 3 . . . . . . . . . Zone Layout 4 | . . . . . . . . . 3 . . . 1 . . . . Proto ID Catalog 1 | . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 21 | . 1 . 1 . . . . 1 14 . 1 . 3 . . . . Terminals 10 | . 1 . 1 . . . . 1 6 . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . Botnet 4 | . 1 . 1 . . . . 1 1 . . . . . . . . Skim 5 | . . . . . . . . . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . . 8 . 1 . 2 . . . . Tunnel 8 | . . . . . . . . . 8 . . . . . . . . Fedlink 3 | . . . . . . . . . . . 1 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 4 . . . 3 3 2 . 5 . 5 . . . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . . 1 . . . . 21 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 12 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Total Allies 36 | . . 3 . . . . . . 12 . . 20 1 . . . . Largest Group 20 | . . 3 . . . . . . 12 10 9 20 18 1 . . . Highest-Rated Group 814 | . . 40 . . . . . . 202 166 132 814 714 10 . . . Highest-Rated Ally 50 | . . 16 . . . . . . 34 34 21 50 46 10 . . . Initial UFD Resources 39 | . . . . . . . . . . . 23 33 33 39 39 39 39 Total Orders 1 | . . . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . Ally Attacks 166 | . . 15 . . . . . . 9 . 20 . 122 . . . . Total Damage 3044 | . . 145 . . . . . . 200 . 392 . 2307 . . . . Kills 22 | . . 2 . . . . . . 1 . 7 . 12 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Active Infowar (turns) 4041 | 75 462 . . . . . . . . . 686 194 429 1101 478 474 142 Optics 856 | . . . . . . . . . . . . . . . 240 474 142 Sensors 3381 | . . . . . . . . . . . 630 194 427 1067 478 467 118 Terrain 462 | . 462 . . . . . . . . . . . . . . . . Seismic 75 | 75 . . . . . . . . . . . . . . . . . Jamming 2618 | . . . . . . . . . . . 682 175 429 1101 231 . . Robot Analysis Total 5 | . 2 . 1 . . . 1 . 1 . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . 1 . . . 3 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Turns Passed 15723 | 260 1657 1525 1419 1246 401 484 638 1343 879 2331 722 194 429 1101 478 474 142 Spaces Moved 11375 | 113 793 578 721 598 249 288 330 675 389 1676 1017 276 766 1168 843 799 96 Core 8 | 7 . . . . . . . . . . . . . . . . 1 Treads 5198 | 106 382 578 721 598 249 288 330 675 389 882 . . . . . . . Legs 411 | . 411 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 5758 | . . . . . . . . . . 794 1017 276 766 1168 843 799 95 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 120 240 160 160 160 160 160 160 160 54 40 40 35 38 38 42 42 Average Speed 113 | 153 168 240 160 160 160 160 160 160 163 130 46 40 40 87 41 42 46 Slowest Speed 400 | 160 260 240 200 160 160 160 160 160 200 280 47 40 100 100 44 44 400 Overloaded Moves 3 | . . . . . . . . . . . . . 3 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 5 96 95 73 94 51 73 33 90 82 86 16 90 23 99 76 81 23 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 12 | . . . . . 1 . . . 9 . . . 1 1 . . . Known Exits Taken 7 | . . . 1 . . . 1 . . 1 . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . 1 1 . . . . . . . . Scrap Searched 19 | . . 1 . 3 . 1 . . . 5 . . . 3 3 3 . Spaces Dug 147 | . 10 6 11 . . . . . . . 20 . 8 59 2 . 31 Terrain Destroyed 260 | . 10 8 46 . . . 1 . . . 60 . 9 59 2 . 65 Melee 31 | . . . . . . . . . . . 20 . 8 1 2 . . Projectile 2 | . . . 1 . . . 1 . . . . . . . . . . AOE 217 | . 10 8 45 . . . . . . . 32 . . 58 . . 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Total 13385 | 154 1007 650 857 890 252 298 377 851 616 1820 1194 354 838 1234 958 874 161 Wait 1041 | . 90 30 30 273 . . 3 60 112 92 85 67 14 28 100 26 31 Move 11357 | 112 792 577 720 597 248 287 329 674 386 1675 1017 275 765 1167 842 798 96 Hop 1 | . . . . . . . . . 1 . . . . . . . . Pick Up 72 | 7 14 . 7 7 . 1 . 6 2 13 6 1 3 2 . 3 . Fast Attach 65 | 7 11 . 9 . 2 . 2 6 2 4 9 2 1 5 . 5 . Attach 27 | . 3 3 2 . . . 2 2 . 8 5 . . . . . 2 Detach 15 | 1 2 . 1 . . . 1 . . 6 3 . 1 . . . . Swap 95 | . 8 4 11 . . 1 4 23 3 1 13 2 5 4 3 6 7 Drop 118 | . 15 1 10 8 2 2 3 21 9 18 7 4 3 7 . 8 . Fire 384 | 27 61 32 66 . . 7 31 41 14 1 22 . 34 18 10 . 20 Melee 62 | . . . . . . . . 7 . 2 27 3 12 2 3 1 5 Ram . | . . . . . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . . . . Crush 22 | . 7 3 1 5 . . 2 3 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 86 | . . . . . . . . . 86 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 36 | . . . . . . . . 8 . . . . . 1 . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 261 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 788 | -10/Materials | Discovered new exit (range 16) 958 | -10/Materials | Discovered new exit (range 16) 1061 | -10/Materials | Derelicts attacked the area 1469 | -10/Materials | Discovered new exit (range 13) 1549 | -10/Materials | Discovered new exit (range 13) 1740 | -10/Materials | Discovered new exit (range 15) 1918 | -10/Materials | Entered Mines 2234 | -10/Mines | Learned 4 Materials zone layouts 2266 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2396 | -10/Mines | Assembled infested the area 2401 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2454 | -10/Mines | Lost 4 allies 2639 | -10/Mines | Discovered new exit (range 8) 2895 | -10/Mines | Discovered new exit (range 9) 3285 | -10/Mines | Identified exit to Subcaves 3443 | -10/Mines | Entered Materials 3443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3444 | -9/Materials | Identified exit to Mines 3711 | -9/Materials | Build established: Scavenger-Mutant 3778 | -9/Materials | Discovered new exit (range 8) 3866 | -9/Materials | Central database locked down 4150 | -9/Materials | Discovered new exit (range 11) 4862 | -9/Materials | Entered Mines 4882 | -9/Mines | Discovered new exit (range 8) 4959 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5436 | -9/Mines | Discovered new exit (range 5) 5529 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5624 | -9/Mines | Learned Materials stockpile data 5644 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6092 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6092 | -9/Mines | Discovered new exit (range 5) 6108 | -9/Mines | Entered Exiles 6129 | -9/Exiles | Discovered new exit (range 15) 6153 | -9/Exiles | Met 8R-AWN 6175 | -9/Exiles | Met EX-HEX 6236 | -9/Exiles | Met EX-DEC 6247 | -9/Exiles | Learned location of Zion (-6) 6311 | -9/Exiles | Discovered new exit (range 11) 6509 | -9/Exiles | Entered Mines 6549 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6775 | -8/Mines | Discovered new exit (range 2) 6932 | -8/Mines | Discovered new exit (range 15) 6993 | -8/Mines | Entered Materials 6993 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7092 | -8/Materials | Identified exit to Storage 7277 | -8/Materials | Garrison activated, responded to threat 7631 | -8/Materials | Entered Storage 7768 | -8/Storage | Found Prototype Launcher 7768 | -8/Storage | Identified Scatter Rocket Array 8021 | -8/Storage | Met 01-MTF 8566 | -8/Storage | Discovered new exit (range 14) 8965 | -8/Storage | Discovered new exit (range 6) 8974 | -8/Storage | Entered Recycling 8974 | -8/Recycling | Accompanied by 1 ally (01-MTF) 9494 | -8/Recycling | Build established: Commander-Mutant 9637 | -8/Recycling | Scanned before Scraplab entrance 9682 | -8/Recycling | Learned location of 2 exits from Lower Caves 9713 | -8/Recycling | Found Prototype Energy Gun 9713 | -8/Recycling | Identified KN-7UR's Autopenetrator 9716 | -8/Recycling | Learned Storage terminal intel 9730 | -8/Recycling | Entered Scraplab 9742 | -8/Recycling | Learned 12 Factory zone layouts 9746 | -8/Recycling | Discovered new exit (range 3) 9760 | -8/Recycling | Identified exit to Factory 9789 | -8/Recycling | Learned location of 1 exit from Extension 9828 | -8/Recycling | Learned Factory scanalyzer intel 9853 | -8/Recycling | Entered Scraptown 9853 | -8/Scraptown | Accompanied by 10 allies 9853 | -8/Scraptown | System corruption cleaned by C-Scrubber 10141 | -8/Scraptown | Discovered exit to Factory (range 11) 10275 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 10305 | -8/Scraptown | Learned Research emergency access door positions 10419 | -8/Scraptown | Visited Symbiants 10451 | -8/Scraptown | Visited Awakened 10869 | -8/Scraptown | Visited Supply Room 10881 | -8/Scraptown | Visited Cyclists 10917 | -8/Scraptown | Visited UFD Registry 10917 | -8/Scraptown | Registered with UFD as "Autocase" 10991 | -8/Scraptown | Visited Research Penetration Think Tank 11087 | -8/Scraptown | Visited Science Guys 11179 | -8/Scraptown | Visited Junk Repository 11221 | -8/Scraptown | Visited Scrap Suit Storage 11247 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11265 | -8/Scraptown | Found DCF Scrap (29 items) 11299 | -8/Scraptown | Visited Curators Association 11513 | -8/Scraptown | Delivered Scrap Shield to a Scientist 11553 | -8/Scraptown | Attached CPS modules to Grenadier 3a. 11903 | -8/Scraptown | Entered Cyclist Reading Room 11971 | -8/Scraptown | Visited Derelict Rescue Squad 11974 | -8/Scraptown | Found DRS Beacon 12024 | -8/Scraptown | Discovered exit to Factory (range 3) 12154 | -8/Scraptown | Met Optimus 12154 | -8/Scraptown | Accepted into 0bPrime 12184 | -8/Scraptown | Entered Factory 12184 | -6/Factory | Accompanied by 9 allies 12184 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12185 | -6/Factory | Identified exit to Factory 12186 | -6/Factory | Loaded intel: 4 scanalyzer locations 12364 | -6/Factory | Lost 3 allies 12417 | -6/Factory | Lost 5 allies 12559 | -6/Factory | Loaded intel: 8 recycling unit locations 12696 | -6/Factory | Build established: Scavenger-Mutant 12870 | -6/Factory | Spotted B-75 Beast 12906 | -6/Factory | Sucked down chute 12906 | -6/Factory | Entered Waste 12907 | -6/Waste | Joined by Warlord forces that had cleared the area 12982 | -6/Waste | Discovered new exit (range 16) 13043 | -6/Waste | Identified exit to Factory 13100 | -6/Waste | Entered Factory 13100 | -6/Factory | Accompanied by 18 allies 13197 | -6/Factory | Build established: Mutant 13211 | -6/Factory | Loaded intel: 8 recycling unit locations 13211 | -6/Factory | Learned location of Protoforge (-2) 13272 | -6/Factory | Spotted B-75 Beast 13305 | -6/Factory | Lost 7 allies 13383 | -6/Factory | Discovered exit to Factory (range 7) 13389 | -6/Factory | Identified exit to Lower Caves 13529 | -6/Factory | Entered Lower Caves 13529 | -6/Lower Caves | Accompanied by 1 ally 13530 | -6/Lower Caves | Identified exit to Lower Caves 13531 | -6/Lower Caves | UFD Scientist delivered a prototype 13566 | -6/Lower Caves | Found Prototype Protection 13568 | -6/Lower Caves | Activated DRS Beacon 13672 | -6/Lower Caves | Encountered a Warlord checkpoint 13943 | -6/Lower Caves | Learned location of 2 exits from Factory 13983 | -6/Lower Caves | Lost 3 allies 14630 | -6/Lower Caves | Entered another Lower Caves area 14631 | -6/Lower Caves | Identified exit to Zion 14638 | -6/Lower Caves | Discovered exit to Factory (range 15) 14855 | -6/Lower Caves | Build established: Scavenger-Mutant 14984 | -6/Lower Caves | Encountered a Warlord checkpoint 15104 | -6/Lower Caves | Learned Factory terminal intel 15108 | -6/Lower Caves | Entered Zion 15123 | -6/Zion | System corruption cleaned by Quarantine Array 15148 | -6/Zion | Discovered new exit (range 10) 15175 | -6/Zion | Build established: Scavenger-Scout 15346 | -6/Zion | Found Prototype Device 15346 | -6/Zion | Identified Phasing AFG 15407 | -6/Zion | Given the Hacking Drone Bay 15408 | -6/Zion | Found Prototype Device 15408 | -6/Zion | Identified Hacking Drone Bay 15426 | -6/Zion | Received a hallucinogenic algorithm 15578 | -6/Zion | Discovered new exit (range 3) 15578 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15580 | -6/Zion | Identified exit to Deep Caves 15582 | -6/Zion | Entered Deep Caves 15680 | -6/Deep Caves | Attacked by Z-Imprinter 15681 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 15703 | -6/Deep Caves | Core integrity fell below 50% 15715 | -6/Deep Caves | Core integrity fell below 20% 15723 | -6/Deep Caves | Identified Enh. Scrap Shield 15724 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- (-6). 15693_ Overheating: Energy bleed (-23). 15694_ Aerolev Unit destroyed. 15694_ Enh. Nuclear Core destroyed. 15695_ Cld. Gravmag System destroyed. 15700_ Adv. Sensor Array destroyed. 15701_ Aerolev Unit destroyed. 15703_ Cmb. Airjet destroyed. 15703_ 7R-DBK(z) destroyed. 15704_ Antigrav System destroyed. 15707_ Imp. Hacking Suite destroyed. 15711_ Power Sword destroyed. 15713_ Destroyed Prototype Hover Unit. 15713_ VG-NEN(z) destroyed. 15719_ HV Slug penetrates Z-Imprinter. 15719_ Z-Imprinter suffers critical hit (Destroy). 15719_ HV Slug penetrates Wall. 15721_ HV Slug penetrates Earth. 15723_ Identified Enh. Scrap Shield. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????##???????##??????????????????????????? | | #??### ##???###;####??????????????????????? | | ## # ##??#;; ##????????####????????## | | ##;## #???????## ##?????### | | #???????# ##???## | | #???????# ##??# | | ;##????### #### | | ##??## ## | | """ = ! ##?# ## ###### # | | """ !%%! #### # # # | | """ **!@ # # | | """ I # # | | | | """ ### "" | | """ ## # "" | | """ # ##### # " | | """ ###???## # | | " #??????# ####### | | #?????# ?????? # | | #?????# ?????##### | | #?????## ??????## | | ##??????## #????## | | " #????????# ????# | | """ ????????# #### | | ?? #??????# | | ?? ##?????# | | ??? ##??????# ### ###### | | ????? #???????## ##?# ????## | | ???????? ????????## ##??#?????# | | ?????????? ?????????? ##????????# | | ????????????? ?????????? ?????????# | | ??????????????? ??????????? ????????# | | ???????????????????????????????????????????? | | ???????????????????????????????????????????#### | | ??????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Weapon Cycling 15 Melee Speed Boost 30 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Cmb. Airjet | -6/Factory | Scanalyzed Focal Shield | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive System Guard | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive EM Shield | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ C-17 Slicer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionProjectionEdition Manual? 0 Play Time 01:19:00 Cumulative 270.1 hours Start 2026.02.23 @ 20:11:17 End 2026.02.23 @ 21:46:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/2/0/0/0/0/0/0/1 Lore% 89 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef90502b-016b-4b23-8720-4e1a40121f5d