Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 10:12:25 Player: hommebarbu Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (301) 301 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1246 Bonus ------- None Cogmind --------- Core Integrity 246/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Great Maul > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Particle Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Great Maul Great Maul > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Particle Gun Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 6 7 7 Power 3 | 1 2 . Engine 1 | 1 . . Core 2 | . 2 . Reactor . | . . . Propulsion 9 | 2 2 5 Treads 2 | . . 2 Leg 4 | 2 2 . Wheel . | . . . Hover 3 | . . 3 Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 5 | . 2 5 Average Slot Usage (%) 71 | . 79 57 Engine 2 | . 3 . Core 8 | . 9 7 Leg 19 | . 28 3 Hover 5 | . . 15 Storage 12 | . 13 11 Energy Gun 9 | . 14 . Ballistic Gun 6 | . 10 . Impact Weapon 6 | . . 18 Naked Turns . | . . . Heaviest Build 29 | 13 24 29 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 9 | 1 1 9 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 7 | 5 6 10 Most Carried 7 | . 3 7 Average Carried 3 | . 2 6 Final Capacity 10 | 6 10 10 Final Carried 7 | . 3 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 431 | 201 175 55 Remotely . | . . . Salvage Created 462 | . 212 250 Parts 10 | . 6 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 4 3 Melee 2 | . . 2 Guns 4 | . 4 . Classes Destroyed 5 | . 2 3 Worker 1 | . 1 . Recycler 1 | . . 1 Grunt 5 | . 4 1 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 3 | . 2 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 859 | . 381 478 Core 228 | . 74 154 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 70 . Volleys Fired 27 | . 27 . Largest 2 | . 2 . Hottest 105 | . 105 . Shots Fired 52 | . 52 . Gun 52 | . 52 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 22 | . 22 . Thermal 4 | . 4 . Explosive . | . . . Electromagnetic 26 | . 26 . Robot Hit Streak 9 | . 9 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 58 | . 33 25 Core Hits 13 | . 10 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 26 | . . 26 Impact 26 | . . 26 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks 2 | . . 2 Damage Inflicted 1069 | . 414 655 Guns 389 | . 389 . Cannons . | . . . Explosions 25 | . 25 . Melee 655 | . . 655 Ramming . | . . . Kinetic 113 | . 113 . Thermal 90 | . 90 . Explosive . | . . . Electromagnetic 211 | . 211 . Impact 655 | . . 655 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 84 | . 10 74 Projectiles . | . . . Explosions 10 | . 10 . Melee 74 | . . 74 Knockbacks 6 | . . 6 Impact 6 | . . 6 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 107 | . 107 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 233 | . 233 . Average Temperature 54 | . 54 . Received Heat Transfer 312 | . 147 165 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 1 2 Impact Corruptions 5 | . . 5 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 198 | . 198 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 178 | . 178 120 Initial 70 | . . 70 Average 83 | . 93 87 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 12 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 5 | . 5 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 64 | . 64 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 663 | 60 394 209 Spaces Moved 327 | 47 208 72 Core 14 | 7 . 7 Treads 5 | . . 5 Legs 264 | 40 208 16 Wheels . | . . . Hover 44 | . . 44 Flight . | . . . Fastest Speed 50 | 50 120 112 Average Speed 128 | 110 122 157 Slowest Speed 500 | 120 150 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 40 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 35 | . 35 . Melee . | . . . Projectile . | . . . AOE 35 | . 35 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 461 | 52 293 116 Wait 57 | . 48 9 Move 325 | 46 207 72 Hop . | . . . Pick Up 3 | . 2 1 Fast Attach 18 | 6 5 7 Attach 1 | . 1 . Detach 5 | . 2 3 Swap 1 | . 1 . Drop . | . . . Fire 27 | . 27 . Melee 24 | . . 24 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Repaired Assault Rifle 226 | -10/Materials | Repaired Lgt. Nuclear Core 307 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 662 | -9/Materials | Lost 5 parts (1p3n1w) 664 | -9/Materials | Self-destructed Last Messages --------------- Sneak attack on R-06 Scavenger. Destroyed Lgt. Ion Engine. R-06 Scavenger system corrupted by crushing effect. R-06 Scavenger system terminally corrupted. Tractor Beam fried. K-01 Serf collects debris. Destroyed Aluminum Leg. Destroyed Sml. Laser. G-34 Mercenary system corrupted by crushing effect. G-34 Mercenary system terminally corrupted. Heat Sink fried. Sneak attack on K-01 Serf. Destroyed Lgt. Ion Engine. K-01 Serf system corrupted by crushing effect. K-01 Serf knocked back. Acquired 35 matter. Acquired Lgt. Treads. Acquired 10 matter. Acquired Lgt. Treads. Acquired 10 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????? ?????????????? | | ?????????# #????????????? | | ????????## #????????????? | | ???????# # #????????????? | | ??????? # #????????????? | | ??????? # !!! #??#+######### | | ??????? # !!! #### ## # | | ???????" # !!! #T## ## # | | ??????"" # @## # | | ???""""" # % %# # | | ??? # *%+% # | | ?# """"" # === # # | | ?? """"" # === # # | | ????"""" # === # # | | ?????? # # # | | ?????#+#+# ######## | | ?????# ###############??????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #??????????########??? | | ?????# #??????????#]]//]]#??? | | ????## #??????????#]] ]]#??? | | ????# #########??# #??? | | ????+ #### ####??? | | ????# #?????? | | ????# #?????? | | ????# """" = #?????? | | ????# """" = ########?????? | | ????# """" #????????????? | | ????# #????????????? | | ????# #????????????? | | ??? %" """" """" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherSpikedDatajack Manual? 0 Play Time 00:10:52 Cumulative 2.3 hours Start 2020.09.19 @ 10:03:25 End 2020.09.19 @ 10:12:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4af7fb9e-0925-43c9-a0e8-512b8f20458a