Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 21:49:42 Player: ovsyanka Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (115) 575 Value Destroyed (3036) 3036 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 11763 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 45 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 284/300 Energy 5/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Improved Terrain Scan Processor > --- WEAPON (2) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Improved Diametric Drive Impulse Thruster Array Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Advanced ECM Suite Improved Medium Armor Plating Advanced Shield Generator Hacking Suite Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Machine Gun > --- INVENTORY -------- Nuclear Pulse Thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Compact Matter Pod Drone Bay Katana [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 1 . . . 1 1 . Utility 13 | . . . . . 3 . 2 2 2 1 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 180 | 8 19 1 . 10 54 26 7 6 3 5 15 26 Power 15 | 1 1 . . 2 3 3 1 1 . 2 1 . Engine 8 | 1 1 . . 2 2 1 1 . . . . . Core 4 | . . . . . 1 2 . 1 . . . . Reactor 3 | . . . . . . . . . . 2 1 . Propulsion 58 | 3 12 . . 2 15 10 1 1 1 3 4 6 Treads 15 | 1 4 . . 1 6 3 . . . . . . Leg . | . . . . . . . . . . . . . Wheel 19 | 2 8 . . 1 8 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 24 | . . . . . 1 7 1 1 1 3 4 6 Utility 47 | 2 4 1 . 2 10 6 4 3 2 . 6 7 Device 20 | 1 1 1 . 1 3 1 1 1 1 . 4 5 Storage 3 | 1 1 . . . . 1 . . . . . . Processor 3 | . . . . . 2 1 . . . . . . Hackware 12 | . . . . . . 3 3 2 1 . 1 2 Protection 9 | . 2 . . 1 5 . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 60 | 2 2 . . 4 26 7 1 1 . . 4 13 Energy Gun 10 | . 2 . . 1 2 . . . . . . 5 Energy Cannon 13 | . . . . . 10 . . . . . . 3 Ballistic Gun 11 | 2 . . . 2 4 . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 11 | . . . . 1 5 . 1 1 . . 3 . Special Weapon 5 | . . . . . . 5 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 5 2 . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 4 3 3 . . . . . Parts Lost 44 | . . . . 1 5 . 1 3 . . 12 22 Power 6 | . . . . 1 1 . . 1 . . 2 1 Propulsion 10 | . . . . . 2 . . 1 . . 2 5 Utility 24 | . . . . . 2 . 1 1 . . 6 14 Weapon 4 | . . . . . . . . . . . 2 2 Highest Loss Streak 14 | . . . . 1 3 . 1 3 . . 10 14 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 99 98 82 86 87 89 81 77 62 Engine 4 | . 14 14 14 13 6 . . . . . . . Core 2 | . . . . . 2 7 6 4 5 4 2 . Treads 1 | . 7 . . 2 2 2 . . . . . . Wheel 11 | . 20 28 28 25 23 . . . . . . . Flight 10 | . . . . . . 27 26 22 21 17 13 12 Device 12 | . 9 14 14 12 18 . 6 10 10 9 14 12 Storage 8 | . 14 14 14 14 9 7 6 5 5 4 4 3 Processor 5 | . . . . . 9 7 6 5 5 4 4 4 Hackware 12 | . . . . . . 22 26 29 36 33 30 15 Protection 3 | . 4 . . 1 7 . . . . . . 3 Energy Gun 3 | . 12 14 14 13 . . . . . . . . Energy Cannon 3 | . . . . . 13 . . . . . . . Ballistic Gun 3 | . 15 14 14 13 1 . . . . . . . Slashing Weapon 3 | . . . . . 2 4 6 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 108 | 11 92 90 90 92 108 20 25 19 19 35 43 55 Greatest Support 48 | 32 26 24 24 24 42 22 26 26 21 36 46 48 Greatest Overweight (x) 8 | 2 8 3 3 3 5 1 1 . . 1 5 1 Average Overweight (x) . | . 2 3 3 3 2 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 Average Capacity 16 | 7 18 25 25 25 25 10 10 10 10 10 10 9 Most Carried 25 | 8 25 25 25 25 25 23 10 10 10 10 10 10 Average Carried 15 | 5 15 25 24 24 24 9 9 9 8 9 8 8 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 5 Final Carried 25 | 8 25 25 25 25 24 10 10 10 10 10 1 3 Class Distribution -------------------- 45% | Mutant 16% | Hacker-Scout 10% | Hacker-Ninja 9% | Wizard-Ninja 5% | Hacker-Sprinter 3% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Mutant | -3/Research Wizard-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2803 | 253 296 20 . 192 812 254 271 . . 178 289 238 Remotely . | . . . . . . . . . . . . . Salvage Created 3667 | 112 569 . . 218 1202 259 169 65 . 178 441 454 Parts 230 | 7 37 . . 19 84 9 5 3 . 7 31 28 Haulers Intercepted 4 | . 1 . . . 3 . . . . . . . Recyclers Shooed 5 | . 2 . . . . 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 74 | . 10 . . 10 31 . . 5 . . 9 9 Melee 7 | . . . . . 1 . . . . . 2 4 Guns 20 | . 10 . . 3 4 . . . . . . 3 Cannons 11 | . . . . . 10 . . . . . . 1 AOE 35 | . . . . 7 16 . . 5 . . 7 . Classes Destroyed 16 | 3 5 . . 1 6 . . . . . 1 . Worker 8 | 1 2 . . . 1 . . . . 1 3 . Builder 6 | . 1 . . 2 2 . . . . . 1 . Tunneler 8 | 2 1 . . . 2 . . . . . 3 . Hauler 4 | . 1 . . . 3 . . . . . . . Recycler 10 | 1 1 . . . 1 4 1 . . 1 1 . Mechanic 1 | . . . . . 1 . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . Watcher 2 | . . . . . 2 . . . . . . . Swarmer 37 | . 3 . . 7 13 . . 5 . . 5 4 Grunt 17 | . 7 . . 2 8 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . Protector 1 | . . . . . 1 . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . Programmer 9 | . . . . . . . . . . . 4 5 Best Kill Streak 10 | 2 4 . . 7 10 3 1 5 . 2 8 4 Combat Bots Only 8 | . 3 . . 7 8 . . 5 . . 5 4 Max Kills in Single Turn 7 | 1 2 . . 4 5 1 1 2 . 1 7 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . 4 4 . . 2 . . 4 . Melee 1 | . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 686 | . 27 . . 30 144 5 40 21 3 . 92 324 Missed 270 | . 5 . . 7 43 1 24 12 3 . 38 137 Damage Taken 6905 | . 263 . . 349 1419 64 181 184 . . 1110 3335 Core 2264 | . 71 . . 52 280 . 62 18 . . 181 1600 Absorbed by Shields 498 | . . . . . . . 35 . . . 275 188 Regen/Repaired (Parts) 19 | . . . . . 19 . . . . . . . Core Remaining (%) 86 | 100 . . . 50 49 100 92 98 100 100 87 . Volleys Fired 199 | 12 52 . . 22 75 12 . 3 . . 7 16 Largest 2 | 2 2 . . 2 2 1 . 1 . . 1 2 Hottest 150 | 40 85 . . 85 150 5 . 45 . . 45 113 Shots Fired 333 | 24 104 . 1 36 124 12 . 3 . . 7 22 Gun 219 | 24 104 . 1 31 43 . . . . . . 16 Cannon 66 | . . . . . 60 . . . . . . 6 Launcher 36 | . . . . 5 21 . . 3 . . 7 . Special 12 | . . . . . . 12 . . . . . . Kinetic 125 | 24 55 . 1 14 25 . . . . . . 6 Thermal 160 | . 49 . . 17 78 . . . . . . 16 Explosive 36 | . . . . 5 21 . . 3 . . 7 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 18 | 5 8 . . 10 18 5 . 3 . . 3 7 Robot Miss Streak 6 | 2 5 . . 4 6 1 . 6 . . 4 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 244 | 17 62 . . 22 74 14 5 3 . 3 20 24 Core Hits 184 | 8 28 . . 16 59 3 1 9 . 2 45 13 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 14 | . 4 . . 3 2 . . . . . 3 2 Burn 7 | . 3 . . 3 1 . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . Sever 5 | . . . . . 1 . . . . . 3 1 Melee Attacks 209 | . . . . . 12 13 27 6 1 8 49 93 Impact . | . . . . . . . . . . . . . Slashing 209 | . . . . . 12 13 27 6 1 8 49 93 Piercing . | . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 1 4 2 . . 2 4 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8328 | 136 731 . . 722 2987 352 284 361 . 186 1709 860 Guns 1994 | 136 731 . . 269 465 . . . . . . 393 Cannons 953 | . . . . . 852 . . . . . . 101 Explosions 3402 | . . . . 453 1477 . . 361 . . 1111 . Melee 1938 | . . . . . 159 352 284 . . 186 598 359 Ramming 41 | . . . . . 34 . . . . . . 7 Kinetic 713 | 136 232 . . 55 179 . . . . . . 111 Thermal 2234 | . 499 . . 214 1138 . . . . . . 383 Explosive 3402 | . . . . 453 1477 . . 361 . . 1111 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1938 | . . . . . 159 352 284 . . 186 598 359 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . 3 3 3 3 . . 6 . . . 15 4 Average Corruption 3 | . 2 3 3 3 . . 3 . . . 4 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 66 | . 7 . 7 20 . . 13 . . . 9 10 Message Errors 22 | . 1 . 3 7 . . 5 . . . 3 3 Matter Fused 15 | . 1 . 1 5 . . 2 . . . 3 3 Heat Flow Errors 8 | . . . 1 3 . . 1 . . . 3 . Energy Discharges 6 | . 1 . 1 . . . 2 . . . . 2 Data Loss (minor) 10 | . 2 . . 4 . . 3 . . . . 1 Data Loss (major) 1 | . 1 . . . . . . . . . . . Misfires 2 | . 1 . 1 . . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 602 | . . . . 55 120 103 89 23 . 8 161 43 Projectiles 35 | . . . . . . . . . . . . 35 Explosions 195 | . . . . 55 80 . . 23 . . 37 . Melee 372 | . . . . . 40 103 89 . . 8 124 8 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 230 | . . . . 62 38 . . 71 . . 56 3 Shots 9 | . . . . 2 1 . . 3 . . 3 . Rammed 5 | . . . . . 2 . . . . . . 3 Targets Rammed 5 | . . . . . 2 . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 295 | . 146 . 224 295 58 24 129 36 . . 253 88 Average Temperature 57 | . 42 . 124 100 23 10 43 15 . . 113 27 Received Heat Transfer 838 | . 129 . . 30 585 18 37 . . . 18 21 Effects 2 | . . . 1 1 . . . . . . . . Energy Bleed 2 | . . . 1 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 9 | . . . . 1 5 . . . . . . 3 Heat Transferred 4534 | . 1480 . . 740 1944 . . . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 640 | 20 193 52 . 218 631 344 253 317 90 134 640 462 Initial 274 | . 13 52 . . . 266 35 10 58 54 75 274 Average 218 | 7 80 52 . 122 339 181 93 151 64 76 257 304 Maximum Alert Level 2 | . . . . 1 2 1 1 1 . . 2 2 Low Security (%) 53 | 100 100 100 . 57 28 59 92 92 100 100 44 15 Level 1 31 | . . . . 42 36 40 7 7 . . 37 66 Level 2 14 | . . . . . 34 . . . . . 17 17 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . . . 5 4 8 2 1 2 4 6 Investigation 9 | . 1 . . . 2 2 2 1 . 1 . . Extermination 10 | . . . . . . 2 2 1 . . 2 3 Reinforcement 14 | . 1 . . . 2 . 4 . 1 1 2 3 Assault 1 | . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 22 | . 5 . . . 5 1 6 . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 228 | . 24 . . 10 54 12 30 12 3 5 23 55 Peak Tracking Total 10 | . 4 . . 7 8 7 6 6 1 5 7 10 Tactical Retreats 49 | . 3 . . . 4 3 12 1 1 1 9 15 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 15 | . 3 . . . 1 3 5 . . 2 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . Reused 2 | . . . . . 1 . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . Triggered 2 | . . . . . 1 . 1 . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 9 | . . . . 1 7 . . . . . . 1 Max in Single Turn 1 | . . . . 1 1 . . . . . . 1 Garrison Access 7 | . . . . . 1 1 1 . . 1 1 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 60 | . 1 . 2 . 12 9 14 6 2 2 6 6 Terminals 33 | . 1 . . . 6 5 8 3 2 1 3 4 Fabricators 6 | . . . . . . 2 2 2 . . . . Repair Stations 4 | . . . . . 2 . 1 1 . . . . Recycling Units 3 | . . . . . 1 . 1 . . . 1 . Scanalyzers 4 | . . . . . 2 1 . . . . 1 . Garrison Access 8 | . . . . . 1 1 2 . . 1 1 2 Total Hacks 133 | . 3 . 2 . 26 19 34 17 5 4 15 8 Successful 69 | . . . 2 . 14 9 19 9 2 4 5 5 Failed 64 | . 3 . . . 12 10 15 8 3 . 10 3 Catastrophic 9 | . . . . . 3 1 2 . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 71 | . 3 . 1 . 11 9 17 8 5 3 9 5 Terminals 76 | . 3 . . . 12 9 21 8 5 3 9 6 Fabricators 18 | . . . . . . 6 5 7 . . . . Repair Stations 10 | . . . . . 5 . 3 2 . . . . Recycling Units 7 | . . . . . 2 . 2 . . . 3 . Scanalyzers 9 | . . . . . 6 2 . . . . 1 . Garrison Access 11 | . . . . . 1 2 3 . . 1 2 2 Terminal Hacks 33 | . . . 2 . 3 3 11 4 2 3 2 3 Record 2 | . . . 1 . . . 1 . . . . . Part Schematic 3 | . . . . . . 1 2 . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Level Access Points 7 | . . . . . . 1 1 1 1 1 1 1 Terminal Index 7 | . . . . . 1 1 1 1 1 1 1 . Fabricator Index 1 | . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . 1 Reprogram Traps 1 | . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . 1 . 1 . . Recall Extermination 3 | . . . . . . . 1 1 . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 12 | . . . . . . 5 3 4 . . . . Network Status 2 | . . . . . . 1 . 1 . . . . Load Schematic 6 | . . . . . . 2 2 2 . . . . Build 4 | . . . . . . 2 1 1 . . . . Repair Station Hacks 5 | . . . . . 4 . . 1 . . . . Scan Component 3 | . . . . . 2 . . 1 . . . . Repair 2 | . . . . . 2 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . . 1 . Retrieve Matter 2 | . . . . . . . 1 . . . 1 . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 5 | . . . . . 4 . . . . . 1 . Insert Component 3 | . . . . . 2 . . . . . 1 . Analyze 2 | . . . . . 2 . . . . . . . Garrison Access Hacks 7 | . . . . . 1 1 1 . . 1 1 2 Seal Access 7 | . . . . . 1 1 1 . . 1 1 2 Unauthorized Hacks 4 | . . . . . 2 . 2 . . . . . Terminals 4 | . . . . . 2 . 2 . . . . . Assimilate 4 | . . . . . 2 . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 41 | . 1 . . . 10 8 8 5 1 . 5 3 Full Trace Events 6 | . . . . . 1 2 2 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . Feedback Blocked 1 | . . . . . . . 1 . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 1 2 . . . . . Parts Built 4 | . . . . . . 2 1 1 . . . . Authchips . | . . . . . . . . . . . . . Time 420 | . . . . . . 152 134 134 . . . . Total Part Build Rating 14 | . . . . . . 6 4 4 . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 73 | . . . . . 73 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . 6 . . . . . . Non-combat 6 | . . . . . . 6 . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . 8 . . . . . . no_distress 1 | . . . . . . 1 . . . . . . find_chute 4 | . . . . . . 4 . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . find_station 2 | . . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . 2 . 1 . . . . . Largest Group 1 | . . . . . 1 . 1 . . . . . Highest-Rated Group 26 | . . . . . 10 . 26 . . . . . Highest-Rated Ally 26 | . . . . . 10 . 26 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . 2 . . . . . . Total Damage 139 | . . . . . . 139 . . . . . . Kills 1 | . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 2 | . . . 1 . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . . 2 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 12396 | 197 1194 68 298 924 3454 996 1652 414 102 206 938 1953 Spaces Moved 13763 | 103 669 48 220 472 2036 1234 2449 901 297 392 1692 3250 Core 22 | 9 . . . . . . . . . . 2 11 Treads 158 | 77 80 . . . . 1 . . . . . . Legs . | . . . . . . . . . . . . . Wheels 3382 | 17 589 48 220 472 2036 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10201 | . . . . . . 1233 2449 901 297 392 1690 3239 Fastest Speed 20 | 50 100 135 135 135 120 23 20 20 26 24 29 27 Average Speed 57 | 141 131 135 135 135 128 33 25 25 26 31 35 38 Slowest Speed 300 | 160 200 135 135 135 165 170 97 29 27 105 300 122 Overloaded Moves 163 | . . . . . . 68 50 45 . . . . Propulsion Burnouts 1 | . . . . . . . . 1 . . . . Robots Hopped 54 | . . . 1 . . 13 26 2 2 . 1 9 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 7 93 17 60 75 75 25 47 15 10 10 26 38 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . . . 3 . . . . . . . . Spaces Dug 116 | . . . . . 8 7 22 6 1 5 25 42 Terrain Destroyed 365 | . . . . 35 133 7 22 30 1 5 89 43 Melee 115 | . . . . . 7 7 22 6 1 5 25 42 Projectile 16 | . . . . . 15 . . . . . . 1 AOE 234 | . . . . 35 111 . . 24 . . 64 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 17525 | 132 889 52 220 729 2732 1783 3401 1064 315 465 1947 3796 Wait 2953 | . 118 . . 210 490 477 901 148 16 45 167 381 Move 13644 | 102 668 47 217 471 2035 1207 2397 896 292 391 1689 3232 Hop 53 | . . . 1 . . 13 25 2 2 . 1 9 Pick Up 111 | 9 22 2 1 8 28 10 7 2 1 5 4 12 Fast Attach 54 | 7 . . . 1 12 8 3 3 . 4 1 15 Attach 48 | . . . . 1 8 9 3 3 2 1 13 8 Detach 25 | . . . . . . 10 . 1 . 1 2 11 Swap 78 | 1 19 1 . 8 34 9 1 . 1 . 1 3 Drop 103 | 1 10 2 1 8 35 15 7 . . 10 1 13 Fire 199 | 12 52 . . 22 75 12 . 3 . . 7 16 Melee 209 | . . . . . 12 13 27 6 1 8 49 93 Ram 5 | . . . . . 2 . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . 30 . . . 12 . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 8) 892 | -10/Materials | Discovered new exit (range 16) 1052 | -10/Materials | Discovered new exit (range 16) 1300 | -10/Materials | Discovered new exit (range 15) 1392 | -10/Materials | Entered Mines 1404 | -10/Mines | Learned 4 Materials zone layouts 1454 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1455 | -10/Mines | Discovered new exit (range 5) 1460 | -10/Mines | Entered Exiles 1497 | -10/Exiles | Met 8R-AWN 1517 | -10/Exiles | Met EX-HEX 1558 | -10/Exiles | Met EX-BIN 1573 | -10/Exiles | Aligned with FarCom system 1574 | -10/Exiles | Given EX-Vault access code 1606 | -10/Exiles | Opened EX-Vault 1619 | -10/Exiles | DAS Turret deployed 1626 | -10/Exiles | Found Deploy-a-Sentry 1654 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1696 | -10/Exiles | Met EX-DEC 1705 | -10/Exiles | Learned location of Zion (-7) 1745 | -10/Exiles | Discovered new exit (range 10) 1758 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1758 | -10/Exiles | Entered Mines 1789 | -9/Mines | Destroyed 7 combat bots 2076 | -9/Mines | Learned Materials interactive machine intel 2347 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2611 | -9/Mines | Found a hidden stash of uninstalled traps 2665 | -9/Mines | Discovered new exit (range 8) 2682 | -9/Mines | Entered Materials 2682 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2683 | -8/Materials | Identified exit to Factory 2683 | -8/Materials | Identified exit to Storage 2684 | -8/Materials | Loaded intel: 19 interactive machine locations 2987 | -8/Materials | Build established: Scavenger-Mutant 3298 | -8/Materials | Build established: Mutant 3317 | -8/Materials | Repaired ECM Suite 3585 | -8/Materials | Discovered exit to Factory (range 12) 3804 | -8/Materials | Discovered exit to Storage (range 15) 3806 | -8/Materials | Destroyed 8 combat bots 3927 | -8/Materials | Discovered exit to Factory (range 4) 5082 | -8/Materials | First assault squad dispatched 5125 | -8/Materials | Core integrity fell below 50% 5141 | -8/Materials | Lost 3 parts (1p1n1u) 5289 | -8/Materials | Repaired Faulty Imp. VTOL Module 6136 | -8/Materials | Entered Factory 6136 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6241 | -7/Factory | Discovered new exit (range 11) 6420 | -7/Factory | Fabricated Imp. VTOL Module? 6440 | -7/Factory | Build established: Hacker-Mutant 6450 | -7/Factory | DAS Turret deployed 6575 | -7/Factory | Identified exit to Factory 6741 | -7/Factory | Fabricated System Shield? 6744 | -7/Factory | Build established: Hacker-Sprinter 7132 | -7/Factory | Entered another Factory area 7132 | -6/Factory | Evolved 2 slots: Utility x2 7166 | -6/Factory | Identified exit to Factory 7439 | -6/Factory | Build established: Hacker-Scout 7909 | -6/Factory | Found Prototype Launcher 7909 | -6/Factory | Identified Rocket Array 7911 | -6/Factory | Found Rocket Array 8066 | -6/Factory | Hacking Suite fried by hacking feedback 8361 | -6/Factory | Discovered new exit (range 16) 8559 | -6/Factory | Fabricated Cld. VTOL Module? 8775 | -6/Factory | Discovered new exit (range 12) 8784 | -6/Factory | Entered another Factory area 8784 | -5/Factory | Evolved 2 slots: Utility x2 8791 | -5/Factory | Identified exit to Factory 8798 | -5/Factory | Discovered new exit (range 15) 8977 | -5/Factory | Fabricated Cld. VTOL Module? 9187 | -5/Factory | Lost 3 parts (1p1n1u) 9198 | -5/Factory | Entered another Factory area 9198 | -4/Factory | Evolved 2 slots: Utility x2 9224 | -4/Factory | Identified exit to Research 9300 | -4/Factory | Entered Research 9300 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9398 | -3/Research | Identified exit to Research 9506 | -3/Research | Entered another Research area 9506 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9649 | -2/Research | Discovered new exit (range 15) 9722 | -2/Research | Identified exit to Access 9725 | -2/Research | Spotted B-90 Cyclops 9924 | -2/Research | Build established: Wizard-Ninja 10359 | -2/Research | Crushed by falling debris 10359 | -2/Research | System corruption reached 10% 10390 | -2/Research | Lost 10 parts (1p2n5u2w) 10444 | -2/Research | Entered Access 10444 | -1/Access | Evolved 2 slots: Utility x2 10693 | -1/Access | Lost 3 parts (1n2u) 11040 | -1/Access | Build established: Hacker-Ninja 11478 | -1/Access | Build established: Wizard-Ninja 11636 | -1/Access | Spotted B-99 Colossus 11636 | -1/Access | Identified exit to Surface 11694 | -1/Access | Search patrols dispatched 11944 | -1/Access | Search patrols dispatched 11965 | -1/Access | Build established: Hacker-Ninja 12236 | -1/Access | Spotted B-99 Colossus 12388 | -1/Access | Core integrity fell below 50% 12394 | -1/Access | Core integrity fell below 20% 12397 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 12393_ Slammed into C-57 Dissector. 12393_ Slug penetrates B-99 Colossus. 12394_ Slammed into C-57 Dissector. 12394_ Knocked back. 12394_ Slug penetrates Sealed Heavy Doors. 12394_ Penetrated by Slug. 12394_ Slug penetrates Sealed Heavy Doors. 12394_ Penetrated by Slug. 12395_ Slammed into C-57 Dissector. 12395_ Destabilizing: System interference. 12395_ Imp. Terrain Scan Processor temporarily disabled. 12395_ R-10 Processor collects Com. Matter Pod. 12396_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12396_ Slug penetrates B-99 Colossus. 12396_ Penetrated by Slug. 12397_ Acquired Enh. Quantum Rifle. 12397_ Slug penetrates Sealed Heavy Doors. 12397_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #####+########?#?#?##?######### | | ""##/########"" ###?# ###?##???#???#??#??##???? | | ######## ^###?# ##?#?##?##??????????????? | | ########^^ #####%#####?#?????????????????? | | " %# ### ###?#??????????????????? | | """" / ### # ? ?? ???????????????? | | """" # % # ??? ??? ???????????? | | """"" # # ??? ????????????? | | """" #### ## h # ? ?????????????? | | " #### ## h #?? "" ?????????????? | | #?## # # % # """" "???????????? | | #### ## #?? """" ""??????????? | | #### # R# """"???Y???????????? | | ##?# ### h + """" ? 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