Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.31 @ 11:58:55 Player: THEPIGGYGAMER Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1149) 1149 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3219 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 9/500 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod Improved Propulsion Shielding > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Cesium-ion Thruster Heat Sink Medium Storage Unit Terrain Scan Processor Improved Targeting Computer Utility Shielding Weapon Shielding Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Utility Shielding Weapon Shielding > --- WEAPON ----------- Field Laser Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Cesium-ion Thruster Heat Sink Medium Storage Unit Terrain Scan Processor Improved Targeting Computer Utility Shielding Weapon Shielding Medium Laser Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Wheel Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 42 | 7 13 . 8 14 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 . 2 2 Treads . | . . . . . Leg 8 | 2 3 . 2 1 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 14 | . 6 . 2 6 Device 3 | . 3 . . . Storage 4 | . 2 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 7 | . 1 . 1 5 Artifact . | . . . . . Weapon 16 | 4 4 . 3 5 Energy Gun 7 | 3 . . 2 2 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 7 | . 4 . 1 2 Special Weapon 1 | 1 . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . 3 14 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 4 | . . . 1 3 Weapon 7 | . . . 2 5 Highest Loss Streak 9 | . . . 3 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 91 100 99 56 Engine 8 | . 14 14 11 . Leg 27 | . 28 28 44 10 Device 3 | . 12 . . . Storage 11 | . 3 14 11 17 Protection 10 | . 4 14 10 11 Energy Gun 10 | . 20 . 10 6 Launcher 11 | . 7 28 11 7 Peak Build Rating 20 | 5 10 10 16 20 Average Rating 10 | 4 7 10 14 12 On Entrance 8 | . 5 10 10 15 Naked Turns . | . . . . . Heaviest Build 35 | 7 22 22 32 35 Greatest Support 52 | 20 26 26 52 52 Greatest Overweight (x) 11 | . . . . 11 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 15 | 5 10 10 15 15 Average Capacity 10 | 5 6 10 11 15 Most Carried 14 | 5 10 10 14 14 Average Carried 9 | 3 4 9 10 11 Final Capacity 15 | 5 10 10 15 15 Final Carried 12 | 4 10 10 12 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 752 | 270 91 103 198 90 Remotely . | . . . . . Salvage Created 1004 | 87 308 5 314 290 Parts 73 | 8 19 6 24 16 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 33 | 1 8 3 12 9 Guns 9 | 1 4 . 3 1 AOE 24 | . 4 3 9 8 Classes Destroyed 13 | 2 3 2 3 3 Worker 3 | . . 1 1 1 Builder 3 | . 1 . 1 1 Tunneler 3 | 2 . . 1 . Hauler 1 | . 1 . . . Recycler 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 11 | . . 3 8 . Grunt 14 | 1 8 . 1 4 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 2 | . . . 2 . Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 8 | 3 5 4 8 4 Combat Bots Only 6 | 1 4 3 6 4 Max Kills in Single Turn 4 | 1 3 2 4 2 Gunslinging . | . . . . . Exploded 3 | . 2 1 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 222 | 10 23 9 52 128 Missed 76 | 4 8 2 23 39 Damage Taken 2554 | 63 184 66 369 1872 Core 656 | 11 33 . 34 578 Absorbed by Shields . | . . . . . Redirected to Shielding 112 | . . . 2 110 Core Remaining (%) 89 | 95 . 82 91 . Volleys Fired 82 | 14 19 3 21 25 Largest 2 | 2 2 2 2 2 Hottest 150 | 150 100 60 80 95 Shots Fired 140 | 28 38 6 32 36 Gun 91 | 21 26 . 21 23 Cannon . | . . . . . Launcher 42 | . 12 6 11 13 Special 7 | 7 . . . . Kinetic 8 | . . . . 8 Thermal 65 | 21 26 . 3 15 Explosive 42 | . 12 6 11 13 Electromagnetic 25 | 7 . . 18 . Robot Hit Streak 11 | 5 6 9 7 11 Robot Miss Streak 3 | 2 3 . 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 73 | 9 21 3 19 21 Core Hits 76 | 5 20 3 25 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3714 | 231 596 318 1108 1461 Guns 782 | 141 175 . 229 237 Cannons . | . . . . . Explosions 2932 | 90 421 318 879 1224 Melee . | . . . . . Ramming . | . . . . . Kinetic 56 | . . . . 56 Thermal 582 | 153 175 . 73 181 Explosive 2793 | . 421 318 830 1224 Electromagnetic 283 | 78 . . 205 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . . 23 Message Errors 6 | . . . . 6 Matter Fused 9 | . . . . 9 Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 116 | . . 53 41 22 Projectiles . | . . . . . Explosions 116 | . . 53 41 22 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 318 | . 20 13 38 247 Shots 10 | . 1 2 1 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 296 | 296 141 18 63 147 Average Temperature 71 | 138 51 8 18 49 Received Heat Transfer 372 | 36 90 . 30 216 Effects 2 | 2 . . . . Energy Bleed 2 | 2 . . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1408 | 335 592 . 74 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 360 | 30 172 187 360 261 Initial 152 | . 19 66 72 152 Average 119 | 15 81 97 141 166 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 77 | 100 100 100 69 52 Level 1 22 | . . . 30 47 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 4 . . 4 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 6 | . 3 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | 1 16 3 17 13 Peak Tracking Total 6 | 1 4 3 6 6 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 3 . 5 2 Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 1 . 1 1 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 34 | . 12 . 13 9 Successful 21 | . 4 . 10 7 Failed 13 | . 8 . 3 2 Catastrophic 4 | . 3 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 9 . 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 9 | . 3 . 3 3 Scanalyzers 8 | . . . 2 6 Garrison Access . | . . . . . Terminal Hacks 8 | . 3 . 5 . Prototype ID Bank 1 | . . . 1 . Alert Level 2 | . 2 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 1 . 3 2 Recycle Component 1 | . . . 1 . Process 3 | . 1 . 1 1 Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . 1 . Scanalyzer 7 | . . . 2 5 Insert Component 3 | . . . 1 2 Analyze 4 | . . . 1 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 . 5 2 Full Trace Events 4 | . 2 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 1 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter 46 | . 37 . 6 3 Retrieved Matter 6 | . . . 6 . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 1 2 Part Schematics Acquired 3 | . . . 1 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2294 | 174 505 322 626 667 Spaces Moved 1348 | 85 338 255 437 233 Core 51 | 20 . . . 31 Treads . | . . . . . Legs 1267 | 65 338 255 437 172 Wheels 30 | . . . . 30 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 140 | 103 120 120 120 245 Slowest Speed 600 | 120 120 120 120 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 7 43 60 30 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | 2 . . . . Terrain Destroyed 232 | 2 37 33 72 88 Melee . | . . . . . Projectile 2 | 2 . . . . AOE 230 | . 37 33 72 88 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1593 | 129 400 265 507 292 Wait 52 | 12 1 6 26 7 Move 1344 | 84 337 254 436 233 Hop . | . . . . . Pick Up 52 | 10 19 1 12 10 Fast Attach . | . . . . . Attach 26 | 6 3 . 5 12 Detach 2 | 1 . . . 1 Swap 16 | 1 10 . 3 2 Drop 19 | 1 11 1 4 2 Fire 82 | 14 19 3 21 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 175 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Entered Mines 871 | -10/Mines | Discovered new exit (range 16) 1002 | -10/Mines | Entered Materials 1002 | -9/Materials | Evolved 2 slots: Propulsion x2 1312 | -9/Materials | Discovered new exit (range 16) 1504 | -9/Materials | Discovered new exit (range 4) 1582 | -9/Materials | Lost 3 parts (1u2w) 1628 | -9/Materials | Entered another Materials area 1628 | -8/Materials | Evolved 2 slots: Utility x2 1716 | -8/Materials | System corruption reached 10% 1757 | -8/Materials | Lost 9 parts (2p3n2u2w) 2163 | -8/Materials | Core integrity fell below 50% 2181 | -8/Materials | Lost 4 parts (1n1u2w) 2285 | -8/Materials | Core integrity fell below 20% 2295 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Penetrated by Slug. X-62 Marksman destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Penetrated by Slug. U-05 Engineer builds a Wall. K-01 Serf destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Hvy. Assault Rifle destroyed. R-06 Scavenger collects Wheel. Acquired 4 matter. The unstable cave ceiling collapses. 23 Matter crushed. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Ion Engine. Penetrated by Slug. 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Ion Engine | -9/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Loot Pinata Oops System Compromised Challenges ------------ None Game ------ Seed DisruptionSurveybotCloak Manual? 0 Play Time 00:35:21 Cumulative 1.6 hours Start 2025.01.31 @ 11:22:08 End 2025.01.31 @ 11:58:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d3600ea9-9629-4880-845c-b477e7e6f579