Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 00:34:15 Player: jumpy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (111) 555 Value Destroyed (4542) 4542 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 12862 Bonus ------- Follower Combat Kills 45 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Stasis Canceller Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced Target Analyzer Stasis Canceller Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Molecular Scythe Molecular Scythe > --- INVENTORY -------- Light Antimatter Reactor Advanced Signal Interpreter [Rating: 135] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Experimental Optical Array Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Impact Mace Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Impact Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 . . . . . . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . . . . . 2 . . . . . . Utility 10 | . . 1 1 1 . . . . . . . . . 1 2 2 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . . Parts Attached 153 | 8 3 6 22 2 2 18 2 3 9 1 13 8 . 12 10 18 16 Power 25 | 2 1 1 5 . . 3 . . . . 2 1 . 3 2 2 3 Engine 10 | 2 . 1 1 . . 2 . . . . 2 . . 1 1 . . Core 9 | . 1 . 4 . . 1 . . . . . 1 . 2 . . . Reactor 6 | . . . . . . . . . . . . . . . 1 2 3 Propulsion 46 | 2 . 2 8 . 2 5 . . 1 . 6 2 . 5 2 7 4 Treads 5 | 2 . 2 1 . . . . . . . . . . . . . . Leg 15 | . . . 6 . 1 . . . . . 6 2 . . . . . Wheel 9 | . . . . . . 5 . . 1 . . . . 3 . . . Hover 14 | . . . 1 . 1 . . . . . . . . 2 2 4 4 Flight 3 | . . . . . . . . . . . . . . . . 3 . Utility 48 | 2 . . 5 1 . 7 2 . 7 . 2 1 . 4 5 4 8 Device 14 | 1 . . 2 1 . 3 1 . . . . . . 1 1 . 4 Storage 5 | 1 . . 1 . . 1 . . . . 1 . . 1 . . . Processor 20 | . . . 2 . . 1 . . 6 . 1 1 . 2 1 4 2 Hackware 5 | . . . . . . . . . 1 . . . . . 3 . 1 Protection 4 | . . . . . . 2 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 34 | 2 2 3 4 1 . 3 . 3 1 1 3 4 . . 1 5 1 Energy Gun 3 | . 2 1 . . . . . . . . . . . . . . . Energy Cannon 9 | . . . 2 1 . 2 . 1 1 . 1 . . . . 1 . Ballistic Gun 8 | 2 . 2 1 . . . . . . . . 3 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . 1 . . . . 1 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . 2 . . . . . . . . . Slashing Weapon 7 | . . . 1 . . . . . . . 2 1 . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 2 . . 2 . . 6 . . . . . . 1 1 Parts Lost 76 | . . 1 4 . 8 1 . 5 . . 2 11 . 12 5 15 12 Power 16 | . . 1 1 . 1 . . 1 . . . 2 . 2 2 3 3 Propulsion 28 | . . . 1 . 4 1 . 1 . . . 5 . 5 1 7 3 Utility 16 | . . . 2 . . . . 2 . . 1 . . 3 1 2 5 Weapon 16 | . . . . . 3 . . 1 . . 1 4 . 2 1 3 1 Highest Loss Streak 11 | . . 1 3 . 7 1 . 5 . . 2 6 . 6 5 7 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . Average Backups 7 | 4 7 6 8 12 10 6 9 8 8 10 9 8 7 5 3 3 2 Power . | . 1 . 1 1 . 1 2 1 1 1 1 . . . . . . Propulsion 1 | 1 3 2 2 6 4 . 2 1 1 1 . . . . . . . Utility 3 | . 2 2 2 2 2 1 2 3 5 7 6 5 6 4 3 1 1 Weapon 1 | . 1 1 2 3 2 2 3 2 1 1 1 2 1 . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 2 . 3 . 5 6 . . . . 1 . . . . 1 1 Power 4 | . . . 1 . . 3 . . . . . . . . . . . Propulsion 5 | . 2 . 1 . 2 . . . . . . . . . . . . Utility 5 | . . . . . 2 1 . . . . 1 . . . . . 1 Weapon 5 | . . . 1 . 1 2 . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 87 85 92 67 71 92 69 81 92 87 89 66 52 17 31 54 Engine 3 | . 9 4 2 . . 6 . 2 7 7 6 1 . . 1 . . Core 2 | . 4 5 6 7 4 . 7 4 . . . 4 . 2 . . . Treads 3 | . 28 33 12 . . . . . . . . . . . . . . Leg 9 | . . . 22 30 19 . . . . . 30 31 20 3 . . . Wheel 6 | . . . . . . 19 23 17 16 23 1 . . 2 . . . Hover 1 | . . . . . 1 . . . . . . . . 2 4 9 13 Device 5 | . 14 11 5 20 14 10 15 11 2 . . . . 2 1 . 7 Storage 5 | . 14 11 9 7 4 5 7 7 7 7 6 6 6 4 1 . . Processor 12 | . . . 9 7 6 4 7 3 17 23 21 23 20 21 5 9 16 Hackware 1 | . . . . . . . . . 6 7 3 . . . 1 2 2 Protection 1 | . . . . . . 3 6 3 . . . 2 6 2 . . 1 Energy Gun 1 | . 21 10 . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 3 10 9 14 15 2 1 7 3 3 . . . 1 . Ballistic Gun 2 | . 6 11 10 . . . . . . . . 4 . . . . . Impact Weapon 4 | . . . . . . 4 7 14 21 14 2 . . . . . . Slashing Weapon 3 | . . . 3 7 4 . . . . . 10 9 13 7 1 3 5 Peak Build Rating 135 | 7 10 14 28 37 37 46 45 45 63 62 77 77 54 59 62 65 135 Average Rating 41 | 6 8 11 21 32 24 34 45 32 50 61 70 70 54 46 17 47 83 On Entrance 36 | . 7 10 13 28 37 . 45 45 27 62 62 77 54 54 51 32 49 Naked Turns 238 | . . . . . 16 31 . . . . . . . . 133 . 58 Heaviest Build 105 | 13 13 17 36 44 44 51 44 44 38 38 105 105 90 104 41 23 49 Greatest Support 97 | 40 40 60 80 50 50 54 54 60 60 60 97 97 52 52 25 48 74 Greatest Overweight (x) 34 | . . . 1 . 14 . . 1 1 . 2 1 1 34 1 3 . Average Overweight (x) . | . . . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 10 10 10 10 10 25 25 25 25 10 5 5 Average Capacity 11 | 7 8 8 10 15 11 8 10 10 10 10 16 25 25 14 5 5 5 Most Carried 15 | 6 8 8 12 15 15 10 10 10 10 10 10 10 7 7 6 5 4 Average Carried 7 | 4 7 6 8 12 10 6 9 7 8 10 9 8 7 5 3 3 2 Final Capacity 25 | 8 8 8 15 15 5 10 10 10 10 10 25 25 25 10 5 5 5 Final Carried 15 | 6 8 7 12 15 2 10 10 6 10 10 9 7 7 6 3 2 2 Class Distribution -------------------- 47% | Mutant 22% | Gladiator 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Assassin | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Scout | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Matter Collected 2356 | 375 . 141 517 20 . 160 80 41 104 25 92 171 . 288 . 223 119 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4893 | 255 88 283 1001 25 . 365 60 129 . 43 303 697 . 600 . 821 223 Parts 268 | 24 5 21 51 3 . 25 3 4 . 4 12 26 . 24 . 43 23 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . . 1 . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 3 1 . 3 . 29 . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 88 | . 2 8 19 . . 4 1 2 . 3 5 15 . 7 . 17 5 Melee 35 | . . . 2 . . . . 1 . . 5 7 . 7 . 8 5 Guns 29 | . 2 8 14 . . . . . . . . 5 . . . . . Cannons 8 | . . . 3 . . 4 1 . . . . . . . . . . AOE 15 | . . . . . . . . . . 3 . 3 . . . 9 . Classes Destroyed 14 | 3 1 3 3 1 . 1 . 1 . . . . . . . . 1 Worker 6 | 1 . . . . . 4 . . . . . . . 1 . . . Builder 1 | . . . . . . . . . . . . . . . . . 1 Tunneler 8 | 8 . . . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . . . 1 . Recycler 3 | 1 . . . . . . . . . . . . . 2 . . . Watcher 3 | . . . . 1 . 2 . . . . . . . . . . . Swarmer 21 | . . 1 . . . . . . . 3 . 1 . 4 . 8 4 Grunt 35 | . 2 5 15 . . . . . . . 3 5 . . . 5 . Brawler 5 | . . . 1 . . . . . . . . 4 . . . . . Duelist 2 | . . 1 . . . . . . . . . 1 . . . . . Sentry 11 | . . 1 2 . . 1 1 . . . 2 1 . 2 . 1 . Hunter 4 | . . . 1 . . . . . . . . 2 . 1 . . . Programmer 9 | . . . . . . 3 . 1 . . . 1 . . . 3 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 2 2 3 4 1 . 3 1 1 . 3 4 7 . 3 . 10 2 Combat Bots Only 10 | . 2 3 4 . . 1 1 1 . 3 4 7 . 3 . 10 2 Max Kills in Single Turn 5 | 1 1 1 1 1 . 1 1 1 . 2 1 1 . 1 . 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . 2 . 1 . . . 5 . Melee 1 | . . . 1 . . . . 1 . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Hostile Shots Fired 1072 | . 9 41 91 . 7 43 18 84 . 4 73 139 . 121 92 138 212 Missed 319 | . 2 9 20 . . 11 8 21 . 2 25 28 . 23 33 47 90 Hits 753 | . 7 32 71 . 7 32 10 63 . 2 48 111 . 98 59 91 122 Melee 35 | . . 2 1 . 7 . . 9 . . . 16 . . . . . Projectile 718 | . 7 30 70 . . 32 10 54 . 2 48 95 . 98 59 91 122 Critical Strikes 39 | . 1 1 5 . 2 1 . 2 . . . 10 . 3 4 4 6 Damage Taken 13979 | . 97 380 1135 . 316 336 69 1237 . 125 420 2286 . 1875 819 2067 2817 Core 4335 | . . 18 199 . 161 69 5 310 . . 66 190 . 642 307 917 1451 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 100 95 63 . . . . . . 22 . . 69 35 73 29 . Volleys Fired 197 | 49 8 31 52 . . 16 3 15 . 2 . 17 . . 1 3 . Largest 3 | 2 2 2 2 . . 2 2 2 . 1 . 3 . . 1 1 . Hottest 160 | 40 80 80 96 . . 160 160 160 . 33 . 72 . . 43 94 . Shots Fired 370 | 98 16 62 93 . . 32 6 19 . 2 . 38 . . 1 3 . Gun 286 | 98 16 62 75 . . . . . . . . 35 . . . . . Cannon 76 | . . . 18 . . 32 6 19 . . . . . . . 1 . Launcher 8 | . . . . . . . . . . 2 . 3 . . 1 2 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 234 | 98 . 26 75 . . . . . . . . 35 . . . . . Thermal 118 | . 16 36 18 . . 32 6 10 . . . . . . . . . Explosive 7 | . . . . . . . . . . 2 . 3 . . . 2 . Electromagnetic 11 | . . . . . . . . 9 . . . . . . 1 1 . Robot Hit Streak 14 | 8 9 13 14 . . 8 10 9 . . . 6 . . . 3 . Robot Miss Streak 7 | 3 1 3 3 . . 3 1 3 . . . 7 . . 1 . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 2 . . . . . . . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . 1 . . . . . Shots Hit Robots 399 | 58 11 39 76 1 . 20 4 29 . . 18 54 . 33 . 38 18 Core Hits 190 | 21 5 15 40 1 . 10 2 2 . 5 8 36 . 13 . 25 7 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 5 | 1 . . . . . 1 . 3 . . . . . . . . . Critical Strikes 29 | 1 . . 1 . . 1 . 5 . . 1 5 . 6 . 4 5 Destroy 1 | 1 . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . 1 . 5 . . . . . . . . . Sever 22 | . . . 1 . . . . . . . 1 5 . 6 . 4 5 Melee Attacks 198 | . . . 6 1 . 2 . 17 1 . 21 25 . 43 . 46 36 Impact 20 | . . . . . . 2 . 17 1 . . . . . . . . Slashing 178 | . . . 6 1 . . . . . . 21 25 . 43 . 46 36 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 2 . . . . . . . 3 . 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . 3 . . 4 7 . 3 . 1 2 Damage Inflicted 12845 | 475 117 511 1480 32 . 769 106 1107 . 176 747 1906 . 1426 . 2928 1065 Guns 2763 | 473 117 508 1007 . . . . . . . . 658 . . . . . Cannons 1345 | . . . 340 . . 549 106 313 . . . . . . . 37 . Explosions 1452 | . . . . . . . . . . 176 . 285 . . . 991 . Melee 7258 | . . . 133 32 . 220 . 794 . . 747 963 . 1426 . 1898 1045 Ramming 27 | 2 . 3 . . . . . . . . . . . . . 2 20 Kinetic 2422 | 473 . 284 1007 . . . . . . . . 658 . . . . . Thermal 1487 | . 117 224 340 . . 549 106 151 . . . . . . . . . Explosive 1452 | . . . . . . . . . . 176 . 285 . . . 991 . Electromagnetic 199 | . . . . . . . . 162 . . . . . . . 37 . Impact 1014 | . . . . . . 220 . 794 . . . . . . . . . Slashing 6244 | . . . 133 32 . . . . . . 747 963 . 1426 . 1898 1045 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 2 . . 1 1 5 5 . . 13 13 . . 4 8 Average Corruption 4 | . . . 2 . . 1 1 4 3 . . 8 13 . . 3 2 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 49 | . . . 9 . . 3 1 5 . . . 23 4 . . 1 3 Message Errors 10 | . . . 1 . . 1 . 1 . . . 4 1 . . . 2 Matter Fused 10 | . . . 1 . . . . 3 . . . 4 2 . . . . Heat Flow Errors 4 | . . . . . . . 1 . . . . 2 1 . . . . Energy Discharges 9 | . . . 3 . . . . . . . . 4 . . . 1 1 Data Loss (minor) 7 | . . . 1 . . 2 . 1 . . . 3 . . . . . Data Loss (major) 4 | . . . 1 . . . . . . . . 3 . . . . . Misfires 2 | . . . 1 . . . . . . . . 1 . . . . . Weapon Failures 3 | . . . 1 . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 685 | . . . . . . 130 . 194 . . . 57 . 50 . 61 193 Projectiles 1 | . . . . . . . . 1 . . . . . . . . . Explosions 23 | . . . . . . . . . . . . 22 . . . 1 . Melee 661 | . . . . . . 130 . 193 . . . 35 . 50 . 60 193 Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 260 | . . . . . . . . . . 94 . 93 . . 57 6 10 Shots 7 | . . . . . . . . . . 2 . 2 . . 2 1 . Rammed 8 | 1 . 2 . . . . . . . . . . . . . 1 4 Targets Rammed 8 | 1 . 2 . . . . . . . . . . . . . 1 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 253 | . 181 105 249 . . 156 196 12 253 . . 220 217 . . 47 5 Average Temperature 57 | . 84 43 50 . . 72 46 6 139 . . 55 118 . . 25 3 Received Heat Transfer 2335 | . 75 129 621 . . 42 18 132 . . 138 468 . 171 9 298 234 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . Impact Corruptions 12 | . . . . . . 4 . 8 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . 2 . Heat Transferred 2921 | . 275 500 646 . . 1000 200 300 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . . 1 2 Low Security (%) 89 | 100 100 100 73 100 100 100 . . . . 100 . . 100 100 65 50 Level 1 9 | . . . 26 . . . . . . . . . . . . 34 47 Level 2 . | . . . . . . . . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 473 | 10 80 156 262 115 16 41 . . . . 80 . . 95 40 246 473 Initial 123 | . . 20 37 115 16 . . . . . 25 . . . 18 . 123 Average 62 | 1 30 54 157 79 2 7 . . . . 24 . . 32 9 108 227 Influence Increases 3355 | 50 90 256 543 23 . 165 20 60 . 70 145 362 . 305 92 524 650 Destroy 0b10 Robot/C 1820 | . 40 160 380 . . 80 20 40 . 60 100 320 . 140 40 340 100 Destroy 0b10 Robot/NC 115 | 50 . . 5 5 . 30 . . . . . . . 15 . 5 5 Destroy Leader 410 | . 20 50 82 2 . 44 . 20 . 10 30 40 . 30 . 62 20 Allied During Kill 2 | . . . . . . . . . . . . 2 . . . . . Successful Hack 31 | . . . . 16 . 10 . . . . . . . . 5 . . Disable Machine 45 | . . . . . . . . . . . . . . 30 . . 15 Destroy Structure 62 | . . 1 1 . . 1 . . . . . . . . 2 42 15 Partial Spotted 45 | . . . . . . . . . . . . . . . . 15 30 Lose Combat Pursuer 825 | . 30 45 75 . . . . . . . 15 . . 90 45 60 465 Influence Decreases 2882 | 50 40 216 379 229 48 165 20 60 . 30 185 312 50 267 130 304 397 Entered New Map 396 | . . 30 53 139 32 . . . . . 15 . 10 . 20 . 97 Time Decay 1901 | 50 40 176 286 90 16 155 20 30 . 30 150 192 40 197 85 164 180 Lost Part 550 | . . 10 40 . . 10 . 30 . . 20 100 . 70 10 140 120 Lost Ally 35 | . . . . . . . . . . . . 20 . . 15 . . Squads Dispatched 19 | . 1 2 2 . . 2 . . . . 6 . . . 1 3 2 Investigation 5 | . . 1 1 . . . . . . . 2 . . . . 1 . Extermination 6 | . . . . . . 2 . . . . 1 . . . 1 1 1 Reinforcement 5 | . 1 1 1 . . . . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Distress Signals 10 | . . 1 3 . . . . . . . . . . . 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 203 | . 5 15 27 1 6 9 1 5 . 3 10 21 . 13 6 25 56 Peak Tracking Total 15 | . 3 4 7 . 6 3 1 3 . 3 3 9 . 5 2 10 15 Tactical Retreats 24 | . 2 2 4 . . . . . . . 1 . . 2 2 2 9 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Traps Triggered 7 | . . 1 1 1 . . . . . . 1 . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Machines Disabled 3 | . . . . . . . . . . . . . . 2 . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Machines Accessed 15 | . . 2 1 1 . 4 . . . . 1 1 . 1 3 1 . Terminals 7 | . . 2 1 1 . 3 . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . . . . . 2 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . 1 1 . . Total Hacks 27 | . . 6 3 1 . 6 . . . . 3 1 . 2 4 1 . Successful 13 | . . 3 2 1 . 2 . . . . . 1 . 1 3 . . Failed 14 | . . 3 1 . . 4 . . . . 3 . . 1 1 1 . Catastrophic 4 | . . . . . . 1 . . . . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 15 | . . 6 3 1 . 5 . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . . . . . 3 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 3 . . 2 1 . . Terminal Hacks 9 | . . 3 2 1 . 2 . . . . . 1 . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Transport Status 2 | . . 1 . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . 1 1 . 3 . . . . 1 . . 1 1 1 . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . Robots Built 5 | . . . . . . . . . . . . . . . 5 . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . Time 148 | . . . . . . . . . . . . . . . 148 . . Total Robot Build Rating 17 | . . . . . . . . . . . . . . . 17 . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Total Allies 7 | . . . . . . . . . . . . 2 . . 5 . . Largest Group 4 | . . . . . . . . . . . . 2 . . 4 . . Highest-Rated Group 61 | . . . . . . . . . . . . 61 . . 48 . . Highest-Rated Ally 32 | . . . . . . . . . . . . 32 . . 12 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . . . 5 . . 20 . . Total Damage 429 | . . . . . . . . . . . . 197 . . 232 . . Kills 4 | . . . . . . . . . . . . 1 . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Active Infowar (turns) 4942 | 465 167 432 361 184 118 . . . 669 183 512 668 156 478 57 186 306 Optics 3376 | . . . 161 . . . . . 669 183 512 668 156 478 57 186 306 Sensors 479 | . . . . . . . . . . . . . . 256 42 . 181 Seismic 1723 | 465 167 432 360 184 115 . . . . . . . . . . . . Decoding 1454 | . . . . . . . . . . . . 274 156 478 57 183 306 Jamming 238 | . . . . 120 118 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . 2 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 43 | . . . . . . . . . . . . . . 26 5 4 8 Traps 4 | . . . . . . . . . . . . . . 4 . . . Items 32 | . . . . . . . . . . . . . . 19 4 2 7 Machines 4 | . . . . . . . . . . . . . . 2 . 1 1 Patrols 1 | . . . . . . . . . . . . . . . 1 . . Guards 1 | . . . . . . . . . . . . . . . . 1 . Exits 1 | . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Turns Passed 7578 | 600 167 432 630 184 186 734 360 390 765 183 512 668 156 478 293 476 364 Spaces Moved 5693 | 287 71 192 302 146 177 683 367 281 668 177 358 266 83 267 407 483 478 Core 405 | 4 . . . . 33 56 . . . . . . . 4 200 . 108 Treads 621 | 283 71 192 75 . . . . . . . . . . . . . . Legs 1192 | . . . 227 146 87 . . . . . 344 266 83 39 . . . Wheels 2213 | . . . . . . 627 367 281 668 177 14 . . 79 . . . Hover 1236 | . . . . . 57 . . . . . . . . 145 207 457 370 Flight 26 | . . . . . . . . . . . . . . . . 26 . Fastest Speed 40 | 50 160 160 120 120 50 50 93 93 100 100 100 190 190 71 40 48 46 Average Speed 105 | 158 160 160 131 120 96 90 93 107 111 100 123 190 190 126 51 61 50 Slowest Speed 1750 | 160 160 160 190 120 750 100 93 115 115 100 260 190 190 1750 126 280 61 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 32 | 19 14 28 35 5 93 22 60 54 78 43 13 41 19 4 15 17 18 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . . . 5 . . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 . . . . . . 1 . . Scrap Searched 9 | . . . . . . . 1 2 4 1 . 1 . . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . 5 Terrain Destroyed 58 | . . . 2 . . . . . . 9 . 21 . . 1 20 5 Melee 5 | . . . . . . . . . . . . . . . . . 5 Projectile 2 | . . . 2 . . . . . . . . . . . . . . AOE 51 | . . . . . . . . . . 9 . 21 . . 1 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Total 6628 | 349 108 253 433 154 192 762 379 324 684 180 401 369 82 344 485 586 543 Wait 238 | . 21 18 21 . 13 17 3 10 . . 7 5 . 18 67 31 7 Move 5678 | 286 70 191 301 146 176 682 366 280 667 176 357 265 82 266 406 483 478 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 63 | 5 4 2 12 4 . 17 1 . 4 . 1 4 . 3 . 4 2 Fast Attach 93 | 7 . . 9 1 . 10 . 1 7 . 8 5 . 11 7 14 13 Attach 40 | . . 3 3 1 2 3 2 4 . . 1 6 . 4 3 4 4 Detach 1 | . . . . . . . . . . . . . . . . . 1 Swap 36 | 1 3 4 12 . . 5 2 . 2 2 4 . . . . . 1 Drop 56 | . 2 2 17 1 1 10 2 . 3 . 7 5 . 3 1 2 . Fire 197 | 49 8 31 52 . . 16 3 15 . 2 . 17 . . 1 3 . Melee 175 | . . . 6 1 . 2 . 14 1 . 16 18 . 39 . 45 33 Ram 4 | . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . Crush 3 | 1 . 2 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 44 | . . . . . . . . . . . . 44 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Low / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 14) 601 | -11/Scrapyard | Entered Materials 602 | -10/Materials | Build established: Mutant 735 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1171 | -9/Materials | Discovered new exit (range 16) 1200 | -9/Materials | Entered another Materials area 1200 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1223 | -8/Materials | Discovered new exit (range 13) 1455 | -8/Materials | Lost 3 parts (1n2u) 1714 | -8/Materials | Build established: Scavenger-Mutant 1819 | -8/Materials | Discovered new exit (range 7) 1830 | -8/Materials | Entered Factory 1830 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1975 | -7/Factory | Identified exit to Lower Caves 2014 | -7/Factory | Sucked down chute 2014 | -7/Factory | Entered Waste 2027 | -7/Waste | Spotted C-40 Crusher 2042 | -7/Waste | Spotted C-40 Crusher 2112 | -7/Waste | Spotted C-40 Crusher 2115 | -7/Waste | Spotted C-40 Crusher 2123 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2126 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2129 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2132 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2135 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2141 | -7/Waste | Spotted C-40 Crusher 2160 | -7/Waste | Discovered new exit (range 13) 2166 | -7/Waste | Lost 7 parts (1p3n3w) 2176 | -7/Waste | Spotted C-40 Crusher 2184 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2200 | -7/Waste | Entered Factory 2442 | -7/Factory | Build established: Mutant 2847 | -7/Factory | Build established: Scavenger-Mutant 2920 | -7/Factory | Discovered exit to Lower Caves (range 16) 2934 | -7/Factory | Entered Lower Caves 3004 | -7/Lower Caves | Encountered a Warlord checkpoint 3174 | -7/Lower Caves | Identified exit to Lower Caves 3210 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3294 | -7/Lower Caves | Entered another Lower Caves area 3317 | -7/Lower Caves | Discovered new exit (range 11) 3445 | -7/Lower Caves | Spotted B-75 Beast 3504 | -7/Lower Caves | Core integrity fell below 50% 3526 | -7/Lower Caves | Destroyed B-75 Beast 3543 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 3581 | -7/Lower Caves | Build established: Mutant 3671 | -7/Lower Caves | Discovered new exit (range 13) 3684 | -7/Lower Caves | Entered Zion 3719 | -7/Zion | System corruption cleaned by Quarantine Array 3771 | -7/Zion | Found Prototype Processor 3771 | -7/Zion | Identified Spectral Analyzer 3774 | -7/Zion | Found Prototype Hackware 3774 | -7/Zion | Identified Exp. Hacking Suite 3777 | -7/Zion | Found Prototype Processor 3777 | -7/Zion | Identified Exp. Melee Analysis Suite 3782 | -7/Zion | Found Prototype Processor 3782 | -7/Zion | Identified Exp. Armor Integrity Analyzer 3850 | -7/Zion | System corruption cleaned by Quarantine Array 3909 | -7/Zion | Found Prototype Processor 3909 | -7/Zion | Identified Exp. Signal Interpreter 4044 | -7/Zion | Received a hallucinogenic algorithm 4082 | -7/Zion | Learned location of 1 exit from Factory 4098 | -7/Zion | Learned location of Data Miner (-6) 4196 | -7/Zion | Build established: Gladiator 4330 | -7/Zion | Learned location of Warlord (-4) 4430 | -7/Zion | Discovered new exit (range 19) 4448 | -7/Zion | Identified exit to Proximity Caves 4449 | -7/Zion | Entered Proximity Caves 4488 | -6/Proximity Caves | Learned Factory emergency access door positions 4624 | -6/Proximity Caves | Discovered new exit (range 9) 4631 | -6/Proximity Caves | Identified exit to Factory 4632 | -6/Proximity Caves | Entered Factory 4632 | -6/Factory | Evolved 2 slots: Propulsion x2 4633 | -6/Factory | Identified exit to Extension 4900 | -6/Factory | Garrison activated, responded to threat 5060 | -6/Factory | Discovered new exit (range 8) 5067 | -6/Factory | Identified exit to Lower Caves 5144 | -6/Factory | Entered Lower Caves 5217 | -6/Lower Caves | Learned Factory emergency access door positions 5364 | -6/Lower Caves | Lost 3 parts (1p2n) 5619 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5660 | -6/Lower Caves | System corruption reached 10% 5707 | -6/Lower Caves | Destroyed 7 combat bots 5709 | -6/Lower Caves | Lost 6 parts (2n4w) 5782 | -6/Lower Caves | Discovered new exit (range 18) 5810 | -6/Lower Caves | Identified exit to Lower Caves 5811 | -6/Lower Caves | Attacked by a faux Warlord 5812 | -6/Lower Caves | Entered another Lower Caves area 5945 | -6/Lower Caves | Discovered new exit (range 13) 5966 | -6/Lower Caves | Identified exit to Factory 5968 | -6/Lower Caves | Entered Factory 5968 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5972 | -5/Factory | Build established: Mutant 6085 | -5/Factory | Identified exit to Factory 6205 | -5/Factory | Lost 6 parts (1p1n3u1w) 6354 | -5/Factory | Core integrity fell below 50% 6446 | -5/Factory | Entered another Factory area 6446 | -4/Factory | Evolved 2 slots: Utility x2 6479 | -4/Factory | Found Launcher Loader 6503 | -4/Factory | Released all parts (8) 6531 | -4/Factory | Lost 5 parts (2p1n1u1w) 6580 | -4/Factory | Fabricated S-27 Virus? 6668 | -4/Factory | Lost 3 allies 6693 | -4/Factory | Discovered new exit (range 8) 6729 | -4/Factory | Fabricated A-02 Transporter? 6739 | -4/Factory | Entered Research 6739 | -3/Research | Evolved 2 slots: Utility x2 6804 | -3/Research | Spotted B-86 Titan 7009 | -3/Research | Crushed by falling debris 7017 | -3/Research | Destroyed 10 combat bots 7025 | -3/Research | Lost 7 parts (1p2n2u2w) 7096 | -3/Research | Core integrity fell below 50% 7117 | -3/Research | Lost 5 parts (1p4n) 7208 | -3/Research | Discovered new exit (range 6) 7212 | -3/Research | Identified exit to Research 7215 | -3/Research | Entered another Research area 7215 | -2/Research | Evolved 2 slots: Utility x2 7502 | -2/Research | Spotted B-90 Cyclops 7521 | -2/Research | Released all parts (11) 7548 | -2/Research | Core integrity fell below 50% 7552 | -2/Research | Lost 11 parts (3p2n5u1w) 7560 | -2/Research | Core integrity fell below 20% 7579 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07521_ Released Imp. Antigrav System. 07521_ Released Adv. Heat Sink. 07521_ Released Adv. Target Analyzer. 07521_ Released Antigrav System. 07521_ Released Imp. Melee Analysis Suite. 07533_ P-80 Master resets R-10 Processor, system corruption cleaned. 07549_ Slammed into S-43 Plague. 07549_ Destabilizing: Core damaged (-29). 07550_ Slammed into S-43 Plague. 07551_ Destabilizing: Core damaged (-29). 07554_ K-01 Serf destroyed. 07554_ K-01 Serf collects debris. 07557_ T-07 Excavator destroyed. 07557_ K-01 Serf collects debris. 07561_ U-05 Engineer destroyed. 07561_ K-01 Serf collects debris. 07563_ P-80 Master resets S-43 Plague, system corruption cleaned. 07565_ K-01 Serf collects debris. 07569_ System corrupted: Energy discharge (-28). 07578_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????# +????????????????? | | ???????????????????########?# #????????????????? | | ???????????????????# #?# #????????????????? | | ???????????????????# #?# #????????????????? | | ?????????????? ????# s#?# #????????????????? | | ????????????? ???# ! #?# #????????????????? | | ???????????? = ??# s@#?# #????????????????? | | ???????????? ??# ss### ##???????????????? | | ??????????? ?######p## #???????????????? | | ??????????? ##### p "T #???????????????? | | ??????????? p "" #???????????????? | | ??????????????+#### #???????????????? | | ??????????????????# ! ##= #???????????????? | | ?????????????????## ########???????????????? | | ?????????????????# + #????????????? | | ?????????????????# # ! #????????????? | | ?????????????????# # #????????????? | | ?????????????????# ##? " #????????????? | | ?????????#+###+### #???" #????????????? | | ???????? #???? #????????????? | | ???????? H k #???? #????????????? | | ???????? #????? #????????????? | | ?????????#+###### % #????###########????????? | | ????????????????# * #?#### #????????? | | ????????????????# #? # #????????? | | ????????????????# | # # """ #????????? | | ????????????????# *%= # # """ #????????? | | ????????????????# ! + # """ #????????? | | ????????????????# # # #????????? | | ????????????????# # # ?????????? | | ????????????????# ######?? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 39 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 16 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Enh. Optical Array | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive H-55 Commando | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ S-27 Virus | x4 | -4/Factory | Authchip A-02 Transporter | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingLargeAxe Manual? 0 Play Time 00:48:52 Cumulative 180.9 hours Start 2025.07.21 @ 23:45:51 End 2025.07.22 @ 00:34:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 437 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 75007906-120a-4b1a-a092-b7fea50d7caf