Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 10:24:39 Player: skywing Result: Destroyed by KU-NB1(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (351) 351 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 1089 Bonus ------- Follower Combat Kills 37 Friendly Fire -19 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 192/315 System Corruption 2% Temperature Cool (6) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- Aluminum Leg Myomer Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (5) ---- Light Ion Engine Wheel Structural Scanner Seismic Detector Assault Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aluminum Leg Myomer Leg > --- UTILITY ---------- (None) > --- WEAPON ----------- Grenade Launcher > --- INVENTORY -------- Light Ion Engine Wheel Structural Scanner Seismic Detector Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Scrap Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 7 1 12 4 Power 6 | 1 . 4 1 Engine 5 | 1 . 4 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads . | . . . . Leg 5 | . . 4 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 1 1 Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 1 3 1 Energy Gun 3 | 2 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . . 1 . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | 1 . 1 . System Corruption 2 | 1 . 1 . Parts Lost 8 | . 1 3 4 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 4 | . 1 1 2 Highest Loss Streak 4 | . 1 3 4 To Critical Strikes . | . . . . Average Backups 5 | 2 4 6 5 Power 1 | . 1 1 1 Propulsion 1 | 1 2 1 1 Utility 1 | . . 1 2 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 11 | . . 3 8 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 4 | . . 1 3 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 96 95 83 Engine 13 | . 14 14 13 Leg 25 | . . 27 28 Wheel 2 | . 28 . . Device 6 | . 14 9 . Storage 8 | . 14 14 . Protection 4 | . . . 13 Energy Gun 16 | . 20 17 13 Energy Cannon 7 | . . 3 13 Ballistic Gun 3 | . . 5 . Peak Build Rating 15 | 9 9 9 15 Average Rating 7 | 4 8 7 9 On Entrance 6 | . 9 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 26 | 15 16 14 26 Greatest Support 35 | 26 26 20 35 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 6 8 8 5 Most Carried 8 | 4 5 8 8 Average Carried 5 | 2 4 6 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 5 8 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 605 | 260 10 295 40 Remotely . | . . . . Salvage Created 622 | 19 158 445 . Parts 48 | 2 7 39 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 2 12 . Guns 9 | . . 9 . Cannons 4 | . 2 2 . AOE 1 | . . 1 . Classes Destroyed 6 | 1 2 3 . Worker 4 | . . 4 . Builder 2 | . . 2 . Tunneler 3 | 1 . 2 . Recycler 1 | . 1 . . Swarmer 8 | . . 8 . Grunt 6 | . 2 4 . Best Kill Streak 4 | 1 3 4 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 120 | . 34 60 26 Missed 30 | . 10 13 7 Hits 90 | . 24 47 19 Projectile 90 | . 24 47 19 Critical Strikes 1 | . 1 . . Damage Taken 1174 | . 313 413 448 Core 253 | . 102 70 81 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 112 | 1 14 91 6 Largest 2 | 2 2 2 2 Hottest 100 | 80 70 100 100 Shots Fired 170 | 2 15 139 14 Gun 140 | 2 1 129 8 Cannon 30 | . 14 10 6 Launcher . | . . . . Special . | . . . . Kinetic 99 | . 14 85 . Thermal 39 | . . 33 6 Explosive . | . . . . Electromagnetic 32 | 2 1 21 8 Robot Hit Streak 8 | 2 6 8 3 Robot Miss Streak 6 | . 2 6 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 93 | 2 10 75 6 Core Hits 40 | 1 4 33 2 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1240 | 24 219 881 116 Guns 786 | 24 12 703 47 Cannons 368 | . 207 92 69 Explosions 86 | . . 86 . Melee . | . . . . Ramming . | . . . . Kinetic 634 | . 207 427 . Thermal 377 | . . 308 69 Explosive . | . . . . Electromagnetic 229 | 24 12 146 47 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | 1 1 2 2 Average Corruption 1 | 1 1 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . 1 11 13 Message Errors 4 | . . 4 . Matter Fused 2 | . . . 2 Heat Flow Errors 3 | . . 1 2 Energy Discharges 5 | . 1 2 2 Parts Fused 1 | . . . 1 Data Loss (minor) 4 | . . 1 3 Misfires 3 | . . 1 2 Alerts 1 | . . . 1 Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 3 1 . Impact . | . . . . Kinetic 4 | . 3 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 247 | 18 63 114 247 Average Temperature 28 | 12 21 25 83 Received Heat Transfer 330 | . 171 48 111 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 748 | . . 600 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 101 | 5 45 101 . Initial 11 | . . 11 . Average 35 | . 9 40 . Influence Increases 548 | 5 66 477 . Destroy 0b10 Robot/C 300 | . 40 260 . Destroy 0b10 Robot/NC 50 | 5 5 40 . Destroy Leader 50 | . . 50 . Allied During Kill 3 | . . 3 . Successful Hack 6 | . 6 . . Destroy Structure 4 | . . 4 . Lose Combat Pursuer 135 | . 15 120 . Influence Decreases 548 | 5 36 451 56 Entered New Map 49 | . . 19 30 Time Decay 459 | 5 26 402 26 Lost Part 40 | . 10 30 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 6 19 12 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 7 | . 1 6 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 3 3 Successful 5 | . 1 1 3 Failed 3 | . 1 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 1 3 Record 3 | . . . 3 Robot Analysis 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 26 | . . 16 10 Total Damage 190 | . . 77 113 Kills 2 | . . 1 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 945 | 1 130 805 9 Terrain 140 | 1 130 9 . Seismic 805 | . . 796 9 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2162 | 65 130 1188 779 Spaces Moved 1323 | 55 105 766 397 Core 4 | 4 . . . Treads . | . . . . Legs 1161 | . . 764 397 Wheels 158 | 51 105 2 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 95 120 Average Speed 136 | 87 90 119 186 Slowest Speed 190 | 100 90 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 29 94 22 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile . | . . . . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1529 | 66 125 915 423 Wait 35 | . 5 20 10 Move 1320 | 54 104 765 397 Hop . | . . . . Pick Up 15 | 4 . 11 . Fast Attach 14 | 7 1 3 3 Attach 4 | . . 4 . Detach 3 | . 1 1 1 Swap 8 | . . 7 1 Drop 18 | . . 13 5 Fire 112 | 1 14 91 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 16) 196 | -10/Materials | Entered Mines 242 | -10/Mines | Core integrity fell below 50% 268 | -10/Mines | Lost 3 parts (1n1u1w) 315 | -10/Mines | Discovered new exit (range 8) 316 | -10/Mines | Build established: Mutant 372 | -10/Mines | Discovered new exit (range 13) 742 | -10/Mines | Learned 2 Materials zone layouts 763 | -10/Mines | Discovered new exit (range 14) 981 | -10/Mines | Build established: Scavenger-Mutant 1120 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1384 | -10/Mines | Entered Subcaves 1384 | -10/Subcaves | Accompanied by 3 allies 1385 | -10/Subcaves | Approached by a straggling Scientist 1700 | -10/Subcaves | Build established: Mutant 1860 | -10/Subcaves | Learned location of Zion (-6) 1860 | -10/Subcaves | Met a Zionite searching for "candidates" 2011 | -10/Subcaves | Visited Clippyterm 2017 | -10/Subcaves | Learned Research security intel 2122 | -10/Subcaves | Ambushed by swarm of Subdwellers 2125 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2125 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2139 | -10/Subcaves | Core integrity fell below 20% 2163 | -10/Subcaves | Destroyed by KU-NB1(R) with Subdweller Laser Last Messages --------------- 02142_ System corrupted: Matter fused (-9). 02142_ Scrap Shield destroyed. 02142_ KE-QSZ(R) affixes Scrap Shield Fragment to Scrap Shield. 02142_ 6H-R8P(R) affixes Scrap Shield Fragment to Scrap Shield. 02143_ Discarded Aluminum Leg. 02144_ O0-49U(R) destroyed. 02145_ Acquired 14 matter. 02145_ 6H-R8P(R) destroyed. 02145_ EM Pulse Gun destroyed. 02146_ Lgt. Ion Engine destroyed. 02149_ 64-8EL(R) affixes Scrap Shield Fragment to Scrap Shield. 02150_ 64-8EL(R) destroyed. 02153_ AH-O5U(R): "ARGHSUB!" 02154_ KE-QSZ(R) destroyed. 02155_ Acquired Neutrino Core. 02157_ Acquired 10 matter. 02160_ Acquired Grenade Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????### ???????????????????????????????????????? | | ?????## ???????????????????????????????????????? | | #### ?#####?????????????????????????????????? | | ?# ^ ## #?????????????????????????????????? | | ??# ^ ##????????????????????????????????? | | ???## ^ #???###??????????????? ??????????? | | ????### # [######%#???????????? ???????????? | | ###???### !%!!!%=!=######???? #?????????????? | | # #????# # *&=g[g%%[#!#=### ##????????????? | | #???# ## !!=##%%!*![]* #????????????? | | #### # ######[!%%@[ R #???????????? | | ##????##%# ## ## #???????????? | | ???# #??????#"###??#???? ????????????? | | ??## = #??????###?????????????????????????? | | ??# %! ##????#????????????????????????????? | | ??# ### #???????????????????????????? | | ??## #??????????????????????????? | | ???# #??????????????????????????? | | ???# # # ##??????????????????????????? | | ???# % ###?? ??????????????????????????? | | ??## #######?????? ????????????????????????? | | ??# ##??????????????????????????????????????? | | ??# %###???????????????????????????????????????? | | ?## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | # ###??????????????????????????????????????????? | | #% ##????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Challenges ------------ None Game ------ Seed RecoilHoverTerrabomb Manual? 0 Play Time 00:14:47 Cumulative 5.0 hours Start 2025.11.09 @ 10:10:59 End 2025.11.09 @ 10:24:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3e90aeb9-0fc2-41e7-be43-2373833ee54d