Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 12:29:07 Player: arkn Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (180) 900 Value Destroyed (5428) 5428 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1220) 1220 TOTAL SCORE: 13708 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 830 Entered DSFs 500 Friendly Fire -201 Cogmind --------- Core Integrity 0/1300 Matter 250/300 Energy 315/315 System Corruption 24% Temperature Cool (12) Movement Walking (120) Location -3/Armory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink > --- WEAPON (5) ------- Compact Tesla Bomb Launcher > --- INVENTORY (5) ---- Improved Linear Gravjet Combat Linear Gravjet Enhanced Nova Cannon Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Advanced Targeting Computer Improved Phase Shifter Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun KE Penetrator KE Penetrator Force Lance > --- INVENTORY -------- Advanced Heat Sink Improved Medium Armor Plating Wave Gun Bore Cannon Power Maul [Rating: 98] Favorites ----------- Power Constructs Engine Constructs Power Core Fission Core Reactor Quantum Reactor Propulsion Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Compact Tesla Bomb Launcher Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Fac Ext Res Arm Slots Evolved 14 | . . 2 . . 4 . 2 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . 2 . . . Utility 6 | . . 1 . . 1 . 2 1 . . 1 . Weapon 3 | . . 1 . . 1 . . . . . 1 . Parts Attached 220 | 1 14 41 12 1 5 4 31 40 8 34 13 16 Power 19 | . 1 4 2 . . . 2 2 . 3 2 3 Engine 7 | . . 4 2 . . . . 1 . . . . Core 8 | . 1 . . . . . 2 1 . 3 . 1 Reactor 4 | . . . . . . . . . . . 2 2 Propulsion 63 | . 5 6 1 . 2 3 12 9 4 10 7 4 Treads 5 | . . . . . . . . . . 2 2 1 Leg 19 | . . . . . 2 . 7 . . 7 . 3 Wheel 22 | . 5 6 1 . . 3 3 . 4 . . . Hover 6 | . . . . . . . 2 3 . 1 . . Flight 11 | . . . . . . . . 6 . . 5 . Utility 78 | 1 3 20 3 1 1 1 9 22 1 10 3 3 Device 53 | 1 2 11 . 1 . 1 4 21 1 5 3 3 Storage 5 | . 1 4 . . . . . . . . . . Processor 6 | . . 2 . . 1 . 2 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 14 | . . 3 3 . . . 3 . . 5 . . Artifact . | . . . . . . . . . . . . . Weapon 60 | . 5 11 6 . 2 . 8 7 3 11 1 6 Energy Gun 13 | . 3 . . . . . 2 3 . 4 . 1 Energy Cannon 5 | . . . . . . . . . 1 1 . 3 Ballistic Gun 19 | . 2 7 4 . 1 . . 2 . 3 . . Ballistic Cannon 7 | . . 2 . . 1 . 1 1 . 1 1 . Launcher 2 | . . . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . 2 2 . . . 1 . . . . . Slashing Weapon 5 | . . . . . . . 4 . . 1 . . Piercing Weapon 4 | . . . . . . . . . 2 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . 3 . . 1 1 Corrupted Parts 4 | . . . . . . . . . . . . 4 System Corruption 24 | . . . . . . . . . . . . 24 Parts Lost 125 | . 3 11 2 . . 2 29 21 10 17 24 6 Power 15 | . 1 2 1 . . 1 3 3 . . 4 . Propulsion 43 | . . 3 1 . . . 10 6 5 4 11 3 Utility 38 | . 1 4 . . . . 7 7 5 7 6 1 Weapon 29 | . 1 2 . . . 1 9 5 . 6 3 2 Highest Loss Streak 24 | . 2 4 1 . . 1 7 6 5 7 24 5 To Critical Strikes 2 | . . . . . . . . . . 1 . 1 Average Slot Usage (%) 82 | . 99 97 97 88 92 91 74 79 57 70 39 39 Engine 5 | . 11 9 8 11 7 2 . 6 . . . . Core 2 | . 2 . . . . 4 3 2 . 7 2 . Leg 3 | . 5 . . . 15 7 5 . . 15 5 2 Wheel 12 | . 22 21 21 22 15 22 9 . 18 . . . Hover 2 | . . . . . . . 1 11 . 1 . . Device 15 | . 13 12 11 11 7 8 14 23 20 14 12 7 Storage 7 | . 14 12 11 11 7 7 6 4 . . . . Processor 3 | . . 3 . . 7 5 6 7 5 3 . . Protection 2 | . . 4 11 . . . 2 . . 4 . . Energy Gun 2 | . 10 . . . . . 3 1 . 4 2 3 Energy Cannon 1 | . . . . . . . . 5 . . . 6 Ballistic Gun 13 | . 17 27 25 33 23 22 4 3 . 5 2 . Ballistic Cannon 2 | . . 3 2 . 6 7 3 2 . . . . Slashing Weapon 1 | . . . . . . . 9 1 . . . . Naked Turns 13 | . . . . . . . . . . . 7 6 Heaviest Build 95 | 15 29 59 65 58 64 64 74 87 26 70 45 95 Greatest Support 100 | 20 32 26 22 20 20 36 61 43 64 100 56 80 Greatest Overweight (x) 12 | . 1 3 5 2 3 5 4 3 . 3 12 6 Average Overweight (x) 1 | . . 1 2 2 2 1 1 1 . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 15 | 8 12 15 20 20 20 20 20 18 5 5 5 5 Most Carried 20 | 8 15 20 20 20 18 20 20 20 5 5 5 5 Average Carried 13 | 6 10 15 19 18 16 19 14 17 4 3 4 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 8 15 20 20 19 17 19 16 5 5 5 5 4 Scrap Engine Consumption 69 | . . . . 11 1 18 18 21 . . . . Constructs Created 9 | . . . . . . 3 4 2 . . . . Constructs Modified 10 | . . . . . . . 4 6 . . . . Class Distribution -------------------- 26% | Mutant 15% | Gunner 11% | Scavenger-Mutant 9% | Tank 7% | Skirmisher 7% | Commander-Gunner 5% | Scavenger-Tank 4% | Commander-Tank 4% | Scavenger-Skirmisher 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Commander-Tank | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -7/Factory Gunner | -7/DSF Tank | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -3/Research Tank | -3/Armory Resources | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Fac Ext Res Arm Matter Collected 4842 | 210 284 1240 292 83 . 464 647 557 75 788 87 115 Remotely 1651 | . . 736 292 . . . 158 465 . . . . Salvage Created 7007 | 108 684 1624 432 192 . 355 1449 755 . 853 211 344 Parts 404 | 5 59 127 26 13 . 18 52 30 . 48 13 13 Haulers Intercepted 13 | . 2 5 4 . . . 1 . . 1 . . Recyclers Shooed 11 | 1 3 3 . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Fac Ext Res Arm Combat Hostiles Destroyed 122 | . 15 32 4 2 . 9 26 10 . 17 3 4 Melee 17 | . . . . . . . 14 . . 2 1 . Guns 85 | . 15 32 4 2 . 7 9 1 . 14 . 1 Cannons 15 | . . . . . . 2 2 7 . 1 2 1 AOE 2 | . . . . . . . . 2 . . . . Classes Destroyed 16 | 2 7 1 . 1 . 4 . . . 1 . . Worker 9 | . 2 3 1 . . . 1 1 . 1 . . Builder 9 | . 2 2 1 . . . . 2 . 2 . . Tunneler 3 | 1 . 2 . . . . . . . . . . Hauler 14 | . 2 5 4 1 . . 1 . . 1 . . Recycler 10 | 1 . 2 . 1 . . 2 3 . 1 . . Operator 3 | . 1 1 . . . . . . . 1 . . Watcher 9 | . 2 4 1 . . . . 1 . . . 1 Swarmer 45 | . 6 7 . . . . 12 4 . 15 . 1 Grunt 48 | . 9 19 2 1 . 1 10 . . . 3 3 Protector 1 | . . . . 1 . . . . . . . . Sentry 14 | . . 6 2 . . 1 3 . . 2 . . Specialist 3 | . . . . . . 3 . . . . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 8 | . . . . . . 1 1 6 . . . . Heavy 2 | . . . . . . 2 . . . . . . Savage 1 | . . . . . . . . . . 1 . . Best Kill Streak 10 | 2 4 10 3 3 . 5 6 3 . 8 3 5 Combat Bots Only 8 | . 4 7 2 2 . 5 6 3 . 8 3 4 Max Kills in Single Turn 3 | 1 1 2 1 2 . 1 1 2 . 3 1 2 Gunslinging 1 | . . 1 . . . . . . . 1 . . Exploded 2 | . . . . . . . . 2 . . . . Melee 1 | . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Fac Ext Res Arm Hostile Shots Fired 1720 | . 79 168 16 10 . 85 467 166 145 230 229 125 Missed 559 | . 22 52 2 . . 20 141 59 56 88 70 49 Damage Taken 20388 | . 588 1286 280 155 . 1293 4931 2903 1813 2471 3145 1523 Core 4596 | . 117 218 33 . . 395 739 710 623 461 1152 148 Absorbed by Shields 182 | . . . . . . 182 . . . . . . Regen/Repaired (Parts) 513 | . . . . . . 143 203 167 . . . . Core Remaining (%) 40 | 100 53 . . 37 . 43 13 29 . 5 . . Volleys Fired 381 | 8 83 84 20 8 . 26 57 48 . 33 6 8 Largest 4 | 2 2 3 3 3 . 4 4 4 . 3 3 3 Hottest 262 | 90 90 101 85 69 . 127 205 262 . 171 171 234 Shots Fired 920 | 16 164 227 49 24 . 101 127 98 . 79 18 17 Gun 758 | 16 164 219 41 24 . 75 87 36 . 76 12 8 Cannon 156 | . . 8 8 . . 26 40 59 . 3 6 6 Launcher 6 | . . . . . . . . 3 . . . 3 Special . | . . . . . . . . . . . . . Kinetic 691 | . 95 223 49 24 . 101 104 36 . 47 12 . Thermal 159 | 8 45 . . . . . 23 31 . 32 6 14 Explosive 3 | . . . . . . . . 3 . . . . Electromagnetic 67 | 8 24 4 . . . . . 28 . . . 3 Robot Hit Streak 14 | 3 9 12 9 13 . 10 13 14 . 6 5 6 Robot Miss Streak 6 | 3 3 6 2 3 . 6 5 3 . 6 4 3 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 11 | . 2 5 . . . . 3 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . 1 . . Shots Hit Robots 646 | 7 107 157 30 16 . 70 118 62 2 55 9 13 Core Hits 298 | 3 41 79 14 6 . 35 52 28 . 29 6 5 Critical Kills 11 | . 1 1 . . . 1 . 1 . 5 2 . Critical Parts Destroyed 9 | . 2 1 1 . . . 1 2 . 2 . . Critical Strikes 38 | . 6 2 1 . . 1 9 6 1 9 3 . Burn 6 | . 2 . . . . . 1 2 . 1 . . Destroy 18 | . 3 2 . . . 1 . 3 . 7 2 . Blast 5 | . . . . . . . 4 1 . . . . Corrupt 1 | . 1 . . . . . . . . . . . Smash 2 | . . . 1 . . . 1 . . . . . Sever 4 | . . . . . . . 3 . . 1 . . Impale 2 | . . . . . . . . . 1 . 1 . Melee Attacks 94 | . . 6 7 . . . 66 1 4 9 1 . Impact 19 | . . 6 7 . . . 6 . . . . . Slashing 62 | . . . . . . . 60 1 . 1 . . Piercing 13 | . . . . . . . . . 4 8 1 . Sneak Attacks 6 | . . . 2 . . . 2 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 7 . . . . . Damage Inflicted 14133 | 94 1200 2385 712 264 . 1240 2990 2020 74 2080 232 842 Guns 8234 | 94 1155 2251 427 264 . 802 954 517 . 1431 152 187 Cannons 2760 | . . 127 91 . . 438 824 1035 . 45 29 171 Explosions 1150 | . 40 . . . . . . 380 . 246 . 484 Melee 1945 | . . . 194 . . . 1212 74 74 348 43 . Ramming 44 | . 5 7 . . . . . 14 . 10 8 . Kinetic 8210 | . 519 2334 518 264 . 1240 1497 741 . 999 98 . Thermal 2534 | 51 433 . . . . . 281 605 . 723 83 358 Explosive 244 | . . . . . . . . 244 . . . . Electromagnetic 1156 | 43 243 44 . . . . . 342 . . . 484 Impact 278 | . . . 194 . . . 84 . . . . . Slashing 1237 | . . . . . . . 1128 74 . 35 . . Piercing 430 | . . . . . . . . . 74 313 43 . Highest Corruption 24 | . . . 1 1 . 5 7 21 14 19 . 24 Average Corruption 8 | . . . 1 1 . 3 5 11 8 15 . 21 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 139 | . . . 8 5 . 1 29 39 4 48 . 5 Message Errors 31 | . . . 2 2 . . 4 9 2 12 . . Matter Fused 38 | . . . 2 1 . . 9 13 1 12 . . Heat Flow Errors 11 | . . . 2 . . 1 2 2 . 4 . . Energy Discharges 16 | . . . 2 . . . 5 3 . 5 . 1 Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 14 | . . . . 1 . . 2 5 1 4 . 1 Data Loss (major) 11 | . . . . 1 . . 4 2 . 2 . 2 Misfires 3 | . . . . . . . . 2 . 1 . . Alerts 3 | . . . . . . . 1 1 . 1 . . Misdirections 4 | . . . . . . . . . . 3 . 1 Weapon Failures 7 | . . . . . . . 2 2 . 3 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 487 | . . 1 166 . . . 106 117 5 78 . 14 Projectiles 65 | . . 1 2 . . . 13 49 . . . . Explosions 116 | . . . . . . . . 24 . 78 . 14 Melee 306 | . . . 164 . . . 93 44 5 . . . Knockbacks 28 | . . . 4 . . 4 8 11 . 1 . . Impact 3 | . . . 2 . . . . 1 . . . . Kinetic 23 | . . . 2 . . 4 7 9 . 1 . . Secondary 2 | . . . . . . . 1 1 . . . . Self-Inflicted Damage 145 | . 2 3 . . . . . 136 . . 4 . Shots 3 | . . . . . . . . 3 . . . . Rammed 9 | . 2 2 . . . . . 3 . . 2 . Targets Rammed 11 | . 2 2 . . . . . 3 . 2 2 . Kicked 2 | . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 602 | 220 319 99 249 9 . 602 227 518 . 181 9 297 Average Temperature 99 | 115 102 21 70 4 . 243 89 147 . 76 9 138 Received Heat Transfer 3901 | . 231 486 96 . . 22 1726 60 136 318 485 341 Effects 19 | . 1 . . . . 7 . 9 . . . 2 Shutdowns 2 | . . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . . 1 . 1 . . . . Interference 5 | . . . . . . . . 3 . . . 2 Matter Decay 2 | . 1 . . . . . . 1 . . . . Short Circuit 2 | . . . . . . 2 . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . Damage (core) 2 | . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 14 | . . . 3 . . . . 5 . . . 6 Impact Corruptions 9 | . . . 7 . . . 1 1 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | 1 1 . . . . 1 . 4 . 1 . . Heat Transferred 4612 | 148 1224 . . . . . 545 1250 . 964 111 370 Parts Sabotaged 1 | . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . 2 . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Fac Ext Res Arm Peak Influence 807 | 10 360 592 807 370 71 198 331 434 379 283 120 281 Initial 256 | . 6 70 249 256 71 49 103 140 212 175 93 . Average 258 | 7 200 350 545 303 71 144 207 240 263 153 64 81 Maximum Alert Level 3 | . 1 2 3 1 . . 1 2 1 1 . 1 Low Security (%) 38 | 100 54 8 . 4 100 100 31 33 . 90 100 86 Level 1 49 | . 45 61 28 95 . . 68 65 100 9 . 13 Level 2 9 | . . 30 43 . . . . 1 . . . . Level 3 2 | . . . 28 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . Squads Dispatched 36 | . 3 6 2 . . 3 6 8 3 1 2 2 Investigation 17 | . 1 5 1 . . . 3 3 2 . 1 1 Extermination 6 | . . . . . . . 1 4 . . . 1 Reinforcement 11 | . 2 1 1 . . 3 1 1 1 1 . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Fac Ext Res Arm Distress Signals 13 | . 4 1 2 . . . . 1 . 3 1 1 Communications Jammed 2 | . . . . . . . . 2 . . . . Distress Signals 2 | . . . . . . . . 2 . . . . Times Spotted 275 | . 30 45 15 4 . 11 40 36 19 34 15 26 Peak Tracking Total 15 | . 6 7 5 2 . 6 10 11 10 13 12 15 Tactical Retreats 34 | . 3 4 1 . . . 4 8 6 4 1 3 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Fac Ext Res Arm Traps Triggered 16 | . 1 3 4 . . 2 2 . 2 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Fac Ext Res Arm Machines Disabled 27 | . . 1 5 . . . 2 13 . 3 1 2 Max in Single Turn 5 | . . 1 1 . . . 1 5 . 3 1 2 Garrison Access 2 | . . . 1 . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . 1 5 . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Fac Ext Res Arm Machines Accessed 35 | . 4 9 2 1 1 . 5 7 2 1 1 2 Terminals 23 | . 3 8 1 1 1 . 2 5 . 1 . 1 Fabricators 5 | . . . . . . . 1 2 1 . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 4 | . . . 1 . . . 1 . 1 . 1 . Total Hacks 85 | . 9 32 5 3 1 . 11 13 4 2 2 3 Successful 45 | . 5 22 3 . 1 . 5 5 1 1 . 2 Failed 40 | . 4 10 2 3 . . 6 8 3 1 2 1 Catastrophic 12 | . 1 4 . . . . 1 3 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 58 | . 7 22 4 3 . . 6 10 2 . 2 2 Terminals 57 | . 7 24 4 3 1 . 5 10 . 2 . 1 Fabricators 8 | . . . . . . . 2 3 1 . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . . . Scanalyzers 8 | . . 8 . . . . . . . . . . Garrison Access 8 | . . . 1 . . . 2 . 3 . 2 . Terminal Hacks 11 | . . 6 . . 1 . 1 1 . 1 . 1 Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . . Terminal Index 2 | . . 1 . . . . 1 . . . . . Unreport Threat 2 | . . 1 . . . . . . . 1 . . Locate Traps 1 | . . 1 . . . . . . . . . . Zone Layout 3 | . . 2 . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 8 | . . 8 . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . . . Seal Access 2 | . . . 1 . . . 1 . . . . . Unauthorized Hacks 23 | . 4 8 2 . . . 3 4 1 . . 1 Terminals 17 | . 4 8 2 . . . 1 2 . . . . Track 3 | . 1 1 1 . . . . . . . . . Botnet 10 | . 2 4 1 . . . 1 2 . . . . Disrupt 3 | . 1 2 . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . Fabricators 5 | . . . . . . . 1 2 1 . . 1 Overload 5 | . . . . . . . 1 2 1 . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 3 9 1 1 . . 4 6 1 1 1 2 Full Trace Events 6 | . . 2 . . . . 1 1 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Fac Ext Res Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 16 | . . . . 8 . . . . . 8 . . Allies Hacked 2 | . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Fac Ext Res Arm Total Allies 31 | . . . 11 8 . . . . . 12 . . Largest Group 12 | . . . 11 12 11 11 . . . 5 . . Highest-Rated Group 210 | . . . 188 172 162 162 . . . 210 . . Highest-Rated Ally 100 | . . . 100 100 34 34 . . . 51 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 158 | . . . 65 27 . 23 . . . 43 . . Total Damage 3112 | . . . 1167 232 . 574 . . . 1139 . . Kills 30 | . . . 18 4 . 3 . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Fac Ext Res Arm Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Fac Ext Res Arm Turns Passed 8918 | 64 907 1436 899 418 107 328 1357 1710 238 1021 135 298 Spaces Moved 5720 | 31 571 991 598 258 75 187 686 1296 260 518 101 148 Core 33 | . . . . . . . . . . . 22 11 Treads 136 | . . . . . . . . . . 31 13 92 Legs 710 | 31 81 . . . . . 101 . . 424 28 45 Wheels 3255 | . 490 991 598 258 75 187 456 . 198 2 . . Hover 1115 | . . . . . . . 129 925 . 61 . . Flight 471 | . . . . . . . . 371 62 . 38 . Fastest Speed 22 | 120 95 95 110 110 110 105 106 31 37 70 22 50 Average Speed 112 | 120 101 101 118 110 124 116 131 107 79 131 82 166 Slowest Speed 650 | 120 120 135 155 110 125 165 190 215 90 240 650 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 79 88 93 58 4 96 22 35 13 52 4 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 . . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 21 | . . 6 3 . . . 10 1 1 . . . Terrain Destroyed 141 | . 2 7 4 . . . 13 90 1 22 1 1 Melee 20 | . . 6 3 . . . 10 . 1 . . . Projectile 14 | . . 1 1 . . . 3 3 . 4 1 1 AOE 107 | . 2 . . . . . . 87 . 18 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Fac Ext Res Arm Total 7293 | 41 756 1239 736 376 89 237 939 1517 281 769 132 181 Wait 452 | . 65 60 63 45 7 . 86 87 4 30 5 . Move 5702 | 30 570 990 597 257 74 186 685 1289 259 517 100 148 Hop 3 | . . . . . . . . 3 . . . . Pick Up 118 | 2 11 29 12 2 2 6 12 27 2 6 3 4 Fast Attach 100 | 1 5 7 6 1 1 1 11 15 7 22 10 13 Attach 58 | . 1 8 . . 4 . 16 13 1 9 3 3 Detach 12 | . . . . . . 2 2 . 1 5 1 1 Swap 62 | . 8 26 6 . . 3 4 12 . 3 . . Drop 105 | . 11 27 17 5 1 7 4 19 3 6 1 4 Fire 381 | 8 83 84 20 8 . 26 57 48 . 33 6 8 Melee 82 | . . 6 7 . . . 54 1 4 9 1 . Ram 9 | . 2 2 . . . . . 3 . . 2 . Kick 2 | . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . Escape Stasis 48 | . . . 8 . . 6 8 . . 26 . . Rewire 159 | . . . . 58 . . . . . 101 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Extension -3/Research -3/Armory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 3) 65 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 10) 781 | -10/Materials | Discovered new exit (range 15) 972 | -10/Materials | Entered another Materials area 972 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 994 | -9/Materials | Build established: Scavenger-Mutant 1039 | -9/Materials | Discovered new exit (range 16) 1110 | -9/Materials | Lost 4 parts (1p1n1u1w) 1115 | -9/Materials | Destroyed 7 combat bots 1374 | -9/Materials | Discovered new exit (range 8) 1500 | -9/Materials | Lost 3 parts (1p1u1w) 1509 | -9/Materials | Discovered new exit (range 10) 1629 | -9/Materials | Discovered new exit (range 4) 1790 | -9/Materials | Discovered new exit (range 14) 1950 | -9/Materials | Discovered new exit (range 16) 1989 | -9/Materials | Identified exit to Mines 2054 | -9/Materials | Core integrity fell below 50% 2131 | -9/Materials | Discovered new exit (range 16) 2407 | -9/Materials | Identified exit to Storage 2408 | -9/Materials | Entered Storage 2504 | -9/Storage | Met 01-MTF 2617 | -9/Storage | Found Prototype Launcher 2751 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2816 | -9/Storage | Lost 4 allies 2829 | -9/Storage | Discovered new exit (range 4) 3001 | -9/Storage | Discovered new exit (range 10) 3189 | -9/Storage | Build established: Commander-Tank 3307 | -9/Storage | Entered Recycling 3307 | -9/Recycling | Accompanied by 5 allies (01-MTF) 3309 | -9/Recycling | Found Scrap Engine 3312 | -9/Recycling | 01-MTF left 3616 | -9/Recycling | Build established: Commander-Gunner 3654 | -9/Recycling | Discovered new exit (range 15) 3725 | -9/Recycling | Entered Factory 3725 | -7/Factory | Accompanied by 11 allies 3725 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3824 | -7/Factory | Identified exit to DSF 3832 | -7/Factory | Entered DSF 3832 | -7/DSF | Accompanied by 11 allies 3866 | -7/DSF | Discovered new exit (range 14) 3875 | -7/DSF | Additional patrols routed to DSF 3906 | -7/DSF | Lost 6 allies 4039 | -7/DSF | P-60 Hacker assimilated allied Engineer 2a 4044 | -7/DSF | Sterilization system engaged 4064 | -7/DSF | Ambient heat levels rising (+10) 4079 | -7/DSF | Ambient heat levels rising (+10) 4094 | -7/DSF | Ambient heat levels rising (+10) 4109 | -7/DSF | Ambient heat levels rising (+10) 4110 | -7/DSF | Core integrity fell below 50% 4124 | -7/DSF | Ambient heat levels rising (+10) 4139 | -7/DSF | Ambient heat levels rising (+10) 4154 | -7/DSF | Ambient heat levels rising (+10) 4160 | -7/DSF | Entered Factory 4160 | -6/Factory | Evolved 2 slots: Utility x2 4172 | -6/Factory | Spotted B-75 Beast 4242 | -6/Factory | Garrison activated, responded to threat 4283 | -6/Factory | Lost 4 parts (1p1n2w) 4467 | -6/Factory | Build established: Tank 4724 | -6/Factory | Lost 4 parts (1n2u1w) 4798 | -6/Factory | Lost 3 parts (1n2w) 4842 | -6/Factory | Lost 6 parts (1p2n1u2w) 4842 | -6/Factory | Core integrity fell below 50% 5001 | -6/Factory | Discovered new exit (range 15) 5052 | -6/Factory | Identified exit to Factory 5079 | -6/Factory | Build established: Gladiator 5187 | -6/Factory | Lost 7 parts (1p4n2u) 5316 | -6/Factory | Core integrity fell below 20% 5409 | -6/Factory | Build established: Mutant 5517 | -6/Factory | Entered another Factory area 5517 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5928 | -5/Factory | Lost 3 parts (1n1u1w) 5931 | -5/Factory | Build established: Gunner 6133 | -5/Factory | Lost 3 parts (1n1u1w) 6359 | -5/Factory | System corruption reached 10% 7014 | -5/Factory | Build established: Skirmisher 7062 | -5/Factory | Identified Gui. Missile Launcher 7069 | -5/Factory | Spotted B-75 Beast 7136 | -5/Factory | Lost 5 parts (1p3n1w) 7157 | -5/Factory | Core integrity fell below 50% 7182 | -5/Factory | Discovered new exit (range 15) 7203 | -5/Factory | Lost 6 parts (1p1n4u) 7220 | -5/Factory | Discovered new exit (range 6) 7227 | -5/Factory | Entered another Factory area 7227 | -4/Factory | Evolved 2 slots: Propulsion x2 7348 | -4/Factory | Build established: Mutant 7401 | -4/Factory | Lost 4 parts (1n3u) 7440 | -4/Factory | System corruption reached 10% 7453 | -4/Factory | Discovered new exit (range 15) 7459 | -4/Factory | Core integrity fell below 50% 7465 | -4/Factory | Entered Extension 7491 | -4/Extension | Lost 5 parts (4n1u) 7619 | -4/Extension | Lost 6 parts (1n2u3w) 7797 | -4/Extension | Lost 3 allies 7928 | -4/Extension | Lost 4 allies 7989 | -4/Extension | Core integrity fell below 20% 8060 | -4/Extension | Energy Cycler disabled 8060 | -4/Extension | Rescued a captive Derelict 8060 | -4/Extension | Rescued a captive Derelict 8060 | -4/Extension | Rescued a captive Derelict 8061 | -4/Extension | Rescued a captive Derelict 8061 | -4/Extension | Rescued a captive Derelict 8061 | -4/Extension | Rescued a captive Derelict 8070 | -4/Extension | Rescued a captive Derelict 8074 | -4/Extension | Rescued a captive Derelict 8079 | -4/Extension | Rescued a captive Derelict 8102 | -4/Extension | Spotted B-86 Titan 8135 | -4/Extension | Spotted B-86 Titan 8162 | -4/Extension | Lost 4 allies 8192 | -4/Extension | Destroyed 8 combat bots 8209 | -4/Extension | Lost 7 parts (1n4u2w) 8390 | -4/Extension | Disrupted transfer network 8455 | -4/Extension | Build established: Scavenger-Mutant 8473 | -4/Extension | Discovered new exit (range 14) 8486 | -4/Extension | Entered Research 8486 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8530 | -3/Research | Garrison activated, responded to threat 8592 | -3/Research | Core integrity fell below 50% 8611 | -3/Research | Discovered new exit (range 16) 8620 | -3/Research | Core integrity fell below 20% 8621 | -3/Research | Entered Armory 8645 | -3/Armory | Lost 24 parts (4p11n6u3w) 8740 | -3/Armory | Found Prototype Launcher 8744 | -3/Armory | Found Prototype Launcher 8800 | -3/Armory | Identified Com. Tesla Bomb Launcher (x2) 8851 | -3/Armory | System corruption reached 10% 8919 | -3/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08880_ ALERT: Suspicious activity at Fabricator A003. Dispatching Investigation squad. 08880_ Critical hit (Burn: +50). 08881_ Fabricator zaps L-61 Swordsman with an electromagnetic arc. 08881_ System corrupted: Substantial component data lost. 08884_ Fabricator zaps S-43 Plague with an electromagnetic arc. 08884_ Fabricator powers down. 08886_ Enh. Nova Cannon destroyed. 08898_ System corrupted: Energy discharge (-108). 08898_ Acquired Neutrino Core. 08898_ Flexi-carbon Leg destroyed. 08898_ Knocked back. 08901_ Critical hit (Burn: +37). 08904_ Enh. Quantum Rifle destroyed. 08907_ Quantum Reactor blown off. 08907_ E-15 Imp destroyed. 08915_ Critical hit (Destroy). 08915_ Adv. Heavy Siege Treads destroyed. 08917_ System corrupted: Component data lost. 08919_ S-43 Plague misfires. 08919_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????? ####???????????????????? | | ?????????????????????? #???????????????????? | | ?????????????????????? #???????????????????? | | ??????????????????????? ######## ??????????? | | ??????????????????????? ??????????? | | ???????????????????????# ?????????? | | ???????????????????????# ?????????? | | ????????????????????#### ????????? | | ????????????????????# ???????? | | ????????????????????# @ """????????????? | | ????????????????????# ## """????????????? | | ????????????????????# l #? """????????????? | | ????????????????????# ss #? """????????????? | | ????????????????????# g #? ??"""????????????? | | ???????????????????##+##+## ???? ?????????????? | | ???????????????????# # ???????????????????? | | ???????????????????# " " # ???????????????????? | | ???????????????????# " "?# #???????????????????? | | ???????????????????# " "?# #???????????????????? | | ???????????????????#*"! " # #???????????????????? | | ???????????????????#=%=/ # #???????????????????? | | ????????????????######/#### #???????????????????? | | ????????????????# / #???????????????????? | | ????????????????# ! # #?????????########+## | | ?????????????#### # ########### | | ?????????????#"""** / + | | ?????????????#"R *** # ##### #?# | | ?????????????#"""** # #???# #?# | | ?????????????#""" + #???# """ #?# | | ?????????????#### ! ###???# """" ### | | ????????????????# #??#### "F"" + | | ????????????????###/##??# "" #?# | | ??????????????????# #???# """ #?# | | ???????????????#### ##### "" #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Coolant Potential 80 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 675 Resistance: EM 25 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Force Boost 20 Authchip Count 1 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldAlphaCompressor Manual? 0 Play Time 02:31:43 Cumulative 148.8 hours Start 2024.04.20 @ 08:50:22 End 2024.04.20 @ 12:29:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 125 Adventurer 0 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2eb3e19c-4cac-4a2f-afbf-dd15d81fecfd