Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 22:56:46 Player: Gold Spoon Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (3142) 3142 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 9632 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 266 Aligned with FarCom 300 Friendly Fire -210 Cogmind --------- Core Integrity 0/1000 Matter 247/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Large Storage Unit Mass Driver Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Core Analyzer Improved Particle Charger Hacking Suite System Shield > --- WEAPON ----------- Long-range Proton Cannon Disruptor Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Armored Leg Armored Leg Improved VSS Leg Improved Heat Sink [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Armored Leg Wheel Wheel Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . 1 . . . Utility 6 | . . . 2 . . . 2 1 1 . . . Weapon 2 | . . . . . . . . 1 . . . 1 Parts Attached 100 | 6 8 2 13 10 2 . 13 11 3 . 19 13 Power 18 | 1 1 . 2 1 . . 3 2 1 . 4 3 Engine 12 | 1 1 . 1 1 . . 1 2 1 . 1 3 Core 6 | . . . 1 . . . 2 . . . 3 . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 2 1 3 3 . . 2 1 1 . 4 4 Treads . | . . . . . . . . . . . . . Leg 8 | . . . . . . . . . . . 4 4 Wheel 15 | 2 2 1 3 3 . . 2 1 1 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 1 3 . 4 3 1 . 6 4 1 . 7 3 Device 9 | . 1 . . 1 . . 4 . . . 2 1 Storage 3 | 1 1 . . . . . . . . . 1 . Processor 4 | . . . . . . . . . 1 . 2 1 Hackware 6 | . . . 1 . 1 . . 2 . . 1 1 Protection 11 | . 1 . 3 2 . . 2 2 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 2 1 4 3 1 . 2 4 . . 4 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 9 | . . . 1 1 1 . 1 2 . . 1 2 Ballistic Gun 11 | 2 2 . 3 2 . . 1 . . . 1 . Ballistic Cannon 5 | . . 1 . . . . . 2 . . 1 1 Launcher 1 | . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 47 | . 1 1 10 8 . . 1 6 . 4 7 9 Power 7 | . . . 1 1 . . . 1 . . 2 2 Propulsion 13 | . 1 1 3 2 . . 1 1 . 1 . 3 Utility 12 | . . . 4 2 . . . 2 . 1 2 1 Weapon 15 | . . . 2 3 . . . 2 . 2 3 3 Highest Loss Streak 8 | . 1 1 3 4 . . 1 4 . 4 5 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 96 99 95 85 89 100 95 98 97 69 60 42 Engine 6 | . 14 14 10 . 11 11 4 5 5 3 3 4 Core 2 | . . . . 10 . . 4 1 . . 2 . Leg 4 | . . . . . . . . . . . 19 11 Wheel 14 | . 26 27 21 19 22 22 17 14 19 12 . . Device 7 | . 4 . . 8 11 11 16 15 13 8 5 1 Storage 7 | . 14 14 11 11 11 11 9 7 6 4 1 3 Processor 1 | . . . . . . . . . 5 4 4 7 Hackware 10 | . . . 11 11 12 22 18 22 20 15 3 5 Protection 6 | . 8 14 17 3 . . 6 7 6 3 1 . Energy Cannon 5 | . . . 3 1 11 11 9 11 6 4 5 4 Ballistic Gun 9 | . 27 14 13 20 11 11 8 1 . . 3 . Ballistic Cannon 4 | . . 13 4 . . . . 7 13 8 5 2 Naked Turns 283 | . . . . . . . . . . 37 . 246 Heaviest Build 70 | 13 31 33 38 42 34 34 44 60 55 55 49 70 Greatest Support 48 | 20 20 20 20 20 20 20 20 20 30 30 48 48 Greatest Overweight (x) 6 | 1 3 3 3 3 1 1 4 2 2 6 1 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 2 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 15 15 15 15 15 12 8 11 Most Carried 15 | 2 12 13 15 15 11 10 15 15 11 10 10 9 Average Carried 9 | 1 8 12 11 13 10 10 14 11 9 8 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 15 5 Final Carried 15 | 2 11 12 13 11 10 10 15 11 10 5 8 5 Class Distribution -------------------- 35% | Mutant 32% | Scavenger-Mutant 15% | Hacker-Skirmisher 11% | Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Waste Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Matter Collected 2785 | 230 313 141 441 230 . . 395 164 97 . 614 160 Remotely . | . . . . . . . . . . . . . Salvage Created 3446 | . 370 68 725 380 . . 750 312 42 . 695 104 Parts 260 | . 44 8 59 22 . . 43 19 3 . 54 8 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 70 | . 9 5 18 5 . . 9 6 1 . 16 1 Guns 35 | . 9 5 11 5 . . 3 . . . 2 . Cannons 33 | . . . 7 . . . 6 5 1 . 13 1 Classes Destroyed 14 | . 5 . 3 1 . . . 2 . . 3 . Worker 9 | . 2 . . 4 . . 2 . . . 1 . Builder 7 | . . . 2 . . . 1 . . . 4 . Hauler 2 | . . . 1 . . . 1 . . . . . Recycler 3 | . . . . 1 . . 2 . . . . . Operator 4 | . 2 . 1 . . . 1 . . . . . Watcher 8 | . 3 . 1 . . . 2 . . . 1 1 Swarmer 20 | . 5 5 7 . . . . . . . 3 . Grunt 25 | . 4 . 6 5 . . 6 1 . . 3 . Duelist 1 | . . . . . . . . . . . 1 . Sentry 9 | . . . 5 . . . 3 1 . . . . Specialist 2 | . . . . . . . . . . . 2 . Hunter 3 | . . . . . . . . 1 . . 1 1 Programmer 9 | . . . . . . . . 3 1 . 5 . Heavy 1 | . . . . . . . . . . . 1 . Best Kill Streak 6 | . 6 5 5 3 . . 4 3 1 . 6 1 Combat Bots Only 5 | . 4 5 5 3 . . 2 3 1 . 3 1 Max Kills in Single Turn 2 | . 1 1 1 1 . . 2 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Hostile Shots Fired 676 | . 48 32 99 68 . . 53 54 . 4 152 166 Missed 226 | . 22 9 22 23 . . 18 25 . . 51 56 Damage Taken 7655 | . 259 185 921 800 . . 627 550 . 183 1752 2378 Core 1968 | . 93 22 141 134 . . 43 51 . 134 347 1003 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . 101 . Regen/Repaired (Parts) 114 | . 28 . . . . . 35 . 51 . . . Core Remaining (%) 68 | 100 . 54 . . . 31 92 92 . . 43 . Volleys Fired 316 | . 52 18 69 41 . . 54 18 3 . 50 11 Largest 3 | . 2 2 2 2 . . 2 3 3 . 3 2 Hottest 186 | . 40 55 80 83 . . 85 186 165 . 143 162 Shots Fired 668 | . 104 36 138 69 . . 109 49 9 . 132 22 Gun 388 | . 104 18 106 61 . . 54 4 . . 41 . Cannon 275 | . . 18 32 8 . . 55 45 9 . 86 22 Launcher 5 | . . . . . . . . . . . 5 . Special . | . . . . . . . . . . . . . Kinetic 503 | . 104 36 131 61 . . 54 19 6 . 92 . Thermal 109 | . . . 7 8 . . 55 4 . . 35 . Explosive 5 | . . . . . . . . . . . 5 . Electromagnetic 51 | . . . . . . . . 26 3 . . 22 Robot Hit Streak 13 | . 4 4 12 10 . . 13 7 5 . 9 4 Robot Miss Streak 8 | . 7 8 4 3 . . 3 3 2 . 4 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 369 | . 43 10 92 41 . . 65 29 7 . 68 14 Core Hits 165 | . 24 5 38 15 . . 27 9 2 . 34 11 Critical Kills 3 | . . . 1 . . . 1 . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . . . . . . 1 . Critical Strikes 10 | . 1 . 1 . . . 1 1 . . 6 . Meltdown 2 | . . . . . . . 1 . . . 1 . Destroy 3 | . 1 . 1 . . . . . . . 1 . Blast 5 | . . . . . . . . 1 . . 4 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7479 | . 467 149 1174 602 . . 1515 773 161 . 2131 507 Guns 2872 | . 467 100 747 514 . . 585 17 . . 442 . Cannons 3867 | . . 49 427 88 . . 817 686 161 . 1372 267 Explosions 552 | . . . . . . . 113 70 . . 299 70 Melee . | . . . . . . . . . . . . . Ramming 188 | . . . . . . . . . . . 18 170 Kinetic 4405 | . 467 149 1053 514 . . 585 271 114 . 1252 . Thermal 1927 | . . . 121 88 . . 930 156 . . 562 70 Explosive 299 | . . . . . . . . . . . 299 . Electromagnetic 660 | . . . . . . . . 346 47 . . 267 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 32 | . 1 1 . . . . 1 1 . 19 19 32 Average Corruption 10 | . 1 1 . . . . 1 1 . 11 15 21 Corruption Purged 5 | . . . . . . . 1 . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . Effects 127 | . . 4 . . . . 1 6 . 7 90 19 Message Errors 28 | . . 2 . . . . . . . 1 23 2 Matter Fused 31 | . . 1 . . . . . 1 . 1 21 7 Heat Flow Errors 16 | . . 1 . . . . . 1 . . 13 1 Energy Discharges 16 | . . . . . . . . 2 . . 13 1 Parts Rejected 4 | . . . . . . . . . . . 3 1 Data Loss (minor) 12 | . . . . . . . . 1 . 1 10 . Data Loss (major) 4 | . . . . . . . . . . . 2 2 Misfires 4 | . . . . . . . 1 . . . 3 . Alerts 1 | . . . . . . . . 1 . . . . Misdirections 9 | . . . . . . . . . . 4 . 5 Weapon Failures 2 | . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 97 | . . . . . . . 7 85 . . 5 . Projectiles 18 | . . . . . . . 7 6 . . 5 . Explosions 79 | . . . . . . . . 79 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 18 | . . . 2 . . . . 1 . . 13 2 Impact 3 | . . . . . . . . . . . 1 2 Kinetic 13 | . . . 2 . . . . 1 . . 10 . Secondary 2 | . . . . . . . . . . . 2 . Self-Inflicted Damage 396 | . . . . . . . 94 251 . . . 51 Shots 6 | . . . . . . . 1 4 . . . 1 Rammed 6 | . . . . . . . . . . . . 6 Targets Rammed 48 | . . . . . . . . . . . 4 44 Kicked 42 | . . . . . . . . . . . 4 38 Crushed . | . . . . . . . . . . . . . Highest Temperature 354 | . 34 256 160 314 . . 86 259 39 . 253 354 Average Temperature 63 | . 8 34 22 184 . . 20 72 26 . 53 143 Received Heat Transfer 1257 | . 111 . 321 306 . . 252 48 . . 207 12 Effects 6 | . . . . 6 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 5 | . . . . 5 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 5 | . . . . . . . . 2 . . . 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 3 | . . . 1 . . . 1 . . . 1 . Heat Transferred 2838 | . . . 259 185 . . 1419 135 . . 740 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Peak Influence 454 | . 253 253 454 162 . . 203 217 54 15 217 134 Initial 80 | . . 7 20 67 . . . 6 . . 10 80 Average 83 | . 109 108 245 62 . . 50 58 10 2 63 50 Maximum Alert Level 2 | . 1 1 2 . . . 1 1 . . 1 . Low Security (%) 87 | 100 81 84 26 100 . 100 99 96 100 100 96 100 Level 1 11 | . 18 15 65 . . . . 3 . . 3 . Level 2 . | . . . 7 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . 2 . . . 9 11 2 . 16 6 Investigation 9 | . . . 1 . . . 3 . . . 2 3 Extermination 10 | . . . . . . . . 3 . . 5 2 Reinforcement 16 | . 1 . 1 . . . 3 2 2 . 6 1 Assault . | . . . . . . . . . . . . . Garrison 12 | . . . . . . . 3 6 . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Distress Signals 7 | . . . 2 . . . 2 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 150 | . 19 9 36 7 . . 15 18 4 6 24 12 Peak Tracking Total 9 | . 5 3 9 3 . . 3 2 1 6 4 5 Tactical Retreats 5 | . . 1 3 1 . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Traps Triggered 9 | . 2 . 1 . . . 3 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . Reused 4 | . 4 . . . . . . . . . . . Traps Reconfigurated 20 | . . . . . . . 9 7 4 . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 5 | . 4 . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Disabled 16 | . 1 . . . . . 2 9 1 . 3 . Max in Single Turn 9 | . 1 . . . . . 2 9 1 . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Accessed 46 | . 8 . 10 1 1 . 10 4 2 . 5 5 Terminals 34 | . 7 . 9 . . . 7 3 1 . 3 4 Fabricators 2 | . . . . . . . . 1 . . 1 . Repair Stations 4 | . 1 . . . . . 1 . 1 . . 1 Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . Total Hacks 132 | . 20 . 25 1 1 . 34 17 4 . 13 17 Successful 73 | . 12 . 14 1 1 . 23 12 2 . 2 6 Failed 59 | . 8 . 11 . . . 11 5 2 . 11 11 Catastrophic 10 | . 2 . 3 . . . . 1 . . . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 43 | . 5 . 9 . 1 . 12 8 . . 3 5 Terminals 104 | . 17 . 23 . . . 24 15 2 . 9 14 Fabricators 3 | . . . . . . . . 2 . . 1 . Repair Stations 11 | . 3 . . . . . 3 . 2 . . 3 Recycling Units 2 | . . . 2 . . . . . . . . . Scanalyzers 6 | . . . . . . . 6 . . . . . Garrison Access 4 | . . . . . . . 1 . . . 3 . Terminal Hacks 54 | . 10 . 12 1 1 . 14 10 . . 2 4 Record 2 | . . . . . . . . 1 . . . 1 Robot Analysis 1 | . . . . . . . . . . . . 1 Prototype ID Bank 8 | . 1 . 2 . . . 2 3 . . . . Open Door 1 | . . . . 1 . . . . . . . . Level Access Points 4 | . 1 . . . . . 1 1 . . . 1 Branch Access Points 3 | . . . 1 . . . 1 1 . . . . Emergency Access Points 4 | . 1 . 2 . . . 1 . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . Alert Level 13 | . 1 . 3 . . . 4 3 . . 1 1 Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 6 | . 1 . 1 . . . 2 1 . . 1 . Reprogram Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Network Status 2 | . . . . . . . . 2 . . . . Repair Station Hacks 8 | . 2 . . . . . 2 . 2 . . 2 Scan Component 5 | . 1 . . . . . 1 . 1 . . 2 Repair 3 | . 1 . . . . . 1 . 1 . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 4 | . . . . . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 7 . 8 . . . 7 2 2 . 5 5 Full Trace Events 6 | . 1 . 1 . . . . . . . 1 3 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 1 . 1 . . . Time 74 | . 26 . . . . . 26 . 22 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 139 | . . . 139 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 1 . . . . . . . . . Highest-Rated Group 40 | . . 40 16 . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 56 | . . 30 26 . . . . . . . . . Total Damage 598 | . . 267 331 . . . . . . . . . Kills 12 | . . 6 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Robot Analysis Total 1 | . . . . . . . . . . . . 1 Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Turns Passed 10325 | 46 1091 423 1213 786 207 179 1716 1232 445 129 2113 745 Spaces Moved 8039 | 44 935 358 957 639 215 176 1305 897 311 162 1282 758 Core 558 | 1 . . . . . . . . . 77 6 474 Treads . | . . . . . . . . . . . . . Legs 1560 | . . . . . . . . . . . 1276 284 Wheels 5921 | 43 935 358 957 639 215 176 1305 897 311 85 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 95 95 110 95 50 50 50 Average Speed 102 | 79 95 95 95 99 95 95 106 110 96 78 126 81 Slowest Speed 350 | 95 125 125 125 125 95 95 140 110 110 350 190 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 94 70 69 95 41 19 87 21 11 84 30 21 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . Known Exits Taken 4 | . . 1 1 . . . 1 1 . . . . Unknown Exits Taken 6 | 1 1 . . 1 1 1 . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 4 | . . . . . . . . . . . 4 . Terrain Destroyed 104 | . . . . . . . 26 42 1 . 34 1 Melee . | . . . . . . . . . . . . . Projectile 25 | . . . . . . . 4 4 1 . 16 . AOE 79 | . . . . . . . 22 38 . . 18 1 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Total 9521 | 51 1040 404 1133 719 217 187 1544 1104 449 163 1660 850 Wait 901 | . 32 23 69 25 . 12 140 160 131 2 292 15 Move 8028 | 43 934 357 956 638 214 175 1304 896 311 161 1281 758 Hop . | . . . . . . . . . . . . . Pick Up 81 | 2 12 3 17 3 1 . 18 7 1 . 11 6 Fast Attach 32 | 6 2 . . 4 . . 5 . 1 . 11 3 Attach 53 | . 3 1 11 4 2 . 4 9 2 . 7 10 Detach 4 | . . . 1 . . . . 1 . . . 2 Swap 15 | . 3 1 2 2 . . 4 2 . . 1 . Drop 35 | . 2 1 8 2 . . 15 3 . . 3 1 Fire 316 | . 52 18 69 41 . . 54 18 3 . 50 11 Melee . | . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . 6 Kick 42 | . . . . . . . . . . . 4 38 Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 7) 675 | -10/Materials | Discovered new exit (range 13) 710 | -10/Materials | Repaired Assault Rifle 775 | -10/Materials | Identified exit to Materials 880 | -10/Materials | Discovered new exit (range 7) 1138 | -10/Materials | Entered Mines 1145 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1159 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1273 | -10/Mines | Learned location of Zion (-6) 1316 | -10/Mines | Discovered exit to Materials (range 16) 1393 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1551 | -10/Mines | Discovered exit to Materials (range 7) 1561 | -10/Mines | Entered Materials 1561 | -9/Materials | Accompanied by 1 ally 1561 | -9/Materials | Evolved 2 slots: Utility x2 1758 | -9/Materials | Discovered new exit (range 16) 1816 | -9/Materials | Identified exit to Mines 1816 | -9/Materials | Identified exit to Storage 2422 | -9/Materials | Build established: Scavenger-Mutant 2478 | -9/Materials | Discovered new exit (range 8) 2713 | -9/Materials | Lost 3 parts (1p1n1u) 2774 | -9/Materials | Entered Mines 2919 | -9/Mines | Lost 3 parts (2n1u) 2924 | -9/Mines | Learned location of Storage (-9) 3090 | -9/Mines | Learned location of 1 exit from Proximity Caves 3104 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3109 | -9/Mines | Learned Materials emergency access door positions 3172 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3172 | -9/Mines | Discovered new exit (range 5) 3326 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3481 | -9/Mines | Discovered new exit (range 14) 3533 | -9/Mines | Core integrity fell below 50% 3560 | -9/Mines | Entered Exiles 3582 | -9/Exiles | Lost 4 parts (1p3w) 3586 | -9/Exiles | Met 8R-AWN 3602 | -9/Exiles | Met EX-HEX 3630 | -9/Exiles | Met EX-BIN 3641 | -9/Exiles | Aligned with FarCom system 3642 | -9/Exiles | Given EX-Vault access code 3664 | -9/Exiles | Opened EX-Vault 3672 | -9/Exiles | Found Trap Reconfigurator 3694 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3755 | -9/Exiles | Discovered new exit (range 14) 3767 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3767 | -9/Exiles | Entered Mines 3788 | -8/Mines | Discovered new exit (range 7) 3946 | -8/Mines | Entered Materials 3946 | -8/Materials | Evolved 2 slots: Utility x2 3985 | -8/Materials | Repaired Wheel 4034 | -8/Materials | Garrison activated, responded to threat 4338 | -8/Materials | Discovered new exit (range 12) 4561 | -8/Materials | Discovered new exit (range 16) 4765 | -8/Materials | Identified exit to Factory 5429 | -8/Materials | Met 7R-MNS 5662 | -8/Materials | Entered Factory 5662 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5663 | -7/Factory | Caught up to 7R-MNS 5903 | -7/Factory | Identified exit to Lower Caves 5925 | -7/Factory | Garrison activated, responded to threat 5971 | -7/Factory | Lost 4 parts (1p1u2w) 6169 | -7/Factory | Build established: Hacker-Skirmisher 6428 | -7/Factory | Garrison activated, responded to threat 6832 | -7/Factory | Identified exit to Factory 6894 | -7/Factory | Entered another Factory area 6894 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6895 | -6/Factory | Caught up to 7R-MNS 7090 | -6/Factory | Repaired Imp. Deuterium Engine 7339 | -6/Factory | Sucked down chute 7339 | -6/Factory | Entered Waste 7347 | -6/Waste | Spotted C-40 Crusher 7347 | -6/Waste | Spotted C-40 Crusher 7354 | -6/Waste | EMP discharged 7354 | -6/Waste | System corruption reached 10% 7368 | -6/Waste | Spotted C-40 Crusher 7402 | -6/Waste | Spotted C-40 Crusher 7414 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7417 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7423 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7431 | -6/Waste | Released all parts (6) 7443 | -6/Waste | Spotted C-40 Crusher 7444 | -6/Waste | Spotted C-40 Crusher 7454 | -6/Waste | EMP discharged 7454 | -6/Waste | Lost 4 parts (1n1u2w) 7459 | -6/Waste | Discovered new exit (range 14) 7468 | -6/Waste | Entered Factory 7724 | -6/Factory | Build established: Mutant 8204 | -6/Factory | Garrison activated, responded to threat 8438 | -6/Factory | Build established: Skirmisher 8781 | -6/Factory | Cargo convoy interrupted 9421 | -6/Factory | Lost 5 parts (1p2u2w) 9497 | -6/Factory | Discovered new exit (range 9) 9559 | -6/Factory | Core integrity fell below 50% 9581 | -6/Factory | Entered another Factory area 9581 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9657 | -5/Factory | Build established: Mutant 9873 | -5/Factory | Identified exit to Factory 10017 | -5/Factory | System corruption reached 10% 10057 | -5/Factory | Lost 8 parts (2p2n1u3w) 10080 | -5/Factory | Released all parts (7) 10211 | -5/Factory | Core integrity fell below 50% 10298 | -5/Factory | Core integrity fell below 20% 10317 | -5/Factory | System corruption reached 30% 10326 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- working in concert with a larger assault force. System corrupted: Matter fused (-5). Slammed into K-01 Serf. KBA5L<5FC9N4ZE=JL= :F4 R8RUIA8FLB& Slammed into K-01 Serf. ALERT: Cargo convoy en route, clear transfer corridor. Assembly Bed disabled. Chain reaction triggered in Mic. Fission Core. P-70 Sage destroyed. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. Slammed into U-05 Engineer. System corrupted: Matter fused (-10). K-01 Serf cleans the Assembly Bed. M-28 Smith repairs P-70 Sage. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ????????????????###w############+######+##???????? | | ????????????????# k ??????? | | ????????????????# ??????? | | ????????????????# @ s?????? | | ????????????????+ ?????? | | ????????????????# ?????? | | ????????????????# ###########?????????? | | ???????????###### #??! #?????????? | | ?????????? k # #?????????? | | ?????????? + #?????????? | | ????????? # #?????????? | | ????????? #??"" 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""""""" # #???????????????????? | | ?????????????# """"""" # #???????????????????? | | ?????????????+ """"""" # ##################?# | | ?????????????# """"""" # # ! !#?# | | ?????????????# # p # #?#[ | | ?????????????# ] # p# """" """" """" #?# | | ?????????????# # # """" """" """" #?## | | ?????????????########+## # """" """" """" #### | | ?????????????# ????# + """" """" """" / | | ?????????????# ""??# # """" """" """" #### | | ?????????????# "Y" # # """" """" """" #??? | | ?????????????# / # #??? | | ?????????????# #/####/########+##/########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 9 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed ThermicSignalMegatreads Manual? 0 Play Time 01:28:14 Cumulative 35.6 hours Start 2024.06.04 @ 21:31:08 End 2024.06.04 @ 22:56:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 53 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 68dad380-085a-489b-a575-5061dedc0d0f