Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 17:42:06 Player: Skysub Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (92) 460 Value Destroyed (2430) 2430 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (847) 847 TOTAL SCORE: 7917 Bonus ------- High Alert Combat Kills 147 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Proton Cannon Ripper Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Surge Thruster Surge Thruster > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Improved Signal Interpreter Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Proton Cannon Gauss Cannon Power Sword > --- INVENTORY -------- Ripper [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Transmission Jammer Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 5 | . . 2 . 2 . . . 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 119 | 7 1 33 3 23 18 10 7 3 6 8 Power 13 | 1 1 2 1 2 1 1 . 1 . 3 Engine 8 | 1 1 2 1 2 . . . 1 . . Core 5 | . . . . . 1 1 . . . 3 Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . 7 1 5 6 2 3 1 2 . Treads . | . . . . . . . . . . . Leg 3 | . . 2 . . . 1 . . . . Wheel 20 | 2 . 5 1 5 6 . . 1 . . Hover 1 | . . . . . . 1 . . . . Flight 5 | . . . . . . . 3 . 2 . Utility 35 | 2 . 11 1 9 3 4 2 1 1 1 Device 16 | 1 . 3 1 3 1 4 1 1 1 . Storage 1 | 1 . . . . . . . . . . Processor 9 | . . 3 . 4 1 . 1 . . . Hackware 5 | . . 3 . . 1 . . . . 1 Protection 4 | . . 2 . 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 42 | 2 . 13 . 7 8 3 2 . 3 4 Energy Gun 3 | . . 2 . . 1 . . . . . Energy Cannon 5 | . . 2 . . 1 . . . . 2 Ballistic Gun 8 | 2 . 2 . . . 2 1 . 1 . Ballistic Cannon 8 | . . . . 2 5 . . . . 1 Launcher 9 | . . 6 . 2 . . . . 1 . Special Weapon 2 | . . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . 1 . 2 . 1 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 5 . 1 2 . . . . . Parts Lost 60 | . 3 13 2 11 1 8 5 2 5 10 Power 8 | . 1 1 . 3 1 . 1 1 . . Propulsion 20 | . 1 5 1 1 . 5 1 1 2 3 Utility 20 | . 1 3 . 4 . 2 2 . 2 6 Weapon 12 | . . 4 1 3 . 1 1 . 1 1 Highest Loss Streak 10 | . 3 8 2 5 1 6 5 2 5 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 92 87 88 83 94 66 57 78 57 63 Engine 4 | . 14 9 10 5 . . . 3 . . Core 2 | . . . . . 5 2 1 . . 4 Wheel 14 | . 24 14 16 15 26 6 . 5 3 . Flight 2 | . . . . . . . 15 18 10 16 Device 7 | . 10 8 7 8 4 9 4 13 9 4 Storage 2 | . 14 11 3 . . . . . . . Processor 19 | . . 14 11 22 23 23 25 26 26 21 Hackware 8 | . . 4 22 12 12 5 . . . 3 Protection 2 | . . 3 . 5 4 . . . . . Energy Cannon 2 | . . 3 11 3 . . . . . 2 Ballistic Gun 5 | . 28 9 6 . . 5 3 4 . . Ballistic Cannon 4 | . . . . 3 13 2 . . . 4 Launcher 1 | . . 4 . 3 . . . . . . Slashing Weapon 1 | . . 1 . 2 . 2 5 6 6 2 Naked Turns 47 | . . . . . . . . . . 47 Heaviest Build 22 | 11 11 22 15 21 21 13 13 15 9 15 Greatest Support 54 | 20 20 20 20 32 54 48 15 12 19 19 Greatest Overweight (x) 5 | 2 . 5 1 1 . 2 2 1 2 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | 1 8 8 7 5 5 5 4 3 5 4 Average Carried 4 | . 3 6 5 4 4 4 3 2 3 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 1 8 7 5 5 5 3 3 3 4 4 Class Distribution -------------------- 38% | Mutant 30% | Hacker-Mutant 18% | Scavenger-Mutant 9% | Scavenger-Sprinter 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Sprinter | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Matter Collected 2225 | 273 134 477 176 399 271 93 112 246 44 . Remotely 381 | . . 339 . . . 12 30 . . . Salvage Created 2695 | 139 370 865 65 753 180 83 76 27 137 . Parts 180 | 5 19 69 7 45 17 3 7 3 5 . Haulers Intercepted 9 | . 1 4 . 1 2 . . . 1 . Recyclers Shooed 6 | 1 3 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 1 4 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Combat Hostiles Destroyed 59 | . 6 21 3 15 7 2 3 . 2 . Melee 9 | . . . . 3 . 1 3 . 2 . Guns 10 | . 6 3 1 . . . . . . . Cannons 16 | . . 2 2 5 6 1 . . . . AOE 23 | . . 16 . 7 . . . . . . Classes Destroyed 13 | 2 2 6 . . 1 1 . . 1 . Worker 3 | . . 2 . . . . . 1 . . Builder 5 | . . 3 . 1 1 . . . . . Tunneler 4 | 3 . . 1 . . . . . . . Hauler 9 | . 1 4 . 1 2 . . . 1 . Recycler 6 | 1 1 2 . 2 . . . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 4 | . . 2 . 2 . . . . . . Swarmer 15 | . . 3 3 . 6 . 3 . . . Cutter 2 | . . . . . . . . . 2 . Grunt 32 | . 6 14 . 11 . 1 . . . . Sentry 9 | . . 4 . 4 1 . . . . . Hunter 1 | . . . . . . 1 . . . . Best Kill Streak 11 | 4 2 11 4 9 3 1 3 1 3 . Combat Bots Only 8 | . 2 6 3 8 3 1 3 . 2 . Max Kills in Single Turn 3 | 1 1 3 1 3 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 . 2 . . . . . . Melee 1 | . . . . 1 . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Hostile Shots Fired 548 | . 41 135 26 79 65 57 44 . 26 75 Missed 150 | . 13 37 5 27 13 12 12 . 9 22 Damage Taken 6104 | . 326 1254 203 1075 713 643 493 108 424 865 Core 2215 | . 92 344 54 259 147 242 225 . 241 611 Absorbed by Shields 147 | . . . . . . . . . . 147 Redirected to Shielding 77 | . . . . 62 15 . . . . . Core Remaining (%) 45 | 100 63 . . 52 . . 12 . . . Volleys Fired 215 | 10 57 52 7 34 41 10 1 . 2 1 Largest 2 | 2 2 2 2 2 2 2 2 . 1 1 Hottest 128 | 40 40 101 91 112 128 103 48 . 28 48 Shots Fired 367 | 20 114 76 14 60 63 14 2 . 2 2 Gun 190 | 20 114 42 7 . . 4 2 . 1 . Cannon 134 | . . 8 7 51 56 10 . . . 2 Launcher 35 | . . 26 . 8 . . . . 1 . Special 8 | . . . . 1 7 . . . . . Kinetic 284 | 20 114 42 7 30 56 10 2 . 1 2 Thermal 44 | . . 8 7 22 7 . . . . . Explosive 31 | . . 26 . 4 . . . . 1 . Electromagnetic 8 | . . . . 4 . 4 . . . . Robot Hit Streak 20 | 4 10 20 3 5 6 12 . . . 1 Robot Miss Streak 5 | 2 4 3 2 4 3 1 3 . 5 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 243 | 13 71 60 8 38 29 15 3 1 4 1 Core Hits 145 | 6 23 49 4 35 12 6 3 1 5 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . . 1 . . 5 3 . . . . Burn 2 | . . . . . 2 . . . . . Blast 4 | . . . . . 3 1 . . . . Sever 3 | . . 1 . . . 2 . . . . Melee Attacks 36 | . . 7 . 9 . 5 7 1 7 . Impact . | . . . . . . . . . . . Slashing 36 | . . 7 . 9 . 5 7 1 7 . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . 2 . 1 . 1 . 1 1 . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7247 | 132 579 2611 142 1894 879 487 146 71 277 29 Guns 1169 | 132 579 336 60 . . 62 . . . . Cannons 1825 | . . 103 82 703 658 237 . . 13 29 Explosions 3064 | . . 1904 . 903 166 . . . 91 . Melee 1112 | . . 268 . 273 . 188 139 71 173 . Ramming 22 | . . . . 15 . . 7 . . . Kinetic 2486 | 132 579 336 60 455 658 237 . . . 29 Thermal 654 | . . 103 82 248 221 . . . . . Explosive 2817 | . . 1904 . 822 . . . . 91 . Electromagnetic 143 | . . . . 81 . 62 . . . . Impact 13 | . . . . . . . . . 13 . Slashing 1112 | . . 268 . 273 . 188 139 71 173 . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . 1 1 1 1 1 1 . 2 21 Average Corruption 1 | . . 1 1 1 1 1 1 . 2 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . . . 1 5 3 1 . . 5 Message Errors 1 | . . . . . . 1 . . . . Matter Fused 6 | . . . . . 3 1 1 . . 1 Heat Flow Errors 4 | . . . . . 2 1 . . . 1 Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 209 | . . 91 1 117 . . . . . . Projectiles 12 | . . . 1 11 . . . . . . Explosions 196 | . . 91 . 105 . . . . . . Melee 1 | . . . . 1 . . . . . . Knockbacks 12 | . . . . 4 5 3 . . . . Impact . | . . . . . . . . . . . Kinetic 11 | . . . . 4 4 3 . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 224 | . . 51 . 170 . . 3 . . . Shots 8 | . . 3 . 5 . . . . . . Rammed 5 | . . . . 2 . . 3 . . . Targets Rammed 5 | . . . . 2 . . 3 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 249 | . 15 107 42 234 158 249 . . . 192 Average Temperature 67 | . 7 32 16 114 53 95 . . . 74 Received Heat Transfer 1494 | . 183 498 36 324 30 252 . . 27 144 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 3 | . . . . . 3 . . . . . Heat Transferred 1597 | . . 185 148 444 820 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Peak Influence 673 | 20 193 673 269 570 228 . . 42 55 93 Initial 154 | . 13 20 154 104 68 . . 37 18 33 Average 182 | 7 82 346 239 269 132 . . 34 25 30 Maximum Alert Level 2 | . . 2 1 2 1 . . . . . Low Security (%) 64 | 100 100 26 3 51 77 . . 100 100 100 Level 1 21 | . . 33 96 13 22 . . . . . Level 2 14 | . . 39 . 34 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 4 . 6 1 . . . 1 . Investigation 7 | . 1 2 . 3 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 2 . 3 . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Distress Signals 5 | . 1 2 . 2 . . . . . . Communications Jammed 1 | . . . . . 1 . . . . . Distress Signals 1 | . . . . . 1 . . . . . Times Spotted 116 | . 10 30 8 23 8 12 7 . 6 12 Peak Tracking Total 9 | . 3 7 3 8 3 5 4 . 4 9 Tactical Retreats 11 | . . . 1 2 . 6 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Traps Triggered 9 | . . . . 1 1 . . 2 . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Machines Disabled 12 | . . 4 1 4 3 . . . . . Max in Single Turn 2 | . . 2 1 2 2 . . . . . Garrison Access 3 | . . . . 1 2 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Machines Accessed 21 | . 2 2 . 4 9 . 1 3 . . Terminals 12 | . 2 2 . 3 3 . . 2 . . Fabricators 2 | . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 3 | . . . . 1 2 . . . . . Total Hacks 43 | . 5 5 . 9 18 . 1 5 . . Successful 19 | . 1 1 . 5 9 . 1 2 . . Failed 24 | . 4 4 . 4 9 . . 3 . . Catastrophic 7 | . 1 1 . 1 3 . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 2 1 . 4 1 . . . . . Terminals 29 | . 5 5 . 8 8 . . 3 . . Fabricators 4 | . . . . . 2 . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 4 | . . . . 1 3 . . . . . Terminal Hacks 11 | . 1 1 . 4 3 . 1 1 . . Open Door 1 | . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . Alert Level 2 | . . . . 2 . . . . . . Unreport Threat 4 | . 1 1 . 2 . . . . . . Locate Traps 2 | . . . . . 2 . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 1 . . 1 . . Network Status 1 | . . . . . . . . 1 . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . 1 2 . . . . . Seal Access 3 | . . . . 1 2 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 2 . 3 7 . . 1 . . Full Trace Events 5 | . 1 2 . 1 1 . . . . . Feedback Events 2 | . . 1 . . 1 . . . . . Corruption 2 | . . 1 . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 27 | . . . . . 27 . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Turns Passed 3830 | 94 301 527 229 637 785 679 119 74 68 317 Spaces Moved 3246 | 69 178 342 235 480 646 663 230 108 70 225 Core 282 | 7 . 5 . . . 193 2 . 3 72 Treads . | . . . . . . . . . . . Legs 211 | . . 15 . . . 191 5 . . . Wheels 2117 | 62 178 322 235 480 646 138 . 33 23 . Hover 141 | . . . . . . 141 . . . . Flight 495 | . . . . . . . 223 75 44 153 Fastest Speed 29 | 50 80 80 80 80 90 50 29 29 29 29 Average Speed 78 | 80 80 94 80 88 91 87 34 52 52 35 Slowest Speed 300 | 150 80 300 95 100 100 150 150 109 150 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 5 29 36 38 52 20 89 20 3 73 37 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . . 2 1 . . . Spaces Dug 7 | . . . . 1 6 . . . . . Terrain Destroyed 243 | . . 129 . 78 35 . . . 1 . Melee . | . . . . . . . . . . . Projectile 22 | . . . . 7 15 . . . . . AOE 221 | . . 129 . 71 20 . . . 1 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Total 4095 | 87 245 462 260 611 770 741 248 122 87 462 Wait 322 | 1 1 2 12 53 45 46 . . . 162 Move 3236 | 68 177 341 234 479 645 662 229 107 69 225 Hop . | . . . . . . . . . . . Pick Up 35 | 1 8 11 1 3 7 1 1 . 2 . Fast Attach 63 | 7 1 15 2 12 8 6 5 2 4 1 Attach 34 | . . 9 1 6 5 3 1 1 2 6 Detach 20 | . . 4 . 3 2 3 . 1 1 6 Swap 22 | . . 9 . 5 5 1 1 . . 1 Drop 37 | . 1 12 3 5 12 4 . . . . Fire 215 | 10 57 52 7 34 41 10 1 . 2 1 Melee 36 | . . 7 . 9 . 5 7 1 7 . Ram 6 | . . . . 2 . . 3 . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . 10 . 59 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -6/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 350 | -10/Materials | Lost 3 parts (1p1n1u) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Utility x2 690 | -9/Materials | Lost 3 parts (1n1u1w) 759 | -9/Materials | Discovered new exit (range 4) 819 | -9/Materials | Core integrity fell below 50% 851 | -9/Materials | Core integrity fell below 20% 889 | -9/Materials | Lost 8 parts (1p3n2u2w) 919 | -9/Materials | Discovered new exit (range 5) 923 | -9/Materials | Entered Mines 1034 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1150 | -9/Mines | Discovered new exit (range 3) 1152 | -9/Mines | Entered Materials 1152 | -8/Materials | Evolved 2 slots: Utility x2 1174 | -8/Materials | Build established: Hacker-Mutant 1451 | -8/Materials | Destroyed 8 combat bots 1459 | -8/Materials | Lost 3 parts (1p1n1u) 1542 | -8/Materials | Lost 5 parts (1p3u1w) 1759 | -8/Materials | Discovered new exit (range 17) 1788 | -8/Materials | Identified exit to Factory 1789 | -8/Materials | Entered Factory 1789 | -7/Factory | Evolved 2 slots: Propulsion x2 2168 | -7/Factory | Fabricated T-07 Excavator (x1) 2555 | -7/Factory | Discovered new exit (range 17) 2573 | -7/Factory | Identified exit to Lower Caves 2574 | -7/Factory | Entered Lower Caves 2575 | -7/Lower Caves | Encountered a Warlord checkpoint 2738 | -7/Lower Caves | Core integrity fell below 50% 2753 | -7/Lower Caves | Lost 6 parts (4n1u1w) 2852 | -7/Lower Caves | Learned Factory garrison access intel 3062 | -7/Lower Caves | Discovered new exit (range 13) 3077 | -7/Lower Caves | Identified exit to Lower Caves 3253 | -7/Lower Caves | Entered another Lower Caves area 3256 | -7/Lower Caves | Encountered a Warlord checkpoint 3285 | -7/Lower Caves | Core integrity fell below 20% 3303 | -7/Lower Caves | Learned location of 1 exit from Factory 3314 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 3370 | -7/Lower Caves | Discovered new exit (range 9) 3372 | -7/Lower Caves | Identified exit to Factory 3372 | -7/Lower Caves | Entered Factory 3372 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3373 | -6/Factory | Identified exit to Factory 3374 | -6/Factory | Loaded intel: 4 garrison access locations 3446 | -6/Factory | Identified exit to DSF 3446 | -6/Factory | Entered DSF 3475 | -6/DSF | Additional patrols routed to DSF 3499 | -6/DSF | Discovered new exit (range 17) 3508 | -6/DSF | Identified exit to Garrison 3514 | -6/DSF | Entered Garrison 3542 | -6/Garrison | Lost 5 parts (2n2u1w) 3584 | -6/Garrison | Triggered checkpoint 3766 | -6/Garrison | Triggered checkpoint 3768 | -6/Garrison | Triggered checkpoint 3772 | -6/Garrison | Triggered checkpoint 3782 | -6/Garrison | System corruption reached 10% 3783 | -6/Garrison | Core integrity fell below 50% 3815 | -6/Garrison | Lost 10 parts (3n6u1w) 3818 | -6/Garrison | Triggered checkpoint 3825 | -6/Garrison | Core integrity fell below 20% 3831 | -6/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Stasis field depleted. Imp. Target Analyzer destroyed. System corrupted by crushing effect (+2). Chain reaction triggered in Mic. Nuclear Core. System corrupted: IFF burst signal emitted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 66. Beams of light sweep through the air. An alarm sounds. Field strength at 56. Field strength at 50. Field strength at 40. Field strength at 30. Field strength at 24. Field strength at 14. Stasis field depleted. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????#####????#####?????? | | ????????????????####?# #????""""#?????? | | ???????????????## ### ##### ###????? | | ??????????????## #????? | | ??????????????# p #????? | | ??????????????# #############++#????? | | ??????????????## #???????????????????? | | ?????"" ## ###@d ################????? | | ???" #????? | | ?????????# #????? | | ?????????# #????? | | ?????????###################;;;" #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# ###### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Transmission Jammer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Close Call My Command Is Your Wish Challenges ------------ None Game ------ Seed TripodTripodCloak Manual? 0 Play Time 01:18:49 Cumulative 26.2 hours Start 2024.04.11 @ 16:22:02 End 2024.04.11 @ 17:42:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05e9daca-4efb-4804-a5ff-6c7edee13af9