Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 22:24:46 Player: prometheus Result: Destroyed self with Light Nuclear Core chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (50) 250 Value Destroyed (1097) 1097 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 2348 Bonus ------- High Alert Combat Kills 101 Cogmind --------- Core Integrity 0/400 Matter 25/300 Energy 60/100 System Corruption 0% Temperature Cool (15) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (5) ---- Airjet Airjet Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Signal Interpreter Targeting Computer Weapon Shielding System Shield > --- WEAPON ----------- Particle Gun Rocket Launcher > --- INVENTORY -------- Ion Engine Airjet Airjet Rocket Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 28 | 7 9 12 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 2 3 4 Treads 4 | 2 . 2 Leg 2 | . 2 . Wheel 1 | . 1 . Hover 2 | . . 2 Flight . | . . . Utility 8 | 2 2 4 Device 1 | 1 . . Storage 1 | 1 . . Processor 4 | . 2 2 Hackware 1 | . . 1 Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 4 9 Power 3 | . 1 2 Propulsion 5 | . 2 3 Utility 2 | . . 2 Weapon 3 | . 1 2 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 95 86 Engine 5 | . 7 2 Core 5 | . 6 4 Treads 15 | . 23 4 Leg 2 | . . 5 Hover 3 | . . 9 Device 6 | . 10 . Storage 6 | . 10 . Processor 13 | . 7 23 Hackware 3 | . . 7 Protection 3 | . . 7 Energy Gun 8 | . 6 11 Ballistic Gun 12 | . 20 . Launcher 4 | . 1 10 Naked Turns . | . . . Heaviest Build 15 | 13 15 13 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 7 5 Most Carried 5 | 2 5 5 Average Carried 2 | 1 2 4 Final Capacity 8 | 8 5 5 Final Carried 4 | 2 4 4 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 772 | 234 298 240 Remotely . | . . . Salvage Created 1223 | 104 608 511 Parts 91 | 11 32 48 Haulers Intercepted 1 | . 1 . Recyclers Shooed 5 | . 3 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 9 17 Guns 13 | . 9 4 AOE 13 | . . 13 Classes Destroyed 10 | 2 4 4 Worker 3 | . 1 2 Builder 8 | . . 8 Tunneler 4 | 2 1 1 Hauler 1 | . 1 . Recycler 4 | 1 2 1 Watcher 4 | . 2 2 Swarmer 4 | . . 4 Grunt 18 | . 9 9 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 7 | 2 3 7 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 178 | . 71 107 Missed 57 | . 19 38 Damage Taken 1834 | . 701 1133 Core 558 | . 120 438 Absorbed by Shields . | . . . Redirected to Shielding 51 | . . 51 Core Remaining (%) 76 | 100 52 . Volleys Fired 156 | 16 90 50 Largest 2 | 2 2 2 Hottest 101 | 40 98 101 Shots Fired 287 | 32 174 81 Gun 245 | 32 172 41 Cannon . | . . . Launcher 42 | . 2 40 Special . | . . . Kinetic 173 | 32 141 . Thermal 65 | . 31 34 Explosive 42 | . 2 40 Electromagnetic 7 | . . 7 Robot Hit Streak 22 | 6 22 8 Robot Miss Streak 5 | 3 5 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 147 | 15 95 37 Core Hits 95 | 7 36 52 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3563 | 108 901 2554 Guns 1267 | 108 832 327 Cannons . | . . . Explosions 2296 | . 69 2227 Melee . | . . . Ramming . | . . . Kinetic 686 | 108 578 . Thermal 592 | . 254 338 Explosive 2188 | . 69 2119 Electromagnetic 97 | . . 97 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 40 | . . 40 Projectiles . | . . . Explosions 40 | . . 40 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 187 | . . 187 Shots 6 | . . 6 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 343 | . 343 225 Average Temperature 66 | . 77 52 Received Heat Transfer 861 | . 408 453 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1244 | . 592 652 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 743 | 10 176 743 Initial 63 | . 6 63 Average 128 | 1 64 348 Maximum Alert Level 3 | . . 3 Low Security (%) 83 | 100 100 42 Level 1 3 | . . 13 Level 2 11 | . . 38 Level 3 1 | . . 5 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 21 31 Peak Tracking Total 12 | . 5 12 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . 3 3 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . . 2 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . . 7 Successful 2 | . . 2 Failed 5 | . . 5 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . . 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Record 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Process 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1657 | 446 738 473 Spaces Moved 705 | 124 216 365 Core 59 | 7 41 11 Treads 316 | 117 156 43 Legs 106 | . 18 88 Wheels 1 | . 1 . Hover 223 | . . 223 Flight . | . . . Fastest Speed 50 | 50 95 50 Average Speed 120 | 153 160 85 Slowest Speed 200 | 160 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 21 | 7 27 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 6 | . . 6 Terrain Destroyed 241 | . 19 222 Melee . | . . . Projectile . | . . . AOE 241 | . 19 222 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1262 | 351 462 449 Wait 339 | 201 134 4 Move 703 | 123 215 365 Hop . | . . . Pick Up 22 | 4 9 9 Fast Attach 10 | 5 1 4 Attach 17 | 2 7 8 Detach 1 | . . 1 Swap 1 | . 1 . Drop 12 | . 4 8 Fire 156 | 16 90 50 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 447 | -11/Scrapyard | Entered Materials 448 | -10/Materials | Build established: Mutant 736 | -10/Materials | Discovered new exit (range 10) 1002 | -10/Materials | Identified exit to Mines 1037 | -10/Materials | Discovered new exit (range 17) 1120 | -10/Materials | Identified exit to Materials 1185 | -10/Materials | Entered another Materials area 1185 | -9/Materials | Evolved 2 slots: Utility x2 1504 | -9/Materials | Crushed by falling debris 1577 | -9/Materials | Core integrity fell below 50% 1585 | -9/Materials | First assault squad dispatched 1637 | -9/Materials | Core integrity fell below 20% 1658 | -9/Materials | Destroyed self with Light Nuclear Core chain reaction Last Messages --------------- G-34 Mercenary unfolds itself. M-13 Machinist unfolds itself. G-34 Mercenary destroyed. M-13 Machinist repairs Welding Torch. Beam Rifle destroyed. M-13 Machinist repairs Wheel. Lgt. Treads destroyed. Critical hit (Burn: +37). Lgt. Treads destroyed. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. Ion Engine destroyed. System Shield destroyed. G-34 Mercenary destroyed. Chain reaction triggered in Lgt. Nuclear Core. 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Oops Remodeling Significant Disruption Unlikely Earthworm Challenges ------------ None Game ------ Seed HeartCentriumSource Manual? 0 Play Time 00:30:58 Cumulative 1.6 hours Start 2024.05.05 @ 00:01:09 End 2024.05.05 @ 22:24:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6d91a577-2ec1-40ea-8899-f06636c9fb57