Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 03:20:59 Player: Duduxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1993) 1993 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 4363 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 49 Cogmind --------- Core Integrity 0/550 Matter 57/300 Energy 57/100 System Corruption 14% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Signal Interpreter > --- WEAPON (2) ------- Heavy Laser Katana > --- INVENTORY (5) ---- Aluminum Leg Large Storage Unit EM Pulse Cannon Light Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weight Redist. System Sensor Array > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Medium Armor Plating Grenade Launcher Grenade Launcher [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 71 | 6 3 2 28 32 Power 6 | 1 . . 4 1 Engine 5 | 1 . . 4 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 . 1 5 8 Treads 6 | . . . 3 3 Leg 10 | 2 . 1 2 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 25 | 1 3 1 11 9 Device 7 | . . . 5 2 Storage 5 | 1 1 1 1 1 Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 10 | . 2 . 3 5 Artifact . | . . . . . Weapon 24 | 2 . . 8 14 Energy Gun 5 | . . . 3 2 Energy Cannon 5 | . . . . 5 Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon 3 | . . . 1 2 Launcher 6 | . . . 2 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Corrupted Parts 3 | . . . . 3 System Corruption 14 | . . . . 14 Parts Lost 37 | . . . 13 24 Power 4 | . . . 2 2 Propulsion 10 | . . . 3 7 Utility 12 | . . . 5 7 Weapon 11 | . . . 3 8 Highest Loss Streak 22 | . . . 7 22 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 95 100 96 91 Engine 10 | . 14 14 10 7 Treads 14 | . . . 13 21 Leg 9 | . 28 28 8 2 Device 11 | . . . 17 8 Storage 10 | . 14 14 11 8 Processor 12 | . . . 12 17 Protection 5 | . 9 14 2 6 Energy Gun 4 | . . . 5 5 Energy Cannon 1 | . . . . 3 Ballistic Gun 10 | . 28 28 9 4 Ballistic Cannon 3 | . . . 5 3 Naked Turns . | . . . . . Heaviest Build 44 | 13 25 35 40 44 Greatest Support 60 | 20 20 30 46 60 Greatest Overweight (x) 12 | 4 1 1 1 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 7 9 10 15 14 Most Carried 14 | 4 9 10 11 14 Average Carried 8 | 1 6 9 6 11 Final Capacity 15 | 8 10 15 15 5 Final Carried 11 | 4 9 9 11 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1050 | 175 . 58 545 272 Remotely . | . . . . . Salvage Created 2020 | . 34 20 1183 783 Parts 137 | . 2 2 81 52 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 47 | . 1 1 29 16 Guns 22 | . 1 1 15 5 Cannons 13 | . . . 8 5 AOE 12 | . . . 6 6 Classes Destroyed 13 | . 1 1 7 4 Worker 1 | . . . 1 . Builder 3 | . . . 1 2 Hauler 1 | . . . 1 . Recycler 2 | . . . 2 . Mechanic 1 | . . . . 1 Operator 4 | . . . 3 1 Watcher 4 | . . . 2 2 Swarmer 6 | . . 1 5 . Grunt 30 | . 1 . 20 9 Duelist 1 | . . . . 1 Sentry 7 | . . . 4 3 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 1 1 5 5 Combat Bots Only 4 | . 1 1 3 4 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging 1 | . . . 1 . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 452 | . 6 9 194 243 Missed 132 | . 1 2 60 69 Damage Taken 4394 | . 56 57 1555 2726 Core 839 | . 10 . 263 566 Absorbed by Shields 261 | . . . 136 125 Redirected to Shielding 39 | . . . . 39 Core Remaining (%) 76 | 100 . 96 34 . Volleys Fired 195 | . 4 3 126 62 Largest 2 | . 2 2 2 2 Hottest 108 | . 40 40 75 108 Shots Fired 324 | . 8 6 211 99 Gun 216 | . 8 6 157 45 Cannon 90 | . . . 49 41 Launcher 18 | . . . 5 13 Special . | . . . . . Kinetic 214 | . 8 6 153 47 Thermal 48 | . . . 48 . Explosive 18 | . . . 5 13 Electromagnetic 44 | . . . 5 39 Robot Hit Streak 23 | . 4 1 12 23 Robot Miss Streak 7 | . 1 2 7 5 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 225 | . 6 2 140 77 Core Hits 128 | . 2 2 73 51 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4483 | . 59 27 2331 2066 Guns 1630 | . 59 24 1094 453 Cannons 1387 | . . . 602 785 Explosions 1459 | . . . 631 828 Melee . | . . . . . Ramming 7 | . . 3 4 . Kinetic 1748 | . 59 24 1250 415 Thermal 469 | . . . 433 36 Explosive 1354 | . . . 562 792 Electromagnetic 905 | . . . 82 823 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . . 14 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 52 | . . . 34 18 Projectiles 17 | . . . . 17 Explosions 35 | . . . 34 1 Melee . | . . . . . Knockbacks 13 | . . . 6 7 Impact . | . . . . . Kinetic 12 | . . . 5 7 Secondary 1 | . . . 1 . Self-Inflicted Damage 184 | . . . 71 113 Shots 9 | . . . 3 6 Rammed 2 | . . . 2 . Targets Rammed 3 | . . 1 2 . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 214 | . 6 12 118 214 Average Temperature 29 | . 6 6 18 49 Received Heat Transfer 1716 | . 30 . 491 1195 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 1 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 975 | . . . 925 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 1 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 567 | . 30 74 567 349 Initial 239 | . . 11 28 239 Average 208 | . 22 35 239 253 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 37 | 100 100 100 33 14 Level 1 56 | . . . 54 85 Level 2 5 | . . . 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 . 7 4 Investigation 7 | . 2 . 4 1 Extermination . | . . . . . Reinforcement 6 | . . . 3 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 4 2 48 23 Peak Tracking Total 7 | . 2 3 7 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 6 | . 2 . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 1 4 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . . . 9 2 Terminals 8 | . . . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 39 | . . . 34 5 Successful 18 | . . . 16 2 Failed 21 | . . . 18 3 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 30 | . . . 25 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 10 | . . . 8 2 Record 2 | . . . 2 . Prototype ID Bank 3 | . . . 1 2 Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Assault Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . . . 6 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Report Inventory 2 | . . . 2 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used 1 | . . . 1 . Hacking Detections 9 | . . . 8 1 Full Trace Events 6 | . . . 5 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter 130 | . . . 130 . Retrieved Matter 130 | . . . 130 . Retrieved Components 4 | . . . 4 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 45 | . . 45 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 8 | . . 4 4 . Total Damage 128 | . . 64 64 . Kills 3 | . . 2 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2616 | 75 251 117 1190 983 Spaces Moved 1247 | 43 146 60 544 454 Core 32 | 13 . . . 19 Treads 733 | . . . 309 424 Legs 482 | 30 146 60 235 11 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 130 120 50 Average Speed 155 | 144 155 173 148 162 Slowest Speed 650 | 250 190 200 240 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 34 22 68 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 52 | . . . 24 28 Melee . | . . . . . Projectile . | . . . . . AOE 52 | . . . 24 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1617 | 52 164 68 728 605 Wait 31 | . . . 4 27 Move 1243 | 42 145 59 543 454 Hop . | . . . . . Pick Up 37 | 4 7 1 11 14 Fast Attach 38 | 6 2 . 14 16 Attach 25 | . . 1 13 11 Detach 16 | . 1 . 9 6 Swap 8 | . 1 1 1 5 Drop 21 | . 4 2 5 10 Fire 195 | . 4 3 126 62 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 352 | -10/Mines | Discovered new exit (range 15) 444 | -10/Mines | Entered Materials 444 | -9/Materials | Accompanied by 1 ally 444 | -9/Materials | Evolved 2 slots: Utility x2 449 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 494 | -9/Materials | Identified exit to Mines 494 | -9/Materials | Identified exit to Storage 953 | -9/Materials | Lost 7 parts (2n2u3w) 957 | -9/Materials | Core integrity fell below 50% 1550 | -9/Materials | Discovered new exit (range 11) 1634 | -9/Materials | Entered another Materials area 1634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2314 | -8/Materials | Discovered new exit (range 10) 2394 | -8/Materials | Build established: Scavenger-Mutant 2569 | -8/Materials | Core integrity fell below 50% 2602 | -8/Materials | Core integrity fell below 20% 2613 | -8/Materials | System corruption reached 10% 2617 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02603_ U-05 Engineer lays Concrete. 02605_ Acquired Corrupted Lgt. Nuclear Core. 02605_ Integrated Corrupted Lgt. Nuclear Core (+3). 02605_ U-05 Engineer lays Concrete. 02606_ U-05 Engineer builds a Wall. 02607_ U-05 Engineer lays Concrete. 02608_ Acquired Corrupted Carbon-fiber Leg. 02608_ Integrated Corrupted Carbon-fiber Leg (+5). 02608_ U-05 Engineer lays Concrete. 02610_ Lgt. Nuclear Core destroyed. 02611_ U-05 Engineer lays Concrete. 02612_ Acquired Corrupted Hvy. Laser. 02612_ Integrated Corrupted Hvy. Laser (+6). 02612_ U-05 Engineer lays Concrete. 02614_ Carbon-fiber Leg destroyed. 02615_ U-05 Engineer lays Concrete. 02616_ Acquired Corrupted Aluminum Leg. 02616_ U-05 Engineer lays Concrete. 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