Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 18:36:31 // Winter2019/RPGLIKE Player: Lava Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (200) 1000 Value Destroyed (7661) 7661 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1137) 1137 TOTAL SCORE: 17258 Bonus ------- High Alert Combat Kills 537 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/2100 Matter 290/300 Energy 150/150 System Corruption 1% Temperature Warm (113) Movement Flying (30) Location -3/Research Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Cooled VTOL Module Field Propulsion Array Electron Diverter > --- UTILITY (8) ------ Experimental Signal Interpreter Weapon Mount Advanced Cloaking Device Advanced Cloaking Device Hacking Suite Improved Hacking Suite Improved System Shield Improved System Restoration Module > --- WEAPON (3) ------- Railgun Heavy Gauss Cannon Enhanced Force Lance > --- INVENTORY (3) ---- Hacking Suite Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Array Electron Diverter > --- UTILITY ---------- Experimental Signal Interpreter Advanced Reaction Control System Advanced Cloaking Device Advanced Cloaking Device Centrium Light Armor Plating Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Railgun Heavy Gauss Cannon Enhanced Force Lance > --- INVENTORY -------- Hacking Suite Improved System Restoration Module Missile Launcher [Rating: 114] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Cloak of Protection Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Slots Evolved 12 | 3 . . 3 . . . 2 1 . . . . . 2 1 . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . . . . . . . . 1 . . Utility 7 | 1 . . 1 . . . 2 1 . . . . . 1 1 . Weapon 2 | 1 . . 1 . . . . . . . . . . . . . Parts Attached 96 | 5 7 5 5 . 1 . 6 10 8 . 5 2 . 19 9 14 Power 6 | 1 . 1 . . . . 1 . . . 1 . . 1 . 1 Engine 3 | 1 . 1 . . . . 1 . . . . . . . . . Core 2 | . . . . . . . . . . . 1 . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 18 | 2 2 . 1 . . . . 4 . . . . . 5 1 3 Treads 2 | 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 16 | . 2 . 1 . . . . 4 . . . . . 5 1 3 Utility 31 | . 2 . 2 . 1 . 3 4 . . 3 . . 4 6 6 Device 16 | . . . . . 1 . . 4 . . 2 . . 2 4 3 Storage . | . . . . . . . . . . . . . . . . . Processor 7 | . 2 . 1 . . . 1 . . . . . . 1 2 . Hackware 7 | . . . 1 . . . 2 . . . 1 . . 1 . 2 Protection 1 | . . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | 2 3 4 2 . . . 2 2 8 . 1 2 . 9 2 4 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 2 3 2 . . . . 1 . 5 . 1 . . 2 . 2 Ballistic Cannon 5 | . . . . . . . . . 1 . . . . 3 . 1 Launcher 11 | . . 2 2 . . . 1 2 1 . . 1 . 2 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . . . . 2 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . . . . 1 . . . 1 . 1 1 2 Parts Lost 3 | . . . . . . . . . . . . . . 2 . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 88 100 93 100 100 100 100 96 100 100 96 100 100 90 92 93 Engine 5 | . 14 14 11 10 10 10 9 7 7 7 . . . . . . Core 2 | . . . . . . . . . . . 6 7 7 6 6 . Flight 21 | . 9 28 23 30 30 30 28 23 23 23 23 23 23 15 19 18 Device 11 | . . . . . 5 10 9 11 15 15 15 15 15 10 13 21 Processor 11 | . 16 28 21 20 15 10 9 7 7 7 7 7 7 12 12 8 Hackware 17 | . . . 5 10 10 10 13 23 23 23 19 23 23 22 19 18 Ballistic Gun 14 | . 28 24 23 20 20 20 19 15 15 15 15 15 15 10 6 6 Ballistic Cannon 1 | . . . . . . . . . . . . . . 3 6 6 Launcher 5 | . . 3 7 10 10 10 9 6 6 7 7 7 7 5 . . Peak Build Rating 114 | 5 13 13 22 22 28 28 39 46 49 49 51 55 51 66 93 114 Average Rating 50 | 4 8 12 16 22 24 28 33 42 46 49 48 50 51 58 77 105 On Entrance 36 | . 5 13 13 22 22 28 28 39 45 49 49 51 51 51 66 93 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 43 | 6 9 9 10 10 18 18 23 29 33 33 34 34 34 34 30 43 Greatest Support 48 | 40 40 10 25 25 25 25 25 31 36 36 36 36 36 44 45 48 Greatest Overweight (x) 1 | . 1 . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 Average Capacity 1 | 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 Most Carried 3 | 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 Average Carried 1 | . . 1 1 1 2 2 1 1 2 2 1 2 2 1 1 2 Final Capacity 3 | 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 Final Carried 2 | . 1 1 2 2 2 2 1 2 2 2 2 2 2 2 2 2 Class Distribution -------------------- 36% | Hacker-Scout 18% | Hacker-Ninja 17% | Hacker-Skirmisher 11% | Mutant 8% | Gunner 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scout | -8/Mines Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Zion Hacker-Skirmisher | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Matter Collected 5984 | 250 50 39 829 160 . . 535 1016 318 559 517 93 79 407 468 664 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7109 | . 102 16 797 100 . . 1023 1225 463 1139 703 . 79 556 421 485 Parts 453 | . 8 5 81 1 . . 75 80 27 37 24 . 2 41 29 43 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 1 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . 26 20 . 1 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 150 | . 3 4 23 2 . . 22 22 9 20 10 . 1 9 10 15 Melee 5 | . . . . . . . . . . . . . . . . 5 Guns 106 | . 3 2 19 1 . . 21 18 9 14 5 . . 8 3 3 Cannons 15 | . . . . . . . . . . . . . . 1 7 7 AOE 24 | . . 2 4 1 . . 1 4 . 6 5 . 1 . . . Classes Destroyed 15 | . 1 2 4 . . . 3 4 . . 1 . . . . . Worker 9 | . . . 1 . . . 1 2 1 . . . . 4 . . Builder 6 | . . . . . . . 1 4 . . . . . 1 . . Hauler 1 | . . . . . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . Operator 10 | . . . 2 . . . 3 1 . . . . . 1 1 2 Watcher 24 | . . . 5 . . . 3 5 1 . . . . 3 3 4 Swarmer 44 | . . 3 7 . . . 4 5 4 1 . . . 5 7 8 Grunt 49 | . 3 . 7 2 . . 8 7 2 11 7 . 1 . . 1 Brawler 3 | . . . . . . . . 1 . 2 . . . . . . Duelist 2 | . . . . . . . 1 . . 1 . . . . . . Sentry 26 | . . . 9 . . . 8 4 1 1 . . . . 1 2 Hunter 5 | . . . . . . . 1 2 1 . 1 . . . . . Programmer 15 | . . . . . . . . 3 1 . 1 . . 4 2 4 Behemoth 1 | . . . . . . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . 4 . . . . . . Best Kill Streak 15 | . 3 3 5 2 . . 15 6 4 5 5 . 1 6 4 4 Combat Bots Only 6 | . 3 3 5 2 . . 6 4 3 5 5 . 1 6 4 4 Max Kills in Single Turn 5 | . 1 2 2 1 . . 2 5 1 2 2 . 1 2 1 1 Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . Exploded 2 | . . 2 2 1 . . 1 2 . 2 2 . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Hostile Shots Fired 820 | . 13 9 88 4 . . 35 194 74 62 79 35 32 36 48 111 Missed 350 | . 4 4 35 1 . . 14 80 24 27 32 20 17 16 26 50 Damage Taken 6721 | . 293 175 597 62 . . 281 1243 497 516 683 111 242 267 349 1405 Core 5402 | . 243 142 485 50 . . 224 991 391 411 544 84 197 218 303 1119 Absorbed by Shields 979 | . . . . . . . . 193 189 189 200 40 70 98 . . Redirected to Core 4520 | . 182 122 368 40 . . 196 837 332 371 492 84 166 176 158 996 Regen/Repaired (Parts) 90 | . . . . . . . . 18 . . . . . . 72 . Core Remaining (%) 54 | 100 . 46 . . . 91 100 6 . . . . 40 33 22 . Volleys Fired 492 | . 13 18 73 3 . . 54 105 35 47 36 . 3 31 30 44 Largest 3 | . 2 2 3 3 . . 3 3 2 3 3 . 3 2 2 2 Hottest 97 | . 40 53 76 76 . . 81 84 56 97 97 . 97 90 90 96 Shots Fired 1020 | . 26 36 148 9 . . 111 215 70 104 85 . 9 63 60 84 Gun 888 | . 26 27 146 6 . . 108 210 70 94 69 . 6 55 30 41 Cannon 81 | . . . . . . . . . . . . . . 8 30 43 Launcher 51 | . . 9 2 3 . . 3 5 . 10 16 . 3 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 969 | . 26 27 146 6 . . 108 210 70 94 69 . 6 63 60 84 Thermal . | . . . . . . . . . . . . . . . . . Explosive 51 | . . 9 2 3 . . 3 5 . 10 16 . 3 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | . 6 2 24 9 . . 25 33 19 42 24 . 25 29 20 41 Robot Miss Streak 6 | . 3 6 6 . . . 3 2 2 1 1 . . 1 2 1 Penetration Max 1 | . . . . . . . . . 1 1 1 . . 1 1 . Secondary Targets 11 | . . . 2 . . . 4 2 1 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 1 . . . . . . Shots Hit Robots 788 | . 15 5 97 5 . . 82 170 58 87 69 . 9 56 47 88 Core Hits 393 | . 8 6 42 3 . . 57 72 26 55 37 . 3 29 20 35 Critical Kills 20 | . . . 1 . . . 1 1 1 5 4 . . 5 . 2 Critical Parts Destroyed 30 | . . 1 1 . . . 1 3 . 8 8 . . 5 1 2 Critical Strikes 68 | . . 1 2 . . . 2 4 1 14 13 . . 10 8 13 Destroy 52 | . . 1 2 . . . 2 4 1 14 13 . . 10 1 4 Blast 13 | . . . . . . . . . . . . . . . 7 6 Impale 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 38 | . . . . . . . . . 1 . . . . 4 5 28 Impact . | . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . 1 . . . . 4 5 . Piercing 28 | . . . . . . . . . . . . . . . . 28 Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18685 | . 163 158 1765 159 . . 1639 3536 1167 2230 1774 . 215 1341 1317 3221 Guns 11537 | . 163 91 1480 64 . . 1257 2791 1167 1228 768 . 69 885 582 992 Cannons 2327 | . . . . . . . . . . . . . . 183 735 1409 Explosions 4001 | . . 67 285 95 . . 382 745 . 1002 1006 . 146 273 . . Melee 820 | . . . . . . . . . . . . . . . . 820 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 13864 | . 163 91 1480 64 . . 1257 2791 1167 1228 768 . 69 1068 1317 2401 Thermal 84 | . . . . . . . . 84 . . . . . . . . Explosive 3917 | . . 67 285 95 . . 382 661 . 1002 1006 . 146 273 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 820 | . . . . . . . . . . . . . . . . 820 Highest Corruption 2 | . . . . . . . . 2 . . 2 2 . 2 1 1 Average Corruption 1 | . . . . . . . . 1 . . 1 2 . 1 1 1 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . 3 . . 6 . . 2 . 4 Message Errors 4 | . . . . . . . . 1 . . 1 . . . . 2 Matter Fused 5 | . . . . . . . . 2 . . 1 . . 1 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 304 | . . . . . . . . 34 . . 10 . . . 21 239 Projectiles 73 | . . . . . . . . . . . . . . . 21 52 Explosions 44 | . . . . . . . . 34 . . 10 . . . . . Melee 187 | . . . . . . . . . . . . . . . . 187 Knockbacks 13 | . . . . . . . . . . . . . . 1 6 6 Impact . | . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . 1 6 6 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . 111 . 25 . . . . . . . . . . . . Shots 5 | . . 4 . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 130 | . 30 22 80 130 . . . . . . . . . . . 113 Average Temperature 18 | . 9 11 14 64 . . . . . . . . . . . 113 Received Heat Transfer 1156 | . 60 . 180 21 . . 99 272 78 148 93 21 82 12 9 81 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . Heat Transferred 50 | . . . . . . . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Peak Influence 822 | . 100 147 822 346 . . 479 784 718 . . . . 366 297 454 Initial 383 | . . 39 57 261 . . . 217 383 . . . . 78 55 106 Average 292 | . 76 107 479 339 . . 234 491 473 . . . . 141 115 236 Maximum Alert Level 3 | . . . 3 1 . . 2 3 3 . . . . 1 1 2 Low Security (%) 43 | 100 100 100 10 . . 100 43 . . . . . . 84 88 38 Level 1 30 | . . . 30 100 . . 39 37 41 . . . . 15 11 57 Level 2 17 | . . . 35 . . . 17 37 54 . . . . . . 4 Level 3 8 | . . . 23 . . . . 24 3 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 3 . . . 2 4 2 . . . . 4 1 3 Investigation 4 | . . . 1 . . . . 1 . . . . . 2 . . Extermination 4 | . . . . . . . . 1 . . . . . 1 . 2 Reinforcement 10 | . 1 . 2 . . . 1 2 1 . . . . 1 1 1 Assault 1 | . . . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Distress Signals 4 | . . . . . . . 1 . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 250 | . 6 4 34 2 . . 23 42 14 19 10 26 8 15 18 29 Peak Tracking Total 25 | . 4 3 5 2 . . 5 6 4 6 4 25 5 5 5 5 Tactical Retreats 26 | . . . 3 . . . 1 3 2 1 . 2 4 3 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Traps Triggered 8 | . 1 . 1 . . . . 5 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 24 | . . . . . . . 24 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Machines Disabled 18 | . . . 1 1 . . . 2 . 1 . . . 8 4 1 Max in Single Turn 4 | . . . 1 1 . . . 2 . 1 . . . 4 3 1 Garrison Access 6 | . . . . . . . 1 1 . . . . . . 2 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Machines Accessed 80 | . . . 11 . 1 . 11 15 6 . 1 . . 18 9 8 Terminals 56 | . . . 10 . . . 9 10 5 . . . . 14 3 5 Fabricators 7 | . . . . . . . . 1 1 . . . . 3 2 . Repair Stations 4 | . . . . . . . . 1 . . . . . . 2 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . 1 . . Garrison Access 8 | . . . . . . . 1 3 . . . . . . 2 2 Total Hacks 173 | . . . 25 . 1 . 31 25 10 . 1 . . 43 23 14 Successful 65 | . . . 7 . 1 . 14 8 3 . 1 . . 17 9 5 Failed 108 | . . . 18 . . . 17 17 7 . . . . 26 14 9 Catastrophic 24 | . . . 5 . . . . 6 2 . . . . 6 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 75 | . . . 14 . 1 . 15 12 3 . . 1 . 23 3 3 Terminals 131 | . . . 23 . . . 28 17 9 . . . . 33 10 11 Fabricators 16 | . . . . . . . . 1 1 . . . . 8 6 . Repair Stations 7 | . . . . . . . . 2 . . . . . . 4 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 2 . . . . . . 2 . . Garrison Access 11 | . . . . . . . 1 5 . . . . . . 3 2 Terminal Hacks 42 | . . . 5 . 1 . 11 4 3 . 1 . . 12 2 3 Part Schematic 3 | . . . . . . . . 2 . . . . . 1 . . Prototype ID Bank 3 | . . . . . . . 1 . . . . . . 2 . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Open DSF 7 | . . . . . . . . 2 1 . . . . 3 . 1 Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . 1 . . . . 1 . . Fabricator Index 2 | . . . . . . . . . 1 . . . . 1 . . Unreport Threat 7 | . . . . . . . 1 . . . . . . 3 2 1 Locate Traps 2 | . . . 1 . . . . . . . . . . 1 . . Disarm Traps 8 | . . . 3 . . . 5 . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 1 . . . . . 4 3 . Network Status 2 | . . . . . . . . 1 . . . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . . 3 2 . Build 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . 2 . Scan Component 2 | . . . . . . . . 1 . . . . . . 1 . Repair 2 | . . . . . . . . 1 . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 2 . . . . . . 1 . . Insert Component 3 | . . . 1 . . . 1 . . . . . . 1 . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 1 . . . . . . 2 2 Seal Access 6 | . . . . . . . 1 1 . . . . . . 2 2 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 2 . . . . . . . 1 1 Used 3 | . . . . . . . 1 . . . . . . . 1 1 Hacking Detections 62 | . . . 11 . . . 9 11 6 . . . . 14 6 5 Full Trace Events 2 | . . . . . . . . . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . 1 2 . . . 14 . 1 . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . 134 . . Total Part Build Rating 4 | . . . . . . . . . . . . . . 4 . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . 1 . Time 70 | . . . . . . . . 32 . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 2 2 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Turns Passed 7858 | 73 286 253 800 63 78 9 502 1358 356 632 315 356 156 1062 626 933 Spaces Moved 14784 | 45 314 520 1295 156 223 26 840 2483 668 1321 519 936 429 1826 1254 1929 Core 6 | 6 . . . . . . . . . . . . . . . . Treads 128 | 39 89 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 14650 | . 225 520 1295 156 223 26 840 2483 668 1321 519 936 429 1826 1254 1929 Fastest Speed 30 | 50 37 37 34 34 34 34 34 34 34 34 34 34 34 32 32 30 Average Speed 35 | 145 72 37 36 34 34 34 34 34 34 34 34 34 34 36 32 30 Slowest Speed 160 | 160 160 37 37 34 34 34 34 112 34 34 34 34 34 40 32 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 60 | . 1 1 5 . . . 10 21 7 . . . 1 10 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 45 90 83 30 44 10 86 56 26 98 62 88 72 40 33 30 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . 1 . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . . . . . 4 2 4 2 . . . Spaces Dug 23 | . . . . . . . . . 1 . . . . 4 5 13 Terrain Destroyed 367 | . . 55 4 24 . . 31 27 1 36 91 . 11 23 42 22 Melee 23 | . . . . . . . . . 1 . . . . 4 5 13 Projectile 28 | . . . . . . . . . . 1 2 . . 4 12 9 AOE 316 | . . 55 4 24 . . 31 27 . 35 89 . 11 15 25 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Total 16410 | 51 350 546 1496 160 224 25 960 2805 724 1404 579 973 430 2143 1409 2131 Wait 747 | . 8 . 77 . . . 41 141 9 10 . 34 . 237 103 87 Move 14652 | 44 311 517 1285 155 222 25 820 2443 654 1320 518 935 426 1805 1253 1919 Hop 54 | . 1 1 4 . . . 9 18 6 . . . 1 10 . 4 Pick Up 27 | 2 5 . 5 1 . . 3 4 . . 1 . . 4 1 1 Fast Attach 33 | 3 2 . 3 . 1 . 1 4 1 . 1 2 . 6 3 6 Attach 16 | 2 3 . 2 . . . 2 3 . . 1 . . 2 . 1 Detach 2 | . . . . . . . . 2 . . . . . . . . Swap 47 | . 2 5 . . . . 3 3 7 . 3 . . 11 6 7 Drop 58 | . 5 1 4 1 1 . 5 6 4 . 3 2 . 11 4 11 Fire 492 | . 13 18 73 3 . . 54 105 35 47 36 . 3 31 30 44 Melee 38 | . . . . . . . . . 1 . . . . 4 5 28 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 74 | . . . . . . . . 54 . . . . . 18 . 2 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 170 | . . 4 43 . . . 22 22 7 27 16 . . 4 4 21 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / *Ext) -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 6) 200 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Discovered exit to Mines (range 16) 309 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered Mines 391 | -10/Mines | Discovered new exit (range 9) 393 | -10/Mines | Identified exit to Materials 459 | -10/Mines | Met a Derelict bent on vengeance 479 | -10/Mines | Learned location of Storage (-9) 483 | -10/Mines | Excavation squad dispatched 483 | -10/Mines | A large section of the Mines collapsed 501 | -10/Mines | Core integrity fell below 50% 555 | -10/Mines | Discovered exit to Materials (range 13) 557 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 613 | -10/Mines | Entered Materials 614 | -9/Materials | Core integrity fell below 50% 615 | -9/Materials | Reached level 2 615 | -9/Materials | Upgraded with Weapon slot (x1) 696 | -9/Materials | Reached level 3 938 | -9/Materials | Core integrity fell below 20% 948 | -9/Materials | Discovered new exit (range 16) 961 | -9/Materials | Identified exit to Mines 961 | -9/Materials | Identified exit to Storage 1019 | -9/Materials | Reached level 4 1023 | -9/Materials | Upgraded with Utility slot (x1) 1121 | -9/Materials | Identified exit to Materials 1191 | -9/Materials | Build established: Gunner 1206 | -9/Materials | Discovered exit to Materials (range 9) 1322 | -9/Materials | Discovered exit to Materials (range 17) 1332 | -9/Materials | Reached level 5 1344 | -9/Materials | Upgraded with Propulsion slot (x1) 1413 | -9/Materials | Entered Mines 1455 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1475 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1475 | -9/Mines | Discovered new exit (range 5) 1476 | -9/Mines | Identified exit to Exiles 1476 | -9/Mines | Entered Exiles 1485 | -9/Exiles | Met 8R-AWN 1491 | -9/Exiles | Met EX-HEX 1500 | -9/Exiles | Met EX-BIN 1505 | -9/Exiles | Aligned with FarCom system 1506 | -9/Exiles | Given EX-Vault access code 1514 | -9/Exiles | Opened EX-Vault 1516 | -9/Exiles | Found Cloak of Protection 1525 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1550 | -9/Exiles | Discovered new exit (range 14) 1554 | -9/Exiles | Identified exit to Mines 1554 | -9/Exiles | Left Exiles lab with Cloak of Protection 1554 | -9/Exiles | Entered Mines 1556 | -8/Mines | Reached level 6 1561 | -8/Mines | Discovered exit to Materials (range 5) 1563 | -8/Mines | Entered Materials 1565 | -8/Materials | Reached level 7 1670 | -8/Materials | Garrison activated, responded to threat 1687 | -8/Materials | Discovered new exit (range 13) 1836 | -8/Materials | Discovered new exit (range 14) 1842 | -8/Materials | Build established: Scout 1859 | -8/Materials | Reached level 8 1905 | -8/Materials | Upgraded with Utility slot (x1) 1996 | -8/Materials | Discovered new exit (range 16) 2001 | -8/Materials | Reached level 9 2020 | -8/Materials | Upgraded with Utility slot (x1) 2065 | -8/Materials | Identified exit to Factory 2065 | -8/Materials | Entered Factory 2067 | -7/Factory | Reached level 10 2068 | -7/Factory | Identified exit to DSF 2212 | -7/Factory | Build established: Hacker-Scout 2217 | -7/Factory | Upgraded with Utility slot (x1) 2428 | -7/Factory | Core integrity fell below 50% 2542 | -7/Factory | Repaired Rocket Launcher 2694 | -7/Factory | Reached level 11 2758 | -7/Factory | Core integrity fell below 20% 2817 | -7/Factory | Discovered new exit (range 16) 2836 | -7/Factory | Identified exit to Factory 2919 | -7/Factory | Reached level 12 2980 | -7/Factory | Discovered exit to Factory (range 5) 3423 | -7/Factory | Entered another Factory area 3424 | -6/Factory | Core integrity fell below 50% 3424 | -6/Factory | Core integrity fell below 20% 3425 | -6/Factory | Reached level 13 3479 | -6/Factory | Discovered new exit (range 4) 3480 | -6/Factory | Identified exit to Lower Caves 3528 | -6/Factory | Identified exit to DSF 3723 | -6/Factory | Reached level 14 3768 | -6/Factory | Discovered new exit (range 4) 3769 | -6/Factory | Identified exit to Factory 3773 | -6/Factory | First assault squad dispatched 3777 | -6/Factory | Discovered exit to Lower Caves (range 6) 3779 | -6/Factory | Entered Lower Caves 3787 | -6/Lower Caves | Identified exit to Lower Caves 3930 | -6/Lower Caves | Reached level 15 4019 | -6/Lower Caves | Learned 8 Factory zone layouts 4078 | -6/Lower Caves | Build established: Hacker-Skirmisher 4111 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4260 | -6/Lower Caves | Encountered a Warlord checkpoint 4295 | -6/Lower Caves | Ambushed by wild Derelicts 4411 | -6/Lower Caves | Entered another Lower Caves area 4413 | -6/Lower Caves | Reached level 16 4457 | -6/Lower Caves | Discovered exit to Factory (range 8) 4461 | -6/Lower Caves | Learned Factory stockpile data 4508 | -6/Lower Caves | Spotted B-75 Beast 4539 | -6/Lower Caves | Destroyed B-75 Beast 4724 | -6/Lower Caves | Discovered new exit (range 6) 4726 | -6/Lower Caves | Identified exit to Zion 4726 | -6/Lower Caves | Entered Zion 4728 | -6/Zion | Reached level 17 4735 | -6/Zion | Given A8's code to call for help 4746 | -6/Zion | System corruption cleaned by Quarantine Array 4827 | -6/Zion | Received a visual enhancement algorithm 4978 | -6/Zion | Learned Factory emergency access door positions 4983 | -6/Zion | Found Prototype Special Weapon 4983 | -6/Zion | Identified RU-N14's Throwing Claymores 5017 | -6/Zion | Rebuked by Imprinter 5023 | -6/Zion | Attempted to imprint without authorization 5023 | -6/Zion | Attacked by Zionites 5060 | -6/Zion | Spotted YS-670(B) 5063 | -6/Zion | Spotted 5V-XY1(B) 5079 | -6/Zion | Discovered new exit (range 12) 5082 | -6/Zion | Identified exit to Proximity Caves 5082 | -6/Zion | Entered Proximity Caves 5084 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5084 | -5/Proximity Caves | Reached level 18 5102 | -5/Proximity Caves | Learned location of Armory (-3) 5167 | -5/Proximity Caves | Learned Factory emergency access door positions 5224 | -5/Proximity Caves | Discovered exit to Factory (range 7) 5238 | -5/Proximity Caves | Entered Factory 5239 | -5/Factory | Identified exit to Upper Caves 5239 | -5/Factory | Core integrity fell below 50% 5240 | -5/Factory | Identified exit to Factory 5240 | -5/Factory | Reached level 19 5240 | -5/Factory | Identified exit to DSF 5284 | -5/Factory | Identified exit to DSF 5545 | -5/Factory | Build established: Hacker-Scout 5762 | -5/Factory | Discovered exit to Factory (range 7) 5812 | -5/Factory | Discovered new exit (range 16) 5818 | -5/Factory | Identified exit to Extension 5895 | -5/Factory | Reached level 20 5900 | -5/Factory | Upgraded with Propulsion slot (x1) 5900 | -5/Factory | Upgraded with Utility slot (x1) 5903 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 6035 | -5/Factory | Fabricated Cld. VTOL Module? 6268 | -5/Factory | Discovered exit to Factory (range 16) 6300 | -5/Factory | Entered another Factory area 6301 | -4/Factory | Core integrity fell below 50% 6302 | -4/Factory | Reached level 21 6506 | -4/Factory | Repaired Missile Launcher 6586 | -4/Factory | Found Prototype Processor 6586 | -4/Factory | Identified Exp. Signal Interpreter 6685 | -4/Factory | Build established: Hacker-Ninja 6713 | -4/Factory | Discovered new exit (range 6) 6716 | -4/Factory | Identified exit to Research 6776 | -4/Factory | Core integrity fell below 20% 6777 | -4/Factory | Reached level 22 6792 | -4/Factory | Upgraded with Utility slot (x1) 6926 | -4/Factory | Entered Research 6927 | -3/Research | Core integrity fell below 50% 6928 | -3/Research | Reached level 23 7112 | -3/Research | Reached level 24 7307 | -3/Research | Core integrity fell below 20% 7626 | -3/Research | Spotted B-86 Titan 7821 | -3/Research | Spotted B-86 Titan 7854 | -3/Research | Reached level 25 7859 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07738_ Acquired 32 matter. 07738_ Acquired 3 matter. 07739_ Acquired 1 matter. 07742_ Slug penetrates W-44 Eye. 07742_ W-44 Eye destroyed. 07746_ Acquired 25 matter. 07757_ Slug penetrates W-44 Eye. 07757_ W-44 Eye knocked back. 07795_ W-44 Eye suffers critical hit (Impale). 07795_ Destroyed Lgt. Antimatter Reactor. 07795_ W-44 Eye destroyed. 07799_ Acquired 12 matter. 07800_ K-01 Serf collects debris. 07809_ A0B1U5RGQCU5MB7H EN H=,IUTL:KJDP4 E 07846_ Adv. Reaction Control System destroyed. 07850_ P-80 Master suffers critical hit (Impale). 07850_ Destroyed Mic. Antimatter Reactor. 07854_ Reached level 25. 07854_ P-80 Master destroyed. 07858_ System corrupted: Heat flow error (+164). Map ----- +----------------------------------------------------+ | # # #?????# #??# ### | | # # #?????# #??# # = | | """ # # #?????# #??# # | | """ # # #??##########+######### # | | """ + # #??# + | | """ # ##############??# ######## # | | """ # #???????????????# #??????# # | | # #???????????????# #??????# ### | | # #???????????????# ###+######????# ### | | # #???????????????# # #????# | | ###+## ################# # #????# #?? | | ??# # #????# #?? | | ??# # #????# #?? | | ??# # #????# #?? | | ??# # #????# ### | | ?##+###+############ ######## #????# # | | ?# #????# ##?????# #???## # | | ?# #????# ;####### #???# # | | ?# #????# # #"########???#T # | | ?# #????# #p ###???????????# # | | ?# === #????# # ##????????????# # | | ?# = = #????# # ##????????????# # | | ?# == #????# # ;##########?###+### | | ?# t#????# # # ! ### | | ?# t #????# !#! # !%= + + | | ?# ###### !p@= # % = !### """ | | ?# + [#! # #?# """" | | ?# ###### # # ""Y"" #?# """" | | ?###########+####### # # "= "" #?# """ | | ?????????# * # # # #?# | | ?????????# # # # % #?# | | ?????????# """ # % ##########+#############+# | | ?????????# """" " ^ A | | ?????????# """" # | | ?????????# """ # ^^ | | ?????????# # | | ????????## # ##########+#############+# | | ??#######"########## R#????# #????# | | ??# #??????#k #????# #????# | | ??# #?????? #????# #????# | | ??# #?????? #????# #????# | | ??# """ #??????R ???t+ #????# " | | ??# """ #????""? ??????# [!#????# "G | | ### """ #???"F" ###???# ! #????# "" | | # % #???" BB#???# #????# | | # #?? """ BB????###########????# | | !#+######+##* """ ?????????????????????###### | | # ????????????????????????????? | | + ????????????????????????????? | | ###+####### ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 34 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 22 Terrain Scan Density 10 Cloak Strength 6 Armor Coverage 150 Evasion (%) 76 Targeting Accuracy 20 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Imp. System Restoration Module | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Wave Gun | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Mass Driver | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Cld. VTOL Module | -5/Factory | Hacked Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Deadly Force Dodgeball, But With Guns Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Levels Raised 24 | . . . 4 . . 1 3 3 2 1 1 1 1 2 2 3 XP Earned 39020 | 3000 350 850 4918 825 350 500 4518 4878 2813 2200 1750 604 1100 3285 3055 4024 XP Spent 37145 | 2850 . . 5900 . . 1620 4350 4700 3025 1460 1395 1300 1645 3100 3075 2725 Upgrades 83 | 12 . . 11 . . 9 5 4 16 3 2 1 7 2 4 7 Propulsion Slot 3 | 1 . . 1 . . . . . . . . . . 1 . . Utility Slot 7 | 1 . . 1 . . . 2 1 . . . . . 1 1 . Weapon Slot 2 | 1 . . 1 . . . . . . . . . . . . . Core Integrity 30 | . . . . . . . . . 15 2 1 . 7 . . 5 Heat Dissipation 7 | . . . . . . 7 . . . . . . . . . . Energy Generation 3 | . . . . . . 2 1 . . . . . . . . . Mass Support 4 | . . . 2 . . . . 1 1 . . . . . . . Inventory Capacity 3 | 1 . . 1 . . . . . . . . . . . . 1 Sight Range 1 | . . . 1 . . . . . . . . . . . . . Sensor Range 11 | 8 . . . . . . 1 . . . . . . . 2 . Ranged Accuracy 10 | . . . 4 . . . 1 2 . 1 1 1 . . . . KI Damage % 2 | . . . . . . . . . . . . . . . 1 1 Protomatter Created 1738 | . 45 19 313 . . . 307 275 69 230 154 . . 47 40 239 Integrity Restored 3560 | . . 63 930 . . . 374 474 165 582 342 . . 93 96 441 Core 3292 | . . 63 807 . . . 274 429 165 582 342 . . 93 96 441 Parts 268 | . . . 123 . . . 100 45 . . . . . . . . Protomatter Decayed 309 | . . 38 . . . . 131 102 . . . . . . . 38 Game ------ Seed CobblerMomentumReplicator Manual? 0 Play Time 02:17:17 Cumulative 38.4 hours Start 2025.03.26 @ 16:10:39 End 2025.03.26 @ 18:36:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f299c6cc-d97f-429f-a0af-6bcd2005a240