Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 13:36:38 Player: Walta Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (268) 268 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 2813 Bonus ------- Follower Combat Kills 105 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 181/400 Matter 230/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Battle Rifle Heavy Battle Rifle > --- INVENTORY (10) --- Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Sensor Array Hacking Drone Bay (1/1) Improved Datajack Flamer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Hacking Drone Bay > --- WEAPON ----------- Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Sensor Array Improved Datajack Flamer [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 20 | 5 2 . 4 6 3 . Power 2 | 1 . . 1 . . . Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 2 2 . . Treads 2 | 2 . . . . . . Leg 2 | . . . . 2 . . Wheel 2 | . . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 1 . . 2 1 . Device 4 | 1 . . . 2 1 . Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 1 1 . 1 2 2 . Energy Gun 1 | . . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . . 1 1 2 . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 8 | . 1 2 5 . . . Power 2 | . . 1 1 . . . Propulsion 3 | . . . 3 . . . Utility 1 | . 1 . . . . . Weapon 2 | . . 1 1 . . . Highest Loss Streak 5 | . 1 2 5 . . . To Critical Strikes . | . . . . . . . Average Backups 4 | 1 1 3 6 5 5 6 Power . | 1 1 1 . . . . Propulsion . | . . . . . . . Utility 2 | . . . 4 4 4 4 Weapon . | . . 2 1 . . 1 Tool/Special . | . . . . . . . Unused Backups 5 | . . . . . . 5 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon 1 | . . . . . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 66 | . 81 80 51 45 67 66 Engine 5 | . 14 12 9 . . . Treads 10 | . 28 28 17 . . . Leg 10 | . . . . 9 22 22 Device 7 | . 3 . . 11 12 11 Storage 10 | . 8 14 11 11 11 11 Energy Gun 1 | . . . . 1 2 . Ballistic Gun 15 | . 14 14 11 8 19 22 Launcher 3 | . 13 10 . . . . Peak Build Rating 28 | 7 8 7 7 19 28 28 Average Rating 12 | 3 6 6 6 13 19 20 On Entrance 9 | . 7 6 5 4 16 28 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 18 | 6 18 18 14 15 18 17 Greatest Support 40 | 40 40 40 40 20 20 20 Greatest Overweight (x) 4 | . . . 4 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 Most Carried 9 | 3 3 4 9 7 8 7 Average Carried 4 | 1 1 3 6 5 5 6 Final Capacity 10 | 5 10 10 10 10 10 10 Final Carried 7 | 1 3 4 7 5 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 591 | 197 70 . . 311 13 . Remotely . | . . . . . . . Salvage Created 345 | 118 135 . . 92 . . Parts 30 | 7 19 . . 4 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented 4 | . . . . . . 4 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 8 | . 8 . . . . . AOE 8 | . 8 . . . . . Classes Destroyed 8 | 3 5 . . . . . Worker 3 | 1 . . . 2 . . Builder 2 | . 2 . . . . . Tunneler 2 | 2 . . . . . . Recycler 2 | 1 . . . 1 . . Operator 1 | . 1 . . . . . Watcher 2 | . 2 . . . . . Swarmer 6 | . 6 . . . . . Grunt 2 | . 2 . . . . . Best Kill Streak 4 | 2 4 . . 2 . . Combat Bots Only 3 | . 3 . . . . . Max Kills in Single Turn 2 | 1 2 . . 1 . . Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 142 | . 21 50 53 10 . 8 Missed 43 | . 5 15 18 3 . 2 Hits 99 | . 16 35 35 7 . 6 Projectile 99 | . 16 35 35 7 . 6 Critical Strikes 2 | . . 1 1 . . . Damage Taken 1276 | . 297 335 467 88 . 89 Core 377 | . 45 113 165 39 . 15 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 . 36 . . . . Volleys Fired 66 | 22 19 2 . 23 . . Largest 1 | 1 1 1 . 1 . . Hottest 30 | 20 30 30 . 20 . . Shots Fired 66 | 22 19 2 . 23 . . Gun 45 | 22 . . . 23 . . Cannon . | . . . . . . . Launcher 21 | . 19 2 . . . . Special . | . . . . . . . Kinetic 45 | 22 . . . 23 . . Thermal . | . . . . . . . Explosive 21 | . 19 2 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 5 | 5 5 3 . 4 . . Robot Miss Streak 2 | 1 2 . . 1 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 36 | 11 7 2 . 16 . . Core Hits 37 | 4 21 2 . 10 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1183 | 171 755 106 11 140 . . Guns 309 | 171 . . . 138 . . Cannons . | . . . . . . . Explosions 839 | . 751 88 . . . . Melee . | . . . . . . . Ramming 35 | . 4 18 11 2 . . Kinetic 309 | 171 . . . 138 . . Thermal . | . . . . . . . Explosive 839 | . 751 88 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 . . . 2 Average Corruption 2 | . 2 3 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . 7 1 . . . 1 Message Errors 2 | . 2 . . . . . Matter Fused 6 | . 4 1 . . . 1 Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 31 | . 31 . . . . . Projectiles . | . . . . . . . Explosions 31 | . 31 . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 127 | . 121 . 5 1 . . Shots 4 | . 4 . . . . . Rammed 11 | . 2 5 3 1 . . Targets Rammed 12 | . 2 5 3 2 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 5 | . 5 4 . . . . Average Temperature 4 | . 4 4 . . . . Received Heat Transfer 420 | . 75 78 216 51 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 189 | 10 189 66 10 48 . . Initial 57 | . . 57 5 . . . Average 54 | 1 124 46 . 12 . . Influence Increases 537 | 20 379 9 10 73 . 46 Destroy 0b10 Robot/C 220 | . 160 . . 40 . 20 Destroy 0b10 Robot/NC 60 | 20 25 . . 15 . . Destroy Leader 54 | . 34 . . 10 . 10 Allied During Kill 24 | . . . . 8 . 16 Trap Triggered on 0b10 10 | . . . 10 . . . Successful Hack 6 | . 6 . . . . . Disable Machine 60 | . 60 . . . . . Destroy Structure 103 | . 94 9 . . . . Influence Decreases 491 | 20 232 140 26 73 . . Entered New Map 101 | . . 90 11 . . . Time Decay 350 | 20 222 30 5 73 . . Lost Part 40 | . 10 20 10 . . . Squads Dispatched 6 | . 1 . 5 . . . Investigation 4 | . . . 4 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 1 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 15 5 14 2 . 1 Peak Tracking Total 12 | . 3 5 12 2 . 1 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 4 | . 3 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . 2 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . 4 . . . . . Max in Single Turn 2 | . 2 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 3 . 2 . . . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 3 . 7 . . . Successful 4 | . 3 . 1 . . . Failed 6 | . . . 6 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 5 | . 1 . 4 . . . Terminals 10 | . 3 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 3 . 1 . . . Reprogram Traps 1 | . . . 1 . . . Maintenance Status 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . . . 3 4 . Largest Group 7 | . . . . 3 7 7 Highest-Rated Group 197 | . . . . 40 197 197 Highest-Rated Ally 42 | . . . . 16 42 42 Total Orders 1 | . . . . . . 1 RETURN 1 | . . . . . . 1 Ally Attacks 30 | . . . . 13 . 17 Total Damage 322 | . . . . 147 . 175 Kills 3 | . . . . 2 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 408 | 2 123 . . 283 . . Sensors 283 | . . . . 283 . . Terrain 125 | 2 123 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2180 | 153 532 79 283 298 693 142 Spaces Moved 1333 | 67 304 42 146 172 497 105 Core 13 | 7 . . 6 . . . Treads 515 | 60 304 42 109 . . . Legs 711 | . . . . 109 497 105 Wheels 94 | . . . 31 63 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 80 95 120 120 Average Speed 136 | 148 160 160 145 137 120 120 Slowest Speed 250 | 160 160 160 250 190 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 73 18 20 34 56 24 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 109 | . 98 11 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 109 | . 98 11 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1623 | 99 330 49 215 215 594 121 Wait 167 | . . . 55 8 89 15 Move 1327 | 66 303 41 145 171 496 105 Hop . | . . . . . . . Pick Up 25 | 6 4 1 7 3 4 . Fast Attach . | . . . . . . . Attach 20 | 5 2 . 4 6 3 . Detach 2 | . . . . 1 . 1 Swap . | . . . . . . . Drop 4 | . . . 1 1 2 . Fire 66 | 22 19 2 . 23 . . Melee . | . . . . . . . Ram 2 | . . . 1 1 . . Kick 1 | . . . . 1 . . Crush 9 | . 2 5 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 4) 457 | -10/Materials | Discovered new exit (range 9) 553 | -10/Materials | Discovered new exit (range 6) 686 | -10/Materials | Entered Mines 719 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 722 | -10/Mines | Found Prototype Device 748 | -10/Mines | Core integrity fell below 50% 749 | -10/Mines | Discovered new exit (range 9) 765 | -10/Mines | Entered Materials 765 | -9/Materials | Evolved 2 slots: Utility x2 1041 | -9/Materials | Discovered new exit (range 7) 1048 | -9/Materials | Entered Mines 1048 | -9/Mines | Identified Exp. Sensor Array 1057 | -9/Mines | Core integrity fell below 50% 1058 | -9/Mines | Met a Derelict bent on vengeance 1063 | -9/Mines | Learned Materials stockpile data 1077 | -9/Mines | Lost 5 parts (1p3n1w) 1091 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1335 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1346 | -9/Mines | Entered Zion 1346 | -7/Zion | Accompanied by 3 allies 1664 | -7/Zion | Met Imprinter 1685 | -7/Zion | Imprinted 1687 | -7/Zion | Declared Zion's savior 1919 | -7/Zion | Given the Hacking Drone Bay 1919 | -7/Zion | Found Prototype Device 1920 | -7/Zion | Identified Hacking Drone Bay 1933 | -7/Zion | Discovered new exit (range 14) 2039 | -7/Zion | Entered Proximity Caves 2039 | -6/Proximity Caves | Accompanied by 7 allies 2155 | -6/Proximity Caves | Spotter reported a threat 2181 | -6/Proximity Caves | Self-destructed Last Messages --------------- underway." ZP-H7G(M): "There's no telling where there might be Unaware spies, waiting in hiding for this very moment!" EQ-JOW(z) toys with the Twisted Machinery. System quarantine in progress... PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 3 systems, cleaned 1. Acquired 13 matter. OZ-123(c): I put all my knowledge of 0b10 terminal hacking into this drone, but why bother? I can just do the hacks myself if I need to! You look like a terrible hacker. Take it. Acquired Prototype Device. Identified Hacking Drone Bay. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Hacking Drone released from Hacking Drone Bay. Hacking Drone retrieved by Hacking Drone Bay (no repairs). ALERT: Unidentified potential threat approaching Complex 0b10. System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#######?????????????????????????????????????????? | | ?#"""""#?????????????????????????????????????????? | | ?#"" ""#?????########????????????????????????????? | | ?#"" ""#????## ????????????????????????????? | | ?##" "##???## ?????????????????????????????? | | ?##" "###### ?????????????????????????????? | | ##"" "" ## ?????????????#???????????????? | | ## #??????????? #???????????????? | | ### ########## ##??????????????? | | ## ### #??????????????? | | ## #?# @ #?????????????????? | | ### ##??# ## ####### #?????????????????? | | #?# ###????# ## #??????????????????????????? | | #?# #??????# #??????????????????????????? | | ### ###?#### ####???????????????????????? | | ### #???????????????????????? | | #??????????????????????? | | ##### ### ???????????????????? | | ???## ###?# ## ??????????????????? | | ????####???## #?######??????????????????? | | #????????????# #????????????????????????? | | ????????????? #????????????????????????? | | ???????????? #????????????????????????? | | ??????????? #????????????????????????? | | ????????????? ### #????????????????????????? | | ???????????? #####?? #????????????????????????? | | ????????????? ??????? ????????????????????????? | | ????????????? ??????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 285 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed MicrodissipatorFactorySteel Manual? 0 Play Time 00:18:25 Cumulative 5.2 hours Start 2026.06.25 @ 23:10:30 End 2026.06.26 @ 13:36:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be60e3ef-c51a-4f34-b63e-74a753bc33af