Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 05:39:56 Player: A Moose Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (562) 562 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1067 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 50/100 System Corruption 17% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (5) ---- Subdweller Power Source Disposable Heat Sink High-capacity Battery (250) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel > --- UTILITY ---------- Structural Scanner Signal Interpreter > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Disposable Heat Sink High-capacity Battery Flail Scrap Shield Fragment [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Signal Interpreter Device Structural Scanner Processor Signal Interpreter Protection Light Armor Plating Weapon Mace Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Mace Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 10 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 4 2 1 Treads . | . . . Leg 4 | 2 2 . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device 3 | . 3 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 5 | 1 . 4 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 2 | . 2 . System Corruption 17 | . 17 . Parts Lost 7 | . 4 3 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Slot Usage (%) 79 | . 82 73 Engine 12 | . 14 7 Leg 17 | . 20 13 Wheel 2 | . . 7 Device 7 | . 4 14 Processor 10 | . 9 14 Protection 4 | . 5 . Energy Gun 3 | . . 10 Ballistic Gun 1 | . 2 . Ballistic Cannon 7 | . 10 . Impact Weapon 11 | . 13 6 Naked Turns . | . . . Heaviest Build 13 | 7 13 12 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 2 2 3 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 5 5 Average Carried 4 | 3 4 4 Final Capacity 5 | 5 5 5 Final Carried 4 | 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 445 | 270 100 75 Remotely . | . . . Salvage Created 701 | . 553 148 Parts 27 | . 15 12 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 9 6 Melee 3 | . 3 . Guns 4 | . . 4 Classes Destroyed 8 | . 6 2 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Mechanic 1 | . 1 . Operator 1 | . 1 . Swarmer 2 | . . 2 Grunt 9 | . 9 . Subdweller 4 | . . 4 Best Kill Streak 4 | . 4 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 88 | . 58 30 Missed 16 | . 8 8 Damage Taken 956 | . 594 362 Core 258 | . 142 116 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 6 | . . 6 Largest 2 | . . 2 Hottest 130 | . . 130 Shots Fired 11 | . . 11 Gun 11 | . . 11 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 11 | . . 11 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . . 16 Robot Miss Streak 4 | . . 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 52 | . 34 18 Core Hits 22 | . 2 20 Critical Kills 1 | . 1 . Critical Parts Destroyed 10 | . 8 2 Critical Strikes 11 | . 9 2 Smash 11 | . 9 2 Melee Attacks 50 | . 39 11 Impact 50 | . 39 11 Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . 6 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1711 | . 1287 424 Guns 172 | . . 172 Cannons . | . . . Explosions . | . . . Melee 1539 | . 1287 252 Ramming . | . . . Kinetic . | . . . Thermal 172 | . . 172 Explosive . | . . . Electromagnetic . | . . . Impact 1539 | . 1287 252 Slashing . | . . . Piercing . | . . . Highest Corruption 17 | . 17 17 Average Corruption 16 | . 16 17 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 21 | . 3 18 Message Errors 6 | . 2 4 Matter Fused 5 | . 1 4 Heat Flow Errors 5 | . . 5 Energy Discharges 3 | . . 3 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 610 | . 517 93 Projectiles . | . . . Explosions . | . . . Melee 610 | . 517 93 Knockbacks 5 | . 4 1 Impact 5 | . 4 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 190 | . . 190 Average Temperature 91 | . . 91 Received Heat Transfer 411 | . 327 84 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 6 | . 5 1 Impact Corruptions 23 | . 20 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 215 | . . 215 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 144 | . 144 . Initial . | . . . Average 41 | . 44 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 17 7 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 5 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 10 1 Successful 4 | . 3 1 Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Record 1 | . . 1 Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Track 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1540 | 60 1045 435 Spaces Moved 990 | 41 606 343 Core 132 | 13 2 117 Treads . | . . . Legs 764 | 23 604 137 Wheels 94 | 5 . 89 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 130 | 105 150 96 Slowest Speed 200 | 150 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 72 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1146 | 57 670 419 Wait 43 | 1 1 41 Move 988 | 40 605 343 Hop . | . . . Pick Up 21 | 9 7 5 Fast Attach 7 | . 7 . Attach 13 | 5 2 6 Detach 3 | . . 3 Swap 3 | 2 1 . Drop 12 | . 8 4 Fire 6 | . . 6 Melee 50 | . 39 11 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 10) 546 | -10/Materials | Identified exit to Materials 787 | -10/Materials | Identified exit to Mines 1029 | -10/Materials | Core integrity fell below 50% 1042 | -10/Materials | System corruption reached 10% 1060 | -10/Materials | Lost 3 parts (1n1u1w) 1097 | -10/Materials | Discovered new exit (range 9) 1105 | -10/Materials | Identified exit to Subcaves 1106 | -10/Materials | Entered Subcaves 1132 | -10/Subcaves | Learned Materials emergency access door positions 1308 | -10/Subcaves | Core integrity fell below 20% 1378 | -10/Subcaves | Discovered new exit (range 11) 1387 | -10/Subcaves | Identified exit to Materials 1468 | -10/Subcaves | Visited Clippyterm 1541 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 System corrupted: Heat flow error (+122). IM-ICL(O) wakes at your presence. IM-ICL(O): "LVR3C?" IM-ICL(O) collects matter. S-10 Pest springs to life. IM-ICL(O) suffers critical hit (Destroy). IM-ICL(O) cries out in pain. IM-ICL(O) destroyed. System corrupted: Spread Laser failed to cycle. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ######????????#####??????????????????????????????? | | ##????????#######????????????????????????????? | | ##????????## #####???????????????????????????? | | ############# ### ??????????????????????????? | | ################ #### ###?????????????????????? | | ##### # # # ### #########???????????????????? | | #??### % ###@#######????????????????? | | ###### # # ##%*# #####????????????????? | | ###### ####### !=*%[ ###???????????????? | | # ##### #%s=# ###???????????????? | | ###?### ## ### ##### ##???????????????? | | ###?### #### ## ##### ???????????????? | | # ## ##??### #### ###" ?????????????? | | #########??## %####### ###???? ##?????????? | | #########??############ ##????? %##?????????? | | ???????????#######???#######?????? "##?????????? | | ?????????????????????#######??????" %"##?????????? | | ??????????????????????????????????""""##?????????? | | ??????????????????????????????????######?????????? | | ??????????????????????????????????######?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ???????????????????????????######????????###?????? | | ???????????????????????????### ???????? ###????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellLargeSegregator Manual? 0 Play Time 00:17:30 Cumulative 88.3 hours Start 2024.05.09 @ 05:26:40 End 2024.05.09 @ 05:39:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 85 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8816e724-cc14-4950-8758-2660b0e267d2