Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 20:22:09 Player: Rockstar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (76) 380 Value Destroyed (2873) 2873 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (2107) 2107 TOTAL SCORE: 12880 Bonus ------- Met Zhirov 300 Acquired SGEMP 2000 Friendly Fire -193 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Advanced Heat Sink Enhanced Quantum Rifle SGEMP Prototype Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Shield Leg Shield Leg Shield Leg Shield Leg Shield Leg Shield Leg Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer Experimental Utility Shielding Advanced Corruption Screen > --- WEAPON ----------- Long-range Phase Cannon Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Armored Medium Treads Centrium Wheel Centrium Wheel Impulse Thruster Q-thruster Improved Heat Sink Advanced Heat Sink Advanced Weight Redist. System Advanced Sensor Array Mass Driver Smartbomb Launcher Great Axe [Rating: 134] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Shield Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Smartbomb Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Slots Evolved 16 | . . 2 . 2 2 2 2 2 . . . . 2 2 . Power 2 | . . . . 1 . . . . . . . . 1 . . Propulsion 8 | . . 2 . . . 2 1 . . . . . 1 2 . Utility 6 | . . . . 1 2 . 1 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 157 | 6 1 11 3 17 10 14 4 18 9 . 2 1 29 24 8 Power 26 | 1 . 1 . 3 2 2 . 2 1 . . . 9 3 2 Engine 8 | 1 . 1 . 2 1 . . 1 . . . . . 1 1 Core 16 | . . . . 1 1 2 . 1 1 . . . 8 2 . Reactor 2 | . . . . . . . . . . . . . 1 . 1 Propulsion 66 | 2 . 5 2 5 2 6 1 8 6 . . 1 16 9 3 Treads 25 | . . 3 . 4 2 . . 7 . . . 1 8 . . Leg 12 | . . 2 2 1 . . . . . . . . 6 1 . Wheel 11 | 2 . . . . . . . . 6 . . . 1 . 2 Hover 1 | . . . . . . . . . . . . . 1 . . Flight 17 | . . . . . . 6 1 1 . . . . . 8 1 Utility 45 | 1 1 3 1 6 3 5 2 7 1 . 2 . 2 8 3 Device 25 | . . 2 1 1 1 3 2 4 1 . . . 1 6 3 Storage 4 | 1 . 1 . 1 . . . . . . . . . 1 . Processor 8 | . 1 . . . 1 2 . 2 . . . . 1 1 . Hackware 2 | . . . . 1 . . . . . . 1 . . . . Protection 6 | . . . . 3 1 . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | 2 . 2 . 3 3 1 1 1 1 . . . 2 4 . Energy Gun 7 | . . 2 . 1 1 . . . 1 . . . . 2 . Energy Cannon 3 | . . . . . 1 . . 1 . . . . 1 . . Ballistic Gun 6 | 2 . . . 2 1 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 1 | . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . 2 . . . . 2 . 1 . 1 Parts Lost 67 | . . 2 . . . 1 2 4 6 . . 2 20 14 16 Power 15 | . . . . . . . 1 1 2 . . 1 5 3 2 Propulsion 35 | . . 2 . . . . . 1 3 . . 1 10 8 10 Utility 14 | . . . . . . 1 1 1 . . . . 4 3 4 Weapon 3 | . . . . . . . . 1 1 . . . 1 . . Highest Loss Streak 16 | . . 2 . . . 1 2 1 4 . . 1 11 11 16 To Critical Strikes 3 | . . . . . . . . . 2 . . . 1 . . Average Backups 12 | 2 6 8 13 13 14 13 14 12 11 11 14 12 13 7 4 Power 2 | . 1 1 2 1 1 2 1 2 4 3 4 4 3 . . Propulsion 3 | 2 4 2 2 1 4 4 2 4 2 2 2 1 3 3 . Utility 3 | . . 1 4 5 3 3 6 2 1 2 2 4 3 . 1 Weapon 3 | . 1 3 4 4 4 3 4 3 2 4 5 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 28 | . . 3 . 7 8 1 1 3 . . . . 2 2 1 Power 2 | . . 1 . . 1 . . . . . . . . . . Propulsion 7 | . . . . 2 3 . . 2 . . . . . . . Utility 11 | . . 1 . 2 3 1 1 1 . . . . 1 1 . Weapon 8 | . . 1 . 3 1 . . . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 87 98 100 99 99 94 87 98 97 100 90 98 88 64 48 Engine 4 | . 14 11 11 9 12 . . 2 1 . . . . . 1 Core 6 | . . . . 8 2 12 11 7 8 10 10 9 8 1 2 Treads 16 | . . 21 9 19 30 1 . 34 16 5 5 5 5 13 . Leg 5 | . . 8 34 16 . . . . . . . . 13 1 . Wheel 7 | . 28 12 . . . . . . 19 31 31 31 13 7 . Flight 4 | . . . . . . 37 38 . . . . . . 3 16 Device 14 | . . 10 11 9 15 12 15 20 21 21 18 15 13 15 10 Storage 6 | . 14 11 11 9 7 6 5 5 5 5 5 5 4 3 2 Processor 8 | . 2 . . . 6 12 11 12 10 10 10 10 12 8 13 Protection 3 | . . . . 7 7 . . 2 4 5 4 5 3 . . Energy Gun 3 | . . 11 11 9 3 . . . 3 5 . 5 . 1 . Energy Cannon 2 | . . . . . 3 3 . 9 1 . . . 1 . . Ballistic Gun 4 | . 28 10 11 9 7 4 . . 4 5 . 4 1 . . Peak Build Rating 134 | 6 8 13 15 28 40 60 70 102 107 108 108 112 134 127 101 Average Rating 69 | 4 6 10 14 24 37 55 65 94 102 107 103 109 118 96 63 On Entrance 58 | . 6 8 13 15 28 40 55 66 89 107 108 105 104 91 98 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 81 | 13 13 33 33 43 57 42 41 67 64 54 54 51 81 56 32 Greatest Support 300 | 32 32 40 43 80 82 37 43 189 108 96 96 96 300 146 44 Greatest Overweight (x) 4 | . . 1 . . . 1 1 1 1 . . . 4 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 14 | 6 8 13 15 15 15 15 15 15 15 15 15 15 15 12 7 Most Carried 15 | 6 7 15 15 15 15 15 15 15 14 13 15 14 15 13 9 Average Carried 12 | 2 6 8 13 13 14 13 14 12 11 11 14 12 14 7 5 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 10 5 Final Carried 15 | 6 7 15 12 15 15 15 15 14 11 13 15 13 13 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 38% | Mutant 13% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Assassin | -5/Factory Skirmisher | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Matter Collected 2534 | 163 60 241 43 256 254 213 . 402 185 35 . 61 205 408 8 Remotely 95 | . . . . . . . . . . . . . . 95 . Salvage Created 2806 | . 60 258 79 372 599 83 . 550 227 55 . . . 458 65 Parts 150 | . 9 26 2 19 25 5 . 30 10 2 . . . 19 3 Haulers Intercepted 3 | . . . . 1 2 . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . 2 . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 11 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Combat Hostiles Destroyed 70 | . 3 11 2 6 11 4 . 15 7 3 . . . 6 2 Melee 6 | . . . . . . . . 2 . . . . . 2 2 Guns 47 | . 3 11 2 6 9 4 . 1 7 3 . . . 1 . Cannons 16 | . . . . . 2 . . 12 . . . . . 2 . Classes Destroyed 16 | . 2 3 . 5 . . . 4 . . . . . 2 . Worker 1 | . . . . 1 . . . . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . Hauler 3 | . . . . 1 2 . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . 1 . Operator 1 | . . . . 1 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 29 | . 3 7 . . . 4 . 5 5 3 . . . . 2 Cutter 3 | . . . . . . . . . . . . . . 3 . Grunt 20 | . . 2 2 3 9 . . 2 1 . . . . 1 . Brawler 2 | . . . . 1 1 . . . . . . . . . . Duelist 2 | . . 1 . . . . . 1 . . . . . . . Sentry 6 | . . 1 . 1 1 . . 1 . . . . . 2 . Demolisher 1 | . . . . . . . . 1 . . . . . . . Hunter 2 | . . . . 1 . . . . 1 . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . . Assembled 3 | . . . . . . . . 3 . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | . 3 8 2 4 4 4 . 5 5 1 . . . 4 2 Combat Bots Only 8 | . 1 8 2 3 4 4 . 5 5 1 . . . 3 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 . 1 2 1 . . . 1 1 Gunslinging 1 | . . . . . . 1 . . 1 . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Hostile Shots Fired 1193 | . 9 59 21 28 88 35 22 178 76 11 . 45 409 85 127 Missed 383 | . 1 16 5 9 27 18 10 45 22 3 . 13 142 30 42 Hits 810 | . 8 43 16 19 61 17 12 133 54 8 . 32 267 55 85 Melee 33 | . . . . . 1 1 . 10 . . . 2 . 19 . Projectile 777 | . 8 43 16 19 60 16 12 123 54 8 . 30 267 36 85 AOE 12 | . . . . . . . . 9 . . . . . 3 . Critical Strikes 51 | . . 2 . . 1 . . 11 3 . . 1 18 13 2 Actively Blocked 2 | . . . . . . . . . . . . . 2 . . Part Disruptions 2 | . . . . . . . . . . . . . 2 . . Damage Taken 16698 | . 64 503 194 451 709 256 194 3398 864 133 . 585 5724 1567 2056 Core 2641 | . 14 18 27 116 98 25 59 208 180 . . 44 399 362 1091 Absorbed by Shields 262 | . . . . . . . . . . . . . . 262 . Redirected to Shielding 193 | . . . . 24 12 . . . . . . . 157 . . Regen/Repaired (Parts) 124 | . . . . . 72 . 52 . . . . . . . . Core Remaining (%) 85 | 100 94 . 88 78 86 97 94 . . . . 62 69 . . Volleys Fired 209 | . 9 22 11 21 41 7 . 48 17 7 . 4 2 20 . Largest 2 | . 2 2 2 2 2 2 . 2 2 2 . 2 1 2 . Hottest 170 | . 40 130 85 105 105 53 . 170 170 108 . 108 80 153 . Shots Fired 395 | . 18 44 22 42 82 13 . 87 31 14 . 5 2 35 . Gun 274 | . 18 44 22 42 63 13 . 3 23 14 . 5 2 25 . Cannon 121 | . . . . . 19 . . 84 8 . . . . 10 . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 151 | . 18 16 11 21 41 13 . 3 10 7 . 1 . 10 . Thermal 244 | . . 28 11 21 41 . . 84 21 7 . 4 2 25 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 3 3 3 9 11 5 . 8 6 4 . 1 . 11 . Robot Miss Streak 8 | . 3 3 4 4 5 8 . 5 8 6 . 4 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 1 1 1 1 . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . 1 . . . . . . Shots Hit Robots 272 | . 8 24 12 27 61 9 1 48 25 11 . 4 3 35 4 Core Hits 170 | . 5 14 5 25 36 9 . 26 25 8 . . . 14 3 Critical Kills 2 | . . . . . 2 . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 8 | . . 3 . . 2 . . . . . . . 1 2 . Burn 3 | . . 2 . . . . . . . . . . . 1 . Destroy 3 | . . 1 . . 2 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 1 1 . Melee Attacks 19 | . . . . . . . 2 . . . . . 5 7 5 Impact . | . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . 2 . . . . . 5 7 5 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7168 | . 75 356 167 972 1350 133 36 1746 553 148 . 39 269 1116 208 Guns 3536 | . 75 356 167 597 1013 133 . 41 418 148 . 39 . 549 . Cannons 2349 | . . . . . 337 . . 1548 135 . . . . 329 . Explosions 512 | . . . . 375 . . . 137 . . . . . . . Melee 659 | . . . . . . . 36 . . . . . 185 238 200 Ramming 112 | . . . . . . . . 20 . . . . 84 . 8 Kinetic 1636 | . 75 66 47 148 608 133 . 41 151 33 . 5 . 329 . Thermal 4386 | . . 290 120 449 742 . . 1685 402 115 . 34 . 549 . Explosive 375 | . . . . 375 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 659 | . . . . . . . 36 . . . . . 185 238 200 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 6 6 6 6 4 . 1 Average Corruption 5 | . . . . . . . . 3 6 6 6 6 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . 20 . . Effects 42 | . . . . . . . . 14 11 7 6 4 . . . Message Errors 13 | . . . . . . . . 5 2 2 3 1 . . . Matter Fused 10 | . . . . . . . . 3 2 . 2 3 . . . Heat Flow Errors 5 | . . . . . . . . 1 2 2 . . . . . Energy Discharges 4 | . . . . . . . . 1 . 3 . . . . . Parts Rejected 2 | . . . . . . . . 1 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . 3 2 . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 86 | . . . . 44 . . . 42 . . . . . . . Projectiles 42 | . . . . . . . . 42 . . . . . . . Explosions 44 | . . . . 44 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . 1 2 . Impact 1 | . . . . . . . . . . . . . 1 . . Kinetic 2 | . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 487 | . . . . 146 . . . 332 . . . . 5 . 4 Shots 7 | . . . . 2 . . . 5 . . . . . . . Rammed 9 | . . . . . . 1 . 3 . . . . 4 . 1 Targets Rammed 14 | . . . . . . 1 . 5 . . . . 7 . 1 Kicked 3 | . . . . . . . . . . . . . 3 . . Crushed 2 | . . . . . . . . 2 . . . . . . . Highest Temperature 344 | . . 180 29 30 102 213 112 344 155 127 . . 7 30 147 Average Temperature 53 | . . 75 15 10 24 82 49 93 73 55 . . 5 13 57 Received Heat Transfer 2300 | . . 123 111 90 348 . . 344 42 9 . 103 758 111 261 Effects 1 | . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 21 | . . 3 3 2 . . . 9 1 . . . . 3 . Heat Transferred 7834 | . . 851 296 1025 1575 . . 2212 748 275 . 75 . 777 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Maximum Alert Level 3 | . . 1 . . . . . 1 . . . . 3 . . Low Security (%) 74 | 100 100 94 100 100 100 100 100 51 . . . . . 100 100 Level 1 11 | . . 5 . . . . . 48 . . . . 15 . . Level 2 8 | . . . . . . . . . . . . . 49 . . Level 3 5 | . . . . . . . . . . . . . 34 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 900 | . 97 202 98 99 81 150 82 318 . . . . 900 154 157 Initial 900 | . . 36 58 6 . . 53 12 . . . . 900 154 22 Average 164 | . 45 126 62 28 27 46 60 151 . . . . 622 103 72 Influence Increases 3938 | . 147 276 50 211 324 180 103 535 150 60 . 15 1305 197 385 Destroy 0b10 Robot/C 1340 | . 60 220 40 120 220 80 . 240 140 60 . . . 120 40 Destroy 0b10 Robot/NC 40 | . 5 . . 15 10 . . 5 . . . . . 5 . Destroy Leader 218 | . 2 40 10 32 44 10 . 40 10 . . . . 30 . Successful Hack 52 | . 5 . . . 19 . 28 . . . . . . . . Disable Machine 180 | . . . . 30 30 . 15 90 . . . . 15 . . Destroy Structure 128 | . . 1 . 14 1 . . 100 . . . . . 12 . Advance Influence 900 | . . . . . . . . . . . . . 900 . . Partial Spotted 45 | . . . . . . . 15 . . . . . . . 30 Lose Combat Pursuer 1035 | . 75 15 . . . 90 45 60 . . . 15 390 30 315 Influence Decreases 3761 | . 60 211 184 229 324 70 187 342 272 157 . 15 1030 431 249 Entered New Map 469 | . . 51 94 12 . . 57 14 82 19 . . . 121 19 Time Decay 2172 | . 60 130 90 217 324 60 110 288 130 138 . 5 380 170 70 Search Patrol Dispatched 450 | . . . . . . . . . . . . . 450 . . Lost Part 660 | . . 20 . . . 10 20 40 60 . . 10 200 140 160 Lost Ally 10 | . . 10 . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 3 2 . 3 . . . . 5 1 4 Investigation 1 | . . . . . . . . . . . . . . . 1 Extermination 7 | . . . . . 2 . . 2 . . . . 2 . 1 Reinforcement 10 | . . . . . 1 2 . 1 . . . . 3 1 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . 3 . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Distress Signals 9 | . . . . 1 1 . . 2 . . . . 3 2 . Communications Jammed 65 | . . . . . . . . 2 . . . 3 24 . 36 Distress Signals 62 | . . . . . . . . 2 . . . . 24 . 36 Times Spotted 232 | . 9 15 2 15 13 21 7 39 8 4 . 10 41 13 35 Peak Tracking Total 18 | . 3 5 2 5 4 7 3 8 5 1 . 6 9 6 18 Tactical Retreats 29 | . 3 1 . . . 2 2 3 . . . 1 9 2 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Traps Triggered 3 | . . . . . . 1 . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Machines Disabled 12 | . . . . 2 2 . 1 6 . . . . 1 . . Max in Single Turn 3 | . . . . 2 1 . 1 3 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Machines Accessed 29 | . 2 1 1 5 3 2 5 . . . 6 . 2 2 . Terminals 13 | . 1 1 . 3 1 . 4 . . . . . 2 1 . Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . . Recycling Units 4 | . 1 . . 1 1 . . . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 71 | . 7 3 1 12 6 3 13 . . . 19 . 4 3 . Successful 41 | . 3 2 1 6 3 . 7 . . . 19 . . . . Failed 30 | . 4 1 . 6 3 3 6 . . . . . 4 3 . Catastrophic 7 | . . 1 . 1 1 1 . . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . 4 3 . 3 3 2 3 . . . . . 2 2 . Terminals 26 | . 3 3 . 5 1 . 9 . . . . . 4 1 . Fabricators 3 | . . . . . . 3 . . . . . . . . . Repair Stations 6 | . . . . . 2 . 4 . . . . . . . . Recycling Units 12 | . 4 . . 3 3 . . . . . . . . 2 . Scanalyzers 4 | . . . . 4 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 21 | . . . 1 . . . 1 . . . 19 . . . . Record 8 | . . . . . . . 1 . . . 7 . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . 4 . . . . . . . . Scan Component 3 | . . . . . 1 . 2 . . . . . . . . Repair 3 | . . . . . 1 . 2 . . . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 2 . 1 1 . 2 . . . . . . . . Terminals 6 | . 1 2 . 1 . . 2 . . . . . . . . Track 2 | . . 1 . . . . 1 . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . Botnet 3 | . 1 . . 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 1 . 4 2 2 5 . . . . . 2 2 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . 2 . . . . . . . . Time 126 | . . . . . 38 . 88 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Total Allies 1 | . . 1 . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . . . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Active Infowar (turns) 4912 | . 32 4 . . 1038 311 221 961 277 317 173 190 887 349 152 Optics 4909 | . 32 4 . . 1037 311 219 961 277 317 173 190 887 349 152 Sensors 1249 | . . . . . . 121 185 817 . . . . 58 . 68 Terrain 1571 | . . . . . 1038 201 . 332 . . . . . . . Traps 859 | . . . . . . 90 221 548 . . . . . . . Jamming 2368 | . . . . . . . . 604 277 317 173 190 731 . 76 Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Turns Passed 6265 | 66 148 261 180 734 1038 311 221 961 277 317 173 190 887 349 152 Spaces Moved 4551 | 52 116 129 112 420 503 380 410 337 145 303 179 196 636 215 418 Core 112 | 1 . . . . . . . . . . . . . 3 108 Treads 1271 | . . 51 18 230 503 . . 306 72 . . . 79 12 . Legs 599 | . . . 94 190 . . . . . . . . 267 48 . Wheels 1354 | 51 116 78 . . . . . . 73 303 179 196 289 66 3 Hover 1 | . . . . . . . . . . . . . 1 . . Flight 1214 | . . . . . . 380 410 31 . . . . . 86 307 Fastest Speed 11 | 50 100 100 120 120 158 19 16 19 90 90 90 90 90 13 11 Average Speed 100 | 99 100 124 126 143 161 51 19 156 134 90 90 90 122 92 27 Slowest Speed 290 | 100 100 160 160 162 162 100 94 250 170 90 90 90 290 190 115 Overloaded Moves 31 | . . . . . . 6 25 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . 3 5 . . . . . . 2 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 26 11 32 43 20 16 21 12 34 47 63 56 26 9 51 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . 1 3 . . . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 2 . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 80 | . . . . 13 . . . 61 3 . . . . 3 . Melee . | . . . . . . . . . . . . . . . . Projectile 15 | . . . . . . . . 9 3 . . . . 3 . AOE 65 | . . . . 13 . . . 52 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Total 5777 | 63 131 187 131 514 648 479 542 681 191 331 192 203 734 308 442 Wait 551 | . 5 4 . 12 61 58 122 235 6 20 . . 8 15 5 Move 4500 | 51 115 128 111 419 502 374 399 336 144 302 178 195 635 210 401 Hop 18 | . . . . . . 3 5 . . . . . . 2 8 Pick Up 110 | 6 1 12 1 19 14 6 4 10 5 2 2 1 15 11 1 Fast Attach 84 | 6 1 3 . 5 5 6 2 9 2 . 4 . 16 19 6 Attach 71 | . . 4 2 4 2 3 5 8 8 . . 3 15 16 1 Detach 35 | . . 3 . 1 . 5 1 4 . . 2 . 8 5 6 Swap 52 | . . 5 1 9 5 9 1 11 4 . . . 5 1 1 Drop 111 | . . 6 5 24 18 8 1 15 2 . 5 . 18 2 7 Fire 209 | . 9 22 11 21 41 7 . 48 17 7 . 4 2 20 . Melee 19 | . . . . . . . 2 . . . . . 5 7 5 Ram 2 | . . . . . . . . . . . . . 1 . 1 Kick 3 | . . . . . . . . . . . . . 3 . . Crush 8 | . . . . . . . . 5 . . . . 3 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . 3 . 1 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 7) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 349 | -9/Materials | Destroyed 8 combat bots 353 | -9/Materials | Discovered new exit (range 15) 476 | -9/Materials | Entered Mines 614 | -9/Mines | Discovered new exit (range 8) 631 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 656 | -9/Mines | Entered Materials 656 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 849 | -8/Materials | Build established: Scavenger-Mutant 1301 | -8/Materials | Discovered new exit (range 4) 1390 | -8/Materials | Entered Factory 1390 | -7/Factory | Evolved 2 slots: Utility x2 2245 | -7/Factory | Repaired Deuterium Engine 2391 | -7/Factory | Discovered new exit (range 6) 2428 | -7/Factory | Entered another Factory area 2428 | -6/Factory | Evolved 2 slots: Propulsion x2 2547 | -6/Factory | Build established: Mutant 2696 | -6/Factory | Discovered new exit (range 22) 2739 | -6/Factory | Identified exit to Factory 2739 | -6/Factory | Entered another Factory area 2739 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2777 | -5/Factory | Spotted B-75 Beast 2870 | -5/Factory | Repaired Xenon Bombardment Thruster 2915 | -5/Factory | Repaired Xenon Bombardment Thruster 2951 | -5/Factory | Discovered new exit (range 19) 2960 | -5/Factory | Identified exit to Factory 2960 | -5/Factory | Entered another Factory area 2960 | -4/Factory | Evolved 2 slots: Utility x2 3249 | -4/Factory | Build established: Skirmisher 3780 | -4/Factory | Assembled infested ambush trap array 3882 | -4/Factory | Discovered new exit (range 22) 3919 | -4/Factory | Identified exit to Upper Caves 3921 | -4/Factory | Entered Upper Caves 3947 | -4/Upper Caves | Learned Research trap positions 4031 | -4/Upper Caves | Lost 4 parts (1p2n1w) 4100 | -4/Upper Caves | Build established: Mutant 4191 | -4/Upper Caves | Discovered new exit (range 6) 4197 | -4/Upper Caves | Identified exit to Upper Caves 4198 | -4/Upper Caves | Entered another Upper Caves area 4198 | -4/Upper Caves | Discovered new exit (range 19) 4207 | -4/Upper Caves | Encountered a Warlord checkpoint 4217 | -4/Upper Caves | Learned Research interactive machine intel 4395 | -4/Upper Caves | Learned location of Testing (-2) 4453 | -4/Upper Caves | Build established: Scavenger-Mutant 4466 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4513 | -4/Upper Caves | Discovered new exit (range 3) 4514 | -4/Upper Caves | Identified exit to Zhirov 4515 | -4/Upper Caves | Entered Zhirov 4515 | -4/Zhirov | Discovered new exit (range 3) 4532 | -4/Zhirov | Met Zhirov 4556 | -4/Zhirov | Learned location of Quarantine (-3) 4556 | -4/Zhirov | Learned location of Command (-1) 4571 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4588 | -4/Zhirov | Found Alien Artifact 4588 | -4/Zhirov | Identified Integrated Reactor 4588 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4687 | -4/Zhirov | Identified exit to Proximity Caves 4688 | -4/Zhirov | Entered Proximity Caves 4694 | -3/Proximity Caves | Spotter reported a threat 4697 | -3/Proximity Caves | Spotter reported a threat 4739 | -3/Proximity Caves | Spotted B-86 Titan 4747 | -3/Proximity Caves | Spotter reported a threat 4750 | -3/Proximity Caves | Spotter reported a threat 4806 | -3/Proximity Caves | Spotter reported a threat 4859 | -3/Proximity Caves | Spotter reported a threat 4866 | -3/Proximity Caves | Discovered new exit (range 14) 4877 | -3/Proximity Caves | Identified exit to Research 4878 | -3/Proximity Caves | Entered Research 4878 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4879 | -3/Research | Loaded intel: 68 trap records 4880 | -3/Research | Loaded intel: 49 interactive machine locations 5128 | -3/Research | Search patrols dispatched 5378 | -3/Research | Search patrols dispatched 5388 | -3/Research | Build established: Mutant 5590 | -3/Research | Lost 7 parts (7n) 5628 | -3/Research | Search patrols dispatched 5705 | -3/Research | Lost 11 parts (4p2n4u1w) 5749 | -3/Research | Discovered new exit (range 11) 5763 | -3/Research | Identified exit to Research 5765 | -3/Research | Entered another Research area 5765 | -2/Research | Evolved 2 slots: Propulsion x2 6073 | -2/Research | Lost 11 parts (2p6n3u) 6112 | -2/Research | Discovered new exit (range 8) 6114 | -2/Research | Identified exit to Testing 6114 | -2/Research | Entered Testing 6150 | -2/Testing | Spotted Striker 6151 | -2/Testing | Spotted Striker 6153 | -2/Testing | Spotted Alpha 7 6153 | -2/Testing | Stole the SGEMP Prototype 6219 | -2/Testing | Core integrity fell below 50% 6236 | -2/Testing | Core integrity fell below 20% 6247 | -2/Testing | Spotted PL-M9T0U73S5Z 6262 | -2/Testing | Lost 16 parts (3p10n3u) 6266 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06208_ Slug penetrates Wall. 06208_ Dropped Mic. Fission Core. 06211_ Penetrated by Slug. 06211_ Adv. Sensor Array destroyed. 06221_ W-44 Eye distress signal jammed. 06228_ U-05 Engineer destroyed. 06228_ W-44 Eye distress signal jammed. 06228_ Acquired Lgt. Ion Engine. 06229_ W-44 Eye distress signal jammed. 06231_ Lgt. Ion Engine destroyed. 06231_ Critical hit (Burn: +37). 06231_ W-44 Eye distress signal jammed. 06231_ K-01 Serf collects debris. 06232_ W-44 Eye distress signal jammed. 06235_ Slammed into W-44 Eye. 06236_ W-44 Eye distress signal jammed. 06241_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 06242_ W-44 Eye distress signal jammed. 06260_ K-01 Serf cleans the Terminal. 06266_ Adv. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ??# """"" #???????# #???????????? | | ??# #???????# #???????????? | | ??###########???????# """ """ #???????????? | | ????????????????????# """ """ """ #???????????? | | ????????????????????# """ """ """ #???????????? | | ????????????????????# """ """ R" #???????????? | | ????????????????????# """ """ """ #???????????? | | ????????????????????# "" ????????????? | | ????????????????????# #???????????? | | ????????????????????###############?##???????????? | | ############?????????????????????????????????????? | | """""""""""#?????????????????????????????????????? | | """"T"""" ###########???????????????????????????? | | #???????????????????????????? | | s #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ##########+###### #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# u ###+####????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????######## #????????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????p ?????????????????? | | ????????????????????#p ???????????????? | | ????????????????????#### ?????????????? | | ???????????????????????#u ####+####????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# +????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ????????????????? #????????????????????? | | ###????????????????????##+##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 80 Energy Generation 59 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 Corruption Block 20 Armor Coverage 225 Core Shielding 20 Utility Shielding 90 Evasion (%) 79 Melee Accuracy 6 Recoil Reduction 10 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Deuterium Engine | 4% | -7/Factory Xenon Bombardment Thruster | 10% | -5/Factory Xenon Bombardment Thruster | 16% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed BraceVortexBuckler Manual? 0 Play Time 01:54:08 Cumulative 133.2 hours Start 2025.08.02 @ 17:54:56 End 2025.08.02 @ 20:22:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 123 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15144a5f-2d50-45e6-87f6-b921d56558a2