Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.17 @ 07:10:08 Player: Wayward Satellite Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (104) 520 Value Destroyed (4397) 4397 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1284) 1284 TOTAL SCORE: 11701 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 219 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -37 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 170/170 System Corruption 8% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Coolant Injector Advanced Sensor Array Improved Armor Integrity Analyzer Advanced Actuator Array > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Advanced Sensor Array Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Advanced ECM Suite Maneuvering Thrusters Improved Focal Shield System Shield System Shield > --- WEAPON ----------- Power Sword Lance > --- INVENTORY -------- Field Propulsion Array Improved Heat Sink [Rating: 100] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Gar Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . 1 . . . Utility 9 | . . . . . 3 2 . 2 . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 179 | 6 4 3 . 6 29 7 15 27 6 5 34 37 Power 17 | 1 . . . 1 . 1 . 4 1 . 5 4 Engine 6 | 1 . . . 1 . 1 . 2 1 . . . Core 10 | . . . . . . . . 2 . . 4 4 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 33 | 2 . . . 2 5 1 2 5 1 . 6 9 Treads 11 | 2 . . . . 4 1 2 2 . . . . Leg 3 | . . . . 2 1 . . . . . . . Wheel 4 | . . . . . . . . 2 1 . . 1 Hover 6 | . . . . . . . . 1 . . 3 2 Flight 9 | . . . . . . . . . . . 3 6 Utility 73 | 1 2 . . . 13 3 4 14 1 4 13 18 Device 38 | . . . . . 6 1 2 7 . 1 10 11 Storage 10 | 1 2 . . . 2 . 1 2 . 1 . 1 Processor 6 | . . . . . 1 . . 1 . . . 4 Hackware 8 | . . . . . 1 . . 2 . 2 1 2 Protection 11 | . . . . . 3 2 1 2 1 . 2 . Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 2 3 . 3 11 2 9 4 3 1 10 6 Energy Gun 14 | 1 . . . 1 1 . 1 . 1 . 8 1 Energy Cannon 2 | . . . . 1 1 . . . . . . . Ballistic Gun 22 | 1 2 2 . 1 6 1 4 3 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 10 | . . 1 . . 3 1 4 . 1 . . . Special Weapon 3 | . . . . . . . . 1 . 1 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 3 Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . . 2 Parts Lost 65 | . 1 . . 5 3 . 4 9 . 2 15 26 Power 7 | . . . . . . . . 1 . 1 2 3 Propulsion 21 | . . . . 2 . . 1 4 . . 6 8 Utility 22 | . . . . . 2 . 1 4 . 1 3 11 Weapon 15 | . 1 . . 3 1 . 2 . . . 4 4 Highest Loss Streak 20 | . 1 . . 5 2 . 2 4 . 2 6 20 Average Slot Usage (%) 95 | . 99 100 100 98 99 100 99 93 88 88 84 81 Engine 7 | . 14 14 14 14 9 7 7 2 5 5 . . Core 2 | . . . . . . . . 3 5 4 5 8 Treads 15 | . 28 28 28 1 26 23 23 6 . . . . Leg 1 | . . . . 25 . . . . . . . . Wheel 2 | . . . . . . . . 4 11 10 7 . Device 8 | . . . . . 5 7 7 14 11 14 11 27 Storage 17 | . 27 28 28 28 18 15 18 14 11 14 8 1 Processor 6 | . . . . . 8 7 7 12 11 10 10 12 Hackware 5 | . . . . . 3 7 7 10 5 5 15 10 Protection 5 | . . . . . 9 15 11 4 11 10 7 . Energy Gun 2 | . 3 . . 12 2 . 4 1 . 4 6 . Energy Cannon 1 | . . . . 13 1 . . . . . . . Ballistic Gun 13 | . 24 27 28 1 13 15 9 11 10 5 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 74 | 12 40 41 39 48 59 63 64 62 73 74 73 40 Greatest Support 66 | 40 40 40 40 30 66 64 64 64 56 56 56 46 Greatest Overweight (x) 6 | . . 1 . 1 1 . . 2 1 1 5 6 Average Overweight (x) . | . . . . 1 . . . 1 1 1 . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 10 Average Capacity 14 | 5 15 16 16 16 16 16 16 16 16 16 13 5 Most Carried 16 | 4 16 16 16 16 16 16 16 16 16 16 16 6 Average Carried 13 | 3 10 15 16 14 15 15 15 15 15 15 12 3 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 4 4 Final Carried 16 | 4 16 16 16 16 16 16 16 16 16 15 3 2 Class Distribution -------------------- 44% | Scavenger-Mutant 42% | Mutant 6% | Hacker-Mutant 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Gar Fac Matter Collected 3031 | 267 117 70 . 50 606 56 527 565 66 . 436 271 Remotely . | . . . . . . . . . . . . . Salvage Created 4222 | 60 398 180 . 51 713 73 881 715 30 . 590 531 Parts 223 | 2 28 11 . 2 48 3 45 25 3 . 25 31 Haulers Intercepted 4 | . 1 . . . . . . 2 . . . 1 Recyclers Shooed 2 | . . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Gar Fac Combat Hostiles Destroyed 90 | . 9 5 . 1 24 4 21 9 1 . 8 8 Melee 8 | . . . . . . . . . . . . 8 Guns 56 | . 9 5 . . 13 . 11 9 1 . 8 . Cannons 1 | . . . . 1 . . . . . . . . AOE 25 | . . . . . 11 4 10 . . . . . Classes Destroyed 11 | 1 3 . . 1 5 . . 1 . . . . Worker 4 | . . . . . 3 . . . . . . 1 Hauler 4 | . 1 . . . . . . 2 . . . 1 Recycler 3 | 1 1 1 . . . . . . . . . . Watcher 3 | . . . . . 2 . . . . . . 1 Swarmer 31 | . 3 5 . . 11 4 3 . 1 . . 4 Grunt 34 | . 6 . . . 6 . 14 5 . . 3 . Brawler 2 | . . . . . 1 . . 1 . . . . Duelist 2 | . . . . 1 1 . . . . . . . Sentry 11 | . . . . . 4 . 3 . . . 4 . Hunter 5 | . . . . . 1 . 1 1 . . . 2 Programmer 5 | . . . . . . . . 2 . . 1 2 Best Kill Streak 8 | 1 3 3 . 1 8 4 7 3 1 . 4 6 Combat Bots Only 7 | . 3 2 . 1 6 4 7 3 1 . 4 6 Max Kills in Single Turn 4 | 1 1 1 . 1 4 3 2 1 1 . 2 1 Gunslinging 1 | . . . . . . . 1 . . . 1 . Exploded 3 | . . . . . 3 3 2 . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Gar Fac Damage Taken 10231 | . 357 142 . 429 1239 69 1417 1203 . 383 2145 2847 Core 1638 | . . 31 . 24 109 . 135 165 . 24 175 975 Absorbed by Shields 45 | . . . . . . . . . . . 45 . Core Remaining (%) 86 | 100 . . . 78 80 . 80 80 100 . . . Volleys Fired 291 | 7 45 20 . 15 61 4 43 47 2 3 44 . Largest 2 | 1 2 2 . 2 2 2 2 2 2 1 2 . Hottest 162 | 20 70 40 . 143 143 53 78 56 56 30 162 . Shots Fired 518 | 7 90 40 . 25 108 6 72 88 4 3 75 . Gun 464 | 7 90 40 . 17 94 4 60 86 4 . 62 . Cannon 11 | . . . . 8 3 . . . . . . . Launcher 25 | . . . . . 11 2 12 . . . . . Special 18 | . . . . . . . . 2 . 3 13 . Kinetic 374 | 7 84 40 . 15 80 4 45 86 4 . 9 . Thermal 86 | . 6 . . 10 17 . . . . . 53 . Explosive 25 | . . . . . 11 2 12 . . . . . Electromagnetic 15 | . . . . . . . 15 . . . . . Robot Hit Streak 37 | 3 10 9 . 12 13 5 37 17 2 5 23 . Robot Miss Streak 5 | 1 5 2 . 1 3 1 2 2 1 . 1 . Penetration Max 1 | . . . . . 1 . 1 1 . . . . Secondary Targets 6 | . . 1 . . . . 2 1 . . 2 . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . . 1 . Shots Hit Robots 426 | 5 54 30 . 19 84 5 60 72 2 3 62 30 Core Hits 217 | 2 25 14 . 4 48 5 53 27 1 . 23 15 Critical Hits 4 | . 1 . . . . 1 . 1 . . 1 . Critical Kills 2 | . 1 . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Melee Attacks 84 | . . . . . . . . . . . . 84 Impact . | . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . . 74 Piercing 10 | . . . . . . . . . . . . 10 Sneak Attacks 3 | . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 5 Damage Inflicted 9696 | 41 456 222 . 231 2210 278 1782 1658 21 . 1273 1524 Guns 6066 | 41 439 213 . 102 1272 52 995 1658 21 . 1273 . Cannons 170 | . . . . 128 42 . . . . . . . Explosions 1863 | . . . . . 861 215 787 . . . . . Melee 1518 | . . . . . . . . . . . . 1518 Ramming 79 | . 17 9 . 1 35 11 . . . . . 6 Kinetic 4402 | 41 375 213 . 82 1076 52 716 1658 21 . 168 . Thermal 1555 | . 64 . . 148 238 . . . . . 1105 . Explosive 1863 | . . . . . 861 215 787 . . . . . Electromagnetic 279 | . . . . . . . 279 . . . . . Impact . | . . . . . . . . . . . . . Slashing 1392 | . . . . . . . . . . . . 1392 Piercing 126 | . . . . . . . . . . . . 126 Highest Corruption 8 | . 2 2 2 2 . . . 3 . 2 2 8 Average Corruption 2 | . 2 2 2 2 . . . 2 . 2 2 2 Corruption Purged . | . . . . . . . . . . . . . Effects 52 | . 4 6 1 4 . . . 19 . 2 8 8 Message Errors 19 | . . 3 1 1 . . . 7 . 1 3 3 Matter Fused 3 | . . . . . . . . 3 . . . . Heat Flow Errors 6 | . 2 2 . . . . . 1 . 1 . . Energy Discharges 5 | . 1 1 . 1 . . . . . . . 2 Data Loss (minor) 8 | . 1 . . 1 . . . 5 . . . 1 Targeting Errors 10 | . . . . 1 . . . 2 . . 5 2 Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 245 | . . . . 4 72 16 . . . . . 153 Projectiles 4 | . . . . 4 . . . . . . . . Explosions 88 | . . . . . 72 16 . . . . . . Melee 153 | . . . . . . . . . . . . 153 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . 31 . 70 . . . . 2 Shots 5 | . . . . . 1 . 4 . . . . . Rammed 16 | . 3 3 . 1 4 1 . . . . . 4 Targets Rammed 18 | . 4 3 . 1 5 1 . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . Highest Temperature 315 | . 251 172 . 218 135 . 23 99 . 220 315 . Average Temperature 79 | . 52 82 . 92 38 . 6 43 . 124 127 . Received Heat Transfer 2024 | . 156 . . 90 360 . 534 351 . 30 356 147 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 4 . Heat Transferred 2258 | . 185 . . 259 481 . . . . . 1333 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Gar Fac Peak Influence 814 | 5 138 90 . 30 458 202 814 499 169 22 293 339 Average Influence 198 | 3 54 43 . 16 280 77 499 345 111 7 143 190 Maximum Alert Level 3 | . . . . . 2 1 3 2 . . 1 1 Low Security (%) 57 | 100 100 100 . 100 30 92 8 1 100 100 76 46 Level 1 26 | . . . . . 38 7 29 65 . . 23 53 Level 2 13 | . . . . . 30 . 35 32 . . . . Level 3 2 | . . . . . . . 25 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 1 . . 3 1 2 . 2 Investigation 2 | . 1 . . . . . . 1 . . . . Extermination 6 | . . . . . . . . 2 1 1 . 2 Reinforcement 3 | . 1 . . . 1 . . . . 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Gar Fac Distress Signals 5 | . 1 . . . 2 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 175 | . 20 7 . 2 41 6 23 16 3 8 25 24 Peak Tracking Total 10 | . 5 3 . 2 10 4 6 5 3 7 9 6 Tactical Retreats 17 | . . 1 . 1 3 . 1 2 . . 2 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Gar Fac Traps Triggered 10 | . 1 . . . 1 . . 3 1 1 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Gar Fac Machines Disabled 8 | . . . . . 2 . 2 3 . . 1 . Max in Single Turn 1 | . . . . . 1 . 1 1 . . 1 . Garrison Relay 3 | . . . . . . . 2 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Gar Fac Machines Accessed 38 | . 7 . 4 . 10 4 . 5 3 3 . 2 Terminals 21 | . 5 . . . 7 3 . 1 2 2 . 1 Fabricators 2 | . . . . . . . . 1 . . . 1 Repair Stations 3 | . 1 . . . 2 . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 1 . . . Scanalyzers 3 | . . . . . 1 . . 2 . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . Total Hacks 93 | . 32 . 4 . 23 8 . 11 6 4 . 5 Successful 60 | . 22 . 4 . 13 5 . 8 3 2 . 3 Failed 32 | . 9 . . . 10 3 . 3 3 2 . 2 Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 40 | . 22 . . . 9 1 . 3 3 2 . . Terminals 64 | . 29 . . . 17 6 . 3 4 3 . 2 Fabricators 6 | . . . . . . . . 3 . . . 3 Repair Stations 5 | . 1 . . . 4 . . . . . . . Recycling Units 5 | . 2 . . . . . . 1 2 . . . Scanalyzers 6 | . . . . . 2 . . 4 . . . . Garrison Access 3 | . . . . . . 2 . . . 1 . . Terminal Hacks 30 | . 14 . 4 . 6 3 . . 2 . . 1 Record 4 | . . . 4 . . . . . . . . . Part Schematic 4 | . 3 . . . 1 . . . . . . . Robot Analysis 3 | . 2 . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . . Locate Traps 8 | . 2 . . . 1 3 . . 1 . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . 2 Load Schematic 2 | . . . . . . . . 1 . . . 1 Build 2 | . . . . . . . . 1 . . . 1 Repair Station Hacks 3 | . . . . . 3 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 1 1 . . . Report Inventory 3 | . 1 . . . . . . 1 1 . . . Scanalyzer 6 | . . . . . 2 . . 4 . . . . Insert Component 3 | . . . . . 1 . . 2 . . . . Analyze 3 | . . . . . 1 . . 2 . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . . Unlock Access 2 | . . . . . . 1 . . . 1 . . Unauthorized Hacks 12 | . 7 . . . 2 1 . 1 . 1 . . Terminals 11 | . 6 . . . 2 1 . 1 . 1 . . Assimilate 2 | . 1 . . . . . . 1 . . . . Botnet 6 | . 3 . . . 1 1 . . . 1 . . Disrupt 2 | . 1 . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 6 . . . 10 4 . 5 3 2 . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . 3 . . . 2 . . 2 . . . . Parts Built 2 | . . . . . . . . 1 . . . 1 Matter 292 | . . . . . . . . 146 . . . 146 Time 72 | . . . . . . . . 36 . . . 36 Total Part Build Rating 6 | . . . . . . . . 3 . . . 3 Parts Repaired 1 | . . . . . 1 . . . . . . . Time 38 | . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 2 . . . . Part Schematics Acquired 3 | . . . . . 1 . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked 8 | . . . . . . . . 1 . 3 4 . Non-combat . | . . . . . . . . . . . . . Combat 8 | . . . . . . . . 1 . 3 4 . Robot Hacks Applied 8 | . . . . . . . . 1 . 3 4 . parse_system 1 | . . . . . . . . . . . 1 . scatter_targeting 2 | . . . . . . . . . . 1 1 . overwrite_iff 4 | . . . . . . . . 1 . 2 1 . streamctrl_high 1 | . . . . . . . . . . . 1 . Relay Couplers Released 12 | . . . . . . . 6 . . . 3 3 Machine Destruction 9 | . . . . . . . 6 . . . 3 . Programmers 3 | . . . . . . . . . . . . 3 Attached 3 | . . . . . . . . 1 . 1 1 . Robots Rewired 6 | . . . . . . . . . . . 6 . Allies Hacked 2 | . . . . . . . . 1 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Gar Fac Total Allies 17 | . . 2 . . . . . 5 . 2 8 . Largest Group 6 | . . 2 . . . . . 3 3 1 6 . Highest-Rated Group 282 | . . 50 . . . . . 93 93 47 282 . Highest-Rated Ally 49 | . . 31 . . . . . 41 31 47 49 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 48 | . . 5 . . . . . 3 7 5 28 . Total Damage 1453 | . . 85 . . . . . 118 105 135 1010 . Kills 7 | . . 1 . . . . . . 3 . 3 . Allies Corrupted 2 | . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Gar Fac Robot Analysis Total 3 | . 2 . . . . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Gar Fac Turns Passed 7729 | 93 816 465 721 459 845 538 756 1220 461 251 470 634 Spaces Moved 4959 | 44 405 246 451 274 370 339 403 759 391 212 316 749 Core 9 | 2 . . . . . . . . . . . 7 Treads 2460 | 42 405 246 451 . 360 339 403 214 . . . . Legs 284 | . . . . 274 10 . . . . . . . Wheels 1346 | . . . . . . . . 545 391 212 196 2 Hover 148 | . . . . . . . . . . . 98 50 Flight 712 | . . . . . . . . . . . 22 690 Fastest Speed 34 | 50 160 160 160 150 145 150 150 110 110 110 37 34 Average Speed 123 | 155 160 160 160 150 146 150 150 125 110 110 91 40 Slowest Speed 437 | 160 160 180 160 150 165 150 150 155 110 110 437 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 73 69 93 50 55 15 78 20 13 8 54 23 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 49 | . . . . . 6 . 11 . . . . 32 Terrain Destroyed 148 | . . . . . 73 5 37 1 . . . 32 Melee 32 | . . . . . . . . . . . . 32 Projectile 5 | . . . . . . . 4 1 . . . . AOE 111 | . . . . . 73 5 33 . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Fac Gar Fac Total 5985 | 60 498 286 450 299 560 363 486 940 418 228 434 963 Wait 286 | . 24 2 . . 68 4 12 80 10 1 8 77 Move 4945 | 43 404 245 450 273 369 338 401 758 390 211 314 749 Hop . | . . . . . . . . . . . . . Pick Up 93 | 4 14 6 . 4 13 4 8 13 6 5 5 11 Fast Attach 55 | 6 3 . . . 7 1 . 6 1 . 11 20 Attach 56 | . 1 . . 5 8 2 4 10 3 3 9 11 Detach 10 | . . . . . 1 . . 3 . . 4 2 Swap 68 | . . 3 . 1 14 4 11 11 2 2 14 6 Drop 80 | . 3 7 . . 14 5 7 12 4 3 12 13 Fire 291 | 7 45 20 . 15 61 4 43 47 2 3 44 . Melee 71 | . . . . . . . . . . . . 71 Ram 3 | . . . . . . . . . . . . 3 Kick 1 | . . . . 1 . . . . . . . . Crush 13 | . 4 3 . . 5 1 . . . . . . Escape Stasis 6 | . . . . . . . . . . . 6 . Rewire 7 | . . . . . . . . . . . 7 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 8) 728 | -10/Materials | Discovered new exit (range 15) 816 | -10/Materials | Central database locked down 910 | -10/Materials | Entered Mines 922 | -10/Mines | Learned location of Zion (-6) 922 | -10/Mines | Discovered new exit (range 7) 1043 | -10/Mines | Discovered new exit (range 6) 1177 | -10/Mines | Learned Materials stockpile data 1369 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1369 | -10/Mines | Discovered new exit (range 5) 1375 | -10/Mines | Entered Exiles 1375 | -10/Exiles | Found Exiles lab abandoned 1396 | -10/Exiles | Discovered new exit (range 15) 2080 | -10/Exiles | Discovered new exit (range 12) 2096 | -10/Exiles | Entered Mines 2155 | -9/Mines | Lost 5 parts (2n3w) 2198 | -9/Mines | Discovered new exit (range 15) 2289 | -9/Mines | Learned location of Storage (-9) 2406 | -9/Mines | Build established: Scavenger-Mutant 2555 | -9/Mines | Entered Materials 2555 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2850 | -8/Materials | Build established: Mutant 3268 | -8/Materials | Repaired Adv. Treads 3357 | -8/Materials | Discovered new exit (range 9) 3400 | -8/Materials | Entered Factory 3400 | -7/Factory | Evolved 2 slots: Utility x2 3536 | -7/Factory | Build established: Scavenger-Mutant 3937 | -7/Factory | Identified exit to Garrison 3938 | -7/Factory | Entered Garrison 3991 | -7/Garrison | Triggered checkpoint 4051 | -7/Garrison | Triggered checkpoint 4074 | -7/Garrison | Destroyed 7 combat bots 4120 | -7/Garrison | Discovered new exit (range 8) 4172 | -7/Garrison | Triggered checkpoint 4229 | -7/Garrison | Garrison Relay disabled 4306 | -7/Garrison | Triggered checkpoint 4314 | -7/Garrison | Triggered checkpoint 4402 | -7/Garrison | Discovered new exit (range 12) 4470 | -7/Garrison | Triggered checkpoint 4477 | -7/Garrison | Garrison Relay disabled 4606 | -7/Garrison | Triggered checkpoint 4655 | -7/Garrison | Build established: Mutant 4666 | -7/Garrison | Discovered new exit (range 10) 4687 | -7/Garrison | Installed Relay Interface Framework 4694 | -7/Garrison | Entered Factory 4694 | -6/Factory | Evolved 2 slots: Utility x2 5005 | -6/Factory | Build established: Hacker-Mutant 5097 | -6/Factory | Lost 4 parts (1p2n1u) 5387 | -6/Factory | Build established: Bothacker-Mutant 5446 | -6/Factory | Fabricated Adv. Sensor Array (x1) 5718 | -6/Factory | Discovered new exit (range 5) 5722 | -6/Factory | Identified exit to Factory 5876 | -6/Factory | Allied Derelicts emerged from ambush trap array 5893 | -6/Factory | Build established: Scavenger-Mutant 5914 | -6/Factory | Entered another Factory area 5914 | -5/Factory | Accompanied by 3 allies 5914 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6305 | -5/Factory | Discovered new exit (range 8) 6311 | -5/Factory | Identified exit to Factory 6375 | -5/Factory | Entered another Factory area 6375 | -4/Factory | Evolved 2 slots: Utility x2 6623 | -4/Factory | Identified exit to Garrison 6626 | -4/Factory | Entered Garrison 6719 | -4/Garrison | Lost 4 parts (2p1u1w) 6768 | -4/Garrison | Garrison Relay disabled 6874 | -4/Garrison | Triggered checkpoint 6892 | -4/Garrison | Triggered checkpoint 6912 | -4/Garrison | Triggered checkpoint 6984 | -4/Garrison | Spotted B-86 Titan 7000 | -4/Garrison | Triggered checkpoint 7025 | -4/Garrison | Lost 4 parts (3n1w) 7062 | -4/Garrison | Triggered checkpoint 7068 | -4/Garrison | Triggered checkpoint 7076 | -4/Garrison | Triggered checkpoint 7089 | -4/Garrison | Discovered new exit (range 12) 7095 | -4/Garrison | Identified exit to Factory 7096 | -4/Garrison | Entered Factory 7105 | -4/Factory | Lost 6 parts (3n2u1w) 7151 | -4/Factory | Spotted B-86 Titan 7371 | -4/Factory | Fabricated Adv. Sensor Array (x1) 7515 | -4/Factory | Lost 6 parts (2n4u) 7665 | -4/Factory | Core integrity fell below 50% 7692 | -4/Factory | Core integrity fell below 20% 7730 | -4/Factory | Core destroyed Last Messages --------------- 07698_ Gamma Rifle destroyed. 07699_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 07701_ Acquired Mic. Fission Core. 07701_ Slug penetrates Wall. 07701_ P-70 Sage resets R-10 Processor, system corruption cleaned. 07703_ Acquired Imp. Linear Gravjet. 07704_ Penetrated by Slug. 07705_ System corrupted: Energy discharge (-62). 07706_ Penetrated by Slug. 07707_ Imp. Antigrav System destroyed. 07710_ Imp. Linear Gravjet destroyed. 07714_ System Shield destroyed. 07714_ Penetrated by Slug. 07724_ BHNMC UMKYCYC I2RQ= 07727_ Destabilizing: System interference. 07727_ Adv. Coolant Injector temporarily disabled. 07730_ Slammed into P-70 Sage. 07730_ Destabilizing: Core damaged (-34). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????######???????????????????????? | | ???????????????????? ???????????????????????? | | ?????????????????? """ #??????????????????????? | | ?????????????????" 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"#?????????????? | | ????????????????????#%%* #?????????????? | | ???????????????????# ""#?????????????? | | ???????????????????#=% ""#?????????????? | | ???????????????????# ""#?????????????? | | ### ???????????????????????# "#?????????????? | | ???????????????????????????# """#?????????????? | | ###????????????????????????# """"#?????????????? | | #????????????????????????#= """"#????????#????? | | #?????#??????????????????# #?????? ##???? | | ! #???? #????????????###########+####### #???? | | !]#??? #????????????# ??# "" #???? | | ]#??? #????????????# " ?# T ???? | | ]]#?? #????????????# " ?# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 180 Energy Generation 34 Energy Capacity 510 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 2 Armor Coverage 375 Resistance: KI 25 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 21 Defensive Hacking 32 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory Adv. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed EnergyGhostStorage Manual? 0 Play Time 02:55:04 Cumulative 52.3 hours Start 2020.06.17 @ 04:06:36 End 2020.06.17 @ 07:10:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 44 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2873625a-ca10-4665-a17f-c7b45e6389ea