Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 15:18:43 Player: opdo Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (139) 695 Value Destroyed (4610) 4610 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 10551 Bonus ------- Follower Combat Kills 126 Cogmind --------- Core Integrity 0/1150 Matter 108/300 Energy 64/100 System Corruption 10% Temperature Critical (813) Movement Treading (212) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Improved Fusion Compressor > --- PROPULSION (6) --- Medium Treads Advanced Medium Treads > --- UTILITY (8) ------ Improved Cryofiber Web Huge Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Hardlight Generator Advanced Hacking Suite > --- WEAPON (3) ------- Heavy Machine Gun Great Maul > --- INVENTORY (25) --- Micro Fission Core Heavy Siege Treads Small Matter Pod (50) Makeshift Trap Scanner Improved Kinecellerator Improved Kinecellerator Makeshift ECM Suite Makeshift ECM Suite Improved Light Armor Plating Layered Medium Armor Plating Advanced Hardlight Generator Long-range Tractor Beam Improved Recalibrator Pulse Rifle Variable Charge Gun Variable Charge Gun Shock Bomb Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Heavy Siege Treads > --- UTILITY ---------- Improved Cryofiber Web Huge Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Advanced Hardlight Generator Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Armored Treads Medium Treads Heavy Siege Treads Small Matter Pod Improved Light Armor Plating Layered Medium Armor Plating Advanced Hardlight Generator Long-range Tractor Beam Improved Recalibrator Pulse Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Railgun Shock Bomb Launcher Great Maul [Rating: 114] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Cryofiber Web Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . . 2 . 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . 2 . 1 . . . 1 . Utility 6 | . . . . . 1 2 1 1 1 . Weapon 1 | . . . . . . . . 1 . . Parts Attached 105 | 7 6 7 14 3 17 2 14 12 14 9 Power 14 | 1 . 2 3 . . . 3 3 1 1 Engine 9 | 1 . 2 3 . . . 2 1 . . Core 5 | . . . . . . . 1 2 1 1 Reactor . | . . . . . . . . . . . Propulsion 31 | 2 2 1 3 . 10 . 2 3 5 3 Treads 31 | 2 2 1 3 . 10 . 2 3 5 3 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 2 2 2 3 1 3 2 6 1 3 3 Device 8 | 1 . . . . . . 4 . 1 2 Storage 4 | 1 2 1 . . . . . . . . Processor 5 | . . . . . 1 2 1 1 . . Hackware 3 | . . . . . 1 . 1 . 1 . Protection 8 | . . 1 3 1 1 . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 32 | 2 2 2 5 2 4 . 3 5 5 2 Energy Gun 12 | 2 1 2 4 1 2 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 14 | . . . . 1 . . 2 5 4 2 Ballistic Cannon 3 | . . . . . 2 . 1 . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . 1 . 1 . Parts Lost 39 | . . 4 1 2 3 . 5 2 2 20 Power 6 | . . 1 . . . . 2 1 1 1 Propulsion 16 | . . 2 . . 2 . 2 1 . 9 Utility 7 | . . 1 1 1 . . . . 1 3 Weapon 10 | . . . . 1 1 . 1 . . 7 Highest Loss Streak 7 | . . 3 1 2 2 . 3 1 2 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 19 | 1 10 14 15 14 24 24 23 23 23 16 Power . | . . . 1 1 1 2 1 . . . Propulsion 4 | 1 4 4 1 3 7 5 5 4 6 1 Utility 5 | . 2 3 5 4 7 6 6 8 7 7 Weapon 7 | . 4 6 6 5 7 10 10 10 9 5 Tool/Special . | . . . . . . . . . . . Unused Backups 42 | . 4 . 8 . 3 . 3 2 8 14 Power 1 | . . . 1 . . . . . . . Propulsion 9 | . 2 . 2 . 2 . . . 2 1 Utility 18 | . . . 4 . . . 2 . 2 10 Weapon 14 | . 2 . 1 . 1 . 1 2 4 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 87 97 98 99 99 99 98 94 88 84 Engine 6 | . 2 12 11 11 9 7 7 6 . . Core 2 | . . . . . . . 3 . 9 9 Treads 33 | . 28 27 43 44 44 38 32 28 21 20 Device 4 | . 14 8 . . . . 5 5 5 10 Storage 8 | . 14 14 11 11 9 7 6 5 5 5 Processor 9 | . . . . . . 14 18 23 21 12 Hackware 4 | . . . . . 8 7 6 5 5 5 Protection 4 | . . 5 10 10 9 7 . . 3 2 Energy Gun 10 | . 27 24 21 21 15 . . . . . Ballistic Gun 5 | . . . . . . . 5 13 14 14 Ballistic Cannon 2 | . . . . . 1 14 6 2 . . Peak Build Rating 114 | 9 11 12 17 17 38 42 55 77 111 114 Average Rating 47 | 5 9 10 15 15 33 41 49 67 106 99 On Entrance 34 | . 9 11 11 16 16 35 42 53 72 111 Avg Prop Armor Cover (%) 7 | . . . . . 5 . . . 8 . Naked Turns . | . . . . . . . . . . . Heaviest Build 149 | 13 28 88 41 41 103 103 109 126 126 149 Greatest Support 197 | 40 40 40 80 80 110 106 112 117 197 197 Greatest Overweight (x) 2 | 1 . 2 . . 1 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 15 25 25 25 25 25 25 Average Capacity 21 | 7 14 16 15 15 24 25 25 25 25 25 Most Carried 25 | 3 15 22 21 15 25 25 25 25 25 25 Average Carried 19 | 1 11 14 14 14 24 24 23 23 24 17 Final Capacity 25 | 8 15 25 15 15 25 25 25 25 25 25 Final Carried 25 | 3 15 22 15 14 23 25 23 25 25 19 Class Distribution -------------------- 55% | Mutant 13% | Skirmisher 8% | Scavenger-Skirmisher 6% | Tank 6% | Scientist-Tank 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Scientist-Tank | -4/Factory Tank | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Matter Collected 3544 | 233 93 113 250 71 526 202 325 490 541 700 Remotely 188 | . . . . . . . . . . 188 Salvage Created 5477 | 22 385 344 1102 339 949 122 370 455 695 694 Parts 289 | 4 20 20 72 23 43 7 13 26 31 30 Haulers Intercepted 7 | . 1 . 4 . 1 . . 1 . . Recyclers Shooed 10 | . . . 4 . . . 3 1 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 32 Prevented 1 | . . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 106 | . 7 14 21 9 20 1 9 6 9 10 Melee 1 | . . 1 . . . . . . . . Guns 83 | . 7 12 18 7 9 . 5 6 9 10 Cannons 10 | . . . . . 5 1 4 . . . AOE 9 | . . . 3 2 4 . . . . . Classes Destroyed 19 | 1 4 2 3 1 3 . 2 1 1 1 Worker 7 | . . . 3 1 . . 1 1 1 . Builder 6 | . . . . . 1 1 . 1 3 . Tunneler 2 | 1 . . . 1 . . . . . . Hauler 7 | . 1 . 4 . 1 . . 1 . . Recycler 4 | . . . 1 . 1 1 1 . . . Operator 4 | . 1 . 2 . 1 . . . . . Watcher 5 | . 1 . 1 . 1 . . 2 . . Swarmer 25 | . . 8 7 4 4 . . 1 . 1 Grunt 42 | . 7 5 8 4 7 1 3 . 2 5 Brawler 2 | . . . . . . . . 1 . 1 Duelist 2 | . . . . 1 . . . 1 . . Sentry 16 | . . . 6 . 6 . 2 . 2 . Demolisher 1 | . . . . . . . 1 . . . Specialist 2 | . . . . . 2 . . . . . Hunter 1 | . . . . . . . . . 1 . Programmer 11 | . . . . . . . 2 3 4 2 Heavy 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 Assembled 2 | . . 1 . . . . 1 . . . Best Kill Streak 8 | 1 3 4 8 4 7 1 3 3 3 3 Combat Bots Only 7 | . 2 4 6 3 7 1 2 3 2 3 Max Kills in Single Turn 3 | 1 1 1 2 2 3 1 2 2 1 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . 2 1 2 . . . . . Melee 1 | . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Hostile Shots Fired 803 | . 37 79 62 19 154 14 75 27 99 237 Missed 193 | . 6 15 17 7 54 7 13 4 32 38 Hits 610 | . 31 64 45 12 100 7 62 23 67 199 Melee 17 | . . . . 5 . . 8 1 . 3 Projectile 593 | . 31 64 45 7 100 7 54 22 67 196 AOE 10 | . . . . . . . 10 . . . Critical Strikes 33 | . 1 1 . 3 3 . 1 2 6 16 Part Disruptions 2 | . . . . . . . . . 2 . Damage Taken 11772 | . 395 607 554 290 1715 107 1300 522 1383 4899 Core 1837 | . 24 100 140 . 180 13 142 41 123 1074 Absorbed by Shields 928 | . . . . . . . . . . 928 Reduced by Siege Mode 136 | . . . . . . . . . . 136 Redirected to Shielding 52 | . . 48 4 . . . . . . . Ignored by Resistances 96 | . . . . . . . . . 77 19 Regen/Repaired (Parts) 245 | . . . 93 . 152 . . . . . Core Remaining (%) 79 | 100 . 50 . 65 67 98 83 95 . . Volleys Fired 354 | 2 33 38 61 13 76 3 28 18 31 51 Largest 3 | 2 2 2 2 2 2 2 2 3 3 3 Hottest 119 | 100 100 90 119 112 119 80 80 96 98 103 Shots Fired 786 | 4 66 72 120 26 152 6 56 50 92 142 Gun 693 | 4 66 72 118 23 102 . 31 43 92 142 Cannon 75 | . . . . . 39 4 25 7 . . Launcher 18 | . . . 2 3 11 2 . . . . Special . | . . . . . . . . . . . Kinetic 385 | . . . . 2 39 4 56 50 92 142 Thermal 383 | 4 66 72 118 21 102 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 18 | . . . 2 3 11 2 . . . . Robot Hit Streak 42 | 1 10 6 13 7 16 4 15 12 19 42 Robot Miss Streak 8 | 2 7 8 4 2 4 1 5 4 2 2 Penetration Max 1 | . . . . . . . . 1 1 . Secondary Targets 10 | . . 2 . 3 1 . . . 1 3 Max Gunslinging Chain 1 | . . 1 . 1 1 . . . 1 1 Shots Hit Robots 564 | 1 41 40 80 17 103 4 48 35 77 118 Core Hits 266 | 2 22 17 41 13 41 3 48 26 23 30 Critical Kills 2 | . . . . . . . . . 2 . Critical Parts Destroyed 12 | . . 2 . . . . . 2 4 4 Critical Strikes 35 | . 4 3 7 . 6 . 1 4 6 4 Burn 16 | . 4 1 7 . 4 . . . . . Destroy 10 | . . . . . . . . 2 5 3 Blast 5 | . . . . . 2 . 1 2 . . Smash 4 | . . 2 . . . . . . 1 1 Melee Attacks 36 | . 1 18 1 . 10 . . . 5 1 Impact 36 | . 1 18 1 . 10 . . . 5 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . 1 . . . . . . 3 . Combat Hostiles 1 | . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12937 | 19 535 671 1422 334 2203 186 1148 1001 2515 2903 Guns 9859 | 13 534 456 1265 240 1064 . 554 819 2098 2816 Cannons 1451 | . . . . . 693 54 578 126 . . Explosions 672 | . . . 96 94 389 93 . . . . Melee 528 | . . 207 . . . . . . 274 47 Ramming 427 | 6 1 8 61 . 57 39 16 56 143 40 Kinetic 7767 | . . . . 29 693 54 1132 945 2098 2816 Thermal 3613 | 13 534 456 1265 211 1134 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 602 | . . . 96 94 319 93 . . . . Impact 528 | . . 207 . . . . . . 274 47 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 1 1 . . 1 . . . 7 10 Average Corruption 3 | . 1 1 . . 1 . . . 2 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 56 | . 3 7 . . 1 . . . 23 22 Message Errors 15 | . 1 2 . . . . . . 6 6 Matter Fused 11 | . 1 1 . . . . . . 4 5 Heat Flow Errors 10 | . 1 1 . . 1 . . . 5 2 Energy Discharges 4 | . . . . . . . . . 1 3 Data Loss (minor) 8 | . . . . . . . . . 5 3 Data Loss (major) 2 | . . 1 . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 . Weapon Failures 4 | . . 2 . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 431 | . . 170 . . . . 24 . 190 47 Projectiles 24 | . . . . . . . 24 . . . Explosions . | . . . . . . . . . . . Melee 407 | . . 170 . . . . . . 190 47 Knockbacks 13 | . . . . . 6 . 6 . 1 . Impact 2 | . . . . . . . 1 . 1 . Kinetic 11 | . . . . . 6 . 5 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 132 | . . . 17 31 84 . . . . . Shots 11 | . . . 3 2 6 . . . . . Rammed 42 | 1 2 1 16 . 2 1 2 2 11 4 Targets Rammed 51 | 1 2 1 20 . 4 3 2 3 11 4 Kicked . | . . . . . . . . . . . Crushed 9 | . . . 4 . 2 2 . 1 . . Highest Temperature 1070 | 78 240 291 545 202 471 22 48 68 176 1070 Average Temperature 150 | 39 76 98 138 91 127 13 13 24 61 415 Received Heat Transfer 2665 | . 237 165 189 57 603 63 246 93 129 883 Effects 63 | . . 3 4 . 6 . . . . 50 Shutdowns 6 | . . . 1 . 2 . . . . 3 Energy Bleed 7 | . . 1 . . 1 . . . . 5 Interference 12 | . . 2 1 . 1 . . . . 8 Matter Decay 5 | . . . . . 1 . . . . 4 Short Circuit 4 | . . . 1 . 1 . . . . 2 Damage (minor) 10 | . . . 1 . . . . . . 9 Damage (major) 14 | . . . . . . . . . . 14 Damage (core) 5 | . . . . . . . . . . 5 Siege Activations 3 | . . . . . . . . . 1 2 Total Turns 77 | . . . . . . . . . 33 44 Longest Duration 33 | . . . . . . . . . 33 31 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . 1 . . 1 . . . 2 . Combat Hostiles 2 | . . 1 . . 1 . . . . . Parts Fried 6 | . . 1 1 . . . . . 4 . Impact Corruptions 11 | . . 3 . . . . . . 7 1 Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 25 | . 7 2 6 1 9 . . . . . Heat Transferred 9877 | 37 1754 1071 3590 518 2907 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Maximum Alert Level 1 | . . . 1 1 . . . . . . Low Security (%) 90 | 100 100 100 52 45 100 100 100 100 100 . Level 1 9 | . . . 47 54 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 389 | 5 79 86 389 335 189 84 73 52 97 . Initial 141 | . . . 24 141 29 80 . 23 20 . Average 55 | . 14 37 169 205 58 11 10 9 30 . Influence Increases 3421 | 5 269 336 664 310 694 35 253 221 359 275 Destroy 0b10 Robot/C 2200 | . 140 260 420 240 460 20 160 120 180 200 Destroy 0b10 Robot/NC 175 | 5 15 . 55 10 25 10 10 25 20 . Destroy Leader 534 | . 44 30 110 40 134 . 60 26 60 30 Allied During Kill 34 | . . . . 20 14 . . . . . Successful Hack 100 | . 38 . 16 . 7 4 7 14 14 . Disable Machine 45 | . . . 15 . . . . . 30 . Destroy Structure 78 | . 2 1 3 . 24 1 1 6 40 . Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 240 | . 30 45 30 . 30 . 15 30 15 45 Influence Decreases 3421 | 5 269 274 362 597 594 212 204 228 366 310 Entered New Map 468 | . . . 38 223 48 97 . 26 22 14 Time Decay 2605 | 5 269 244 324 334 476 115 174 187 344 133 Lost Part 288 | . . 30 . 20 30 . 30 15 . 163 Lost Ally 60 | . . . . 20 40 . . . . . Squads Dispatched 27 | . 2 1 1 . 5 1 4 8 5 . Investigation 2 | . . 1 . . . . . 1 . . Extermination 10 | . . . . . . 1 3 2 4 . Reinforcement 14 | . 2 . 1 . 5 . 1 4 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Distress Signals 9 | . 2 . 2 . 3 . 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 183 | . 17 16 29 11 28 9 19 21 18 15 Peak Tracking Total 9 | . 5 4 4 3 4 4 9 4 3 6 Tactical Retreats 11 | . 1 2 1 . 2 . 1 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Traps Triggered 6 | . 2 . . . 1 . 1 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Machines Disabled 3 | . . . 1 . . . . . 2 . Max in Single Turn 2 | . . . 1 . . . . . 2 . Garrison Access 2 | . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Machines Accessed 41 | . 6 1 6 . 9 2 9 4 3 1 Terminals 28 | . 6 . 3 . 7 1 7 3 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . Recycling Units 3 | . . . 1 . . . 1 . 1 . Scanalyzers 2 | . . . 1 . . . . . 1 . Garrison Access 4 | . . . . . 1 1 1 1 . . Total Hacks 126 | . 26 1 17 . 28 6 26 12 9 1 Successful 68 | . 17 1 8 . 19 1 12 1 8 1 Failed 56 | . 9 . 8 . 8 5 14 11 1 . Catastrophic 7 | . 1 . 1 . . 1 1 2 1 . Database Lockouts 2 | . . . 1 . 1 . . . . . Manual 82 | . 20 . 11 . 22 . 18 9 2 . Terminals 101 | . 26 . 11 . 25 5 23 9 2 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 2 . 2 . . . . . Recycling Units 6 | . . . 2 . . . 2 . 2 . Scanalyzers 7 | . . . 2 . . . . . 5 . Garrison Access 6 | . . . . . 1 1 1 3 . . Terminal Hacks 18 | . 6 1 . . 6 1 3 . . 1 Robot Analysis 3 | . 2 . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Alert Level 3 | . 1 . . . 1 . 1 . . . Locate Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . . . . . Scan Component 2 | . . . 1 . 1 . . . . . Repair 2 | . . . 1 . 1 . . . . . Recycling Unit Hacks 5 | . . . 1 . . . 2 . 2 . Report Inventory 3 | . . . 1 . . . 1 . 1 . Retrieve Matter 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 6 | . . . 1 . . . . . 5 . Retrieve Study 6 | . . . 1 . . . . . 5 . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . Seal Access 2 | . . . . . 1 . 1 . . . Unauthorized Hacks 33 | . 11 . 4 . 10 . 6 1 1 . Terminals 33 | . 11 . 4 . 10 . 6 1 1 . Track 1 | . . . . . 1 . . . . . Botnet 10 | . 4 . 2 . 3 . 1 . . . Operators 2 | . 1 . . . 1 . . . . . Skim 20 | . 6 . 2 . 5 . 5 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 32 | . 6 . 3 . 7 2 8 4 2 . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . . . . . 5 . Parts Repaired 2 | . . . 1 . 1 . . . . . Time 79 | . . . 26 . 53 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 2 . . . . . Highest-Rated Group 40 | . . . . 40 32 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 42 | . . . . 17 25 . . . . . Total Damage 511 | . . . . 209 302 . . . . . Kills 6 | . . . . 3 3 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Active Infowar (turns) 6673 | 16 1176 381 . . . 695 1092 1052 1676 585 Optics 5100 | . . . . . . 695 1092 1052 1676 585 Terrain 3909 | 16 1176 381 . . . . 1033 1052 251 . Robot Analysis Total 3 | . 2 . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Turns Passed 10377 | 103 1176 619 1080 747 1520 695 1092 1052 1676 617 Spaces Moved 5227 | 57 546 242 493 437 766 438 578 563 908 199 Core 8 | 8 . . . . . . . . . . Treads 5219 | 49 546 242 493 437 766 438 578 563 908 199 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 153 153 161 153 156 Average Speed 160 | 146 160 172 160 160 148 153 163 171 158 198 Slowest Speed 320 | 160 160 320 160 160 235 153 238 247 165 228 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 80 57 45 97 73 10 21 19 29 30 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 9 | . 1 . . 1 3 . 4 . . . Known Exits Taken 6 | . . 1 1 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . . . Scrap Searched 6 | . . 1 . 3 . . . . . 2 Spaces Dug 11 | . 1 1 1 . 7 . . . 1 . Terrain Destroyed 64 | . 1 1 1 . 23 1 1 1 26 9 Melee 11 | . 1 1 1 . 7 . . . 1 . Projectile 49 | . . . . . 12 1 1 1 25 9 AOE 4 | . . . . . 4 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Total 6402 | 69 782 338 658 457 977 454 672 613 1073 309 Wait 419 | . 172 15 37 1 60 3 25 8 72 26 Move 5218 | 57 545 241 492 436 765 437 577 562 907 199 Hop . | . . . . . . . . . . . Pick Up 86 | 3 14 12 7 1 16 4 6 4 11 8 Fast Attach 30 | 7 2 2 2 1 4 . 6 1 3 2 Attach 45 | . . 3 3 2 5 2 7 4 4 15 Detach 5 | . . . . . . . 1 1 2 1 Swap 83 | . 6 5 16 3 25 2 9 7 9 1 Drop 76 | . 7 3 19 . 12 . 11 5 18 1 Fire 354 | 2 33 38 61 13 76 3 28 18 31 51 Melee 36 | . 1 18 1 . 10 . . . 5 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 50 | . 2 1 20 . 4 3 2 3 11 4 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Discovered new exit (range 3) 674 | -10/Materials | Discovered new exit (range 14) 1012 | -10/Materials | Learned Storage trap positions 1070 | -10/Materials | Identified exit to Materials 1070 | -10/Materials | Identified exit to Subcaves 1116 | -10/Materials | Learned 4 Recycling zone layouts 1150 | -10/Materials | Learned 2 Storage zone layouts 1172 | -10/Materials | Learned location of 3 exits from Materials 1206 | -10/Materials | Learned location of Mines (-10) 1280 | -10/Materials | Entered Mines 1445 | -10/Mines | Learned Materials trap positions 1524 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1552 | -10/Mines | Excavation squad dispatched 1552 | -10/Mines | A large section of the Mines collapsed 1573 | -10/Mines | Build established: Scavenger-Mutant 1775 | -10/Mines | Lost 3 parts (1p2n) 1804 | -10/Mines | Discovered exit to Materials (range 8) 1816 | -10/Mines | Met a Derelict shopkeep closing up shop 1899 | -10/Mines | Entered Materials 1899 | -9/Materials | Evolved 2 slots: Propulsion x2 1900 | -9/Materials | Identified exit to Materials 1900 | -9/Materials | Identified exit to Mines 1901 | -9/Materials | Loaded intel: 20 trap records 1980 | -9/Materials | Build established: Mutant 2149 | -9/Materials | Repaired Lgt. Treads 2719 | -9/Materials | Central database locked down 2979 | -9/Materials | Entered Mines 3070 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3107 | -9/Mines | Discovered exit to Materials (range 14) 3249 | -9/Mines | Learned location of Storage (-7) 3675 | -9/Mines | Discovered exit to Materials (range 12) 3726 | -9/Mines | Entered Materials 3726 | -8/Materials | Accompanied by 2 allies 3726 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3969 | -8/Materials | Met 7R-MNS 4396 | -8/Materials | Central database locked down 4676 | -8/Materials | Repaired Broken Adv. Treads 4731 | -8/Materials | Discovered new exit (range 16) 4986 | -8/Materials | Learned location of Zion (-6) 5094 | -8/Materials | Learned location of Extension (-4) 5133 | -8/Materials | Learned Storage stockpile data 5164 | -8/Materials | Learned Factory emergency access door positions 5204 | -8/Materials | Identified exit to Factory 5219 | -8/Materials | Destroyed 7 combat bots 5246 | -8/Materials | Entered Factory 5246 | -7/Factory | Evolved 2 slots: Utility x2 5247 | -7/Factory | Caught up to 7R-MNS 5247 | -7/Factory | Identified exit to Storage 5261 | -7/Factory | Identified exit to DSF 5699 | -7/Factory | Discovered new exit (range 5) 5941 | -7/Factory | Entered another Factory area 5941 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5942 | -6/Factory | Caught up to 7R-MNS 6257 | -6/Factory | Discovered new exit (range 20) 6805 | -6/Factory | Learned location of Warlord (-4) 6805 | -6/Factory | Build established: Skirmisher 6864 | -6/Factory | Learned location of Upper Caves (-4) 6949 | -6/Factory | Learned 2 Upper Caves zone layouts 6975 | -6/Factory | Learned location of 1 exit from Upper Caves 6991 | -6/Factory | Learned 2 Hub_04(d) zone layouts 7012 | -6/Factory | Lost 3 parts (1p1n1w) 7033 | -6/Factory | Entered another Factory area 7033 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7034 | -5/Factory | Caught up to 7R-MNS 7170 | -5/Factory | Garrison activated, responded to threat 7582 | -5/Factory | Discovered new exit (range 20) 7648 | -5/Factory | Identified exit to Factory 7658 | -5/Factory | Spotted B-75 Beast 8085 | -5/Factory | Entered another Factory area 8085 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8086 | -4/Factory | Caught up to 7R-MNS 8144 | -4/Factory | Spotted B-86 Titan 8790 | -4/Factory | Discovered new exit (range 17) 8899 | -4/Factory | 7R-MNS successfully reached the Upper Caves 8905 | -4/Factory | Identified exit to Research 8955 | -4/Factory | Discovered new exit (range 17) 9118 | -4/Factory | Build established: Scientist-Tank 9595 | -4/Factory | Discovered exit to Research (range 19) 9760 | -4/Factory | Identified exit to Upper Caves 9761 | -4/Factory | Entered Upper Caves 9762 | -4/Upper Caves | Identified exit to Upper Caves 9787 | -4/Upper Caves | System corruption reached 10% 9822 | -4/Upper Caves | Lost 5 parts (3n1u1w) 9846 | -4/Upper Caves | Spotted B-86 Titan 9909 | -4/Upper Caves | Core integrity fell below 50% 9930 | -4/Upper Caves | Destroyed B-86 Titan 9958 | -4/Upper Caves | Lost 7 parts (3n1u3w) 10161 | -4/Upper Caves | Build established: Tank 10288 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10325 | -4/Upper Caves | Found DCF Scrap (11 items) 10377 | -4/Upper Caves | Core integrity fell below 20% 10379 | -4/Upper Caves | Core destroyed Last Messages --------------- 10372_ Hvy. Machine Gun destroyed. 10374_ Overheating: Adv. Medium Treads+ damaged (-7). 10374_ Overheating: Med. Treads damaged (-39). 10374_ Overheating: Rnf. Fission Core damaged (-5). 10375_ Rnf. Fission Core destroyed. 10375_ Penetrated by Slug. 10375_ Med. Treads destroyed. 10377_ Power failure, Imp. Fusion Compressor shutdown. 10377_ Overheating: Core damaged (-161). 10377_ Y-72 Warden suffers critical hit (Smash). 10377_ Destroyed Adv. Heat Sink. 10377_ Y-72 Warden system corrupted by crushing effect. 10378_ Penetrated by Slug. 10378_ Arm. Treads destroyed. 10378_ Slug penetrates Wall. 10379_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | ?????????#?###??# ## ####??# #? | | ?????????### ##### #### ##?## #? | | ?????????# ### ##?# ##?# #? | | ????????? ### ## #? | | ????????? ## | | ????????? # | | ????????? ##### ## | | ????????? ##??## ### ##? | | ????????? ###?# ##??####?? | | ????????? #?# ## ##????????? | | ????????? #?# ### ##?????????? | | ????????? #######?###### #??????????? | | ????????? ##???????????# #??????????? | | ????????? ###????????????# #??????????? | | ?????????#### #??????????????# ##??????????? | | ?????????##### #?????????????## #???????????? | | ????????? #?# #??????###????# #???????????? | | ????????? #######??????# ####?# ##???????????? | | ?????? ####????????# ! "### ##????????????? | | ????? ##########!%! ;## ##?????????????? | | ?????? $ % ! %!! "#?????????????? | | ???????# ## =*%%# #;######?????????????? | | ??????????????????# !!]/*#!%;#???????????????????? | | ??????????????????# /!%=#%!;##??????????????????? | | ??????????# ###;+###* ;##?????????????????? | | ??????????# ; % @ % ; #?????????????????? | | ?????????? # Y# ####?????????????????? | | ??????????????????#""""""# ##????????????????????? | | ??????????????????######## #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 49 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Base Temperature (-) 150 Armor Coverage 600 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 33% | -9/Materials Adv. Treads | 10% | -8/Materials | Broken Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Hvy. Treads | -4/Factory | Hacked Hvy. Siege Treads | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Adv. Medium Treads | -4/Factory | Hacked Arm. Medium Treads | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Escorted To Danger Spot Them First Well Done Challenges ------------ None Game ------ Seed ClaymoresWarpPower Manual? 0 Play Time 01:00:04 Cumulative 111.3 hours Start 2025.10.24 @ 14:22:15 End 2025.10.24 @ 15:18:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 297 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 60 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7f1878a-8af9-4e57-ad1e-6e2f094421c5