Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 17:49:26 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (19) 95 Value Destroyed (377) 377 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (22323) 22323 TOTAL SCORE: 31035 Bonus ------- Entered DSFs 1000 Registered with UFD 300 Win 3000 Win Speed 18023 Cogmind --------- Core Integrity 1259/1600 Matter 197/300 Energy 121/170 System Corruption 8% Temperature Cool (24) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (10) -- Nuclear Pulse Thruster Field Propulsion Drive Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (10) ----- Advanced Cryofiber Web Structural Scanner Advanced Signal Interpreter Hacking Suite Makeshift Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (5) ---- Nuclear Pulse Thruster Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Q-thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Visual Processing Unit Advanced Sensor Array Powered Armor Powered Armor Makeshift Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Makeshift Spear > --- INVENTORY -------- VTOL Module Nuclear Pulse Thruster Q-thruster Improved Plasma Cutter Improved Plasma Cutter [Rating: 142] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Flight Unit Nuclear Pulse Thruster Utility Advanced Visual Processing Unit Device Structural Scanner Processor Advanced Visual Processing Unit Hackware Makeshift System Shield Protection Powered Armor Weapon Makeshift Spear Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Res Tes Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 . . . 4 . 2 . . 2 . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . 1 . . Propulsion 8 | . . 2 . 1 1 . . . 2 . 1 . . . . 1 . . Utility 8 | . . . . 1 . . . . 2 . 1 . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 78 | 4 2 10 . 3 13 1 . 3 3 2 7 1 1 3 6 6 3 10 Power 10 | . . 2 . . 2 . . 1 . . 1 . . . 1 1 1 1 Engine 2 | . . 2 . . . . . . . . . . . . . . . . Core 4 | . . . . . 2 . . 1 . . . . . . 1 . . . Reactor 4 | . . . . . . . . . . . 1 . . . . 1 1 1 Propulsion 37 | 2 2 5 . . 6 1 . . 1 2 5 . 1 2 2 5 . 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 35 | . 2 5 . . 6 1 . . 1 2 5 . 1 2 2 5 . 3 Utility 20 | . . 1 . 2 1 . . 1 2 . 1 1 . 1 3 . 2 5 Device 10 | . . 1 . . 1 . . 1 . . . 1 . 1 3 . . 2 Storage . | . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . 1 . . . . . . . . . . . . . 1 Hackware 4 | . . . . . . . . . 2 . . . . . . . . 2 Protection 4 | . . . . 1 . . . . . . 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 11 | 2 . 2 . 1 4 . . 1 . . . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 8 | 2 . 2 . . 4 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . . 2 . . 1 Parts Lost 38 | . . 5 . . 9 1 . . . 1 . 1 . 9 . . 1 11 Power 4 | . . 1 . . 1 . . . . . . . . 1 . . . 1 Propulsion 21 | . . 4 . . 3 1 . . . 1 . 1 . 5 . . . 6 Utility 9 | . . . . . 2 . . . . . . . . 2 . . 1 4 Weapon 4 | . . . . . 3 . . . . . . . . 1 . . . . Highest Loss Streak 9 | . . 5 . . 9 1 . . . 1 . 1 . 9 . . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 3 | . 2 . . . 2 4 3 3 2 3 4 5 4 4 1 3 5 4 Power . | . . . . . 1 2 2 1 1 1 1 1 1 1 . . . . Propulsion 1 | . 1 . . . . 1 . . . 2 3 3 2 2 1 1 3 3 Utility . | . . . . . . . . . 1 . . 1 1 1 . . . . Weapon . | . . . . . . 1 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 78 | . 45 70 74 72 60 90 92 98 88 96 98 100 100 86 72 82 87 81 Engine 1 | . . 6 11 9 2 . . . . . . . . . . . . . Core 5 | . . . . . 3 15 15 15 11 11 7 5 5 4 7 8 6 3 Reactor 1 | . . . . . . . . . . . 3 5 5 4 . 3 5 4 Treads 1 | . 28 . . . . . . . . . . . . . . . . . Flight 33 | . . 39 30 27 24 44 46 46 41 43 47 47 47 40 33 35 39 33 Device 9 | . . 8 11 9 5 7 7 13 11 11 10 10 10 9 11 17 12 12 Processor 4 | . . . . 3 7 7 7 7 5 5 5 5 5 4 4 4 4 6 Hackware 5 | . . . . . . . . . 5 11 10 10 10 9 9 8 8 12 Protection 2 | . . . . 5 2 . . . . . 4 5 5 3 . . 5 3 Ballistic Gun 6 | . 16 17 22 14 8 7 7 7 5 5 5 5 5 3 . . . . Slashing Weapon 1 | . . . . 3 3 7 7 4 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 5 5 5 5 5 4 4 4 4 4 Peak Build Rating 142 | 4 4 8 7 15 30 30 30 33 43 53 78 80 81 100 100 129 133 142 Average Rating 62 | 2 3 6 6 10 16 29 30 31 42 45 68 79 81 84 88 121 128 121 On Entrance 47 | . 3 3 6 7 15 30 30 30 33 43 53 78 75 81 61 100 129 128 Avg Prop Armor Cover (%) 9 | 30 30 . . . . . . 6 5 . . 8 . 8 7 7 . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 2 2 7 6 10 17 16 16 17 17 17 27 27 27 28 14 34 64 77 Greatest Support 82 | 20 8 16 15 15 30 30 30 30 35 42 61 61 62 69 65 82 82 82 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 4 3 1 1 5 4 3 5 3 5 5 5 4 5 5 5 5 5 Average Carried 3 | . 2 . . . 2 3 3 3 1 3 4 5 4 4 1 3 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 1 . 1 4 3 3 4 1 5 5 5 4 5 4 5 5 2 Class Distribution -------------------- 29% | Scientist-Sprinter 21% | Scavenger-Sprinter 18% | Hacker-Scout 15% | Scavenger-Mutant 7% | Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/Storage Scavenger-Sprinter | -7/Recycling Scavenger-Sprinter | -7/Scraptown Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/DSF Scavenger-Sprinter | -4/Factory Scientist-Sprinter | -4/Upper Caves Scientist-Sprinter | -4/Upper Caves Scientist-Sprinter | -3/Research Scientist-Sprinter | -3/Testing Scientist-Sprinter | -2/Research Scientist-Sprinter | -2/DSF Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Res Tes Res DSF Acc Matter Collected 957 | 120 74 46 . . 249 . . 56 . . 34 108 . 53 . 115 . 102 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 417 | . 52 46 . . 179 . . . . . 34 . . . . 19 . 87 Parts 42 | . 5 7 . . 15 . . . . . 8 . . . . 1 . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Res Tes Res DSF Acc Combat Hostiles Destroyed 13 | . 3 3 . . 7 . . . . . . . . . . . . . Melee 4 | . . . . . 4 . . . . . . . . . . . . . Guns 9 | . 3 3 . . 3 . . . . . . . . . . . . . Classes Destroyed 5 | . 1 . . . . . . . . . 1 . . . . 1 . 2 Builder 3 | . . . . . . . . . . . 2 . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . . . . . . 1 Swarmer 13 | . 3 3 . . 7 . . . . . . . . . . . . . Best Kill Streak 4 | . 3 3 . . 4 . . . . . 2 . . . . 1 . 2 Combat Bots Only 4 | . 3 3 . . 4 . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . . 1 . . . . . 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Res Tes Res DSF Acc Hostile Shots Fired 322 | . 32 50 2 7 102 9 . . . 6 2 10 . 34 4 3 6 55 Missed 135 | . 10 19 1 3 45 3 . . . 5 1 2 . 15 . 2 1 28 Hits 187 | . 22 31 1 4 57 6 . . . 1 1 8 . 19 4 1 5 27 Melee 2 | . . . . . . . . . . . . . . 2 . . . . Projectile 185 | . 22 31 1 4 57 6 . . . 1 1 8 . 17 4 1 5 27 AOE 3 | . . . . . . . . . . 2 . . . . . . . 1 Critical Strikes 4 | . . . . 1 . . . . . . . . . 1 . . . 2 Damage Taken 4031 | . 231 290 16 58 880 45 . . . 82 26 128 . 624 139 22 340 1150 Core 839 | . 22 66 . . 271 . . . . . . . . 50 34 22 33 341 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 63 | . . . . 25 . . . . 15 . . . . . . . . 23 Core Remaining (%) 90 | 100 91 . 83 100 . . . 61 . 100 . . 100 . 93 . 96 78 Volleys Fired 40 | . 5 19 1 . 14 . . . . . . . . . . . . 1 Largest 2 | . 2 2 2 . 2 . . . . . . . . . . . . 1 Hottest 120 | . 40 40 40 . 46 . . . . . . . . . . . . 120 Shots Fired 68 | . 10 30 2 . 25 . . . . . . . . . . . . 1 Gun 67 | . 10 30 2 . 25 . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 67 | . 10 30 2 . 25 . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 7 4 . . 5 . . . . . . . . . . . . . Robot Miss Streak 4 | . 1 4 2 . 2 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 57 | . 8 15 . . 20 . . . . . 3 . . . . 1 1 9 Core Hits 22 | . 3 5 . . 9 . . . . . . . . . . 1 . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . . . . 1 . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 63 | . . . . 1 17 . . . . . 5 . . 9 1 1 1 28 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . 1 17 . . . . . . . . . . . . . Piercing 45 | . . . . . . . . . . . 5 . . 9 1 1 1 28 Sneak Attacks 6 | . . . . . . . . . . . 2 . . . . 1 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1385 | . 104 152 . . 369 . . . . . 190 . . . . 95 58 417 Guns 479 | . 104 152 . . 223 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 906 | . . . . . 146 . . . . . 190 . . . . 95 58 417 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 479 | . 104 152 . . 223 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 146 | . . . . . 146 . . . . . . . . . . . . . Piercing 760 | . . . . . . . . . . . 190 . . . . 95 58 417 Highest Corruption 8 | . . . . . . . . . . . . . . 1 4 . . 8 Average Corruption 2 | . . . . . . . . . . . . . . 1 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . 1 . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 248 | . . . . . 8 . . . . . 163 . . . . . . 77 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 248 | . . . . . 8 . . . . . 163 . . . . . . 77 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 656 | . . 4 . 15 196 198 170 224 6 12 198 262 189 470 37 . . 656 Average Temperature 165 | . . 2 . 9 111 137 90 138 4 6 134 163 114 235 20 . . 192 Received Heat Transfer 237 | . 87 39 9 36 . 12 . . . . . . . 9 . . . 45 Effects 17 | . . . . . . . . . . . . . . 10 . . . 7 Shutdowns 3 | . . . . . . . . . . . . . . 2 . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . 2 . . . 1 Interference 4 | . . . . . . . . . . . . . . 4 . . . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Res Tes Res DSF Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 100 | . 100 92 39 31 40 18 . . . . 10 . . 87 57 40 21 100 Initial 42 | . . 42 19 14 . 4 . . . . . . . . 37 20 21 6 Average 26 | . 48 69 21 11 18 6 . . . . 1 . . 17 43 34 14 28 Influence Increases 1101 | . 135 100 30 46 163 14 . . . . 12 . . 231 30 38 . 302 Destroy 0b10 Robot/C 340 | . 60 60 . 20 140 . . . . . . . . 60 . . . . Destroy 0b10 Robot/NC 30 | . . . . . . . . . . . 10 . . . . 5 . 15 Destroy Leader 72 | . 10 10 . 10 20 . . . . . . . . 20 . . . 2 Successful Hack 67 | . 5 . . . . 14 . . . . . . . 3 . 3 . 42 Disable Machine 45 | . . . . . . . . . . . . . . . 15 . . 30 Destroy Structure 82 | . . . . 1 3 . . . . . 2 . . 28 . . . 48 Partial Spotted 105 | . . . . 15 . . . . . . . . . 45 15 30 . . Lose Combat Pursuer 360 | . 60 30 30 . . . . . . . . . . 75 . . . 165 Influence Decreases 1053 | . 35 148 43 84 153 25 . . . . 12 . . 164 60 47 17 265 Entered New Map 183 | . . 58 33 25 1 7 . . . . . . . . 30 17 7 5 Time Decay 450 | . 35 40 10 30 71 8 . . . . 12 . . 34 30 30 . 150 Lost Part 331 | . . 50 . . 81 10 . . . . . . . 70 . . 10 110 Lost Ally 89 | . . . . 29 . . . . . . . . . 60 . . . . Squads Dispatched 22 | . 2 . . 1 . 2 . . 1 1 3 . . 5 . 1 . 6 Investigation 13 | . 2 . . 1 . 2 . . 1 . 2 . . 2 . . . 3 Extermination 4 | . . . . . . . . . . . . . . 1 . 1 . 2 Reinforcement 5 | . . . . . . . . . . 1 1 . . 2 . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Res Tes Res DSF Acc Distress Signals . | . . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 97 | . 8 10 2 5 9 5 . . . 3 3 4 . 20 6 1 3 18 Peak Tracking Total 15 | . 6 5 2 5 8 5 . . . 3 4 4 . 15 6 2 3 10 Tactical Retreats 9 | . 1 1 1 . . . . . . . . . . 1 . . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Res Tes Res DSF Acc Traps Triggered 5 | . 2 . . . . . . . . . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Res Tes Res DSF Acc Machines Disabled 3 | . . . . . . . . . . . . . . . 1 . . 2 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Res Tes Res DSF Acc Machines Accessed 28 | . 1 1 . 2 1 7 . 1 2 . 3 . . 4 1 1 . 4 Terminals 16 | . 1 . . 1 . 7 . . 1 . . . . 2 1 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . . 1 . . . . . . . . 1 Recycling Units 4 | . . . . . . . . . . . 2 . . 1 . . . 1 Scanalyzers 4 | . . 1 . . 1 . . . . . 1 . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 63 | . 3 3 . 5 2 15 . 4 2 . 7 . . 9 2 1 . 10 Successful 35 | . 2 3 . 2 1 7 . 4 2 . 6 . . 3 . 1 . 4 Failed 27 | . 1 . . 3 . 8 . . . . 1 . . 6 2 . . 6 Catastrophic 6 | . . . . . . 1 . . . . 1 . . 2 . . . 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . Manual 26 | . . . . 3 . 7 . . 1 . 3 . . 5 2 . . 5 Terminals 38 | . 3 . . 4 . 15 . . 1 . . . . 5 2 1 . 7 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . 1 . . . . 1 . . . . . . . . 2 Recycling Units 6 | . . . . . . . . . . . 3 . . 2 . . . 1 Scanalyzers 11 | . . 3 . . 2 . . . . . 4 . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . 2 . . 1 . 5 . 4 1 . . . . . . 1 . 1 Robot Analysis 4 | . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . . . . . . . Open Door 3 | . . . . . . 3 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 3 . . 1 . . . . . 4 . . 1 . . . . Retrieve Study 9 | . . 3 . . 1 . . . . . 4 . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . 1 . 2 . . 1 . 2 . . 2 . . . 3 Terminals 4 | . . . . . . 2 . . . . . . . 1 . . . 1 Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . Botnet 3 | . . . . . . 1 . . . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . . 1 . . . . . . . . 1 Patch 3 | . . . . 1 . . . . 1 . . . . . . . . 1 Recycling Units 4 | . . . . . . . . . . . 2 . . 1 . . . 1 Fedlink 2 | . . . . . . . . . . . 2 . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . 1 1 5 . . . . 1 . . 3 1 1 . 2 Full Trace Events 4 | . . . . . . 2 . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . 3 . . 1 . . . . . 4 . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Res Tes Res DSF Acc Total Allies 9 | . . . 3 . . 1 . . . . . . . 5 . . . . Largest Group 5 | . . . 3 3 . 1 . . . . . . . 5 . . . . Highest-Rated Group 320 | . . . 40 40 . 10 . . . . . . . 320 . . . . Highest-Rated Ally 64 | . . . 16 16 . 10 . . . . . . . 64 . . . . Initial UFD Resources 62 | . . . . . . . . . 38 38 42 56 56 60 57 59 59 62 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . 15 . . . . . . . . . 23 . . . . Total Damage 652 | . . . . 120 . . . . . . . . . 532 . . . . Kills 5 | . . . . 2 . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Res Tes Res DSF Acc Active Infowar (turns) 1166 | . . 79 32 89 165 30 12 71 12 21 41 61 6 82 69 65 25 306 Optics 737 | . . . . 39 165 30 12 71 12 21 41 61 6 82 69 65 25 38 Sensors 492 | . . . . . . . . . . . . . . 27 69 65 25 306 Structural 814 | . . 79 32 89 104 . . 60 12 21 41 61 6 81 . . . 228 Robot Analysis Total 4 | . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Res Tes Res DSF Acc Turns Passed 1302 | 20 96 82 32 89 165 30 12 71 12 21 41 61 6 99 69 65 25 306 Spaces Moved 3573 | 24 143 59 49 237 246 139 58 257 40 79 137 372 29 352 238 272 56 786 Core 158 | 23 135 . . . . . . . . . . . . . . . . . Treads 1 | 1 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3414 | . 8 59 49 237 246 139 58 257 40 79 137 372 29 352 238 272 56 786 Fastest Speed 13 | 50 37 31 34 34 20 20 20 20 17 15 13 15 16 16 20 17 17 17 Average Speed 24 | 54 49 33 35 34 25 20 20 24 22 17 13 15 16 21 23 19 17 27 Slowest Speed 160 | 160 50 37 37 34 40 23 20 26 23 20 15 26 16 29 29 25 17 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . 2 4 6 . . . . 1 4 3 . 5 11 . 1 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 29 | 4 48 8 9 38 11 27 15 38 2 88 6 64 9 18 52 8 90 23 Regions Visited 18 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . 1 . . . . 1 . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 . . 1 1 1 . 1 . . . Scrap Searched 5 | . . . . . . . . 3 . . . 2 . . . . . . Spaces Dug 21 | . . . . 1 3 . . . . . 1 . . 4 . . . 12 Terrain Destroyed 25 | . . . . 1 3 . . . . . 1 . . 4 . . . 16 Melee 21 | . . . . 1 3 . . . . . 1 . . 4 . . . 12 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 4 | . . . . . . . . . . . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac DSF Fac Upp Upp Res Tes Res DSF Acc Total 3779 | 28 158 90 59 237 289 139 57 265 42 83 150 371 29 359 238 281 68 836 Wait 27 | . . 2 11 . 1 . . . . . . 1 . 1 1 . . 10 Move 3465 | 23 142 58 44 228 233 138 57 256 39 76 129 366 28 341 215 271 53 768 Hop 43 | . . . 2 4 6 . . . . 1 3 2 . 5 11 . 1 8 Pick Up 23 | . 5 . . 1 3 . . 3 . 4 1 . . . 3 1 . 2 Fast Attach 46 | 4 1 5 . 2 12 . . 2 . 2 1 . . 2 2 3 2 8 Attach 24 | . 1 4 1 . 1 1 . 1 3 . 1 . 1 . 5 1 . 4 Detach 2 | 1 . . . . 1 . . . . . . . . . . . . . Swap 14 | . 1 1 . 1 1 . . . . . 5 1 . 1 . 2 1 . Drop 24 | . 3 1 . . . . . 3 . . 5 1 . . . 2 2 7 Fire 40 | . 5 19 1 . 14 . . . . . . . . . . . . 1 Melee 63 | . . . . 1 17 . . . . . 5 . . 9 1 1 1 28 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -7/Scraptown -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 21 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Met 8R-AWN 101 | -10/Materials | Discovered new exit (range 15) 117 | -10/Materials | Entered another Materials area 117 | -9/Materials | Evolved 2 slots: Propulsion x2 197 | -9/Materials | Discovered new exit (range 8) 199 | -9/Materials | Entered Mines 211 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 214 | -9/Mines | Discovered new exit (range 7) 225 | -9/Mines | Lost 5 parts (1p4n) 231 | -9/Mines | Entered Materials 231 | -8/Materials | Accompanied by 3 allies 231 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -8/Materials | Discovered new exit (range 10) 320 | -8/Materials | Entered Factory 320 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 461 | -7/Factory | Central database locked down 464 | -7/Factory | Lost 9 parts (1p3n2u3w) 482 | -7/Factory | Discovered new exit (range 16) 485 | -7/Factory | Entered Storage 499 | -7/Storage | Identified exit to Recycling 514 | -7/Storage | Used back door to open Recycling access 515 | -7/Storage | Entered Recycling 522 | -7/Recycling | Scanned before Scraplab entrance 525 | -7/Recycling | Entered Scraplab 527 | -7/Recycling | Discovered new exit (range 2) 527 | -7/Recycling | Entered Scraptown 552 | -7/Scraptown | Visited UFD Registry 552 | -7/Scraptown | Registered with UFD as "Roughmod" 560 | -7/Scraptown | Visited DA-N13 Charitable Foundation 561 | -7/Scraptown | Found DCF Scrap (30 items) 575 | -7/Scraptown | Visited Junk Repository 581 | -7/Scraptown | Visited Analyses Database 587 | -7/Scraptown | Visited Modified Component R&D 597 | -7/Scraptown | Discovered new exit (range 5) 598 | -7/Scraptown | Entered Factory 598 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 610 | -5/Factory | Identified exit to DSF 610 | -5/Factory | Entered DSF 626 | -5/DSF | Discovered new exit (range 14) 627 | -5/DSF | Additional patrols routed to DSF 631 | -5/DSF | Entered Factory 631 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 646 | -4/Factory | Loaded intel: 8 recycling unit locations 669 | -4/Factory | Discovered new exit (range 20) 672 | -4/Factory | Entered Upper Caves 679 | -4/Upper Caves | Learned 4 Research zone layouts 731 | -4/Upper Caves | Discovered new exit (range 12) 733 | -4/Upper Caves | Entered another Upper Caves area 737 | -4/Upper Caves | Discovered new exit (range 14) 739 | -4/Upper Caves | Entered Research 739 | -3/Research | Evolved 2 slots: Utility x2 740 | -3/Research | Identified exit to Testing 819 | -3/Research | Scrapoids reinforcements arrived? 837 | -3/Research | Discovered new exit (range 14) 838 | -3/Research | Entered Testing 869 | -3/Testing | Lost 9 parts (1p5n2u1w) 901 | -3/Testing | Discovered new exit (range 20) 907 | -3/Testing | Entered Research 907 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 936 | -2/Research | Build established: Scientist-Sprinter 971 | -2/Research | Identified exit to DSF 972 | -2/Research | Entered DSF 973 | -2/DSF | Found Powered Armor 976 | -2/DSF | Found Powered Armor 984 | -2/DSF | Discovered new exit (range 14) 997 | -2/DSF | Additional patrols routed to DSF 997 | -2/DSF | Entered Access 997 | -1/Access | Evolved 2 slots: Utility x2 1023 | -1/Access | Energy Cycler disabled 1294 | -1/Access | Crushed by falling debris 1302 | -1/Access | Discovered new exit (range 6) 1303 | -1/Access | Identified exit to Surface 1303 | *** | Escaped! Last Messages --------------- UFD!ALLOCATE<62-3=59> UFD!ETA<20> UFD!SANITIZING UFD!... 01296_ ALERT: Suspicious activity at Recycling Unit A001. Dispatching Investigation squad. 01298_ System corrupted: Energy discharge (-45). 01299_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1I. 01299_ Slug penetrates Wall. 01299_ Q-thruster+ destroyed. 01300_ Slug penetrates Wall. 01300_ Penetrated by Slug. 01300_ Q-thruster+ destroyed. 01302_ The Access Shell folds into the floor. 01302_ EXIT=FOUND 01303_ Slug penetrates Wall. 01303_ Adv. Sensor Array destroyed. 01303_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????## ?????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ?????#####??????????????????????????? | | ?????????## ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""?????????????????? | | ?????????##u """ """ "????BB????? | | ?????????## "????BB?????##+##### | | ?????????## "??????????? ## | | ?????????## "" "???????????? ## | | ?????????## @" "???????????? ## | | ?????????##R "??????????? ## | | ?????????## h "????BB?????## ## | | ?????????## "????BB?????## ## | | ?????????## ""??????????## ## | | ?????????## h####### ###########??????????## | | ?????????## ############################### | | ?????????## ###############????############ | | ????????? # # ##????## + " | | ????????? # # ##????## ! # """ | | ????????? + " ##????## # "" | | ????????? # """ ##????## # " | | ????????? # """ ##????## [[[ + | | ????????? # " ##????## "F["" # | | ????????? # ####?### """"" # | | ????????? # # ######## """"" # | | ????????? # # #"#####"########## ## | | ????????? # # ## # # | | ???????? # # ""Y"" ## # # | | ??????? + # """"" "# # # | | ???????#### ############### # # | | ???????#### ############### ] # # | | ?????????## ?????????????## # # | | ??????????? ?????????????## # # | | ??????????? ?????????????## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 80 Energy Generation 55 Energy Capacity 500 Matter Stores 212 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 800 Evasion (%) 66 Recoil Reduction 1 Offensive Hacking 21 Defensive Hacking 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked VTOL Module | -7/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Lgt. Nuclear Core | -4/Factory | Hacked Cesium-ion Thruster | -4/Factory | Hacked Q-thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedTowerDrillbomb Manual? 0 Play Time 00:41:39 Cumulative 413.2 hours Start 2026.09.09 @ 17:11:41 End 2026.09.09 @ 17:49:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type 0 Total 44 Types 23/1/9/2/5/1/1/0/0/2 Lore% 91 Gallery% 81 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15ddcd9b-09f1-4614-83ae-c86cc19f9131