Cogmind - Beta 11 X5 --- EXPLORER MODE // 2021.07.11 @ 23:30:21 Player: Krytoss Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (277) 1385 Value Destroyed (12426) 12426 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (6537) 6537 TOTAL SCORE: 28648 Bonus ------- High Alert Combat Kills 259 Follower Combat Kills 678 Entered Garrisons 1600 Used RIF Installer 4000 Cogmind --------- Core Integrity 949/1300 Matter 264/300 Energy 180/180 System Corruption 9% Temperature Cool (0) Movement Hovering (50) Location -3/Research Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (5) --- Linear Gravjet Improved Gyrokinetic Inverter Combat Antigrav System Antigrav Array > --- UTILITY (12) ----- Large Storage Unit Spectral Analyzer Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Microactuators Experimental System Shield Relay Coupler [NC] (48) Relay Coupler [Grunt] (44) Relay Coupler [Hunter] (23) Relay Coupler [Behemoth] (7) > --- WEAPON (4) ------- Advanced Remote Datajack Ionic Axe Lance Force Lance > --- INVENTORY (15) --- Micro Fission Core Combat Gravmag System Advanced Energy Well (500) Actuator Array Overload Amplifier Overload Regulator Advanced Transmission Jammer Relay Coupler [NC] (50) Relay Coupler [NC] (48) Relay Coupler [Brawler] (59) Relay Coupler [Sentry] (45) Relay Coupler [Demolisher] (42) Cooled Phase Gun Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Linear Gravjet Improved Gyrokinetic Inverter Combat Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Microactuators Experimental System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Cooled Phase Gun Advanced Remote Datajack Lance Force Lance > --- INVENTORY -------- Micro Fission Core Combat Gravmag System Advanced Energy Well Actuator Array Overload Amplifier Overload Regulator Advanced Transmission Jammer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Demolisher] Cooled Phase Gun Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher [Rating: 142] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Improved Titanium Leg Treads Heavy Treads Leg Improved Titanium Leg Hover Unit Antigrav System Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Phase Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Slots Evolved 15 | . 1 2 2 . . . 2 . . . 2 . . . 2 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . . 1 . . . . 1 . . . . Utility 10 | . 1 . 2 . . . 1 . . . 1 . . . 2 1 . 2 . . Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Parts Attached 310 | . 16 23 26 . 6 . 4 10 25 1 35 11 6 11 47 35 18 12 11 13 Power 21 | . 2 2 1 . . . . 1 1 . 2 . . . 5 3 1 1 2 . Engine 7 | . 1 1 1 . . . . 1 . . . . . . 3 . . . . . Core 11 | . 1 1 . . . . . . 1 . 1 . . . 2 3 1 . 1 . Reactor 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . Propulsion 85 | . 5 5 4 . . . 1 1 10 1 20 . 1 2 12 4 5 6 3 5 Treads 2 | . . . . . . . . . . . . . . . 2 . . . . . Leg 37 | . 5 5 4 . . . 1 1 9 1 10 . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 46 | . . . . . . . . . 1 . 10 . 1 2 9 4 5 6 3 5 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 101 | . 4 6 8 . 2 . 1 3 9 . 6 3 2 5 13 18 8 4 4 5 Device 29 | . 1 . 1 . 1 . 1 . 2 . 1 1 1 1 4 8 2 4 . 1 Storage 14 | . 3 2 . . . . . 1 . . 2 1 . 1 1 3 . . . . Processor 20 | . . . 3 . . . . 1 3 . 1 . . 1 5 2 . . 1 3 Hackware 23 | . . . 2 . . . . 1 1 . 1 1 1 2 3 1 6 . 3 1 Protection 15 | . . 4 2 . 1 . . . 3 . 1 . . . . 4 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 103 | . 5 10 13 . 4 . 2 5 5 . 7 8 3 4 17 10 4 1 2 3 Energy Gun 10 | . 4 1 . . . . . . . . . . . . 1 2 1 . 1 . Energy Cannon 4 | . . . 1 . . . . . . . . 2 . 1 . . . . . . Ballistic Gun 28 | . 1 9 12 . 4 . 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . . . . . . . Special Weapon 14 | . . . . . . . . . . . . 2 2 1 4 2 2 . . 1 Impact Weapon 20 | . . . . . . . 1 1 2 . 3 4 1 2 6 . . . . . Slashing Weapon 11 | . . . . . . . . 3 2 . 3 . . . . 2 . . . 1 Piercing Weapon 14 | . . . . . . . . . . . . . . . 6 4 1 1 1 1 Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . . . 2 . 1 . 1 . 1 2 . . . 2 Corrupted Parts 4 | . 4 . . . . . . . . . . . . . . . . . . . System Corruption 18 | . 18 . . . . . . . . . . . . . . . . . . . Parts Lost 40 | . . . 1 . . . . 1 . . 1 . . 12 6 4 4 . 6 5 Power 4 | . . . . . . . . . . . . . . 1 2 . . . 1 . Propulsion 13 | . . . . . . . . . . . . . . 6 2 . 2 . 2 1 Utility 14 | . . . 1 . . . . 1 . . 1 . . 1 2 3 1 . 1 3 Weapon 9 | . . . . . . . . . . . . . . 4 . 1 1 . 2 1 Highest Loss Streak 6 | . . . 1 . . . . 1 . . 1 . . 6 2 1 4 . 6 3 Average Slot Usage (%) 94 | . 96 99 99 100 99 100 93 98 91 92 92 93 93 89 86 97 99 100 98 95 Engine 3 | . 11 3 8 8 8 8 7 7 4 . . . . . 4 . . . . . Core 2 | . . 6 . . . . . . 2 7 4 6 6 5 . 5 5 1 1 . Leg 14 | . 24 29 25 25 25 25 21 21 20 21 21 . . . . . . . . . Hover 6 | . . . . . . . . . . . 3 25 25 20 8 25 24 22 21 19 Device 4 | . 8 . 3 8 7 8 8 8 4 7 4 4 1 5 . 2 2 9 5 1 Storage 7 | . 12 10 8 8 8 8 7 7 7 7 6 7 8 9 1 5 10 9 9 4 Processor 14 | . 12 10 16 16 16 16 14 19 14 14 12 12 12 8 18 17 15 13 16 19 Hackware 12 | . . . 4 . . . . 2 13 14 18 18 20 18 25 18 19 22 22 26 Protection 3 | . . 9 8 8 8 8 7 3 2 . . . . . . 5 2 . . . Energy Gun 1 | . 15 1 . . . . . . . . . . . . . . . . 1 3 Ballistic Gun 8 | . 8 28 24 25 25 25 27 6 . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 5 6 7 6 10 9 9 7 . . . . . Slashing Weapon 4 | . . . . . . . . 16 14 14 11 6 6 2 . . 5 4 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . 9 15 10 9 12 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 19 50 56 46 46 47 41 45 45 43 41 51 46 42 52 47 58 54 60 60 56 Greatest Support 140 | 20 20 51 60 60 60 60 60 60 58 55 76 44 45 47 140 72 72 65 62 66 Greatest Overweight (x) 3 | . 2 1 . . . . . . 1 . 1 1 1 3 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 14 7 15 15 15 15 15 Most Carried 20 | . 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 13 15 14 15 14 15 14 14 14 15 14 15 14 11 6 14 14 14 13 14 Final Capacity 20 | 10 20 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 Final Carried 20 | 7 20 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 Class Distribution -------------------- 24% | Hacker-Gunner 23% | Bothacker-Gladiator 16% | Bothacker-Mutant 14% | Botlord-Mutant 11% | Hacker-Mutant 4% | Botlord-Gladiator 4% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Garrison Bothacker-Gladiator | -7/Factory Bothacker-Gladiator | -7/Garrison Bothacker-Gladiator | -6/Factory Bothacker-Gladiator | -6/Garrison Botlord-Gladiator | -6/Factory Botlord-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Matter Collected 6854 | 200 131 985 1337 72 386 126 522 314 265 65 324 160 80 153 625 327 324 168 84 206 Remotely 1641 | . . . 301 72 386 126 522 234 . . . . . . . . . . . . Salvage Created 12881 | . 435 1628 1878 190 723 186 1113 623 343 304 1041 317 176 303 1167 614 594 268 329 649 Parts 674 | . 27 106 110 14 42 10 43 25 21 14 44 14 3 13 71 36 31 15 9 26 Haulers Intercepted 11 | . 1 4 3 . 1 . . . . . . . . . 2 . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Combat Hostiles Destroyed 213 | . 7 30 31 4 14 8 14 12 8 8 10 7 2 7 20 8 11 3 5 4 Melee 91 | . . . . . . . . 3 8 7 8 6 1 7 20 8 11 3 5 4 Guns 115 | . 7 30 31 4 14 8 14 7 . . . . . . . . . . . . AOE 2 | . . . . . . . . . . . 2 . . . . . . . . . Classes Destroyed 13 | . 5 6 . 1 . . . . 1 . . . . . . . . . . . Worker 14 | . . 1 3 . . . . . 1 . 4 . . . 1 2 . . . 2 Builder 8 | . 2 . 1 . 1 . . . . . . . . . 1 1 . . . 2 Hauler 11 | . 1 4 3 . 1 . . . . . . . . . 2 . . . . . Recycler 14 | . 1 1 1 . 1 . 4 . . . 3 . . . . 1 . . . 2 Operator 4 | . . 1 1 . . . 1 . . . . . . . . . . 1 . . Watcher 13 | . . 2 1 . . . . . 1 . 1 . 1 . 5 1 1 . . . Swarmer 60 | . 2 4 2 . 4 6 1 2 4 5 . 3 . 3 12 4 5 . 1 2 Grunt 86 | . 5 14 16 3 8 2 8 6 1 2 3 1 1 4 1 . 6 2 3 . Brawler 6 | . . 1 2 . . . 1 . . . 1 1 . . . . . . . . Duelist 4 | . . 1 1 . . . 1 1 . . . . . . . . . . . . Sentry 38 | . . 10 10 . 1 . 3 3 . 1 3 2 1 . 1 . . 1 . 2 Hunter 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . Programmer 16 | . . . . . . . . . 3 . 2 . . . 6 4 . . 1 . Best Kill Streak 7 | . 4 4 6 2 4 4 6 3 2 3 4 3 1 2 4 7 3 2 2 6 Combat Bots Only 5 | . 2 3 5 2 3 4 5 3 2 3 3 3 1 2 4 4 3 2 2 2 Max Kills in Single Turn 2 | . 2 2 2 1 2 1 2 1 1 1 2 1 1 1 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Damage Taken 10439 | . 148 543 608 118 283 68 480 397 189 373 1120 131 95 1547 1695 709 751 238 518 428 Core 1994 | . 53 65 61 11 39 5 47 44 23 34 154 19 33 493 317 94 151 43 190 118 Absorbed by Shields 241 | . . . . . . . . . . . . . . 11 . . 186 . 44 . Reduced by Siege Mode 7 | . . . . . . . . . . . . . . . 7 . . . . . Core Remaining (%) 72 | 100 78 83 . . . 78 . . . 78 . . . 17 68 . 78 . . . Volleys Fired 419 | . 20 82 81 8 36 14 41 17 . . 3 10 5 14 19 13 10 2 23 21 Largest 4 | . 2 3 3 3 3 3 4 4 . . 1 1 1 1 1 1 1 1 1 1 Hottest 100 | . 80 99 75 73 76 75 100 100 . . 36 90 30 90 40 78 40 40 78 78 Shots Fired 1048 | . 40 246 239 24 107 42 164 68 . . 3 9 5 14 19 12 10 2 23 21 Gun 970 | . 40 246 239 24 107 42 164 68 . . . . . . . 6 . . 21 13 Cannon 16 | . . . . . . . . . . . . 7 . 9 . . . . . . Launcher 3 | . . . . . . . . . . . 3 . . . . . . . . . Special 59 | . . . . . . . . . . . . 2 5 5 19 6 10 2 2 8 Kinetic 886 | . 7 235 239 24 107 42 164 68 . . . . . . . . . . . . Thermal 73 | . 6 11 . . . . . . . . . 7 . 9 . 6 . . 21 13 Explosive 3 | . . . . . . . . . . . 3 . . . . . . . . . Electromagnetic 27 | . 27 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 47 | . 17 47 33 34 19 9 24 34 . . 21 24 26 5 11 13 16 7 9 17 Robot Miss Streak 2 | . 2 2 1 1 2 2 2 1 . . . . 1 1 1 . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 1 2 6 . 1 . 5 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 1 . . . . . . . . . . . . Shots Hit Robots 1098 | . 32 191 202 14 84 26 121 65 22 19 39 17 15 22 96 28 45 12 23 25 Core Hits 423 | . 20 66 75 8 29 11 40 22 11 7 21 7 1 6 36 18 18 7 12 8 Critical Kills 6 | . . . 2 1 1 . 1 1 . . . . . . . . . . . . Critical Parts Destroyed 11 | . . 2 3 . . . 1 2 . 1 . . 1 1 . . . . . . Critical Strikes 32 | . . 3 5 1 1 . 2 4 . 1 2 . 2 1 1 4 1 1 2 1 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . Destroy 13 | . . 2 5 1 1 . 2 2 . . . . . . . . . . . . Smash 5 | . . . . . . . . 2 . 1 . . 1 1 . . . . . . Sever 5 | . . . . . . . . . . . 2 . 1 . . 1 . . . 1 Puncture 8 | . . . . . . . . . . . . . . . 1 3 1 1 2 . Melee Attacks 495 | . . . . . . . 3 19 42 41 48 24 13 24 130 42 48 14 25 22 Impact 95 | . . . . . . . 3 14 9 6 5 10 6 15 27 . . . . . Slashing 186 | . . . . . . . . 5 31 35 43 14 7 9 . 3 24 2 6 7 Piercing 212 | . . . . . . . . . . . . . . . 103 39 24 12 19 15 Sneak Attacks 50 | . . . . . . . . 1 4 . 10 1 . 1 10 5 4 4 . 10 Combat Hostiles 13 | . . . . . . . . 1 . . . 1 . 1 1 . 3 3 . 3 Follow-up Attacks 76 | . . . . . . . . 4 2 6 8 6 5 4 16 4 11 . 9 1 Damage Inflicted 29743 | . 598 2704 3494 266 1473 442 2135 1265 1156 907 3153 833 516 911 3340 1247 1999 829 858 1617 Guns 11746 | . 450 2704 3494 266 1473 442 2135 782 . . . . . . . . . . . . Cannons 56 | . . . . . . . . . . . . 56 . . . . . . . . Explosions 522 | . 148 . . . . . . . . . 374 . . . . . . . . . Melee 17409 | . . . . . . . . 483 1156 907 2779 777 516 901 3340 1247 1999 829 858 1617 Ramming 10 | . . . . . . . . . . . . . . 10 . . . . . . Kinetic 11237 | . 86 2559 3494 266 1473 442 2135 782 . . . . . . . . . . . . Thermal 393 | . 192 145 . . . . . . . . . 56 . . . . . . . . Explosive 374 | . . . . . . . . . . . 374 . . . . . . . . . Electromagnetic 320 | . 320 . . . . . . . . . . . . . . . . . . . Impact 1927 | . . . . . . . . 351 89 123 179 218 161 385 421 . . . . . Slashing 7883 | . . . . . . . . 132 1067 784 2600 559 355 516 . 155 1151 . 234 330 Piercing 7599 | . . . . . . . . . . . . . . . 2919 1092 848 829 624 1287 Highest Corruption 20 | . 20 2 2 2 2 2 . . 4 4 1 1 1 5 5 4 4 2 3 9 Average Corruption 2 | . 2 1 2 2 2 2 . . 3 4 1 1 1 3 1 2 4 1 2 8 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . . . . Effects 131 | . 4 7 9 3 2 2 . . 20 11 6 1 1 6 18 6 13 1 7 14 Message Errors 39 | . 1 5 3 1 . 1 . . 2 2 4 1 . . 7 3 2 1 2 4 Matter Fused 27 | . . . . . . . . . 9 3 . . . 3 4 1 4 . 2 1 Heat Flow Errors 18 | . 1 1 1 1 . . . . 3 3 . . . . 4 2 . . . 2 Energy Discharges 20 | . . . 2 . 1 1 . . 3 . 1 . . 2 1 . 3 . 2 4 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 22 | . 1 1 2 1 . . . . 3 3 1 . 1 1 1 . 4 . 1 2 Misdirections 1 | . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Overload Shots 13 | . . . . . . . . . . . . 3 . 1 . 4 . . 4 1 Effects 4 | . . . . . . . . . . . . 1 . . . 3 . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . 3 . . . . Overflow Damage 2022 | . 1 . . . . . . 56 166 77 516 49 124 117 368 89 16 69 19 355 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 1 | . 1 . . . . . . . . . . . . . . . . . . . Melee 2021 | . . . . . . . . 56 166 77 516 49 124 117 368 89 16 69 19 355 Knockbacks 6 | . . . . . . . . . . . 1 1 . 2 2 . . . . . Impact 6 | . . . . . . . . . . . 1 1 . 2 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . . . . . 51 . . 5 . . . . . . Shots 3 | . . . . . . . . . . . 3 . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 281 | . 179 245 195 103 190 84 281 169 231 274 9 45 19 36 162 245 38 22 46 184 Average Temperature 54 | . 69 32 46 39 49 31 118 57 92 124 7 22 8 13 53 75 19 8 17 51 Received Heat Transfer 3672 | . 93 348 468 126 216 36 402 318 18 168 309 42 69 374 243 93 150 9 181 9 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 . . . . . Total Turns 24 | . . . . . . . . . . . . . . . 24 . . . . . Longest Duration 24 | . . . . . . . . . . . . . . . 24 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . 2 . . . . . . 1 . 2 4 1 2 2 . . . . . . Impact Corruptions 16 | . . . . . . . . 3 . 1 2 1 4 3 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 894 | . 400 444 . . . . . . . . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Peak Influence 676 | . 228 305 319 162 545 383 368 484 248 250 456 574 291 145 567 574 676 479 447 250 Initial 285 | . . 18 14 57 57 128 148 54 188 35 97 245 223 . 53 204 251 285 279 188 Average 170 | . 67 129 131 105 297 239 193 379 76 152 78 426 165 79 77 319 487 332 362 182 Maximum Alert Level 2 | . 1 1 1 . 2 1 1 2 1 1 2 2 1 . 2 2 2 2 2 1 Low Security (%) 64 | . 91 75 74 100 26 54 49 7 86 71 95 . 36 100 94 . . . . 72 Level 1 25 | . 8 24 25 . 41 45 50 38 13 28 1 28 63 . 2 79 34 79 90 27 Level 2 10 | . . . . . 32 . . 54 . . 2 71 . . 2 20 65 20 9 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . . 6 4 . 4 . 3 . 7 . 4 . 1 . 12 5 . 3 . . Investigation 10 | . . . . . . . . . 2 . . . . . 6 1 . 1 . . Extermination 12 | . . . . . . . . . 4 . 2 . 1 . 3 1 . 1 . . Reinforcement 19 | . . 6 1 . 4 . . . 1 . 1 . . . 3 2 . 1 . . Assault 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Garrison 6 | . . . 3 . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Distress Signals 22 | . . 7 4 . 4 . 2 . . . 4 . . . 1 . . . . . Communications Jammed 74 | . . . . . . . . . . . . . 3 . 32 29 . 10 . . Distress Signals 74 | . . . . . . . . . . . . . 3 . 32 29 . 10 . . Times Spotted 423 | . 16 46 45 3 27 7 18 14 13 14 24 8 8 27 59 38 26 14 11 5 Peak Tracking Total 9 | . 3 4 4 3 5 6 4 4 2 6 6 3 2 8 6 9 7 7 3 4 Tactical Retreats 38 | . 1 1 5 1 1 1 1 1 1 2 2 . . 4 7 7 2 . 1 . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Traps Triggered 46 | . 5 4 1 . 1 . . 4 4 . 1 4 . 2 1 3 8 1 5 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Machines Disabled 18 | . . . . . 1 . . 3 . 2 . 5 . 1 . . 4 . 2 . Max in Single Turn 2 | . . . . . 1 . . 1 . 1 . 2 . 1 . . 1 . 1 . Garrison Access 5 | . . . . . . . . . . . 1 . . . 2 1 . . . 1 Garrison Relay 13 | . . . . . . . . 3 . 1 . 2 . 1 . . 4 . 2 . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Machines Accessed 110 | . 10 10 11 . 2 . 4 . 14 . 13 . 5 . 24 10 . 5 . 2 Terminals 65 | . 8 7 7 . . . 2 . 9 . 7 . 2 . 13 7 . 3 . . Fabricators 12 | . . . . . . . . . 2 . 1 . 1 . 6 2 . . . . Repair Stations 9 | . 1 1 1 . 1 . . . 1 . 1 . 1 . 1 . . . . 1 Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 11 | . . 2 2 . . . . . 1 . 3 . . . 2 . . 1 . . Garrison Access 11 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 1 . 1 . 1 Total Hacks 306 | . 38 37 37 . 4 . 7 . 40 . 33 . 9 . 63 20 . 13 . 5 Successful 198 | . 28 31 24 . 3 . 4 . 27 . 22 . 5 . 35 5 . 10 . 4 Failed 108 | . 10 6 13 . 1 . 3 . 13 . 11 . 4 . 28 15 . 3 . 1 Catastrophic 14 | . . . 1 . . . . . 1 . 3 . . . 6 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 158 | . 30 9 25 . . . . . 21 . 13 . 5 . 38 11 . 6 . . Terminals 192 | . 35 17 29 . . . 3 . 28 . 19 . 4 . 37 14 . 6 . . Fabricators 32 | . . . . . . . . . 4 . 4 . 2 . 17 5 . . . . Repair Stations 20 | . 2 2 2 . 3 . . . 3 . 2 . 2 . 1 . . . . 3 Recycling Units 4 | . 1 . . . . . 3 . . . . . . . . . . . . . Scanalyzers 45 | . . 18 4 . . . . . 4 . 7 . . . 6 . . 6 . . Garrison Access 13 | . . . 2 . 1 . 1 . 1 . 1 . 1 . 2 1 . 1 . 2 Terminal Hacks 79 | . 24 9 18 . . . 2 . 12 . 5 . 1 . 7 1 . . . . Part Schematic 7 | . . . . . . . 1 . 1 . 1 . . . 4 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 41 | . 23 4 13 . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Garrison Index 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Locate Traps 5 | . . 1 1 . . . . . 2 . 1 . . . . . . . . . Dispatch Records 2 | . . 1 1 . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 5 | . . 1 1 . . . . . 1 . 2 . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 5 | . . 1 . . . . 1 . 2 . . . . . . 1 . . . . Fabricator Hacks 16 | . . . . . . . . . 4 . 2 . . . 8 2 . . . . Load Schematic 10 | . . . . . . . . . 2 . 1 . . . 5 2 . . . . Build 6 | . . . . . . . . . 2 . 1 . . . 3 . . . . . Repair Station Hacks 16 | . 2 2 1 . 2 . . . 2 . 2 . 2 . 1 . . . . 2 Scan Component 10 | . 1 1 1 . 1 . . . 1 . 1 . 1 . 1 . . . . 2 Repair 6 | . 1 1 . . 1 . . . 1 . 1 . 1 . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzer 41 | . . 18 3 . . . . . 2 . 7 . . . 5 . . 6 . . Insert Component 21 | . . 9 2 . . . . . 1 . 3 . . . 3 . . 3 . . Analyze 20 | . . 9 1 . . . . . 1 . 4 . . . 2 . . 3 . . Garrison Access Hacks 12 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 1 . 1 . 2 Unlock Access 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 32 | . 1 2 1 . . . . . 6 . 5 . 1 . 12 1 . 3 . . Terminals 28 | . 1 2 1 . . . . . 6 . 4 . 1 . 9 1 . 3 . . Track 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Assimilate 6 | . . . . . . . . . 1 . 1 . . . 2 1 . 1 . . Botnet 15 | . 1 2 1 . . . . . 3 . 2 . 1 . 4 . . 1 . . Disrupt 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Operators 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . . Fabricators 4 | . . . . . . . . . . . 1 . . . 3 . . . . . Report 1 | . . . . . . . . . . . . . . . 1 . . . . . Prioritize 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 8 9 10 . 1 . 3 . 13 . 12 . 5 . 22 9 . 4 . 2 Full Trace Events 10 | . . . . . . . . . 2 . . . . . 6 1 . 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . 1 1 . . . . Corruption 2 | . . . . . . . . . . . . . . . 1 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . 8 1 . . . 1 . 2 . 4 . . . 5 . . 2 . . Parts Built 9 | . . . . . . . . . 3 . 1 . . . 5 . . . . . Matter 1136 | . . . . . . . . . 358 . 252 . . . 526 . . . . . Time 384 | . . . . . . . . . 137 . 134 . . . 113 . . . . . Total Part Build Rating 42 | . . . . . . . . . 13 . 4 . . . 25 . . . . . Parts Repaired 6 | . 1 1 . . 1 . . . 1 . 1 . 1 . . . . . . . Time 185 | . 26 38 . . 19 . . . 44 . 14 . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 3 . . . . . 1 . . . . . . . . . . . . . Parts Scanalyzed 19 | . . 8 2 . . . . . 1 . 3 . . . 2 . . 3 . . Part Schematics Acquired 17 | . . 8 1 . . . . . 1 . 3 . . . 2 . . 2 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Used RIF Installer 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 37 | . . . . . . . . . 1 . . 2 2 3 9 5 6 2 2 5 Non-combat 15 | . . . . . . . . . 1 . . . 1 . 7 3 . . . 3 Combat 22 | . . . . . . . . . . . . 2 1 3 2 2 6 2 2 2 Robot Hacks Applied 45 | . . . . . . . . . 1 . . 2 3 4 11 6 7 2 2 7 parse_system 3 | . . . . . . . . . 1 . . . . . 1 . 1 . . . no_distress 2 | . . . . . . . . . . . . . . . 1 . . . . 1 map_walls 2 | . . . . . . . . . . . . . . . 1 . . . . 1 drop_inventory 9 | . . . . . . . . . . . . . . . 5 3 . . . 1 recall_reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . find_garrison 2 | . . . . . . . . . . . . . . . . 1 . . . 1 link_fov 1 | . . . . . . . . . . . . . . . 1 . . . . . scatter_targeting 1 | . . . . . . . . . . . . . 1 . . . . . . . spike_heat 1 | . . . . . . . . . . . . . 1 . . . . . . . amplify_resonance 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 . wipe_record 1 | . . . . . . . . . . . . . . . . 1 . . . . disable_weapons 2 | . . . . . . . . . . . . . . 2 . . . . . . reboot_system 7 | . . . . . . . . . . . . . . 1 1 1 . 2 . 2 overwrite_iff 1 | . . . . . . . . . . . . 1 . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . 1 . . . . . . 1 formatsys_high 7 | . . . . . . . . . . . . 1 . . . . 5 . 1 . Relay Couplers Released 55 | . . . . . . . . 11 . 3 6 8 . 4 . 2 13 . 8 . Machine Destruction 51 | . . . . . . . . 11 . 3 2 8 . 4 . 2 13 . 8 . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . Attached 19 | . . . . . . . . 1 1 . 1 1 1 2 2 1 6 . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Total Allies 31 | . . . . . . . . . 1 . 1 2 1 . 19 . 5 . 1 1 Largest Group 17 | . . . . . . . . . 1 1 1 1 1 . 17 . 3 1 1 1 Highest-Rated Group 666 | . . . . . . . . . 10 10 26 32 23 . 666 . 161 56 64 35 Highest-Rated Ally 115 | . . . . . . . . . 10 10 26 32 23 . 74 . 115 56 64 35 Total Orders 9 | . . . . . . . . . . 4 . 3 1 . . . . . . 1 STAY 4 | . . . . . . . . . . 2 . 2 . . . . . . . . FOLLOW 3 | . . . . . . . . . . 2 . 1 . . . . . . . . AID 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Ally Attacks 82 | . . . . . . . . . . . . 6 . . 26 . 35 8 7 . Total Damage 2794 | . . . . . . . . . . . . 243 . . 531 . 1467 331 222 . Kills 26 | . . . . . . . . . . . . 3 . . 10 . 9 3 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Turns Passed 18566 | . 1109 1685 1745 260 409 241 825 1035 1757 594 1976 671 630 532 2571 762 579 291 443 451 Spaces Moved 14807 | 1 596 838 1126 173 216 153 547 712 1186 408 1539 541 667 390 2241 1426 742 381 446 478 Core 298 | . . . . . . . . . . . . . . 33 265 . . . . . Treads 541 | . . . . . . . . . . . . . . . 541 . . . . . Legs 7351 | 1 596 838 1126 173 216 153 547 712 1186 408 1203 . . . 192 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 6617 | . . . . . . . . . . . 336 541 667 357 1243 1426 742 381 446 478 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 25 | 120 120 123 126 130 130 130 130 126 126 123 45 40 40 31 36 25 25 41 50 50 Average Speed 98 | 120 161 156 128 130 130 130 130 129 127 124 109 91 72 85 84 39 41 46 51 56 Slowest Speed 280 | 120 280 200 130 130 130 130 130 130 205 126 125 102 102 196 160 40 44 50 55 115 Overloaded Moves 304 | . . . . . . . . . . . . 98 24 127 9 37 3 6 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Exploration Rate (%) 49 | 2 99 87 99 41 30 40 14 53 38 44 41 77 18 82 67 51 92 14 40 20 Regions Visited 20 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . Spaces Dug 83 | . . . . . . . 3 . 9 . 7 2 1 4 32 11 . 1 10 3 Terrain Destroyed 226 | . 5 . . . . . 3 . 9 . 43 76 1 10 32 13 . 1 18 15 Melee 66 | . . . . . . . 3 . 9 . 7 1 1 1 32 9 . 1 . 2 Projectile 45 | . . . . . . . . . . . . 1 . 9 . 4 . . 18 13 AOE 115 | . 5 . . . . . . . . . 36 74 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Total 17743 | . 698 1051 1299 197 306 181 619 784 1394 454 1766 673 794 545 2752 1571 962 469 607 621 Wait 1227 | . 39 49 30 18 29 16 18 2 102 17 104 44 104 73 276 26 96 55 68 61 Move 14777 | . 595 837 1125 171 215 151 546 710 1185 406 1538 539 666 387 2240 1425 740 380 444 477 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | . 18 24 12 . 8 . 4 8 20 1 21 1 3 4 21 14 10 2 6 6 Fast Attach 96 | . 7 6 4 . 1 . 1 1 8 . 7 . 1 . 29 17 1 4 1 8 Attach 48 | . . 3 2 . . . 1 2 2 . 4 . . 6 7 6 4 2 5 4 Detach 21 | . . . 1 . . . . 1 1 . . . . 1 6 5 . 1 . 5 Swap 166 | . 9 14 20 . 5 . 2 7 15 1 24 11 5 5 11 12 13 6 5 1 Drop 241 | . 10 36 24 . 12 . 3 8 31 2 30 1 3 9 23 26 9 6 2 6 Fire 419 | . 20 82 81 8 36 14 41 17 . . 3 10 5 14 19 13 10 2 23 21 Melee 345 | . . . . . . . 3 14 30 27 35 14 7 18 96 27 31 11 14 18 Ram 1 | . . . . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 203 | . . . . . . . . 14 . . . 52 . 27 13 . 45 . 38 14 Rewire 16 | . . . . . . . . . . . . 1 . . 11 . 3 . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 3 exits: *Res / *Upp / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 227 | -10/Materials | Identified exit to Materials 227 | -10/Materials | Discovered exit to Materials (range 5) 310 | -10/Materials | Build established: Hacker-Mutant 335 | -10/Materials | Discovered exit to Materials (range 16) 382 | -10/Materials | Repaired Aluminum Leg 386 | -10/Materials | Identified exit to Mines 386 | -10/Materials | Discovered exit to Mines (range 12) 474 | -10/Materials | Discovered exit to Materials (range 16) 1098 | -10/Materials | System corruption reached 10% 1110 | -10/Materials | Entered another Materials area 1110 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1343 | -9/Materials | Identified exit to Mines 1343 | -9/Materials | Discovered exit to Mines (range 12) 1458 | -9/Materials | Build established: Scavenger-Gunner 1654 | -9/Materials | Repaired Lgt. Nuclear Core 1954 | -9/Materials | Identified exit to Materials 1954 | -9/Materials | Discovered exit to Materials (range 16) 2148 | -9/Materials | Discovered exit to Materials (range 15) 2206 | -9/Materials | Build established: Hacker-Gunner 2480 | -9/Materials | Discovered exit to Materials (range 14) 2795 | -9/Materials | Entered another Materials area 2795 | -8/Materials | Evolved 2 slots: Utility x2 3062 | -8/Materials | Garrison activated, responded to threat 3108 | -8/Materials | Identified exit to Factory 3108 | -8/Materials | Discovered exit to Factory (range 12) 3341 | -8/Materials | Discovered exit to Factory (range 4) 3611 | -8/Materials | Discovered exit to Factory (range 10) 4539 | -8/Materials | Identified exit to Garrison 4540 | -8/Materials | Entered Garrison 4547 | -8/Garrison | Installed Relay Interface Framework 4618 | -8/Garrison | Triggered checkpoint 4757 | -8/Garrison | Identified exit to Materials 4757 | -8/Garrison | Discovered exit to Materials (range 13) 4800 | -8/Garrison | Entered Materials 5014 | -8/Materials | Repaired Lrn. Tractor Beam 5207 | -8/Materials | Identified exit to Garrison 5209 | -8/Materials | Entered Garrison 5216 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5388 | -8/Garrison | Triggered checkpoint 5436 | -8/Garrison | Discovered exit to Factory (range 10) 5450 | -8/Garrison | Entered Factory 5450 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5967 | -7/Factory | Garrison activated, responded to threat 6274 | -7/Factory | Identified exit to Garrison 6275 | -7/Factory | Entered Garrison 6351 | -7/Garrison | Garrison Relay disabled 6416 | -7/Garrison | Triggered checkpoint 6526 | -7/Garrison | Triggered checkpoint 6601 | -7/Garrison | Garrison Relay disabled 6646 | -7/Garrison | Identified exit to Factory 6646 | -7/Garrison | Discovered exit to Factory (range 13) 6668 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6736 | -7/Garrison | Triggered checkpoint 6803 | -7/Garrison | Build established: Hacker-Mutant 6844 | -7/Garrison | Triggered checkpoint 6893 | -7/Garrison | Garrison Relay disabled 6950 | -7/Garrison | Discovered exit to Factory (range 11) 7310 | -7/Garrison | Entered Factory 7636 | -7/Factory | Build established: Bothacker-Gladiator 7670 | -7/Factory | Repaired Imp. Titanium Leg 8485 | -7/Factory | Fabricated Enh. Optical Array (x1) 8953 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 9066 | -7/Factory | Identified exit to Garrison 9067 | -7/Factory | Entered Garrison 9067 | -7/Garrison | Accompanied by 1 ally 9130 | -7/Garrison | Triggered checkpoint 9202 | -7/Garrison | Garrison Relay disabled 9438 | -7/Garrison | Triggered checkpoint 9503 | -7/Garrison | Identified exit to Factory 9503 | -7/Garrison | Discovered exit to Factory (range 12) 9525 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 9620 | -7/Garrison | Triggered checkpoint 9630 | -7/Garrison | Triggered checkpoint 9661 | -7/Garrison | Entered Factory 9661 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9857 | -6/Factory | Identified exit to Lower Caves 9857 | -6/Factory | Discovered exit to Lower Caves (range 19) 10224 | -6/Factory | Identified exit to Factory 10224 | -6/Factory | Discovered exit to Factory (range 9) 10671 | -6/Factory | Spotted B-75 Beast 11110 | -6/Factory | Repaired Greatsword 11328 | -6/Factory | Fabricated Cld. Airjet (x1) 11557 | -6/Factory | Local fabrication network quarantined 11636 | -6/Factory | Identified exit to Garrison 11637 | -6/Factory | Entered Garrison 11732 | -6/Garrison | Triggered checkpoint 11747 | -6/Garrison | Garrison Relay disabled 11825 | -6/Garrison | Phase Generator disabled 11925 | -6/Garrison | Triggered checkpoint 12015 | -6/Garrison | Identified exit to Factory 12015 | -6/Garrison | Discovered exit to Factory (range 13) 12032 | -6/Garrison | Expanded RIF knowledge: Structural Interface 12112 | -6/Garrison | Triggered checkpoint 12134 | -6/Garrison | Garrison Relay disabled 12237 | -6/Garrison | Discovered exit to Factory (range 10) 12308 | -6/Garrison | Entered Factory 12403 | -6/Factory | Identified exit to Extension 12403 | -6/Factory | Discovered exit to Extension (range 6) 12448 | -6/Factory | Build established: Botlord-Gladiator 12583 | -6/Factory | Discovered exit to Factory (range 13) 12692 | -6/Factory | Repaired Broken Cld. Particle Cannon 12938 | -6/Factory | Identified exit to Garrison 12938 | -6/Factory | Entered Garrison 12956 | -6/Garrison | Triggered checkpoint 12981 | -6/Garrison | Garrison Relay disabled 13136 | -6/Garrison | Crushed by falling debris 13167 | -6/Garrison | Lost 4 parts (1n1u2w) 13202 | -6/Garrison | Discovered exit to Factory (range 12) 13305 | -6/Garrison | Discovered exit to Factory (range 8) 13384 | -6/Garrison | Triggered checkpoint 13394 | -6/Garrison | Triggered checkpoint 13441 | -6/Garrison | Core integrity fell below 50% 13449 | -6/Garrison | Triggered checkpoint 13459 | -6/Garrison | Discovered exit to Factory (range 13) 13465 | -6/Garrison | Core integrity fell below 20% 13468 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 13470 | -6/Garrison | Entered Factory 13470 | -5/Factory | Evolved 2 slots: Utility x2 13482 | -5/Factory | Lost 6 parts (1p3n2w) 13769 | -5/Factory | Identified exit to Upper Caves 13769 | -5/Factory | Discovered exit to Upper Caves (range 21) 13854 | -5/Factory | Build established: Botlord-Mutant 14799 | -5/Factory | Build established: Bothacker-Mutant 15026 | -5/Factory | Fabricated Antigrav System (x2) 15183 | -5/Factory | Fabricated Antigrav System (x2) 15187 | -5/Factory | Discovered exit to Upper Caves (range 19) 15476 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 15956 | -5/Factory | Cargo convoy interrupted 15987 | -5/Factory | Identified exit to Factory 15987 | -5/Factory | Discovered exit to Factory (range 5) 16041 | -5/Factory | Entered another Factory area 16041 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16130 | -4/Factory | Found Unknown Device 16130 | -4/Factory | Identified Quantum Capacitor 16156 | -4/Factory | Found Prototype Processor 16156 | -4/Factory | Identified Exp. Signal Interpreter 16204 | -4/Factory | Identified exit to Research 16204 | -4/Factory | Discovered exit to Research (range 22) 16341 | -4/Factory | Spotted B-86 Titan 16637 | -4/Factory | Identified exit to Upper Caves 16637 | -4/Factory | Discovered exit to Upper Caves (range 10) 16803 | -4/Factory | Identified exit to Garrison 16803 | -4/Factory | Entered Garrison 16872 | -4/Garrison | Triggered checkpoint 16895 | -4/Garrison | Garrison Relay disabled 16988 | -4/Garrison | Triggered checkpoint 16988 | -4/Garrison | Spotted B-86 Titan 17014 | -4/Garrison | Assimilated Titan 7a with formatsys_high 17025 | -4/Garrison | Triggered checkpoint 17050 | -4/Garrison | Discovered exit to Research (range 10) 17090 | -4/Garrison | Triggered checkpoint 17141 | -4/Garrison | Garrison Relay disabled 17152 | -4/Garrison | Lost 4 parts (2n1u1w) 17246 | -4/Garrison | Garrison Relay disabled 17247 | -4/Garrison | Triggered checkpoint 17265 | -4/Garrison | Discovered exit to Research (range 2) 17267 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 17304 | -4/Garrison | Discovered exit to Research (range 16) 17324 | -4/Garrison | Garrison Relay disabled 17382 | -4/Garrison | Entered Research 17382 | -3/Research | Accompanied by 1 ally 17382 | -3/Research | Evolved 2 slots: Utility x2 17442 | -3/Research | Build established: Botlord-Mutant 17648 | -3/Research | P-80 Master assimilated allied Assassin 7c 17673 | -3/Research | Identified exit to Garrison 17673 | -3/Research | Entered Garrison 17676 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 17703 | -3/Garrison | Garrison Relay disabled 17714 | -3/Garrison | Triggered checkpoint 17768 | -3/Garrison | Spotted B-86 Titan 17882 | -3/Garrison | Lost 6 parts (1p2n1u2w) 18020 | -3/Garrison | Identified exit to Research 18020 | -3/Garrison | Discovered exit to Research (range 12) 18088 | -3/Garrison | Garrison Relay disabled 18098 | -3/Garrison | Triggered checkpoint 18116 | -3/Garrison | Entered Research 18185 | -3/Research | Crushed by falling debris 18216 | -3/Research | Lost 3 parts (1n1u1w) 18396 | -3/Research | Found Prototype Processor 18396 | -3/Research | Identified Spectral Analyzer 18443 | -3/Research | Found Adv. Micro-nuke Launcher 18445 | -3/Research | Found Adv. Micro-nuke Launcher 18446 | -3/Research | Found Exp. System Shield 18567 | -3/Research | Self-destructed Last Messages --------------- 18505_ Field strength at 30. 18506_ Field strength at 23. 18507_ Field strength at 16. 18508_ Field strength at 9. 18509_ Field strength at 2. 18510_ Stasis field depleted. 18511_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 18516_ >> Watcher Feeds: Feed link from W-44 Eye lost. 18519_ Dropped Cld. Phase Gun. 18520_ Acquired Ionic Axe. 18523_ WW%7=%ERZP59XSTCNNEX &#LB 18524_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 18536_ >> Watcher Feeds: Feed link from W-44 Eye lost. 18537_ ALERT: Cargo convoy en route, clear transfer corridor. 18553_ S-43 Plague destroyed. 18555_ System corrupted: Energy discharge (-55). 18557_ S-43 Plague Lgt. Antimatter Reactor severed. 18559_ S-43 Plague destroyed. 18563_ Relay Coupler [Sentry] destroyed. 18565_ Destroyed Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ?# #?????????????# # # """ """ | | ?# #?????????????# # ?# """ """ | | ?# #????########?# # ?# | | ?# #????#??????#?#?? # ??# | | ?# #????#??????#######+##+######## | | ?# #????#??????+ ! | | ?# #????#??????# ########+######### ############ | | ?# #????#??????# #????# #????# #??????????# | | ?# #????#??????# #????#= ] #????# #??????????#?? | | ? +????######## #????# #????# #??????????#?? | | ? ##???????????# ###### == #????# #??????????#?? | | ?????????????# + == #????#+############?? | | ?????????????# ###### == #????# ??????????#?? | | ?????????????# #????########????# ??????????#?? | | ?????????????# #????????????????#= "?????????#?? | | ???????????###+####?????????????# "?????????#?? | | ???????????# ##########????# ""????????#?? | | ???????????# # ! #????# ????????+?? | | ???????????# [ # #????# ???????#?? | | ???????????#! + #????# """?????????? | | ????????????# # #g???#! """ ??????#?? | | ????????????# # """ #?g??# """ ??????#?? | | ????????????######## Y" #????# ???????? | | ???????????????????# ms""" #????# ?????????? | | ???????????????????# #????######?????????? | | ????????????????????# s=@% #???????????????????? | | ? #######/####/######????????????? | | ? =%* #?????? | | ? = ?? | | ?? #?????? | | ?? #################+## #?????? | | ??# # ???????????????????????????#?????? | | ??? ????####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????BB???????????????????????????? | | ????????????????????BB???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 26 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 16 Relay Coupler Types 244 Relay Coupler Value 6 Item Schematics ----------------- Utility Shielding | -9/Materials | Scanalyzed Titanium Leg | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Enh. Optical Array | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Cld. Airjet | -7/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Imp. Actuator Array | -6/Factory | Hacked Actuator Array | -6/Factory | Scanalyzed Antigrav System | -6/Factory | Scanalyzed Force Lance | -5/Factory | Hacked Imp. Remote Datajack | -5/Factory | Scanalyzed Lgt. Antimatter Reactor | -5/Factory | Hacked Adv. Melee Analysis Suite | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Scanalyzed Adv. Energy Well | -3/Research | Scanalyzed Cld. Phase Gun | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x1 | -7/Factory Imp. Carbon-fiber Leg | x2 | -7/Factory Cld. Airjet | x1 | -6/Factory Antigrav System | x2 | -5/Factory Antigrav System | x2 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaScatterReconstructor Manual? 0 Play Time 05:51:59 Cumulative 260.7 hours Start 2021.07.09 @ 01:46:12 End 2021.07.11 @ 23:30:21 Sessions 14 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 97 Rogue 68 Adventurer 0 Explorer 29 Win Type - Total 7 Types 5/1/1/0/0/0/0/0/0 Lore% 66 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cda6dd5-87a7-4ad8-9534-8b314f14a9b3