Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.30 @ 01:48:54 Player: Laniakea Result: Destroyed by as-26405 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (47) 47 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 452 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- (None) > --- WEAPON ----------- Particle Gun > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility None Weapon Particle Gun Energy Gun Particle Gun Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 4 | . . 4 Power 1 | . . 1 Engine . | . . . Core 1 | . . 1 Reactor . | . . . Propulsion 2 | . . 2 Treads . | . . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . . 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 14 | . . 14 Core 3 | . . 3 Leg 7 | . . 7 Energy Gun 3 | . . 3 Peak Build Rating 7 | . . 7 Average Rating 1 | . . 1 On Entrance . | . . . Naked Turns 184 | . 4 180 Heaviest Build 8 | . . 8 Greatest Support 20 | 3 3 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried . | . . . Average Carried . | . . . Final Capacity 5 | 5 5 5 Final Carried . | . . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 218 | 200 . 18 Remotely . | . . . Salvage Created 60 | . . 60 Parts 5 | . . 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 1 | . . 1 Melee 1 | . . 1 Classes Destroyed 1 | . . 1 Grunt 1 | . . 1 Best Kill Streak 1 | . . 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 43 | . . 43 Missed 13 | . . 13 Damage Taken 287 | . . 287 Core 256 | . . 256 Absorbed by Shields . | . . . Ignored by Resistances 155 | . . 155 Core Remaining (%) 100 | 100 . . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots . | . . . Core Hits 12 | . . 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 77 | . . 77 Guns . | . . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 77 | . . 77 Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 34 | . . 34 Shots . | . . . Rammed 26 | . . 26 Targets Rammed 26 | . . 26 Kicked . | . . . Crushed . | . . . Highest Temperature 2 | . . 2 Average Temperature 2 | . . 2 Received Heat Transfer 213 | . . 213 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 45 | . . 45 Initial . | . . . Average 26 | . . 28 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 4 | . . 4 Peak Tracking Total 2 | . . 2 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 281 | 14 4 263 Spaces Moved 408 | 29 8 371 Core 343 | 29 8 306 Treads . | . . . Legs 65 | . . 65 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 61 | 50 50 62 Slowest Speed 120 | 50 50 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 3 2 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 436 | 28 7 401 Wait . | . . . Move 406 | 28 7 371 Hop . | . . . Pick Up . | . . . Fast Attach 4 | . . 4 Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire . | . . . Melee . | . . . Ram 26 | . . 26 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 15 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Evolved 1 slot: Power x1 15 | -10/Materials | Identified exit to Mines 15 | -10/Materials | Discovered exit to Mines (range 7) 19 | -10/Materials | Entered Mines 91 | -10/Mines | Core integrity fell below 50% 100 | -10/Mines | Core integrity fell below 20% 135 | -10/Mines | Assembled infested the area 140 | -10/Mines | Assisted by a Guerilla fighting off Assembled 282 | -10/Mines | Destroyed by as-26405 with Assembled Heavy Rifle Last Messages --------------- zoomed, in order to see further in your current direction of exploration. Try it now. 00199_ Acquired Aluminum Leg. Attach the Aluminum Leg by dragging it from the inventory to the parts list. The Aluminum Leg can be toggled by clicking on it. Parts must be active to use them, and are activated automatically when attached, though sometimes deactivating parts is useful for resource management. 00204_ Acquired Aluminum Leg. 00209_ Acquired Lgt. Nuclear Core. 00210_ Acquired 9 matter. 00211_ Acquired 3 matter. 00215_ Acquired Particle Gun. 00219_ Acquired 3 matter. 00260_ System corrupted: Matter fused (-5). Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. Map ----- +----------------------------------------------------+ | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????##### #???????#####????????????? | | ????????????????## #?????? ????????????? | | ?????????????#### #?????? % ??????????????? | | ????????????## #???### !#???????????????? | | ????????????# #### ##??????????????? | | ???????????## ## #??????????????? | | ????????#### #??????????????? | | ???????## ### #??????????? | | ???????# ! #??????????? | | ???????# ### =%=###???????????? | | ???????# ## ##?## * ##????????????? | | ???????# ### ###???## ##???????????? | | ???????## #?# #??????## ##??????????? | | ????????# #?# ####????## #??????????? | | ????????# #?# #?????## ### #??????????? | | ????????# #?##### #???#######??# #??????????? | | ??####### #?????# #?### ####### #??????????? | | ??# #?????# ### a ==|#??????????? | | ??# #?????# ## a *%! #?????????? | | ??# #######?????# #### ! #?????????? | | ??# ## ##????##### #??### #?????????? | | ### # #??###???## #?????# #????????? | | # # ##?## ###?## @ ##??????## #????????? | | # ## ##?## #### #?????????####????????? | | # #??# ## #?????????????????????? | | # ## ##??# ##?????????????????????? | | # #????# #??????????????????????? | | ##### #????#### ### ##??????????????????????? | | ????## #???????# #?# ##???????????????????????? | | ????## ##??###### ### #????????????????????????? | | ???## #???#%%%%% ## #????????????????????????? | | ???# ##??#% % ## #????????????????????????? | | ???# ####% ## #????????????????????????? | | ???## %%% %! #????????????????????????? | | ????## #####%% %""" ####????????????????????????? | | ?????####???#% """ #???????????????????????????? | | ????????????# """ #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????##########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructTargetingSplitter Manual? 0 Play Time 00:05:33 Cumulative 0.2 hours Start 2024.12.30 @ 01:45:44 End 2024.12.30 @ 01:48:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 0 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 30x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fc2b5ac-d2ee-463b-b2e7-84524ff9279c