Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.02 @ 23:06:29 Player: babadi Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (155) 775 Value Destroyed (4114) 4114 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 7995 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 16/100 System Corruption 4% Temperature Cool (23) Movement Core (1400) Ox27 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (25) --- Advanced Power Amplifier Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Transmission Jammer Improved Utility Shielding Heavy Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Matter Filter Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Advanced Heat Sink Disposable Heat Sink Huge Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Beam Rifle EM Pulse Cannon EM Pulse Cannon High-powered Shotgun Improved Light Cannon Improved Light Cannon Flak Cannon Rocket Launcher Heavy Missile Launcher Mining Laser Heavy Hammer [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . 2 . 2 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 138 | 8 10 15 8 43 9 24 21 Power 9 | 1 1 . . 2 1 2 2 Engine 8 | 1 1 . . 2 1 2 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 25 | 3 4 3 2 5 . 7 1 Treads 3 | . . . . . . 2 1 Leg 2 | . 2 . . . . . . Wheel 20 | 3 2 3 2 5 . 5 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | 2 2 5 1 10 2 5 8 Device 10 | 1 . . . 3 1 2 3 Storage 2 | 1 1 . . . . . . Processor 5 | . 1 1 . 3 . . . Hackware 1 | . . . . 1 . . . Protection 17 | . . 4 1 3 1 3 5 Artifact . | . . . . . . . . Weapon 69 | 2 3 7 5 26 6 10 10 Energy Gun 39 | 2 3 3 3 18 3 4 3 Energy Cannon 3 | . . . . . 1 . 2 Ballistic Gun 3 | . . . . 1 . 2 . Ballistic Cannon 3 | . . . . . 1 . 2 Launcher 16 | . . 2 2 6 1 4 1 Special Weapon 3 | . . 2 . . . . 1 Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . 1 . . 4 . . 1 Parts Lost 54 | . 3 6 2 9 2 10 22 Power 8 | . . . . 2 1 2 3 Propulsion 11 | . 2 3 . 2 . 2 2 Utility 17 | . . 1 1 3 1 4 7 Weapon 18 | . 1 2 1 2 . 2 10 Highest Loss Streak 11 | . 3 6 2 4 1 8 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 97 98 99 95 87 93 92 Engine 8 | . 14 11 11 8 6 7 3 Wheel 15 | . 23 21 22 15 7 10 11 Device 7 | . 2 . . 9 13 9 11 Storage 9 | . 14 11 11 9 7 7 7 Processor 16 | . 11 22 22 17 15 15 15 Hackware 4 | . . . . 7 7 7 2 Protection 8 | . . 10 10 9 5 11 12 Energy Gun 17 | . 26 12 20 16 22 15 5 Launcher 1 | . . 5 . . . . 1 Naked Turns . | . . . . . . . . Heaviest Build 122 | 13 94 101 99 107 106 117 122 Greatest Support 28 | 26 20 20 20 28 28 28 24 Greatest Overweight (x) 10 | . 6 9 4 10 3 9 5 Average Overweight (x) 3 | . 1 4 4 4 3 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 25 25 25 25 25 25 Most Carried 25 | 8 11 16 18 25 25 25 21 Average Carried 18 | 2 8 10 16 22 24 18 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 8 11 16 18 25 25 16 7 Class Distribution -------------------- 59% | Mutant 10% | Gunner 10% | Skirmisher 9% | Scavenger-Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Matter Collected 2532 | 280 95 224 270 900 127 311 325 Remotely . | . . . . . . . . Salvage Created 4669 | 86 655 609 358 1423 686 319 533 Parts 291 | 17 49 51 30 87 34 12 11 Haulers Intercepted 11 | . 2 1 . 5 2 . 1 Recyclers Shooed 6 | . 1 . . 4 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 31 | . . . . . . 18 13 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 86 | . 8 11 11 20 8 13 15 Guns 34 | . 4 1 7 12 7 2 1 Cannons 9 | . . . . . . . 9 AOE 41 | . 3 10 4 8 . 11 5 Classes Destroyed 15 | 1 8 2 . 2 1 1 . Worker 7 | . 1 1 1 2 2 . . Builder 19 | . 4 6 2 6 1 . . Tunneler 4 | 4 . . . . . . . Hauler 11 | . 2 1 . 5 2 . 1 Recycler 12 | . 1 2 3 5 1 . . Mechanic 1 | . . . . 1 . . . Operator 4 | . 1 1 . 2 . . . Watcher 11 | . 3 2 . 4 2 . . Swarmer 20 | . 3 . 6 4 1 4 2 Grunt 36 | . 5 6 5 9 1 2 8 Brawler 5 | . . 1 . . . 4 . Duelist 4 | . . . . . . 2 2 Sentry 15 | . . 4 . 6 2 1 2 Hunter 3 | . . . . 1 1 . 1 Programmer 3 | . . . . . 3 . . Best Kill Streak 8 | 4 5 8 6 6 3 8 6 Combat Bots Only 8 | . 3 4 6 3 2 8 6 Max Kills in Single Turn 6 | 1 2 5 3 4 2 6 2 Gunslinging 1 | . . . 1 . . . . Exploded 5 | . 2 2 2 2 . 5 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Low Low Damage Taken 7569 | . 395 647 384 1250 832 1131 2930 Core 1388 | . 79 263 91 248 121 80 506 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 10 | . . . . 10 . . . Core Remaining (%) 58 | 100 68 . 11 54 . . . Volleys Fired 359 | 5 40 94 20 99 49 15 37 Largest 3 | 2 2 2 2 2 3 3 3 Hottest 171 | 80 90 145 130 140 171 171 167 Shots Fired 675 | 10 64 129 39 175 140 34 84 Gun 509 | 10 64 63 31 147 137 26 31 Cannon 47 | . . . . . 2 . 45 Launcher 84 | . . 31 8 28 1 8 8 Special 35 | . . 35 . . . . . Kinetic 42 | . . . . . 2 5 35 Thermal 405 | . . 38 31 147 137 21 31 Explosive 84 | . . 31 8 28 1 8 8 Electromagnetic 144 | 10 64 60 . . . . 10 Robot Hit Streak 22 | 3 8 17 9 14 12 8 22 Robot Miss Streak 7 | 1 2 2 6 7 6 1 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 3 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 400 | 5 51 30 37 106 76 25 70 Core Hits 350 | 4 31 37 50 111 31 34 52 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | . . . . 5 11 1 1 Burn 16 | . . . . 5 11 . . Destroy 1 | . . . . . . 1 . Blast 1 | . . . . . . . 1 Melee Attacks 11 | . . . . 6 . . 5 Impact 11 | . . . . 6 . . 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12445 | 70 991 1694 886 3546 1660 1567 2031 Guns 5715 | 70 746 235 375 1897 1562 373 457 Cannons 892 | . . . . . 23 . 869 Explosions 5673 | . 242 1435 511 1649 75 1194 567 Melee 138 | . . . . . . . 138 Ramming 3 | . 3 . . . . . . Kinetic 846 | . . . . . 23 110 713 Thermal 4942 | . 242 69 375 1974 1562 263 457 Explosive 5354 | . . 1435 511 1572 75 1194 567 Electromagnetic 1162 | 70 746 190 . . . . 156 Impact 138 | . . . . . . . 138 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 3 4 4 Average Corruption 3 | . . . . . 2 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 49 | . . . . . 18 18 13 Message Errors 13 | . . . . . 5 5 3 Matter Fused 9 | . . . . . 3 4 2 Heat Flow Errors 4 | . . . . . 2 1 1 Energy Discharges 8 | . . . . . 4 4 . Data Loss (minor) 10 | . . . . . 2 3 5 Data Loss (major) 2 | . . . . . 1 1 . Misfires 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 209 | . 22 76 3 30 . 57 21 Projectiles . | . . . . . . . . Explosions 209 | . 22 76 3 30 . 57 21 Melee . | . . . . . . . . Knockbacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Kinetic 10 | . . . . . . . 10 Secondary . | . . . . . . . . Self-Inflicted Damage 544 | . 160 59 25 89 . 125 86 Shots 16 | . 4 2 1 3 . 3 3 Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 597 | 36 130 350 292 597 199 172 538 Average Temperature 94 | 15 43 85 112 93 93 69 136 Received Heat Transfer 2220 | . 93 279 141 513 156 90 948 Effects 24 | . . 5 . 10 . . 9 Shutdowns 2 | . . . . 1 . . 1 Energy Bleed 3 | . . 1 . 2 . . . Interference 7 | . . 4 . . . . 3 Matter Decay 4 | . . . . 2 . . 2 Short Circuit 2 | . . . . 2 . . . Damage (minor) 3 | . . . . 3 . . . Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 27 | . . . . 7 20 . . Heat Transferred 9320 | . 200 105 475 3619 3626 518 777 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Peak Influence 540 | 20 167 317 467 540 350 . . Initial 231 | . 13 70 123 104 231 . . Average 207 | 7 69 102 311 269 225 . . Maximum Alert Level 2 | . . 1 2 2 1 . . Low Security (%) 53 | 100 100 82 6 46 34 . . Level 1 32 | . . 17 66 22 65 . . Level 2 13 | . . . 27 30 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 3 . 2 3 . 1 Investigation 2 | . . 1 . . 1 . . Extermination 2 | . . . . . 2 . . Reinforcement 5 | . 1 2 . 2 . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 2 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Low Low Distress Signals 7 | . . 4 . 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 12 18 11 34 15 13 20 Peak Tracking Total 11 | . 3 8 5 7 3 9 11 Tactical Retreats 3 | . . . . . . 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Machines Disabled 18 | . . 1 1 7 6 2 1 Max in Single Turn 4 | . . 1 1 2 4 1 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Low Low Machines Accessed 25 | . 5 5 1 9 5 . . Terminals 19 | . 4 5 1 6 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 90 | . 19 19 2 33 17 . . Successful 36 | . 6 4 1 17 8 . . Failed 54 | . 13 15 1 16 9 . . Catastrophic 8 | . 4 . . 2 2 . . Database Lockouts . | . . . . . . . . Manual 53 | . 10 19 2 20 2 . . Terminals 66 | . 16 19 2 23 6 . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 4 . . . Recycling Units 4 | . 3 . . 1 . . . Scanalyzers 6 | . . . . . 6 . . Garrison Access 10 | . . . . 5 5 . . Terminal Hacks 18 | . 6 1 1 9 1 . . Record 1 | . . . . . 1 . . Part Schematic 1 | . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 4 | . 1 1 1 1 . . . Emergency Access Points 2 | . . . . 2 . . . Alert Level 1 | . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . Patrol Status 1 | . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 3 | . 1 . . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 2 | . . . . . 2 . . Seal Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks 9 | . . 3 . 5 1 . . Terminals 7 | . . 3 . 4 . . . Botnet 7 | . . 3 . 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 1 . . Watchers 2 | . . . . 1 1 . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 21 | . 5 5 1 6 4 . . Full Trace Events 4 | . 1 3 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 1 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 18 | . . . . 18 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . 2 . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Low Low Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 30 | . . . . . . 30 . Highest-Rated Ally 30 | . . . . . . 30 . Total Orders 2 | . . . . . . 2 . STAY 1 | . . . . . . 1 . FOLLOW 1 | . . . . . . 1 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Turns Passed 7258 | 90 707 937 610 2063 1269 912 670 Spaces Moved 3692 | 64 509 309 381 927 700 530 272 Core 4 | 2 2 . . . . . . Treads 17 | . . . . . . . 17 Legs 34 | . 34 . . . . . . Wheels 3637 | 62 473 309 381 927 700 530 255 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 140 140 140 145 145 150 Average Speed 142 | 82 103 141 140 151 145 156 171 Slowest Speed 545 | 90 350 215 140 230 145 225 545 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 5 74 37 63 67 18 70 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 6 | . . . 1 . . 4 1 Spaces Dug 37 | . . 15 . 22 . . . Terrain Destroyed 606 | . 9 151 51 237 53 55 50 Melee 6 | . . . . 6 . . . Projectile 16 | . . 16 . . . . . AOE 584 | . 9 135 51 231 53 55 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Low Low Total 4955 | 87 629 607 416 1395 849 579 393 Wait 609 | . 45 175 3 257 79 2 48 Move 3685 | 63 508 308 380 926 699 529 272 Hop . | . . . . . . . . Pick Up 98 | 9 14 14 4 37 8 3 9 Fast Attach 12 | 7 2 . . 2 1 . . Attach 62 | . 1 8 2 14 4 15 18 Detach 8 | . . . . 3 . 4 1 Swap 64 | 1 7 7 6 27 4 9 3 Drop 44 | 2 11 1 1 24 5 . . Fire 359 | 5 40 94 20 99 49 15 37 Melee 11 | . . . . 6 . . 5 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 14) 91 | -11/Junkyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 5) 240 | -10/Materials | Identified exit to Materials 323 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered exit to Materials (range 16) 477 | -10/Materials | Lost 3 parts (2n1w) 640 | -10/Materials | Identified exit to Mines 664 | -10/Materials | Discovered exit to Materials (range 7) 798 | -10/Materials | Entered another Materials area 798 | -9/Materials | Evolved 2 slots: Utility x2 1475 | -9/Materials | Core integrity fell below 50% 1494 | -9/Materials | Lost 6 parts (3n1u2w) 1590 | -9/Materials | Identified exit to Mines 1735 | -9/Materials | Entered Mines 1808 | -9/Mines | Met a Derelict bent on vengeance 1832 | -9/Mines | Build established: Scavenger-Mutant 1863 | -9/Mines | Learned Materials trap positions 1970 | -9/Mines | Core integrity fell below 20% 2161 | -9/Mines | Build established: Mutant 2191 | -9/Mines | Discovered new exit (range 5) 2197 | -9/Mines | Identified exit to Materials 2215 | -9/Mines | Discovered exit to Materials (range 13) 2345 | -9/Mines | Entered Materials 2345 | -8/Materials | Evolved 2 slots: Utility x2 2346 | -8/Materials | Loaded intel: 13 trap records 2651 | -8/Materials | Repaired Broken Wheel 3779 | -8/Materials | Lost 4 parts (1p2u1w) 4058 | -8/Materials | Identified exit to Factory 4408 | -8/Materials | Entered Factory 4408 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4789 | -7/Factory | Build established: Skirmisher 5527 | -7/Factory | Build established: Gunner 5646 | -7/Factory | Discovered new exit (range 16) 5675 | -7/Factory | Identified exit to Lower Caves 5677 | -7/Factory | Entered Lower Caves 5978 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6067 | -7/Lower Caves | Destroyed 8 combat bots 6075 | -7/Lower Caves | Lost 8 parts (2p1n3u2w) 6333 | -7/Lower Caves | Build established: Tank 6341 | -7/Lower Caves | Spotted B-75 Beast 6365 | -7/Lower Caves | Encountered a Warlord checkpoint 6373 | -7/Lower Caves | Discovered new exit (range 15) 6394 | -7/Lower Caves | Identified exit to Lower Caves 6497 | -7/Lower Caves | Learned Factory trap positions 6589 | -7/Lower Caves | Entered another Lower Caves area 6767 | -7/Lower Caves | Found Imp. Powered Armor 6814 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6897 | -7/Lower Caves | Lost 3 parts (1p2w) 7078 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7080 | -7/Lower Caves | Core integrity fell below 50% 7122 | -7/Lower Caves | Build established: Mutant 7147 | -7/Lower Caves | Lost 7 parts (2n3u2w) 7252 | -7/Lower Caves | Core integrity fell below 20% 7259 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07182_ Acquired 52 matter. 07187_ Acquired 38 matter. 07211_ System corrupted: Component data lost. 07220_ Hrd. Medium Armor Plating destroyed. 07227_ L-41 Fighter knocked back. 07233_ EM Pulse Cannon destroyed. 07233_ G-47 Trooper suffers critical hit (Burn). 07235_ Imp. Particle Charger destroyed. 07235_ Critical hit (Burn: +37). 07237_ Lgt. Nuclear Core destroyed. 07237_ Hrd. Light Armor Plating destroyed. 07239_ Imp. Light Cannon destroyed. 07244_ Imp. Powered Armor severed. 07250_ Mining Laser destroyed. 07252_ Particle Gun destroyed. 07253_ Imp. Deuterium Engine destroyed. 07255_ Adv. Treads severed. 07255_ Critical hit (Burn: +37). 07256_ EM Pulse Cannon destroyed. 07258_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ???????????????????????????????## ###????????????? | | ???????????????????????????????# #????#######?? | | ??????????????????????????????## #????# """"#?? | | ?????????? ?????????????????### #????#" ""#?? | | ?????????? ?????????????## #?????#""! "#?? | | ????????? ??????????### #???????#%="#??? | | ????????? ????????## #??????##!!"##?? | | ????????? ??????## ##?????#"" "##? | | ?????????? ????## ## #?????# ## | | ???????? ???# ### #?????## # | | ???????????? ### #### #??????#### | | ?????????????????## ### ##?????????# ## | | ?????????????????# #?????????# #? | | ?????????????????###### i ######## #???????### #? | | ???????????###?????### =@#" # #???????# #? | | ??????????## #???## %gl#" # #???????# ## | | ??????????# #### g "# #######?# ## | | ??????????# %% ### "# # ### | | ??????????## %% + "# | | ???????????## % %#???# | | ????????????## g #???# # ## | | ?????????????# # # ### | | ?????????????# #### # ##% ###### | | ?????????????####???####### #???# | | ??????????????????????????? #?# | | ??????????????????????????? | | ?????????????????????????? ### ## | | ???????????????????????? #?### ##?# | | ??????????????????????? #???# #??? | | ???????????????????????? ####???# ## ??? | | ???????????????????????? ??????? ?## # ?? | | ?????????????????????????????????## ??? #####??? | | ??????????????????????????????????# #??? #??????? | | ??????????????????????????????????##????###????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 550 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Matter Filtering 30 Energy Filtering 50 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Hpw. Shotgun | -7/Factory | Scanalyzed Flak Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Dynamic Key Let's See Who's Tougher Quantum Hacking Quick And Dirty True Hacker Challenges ------------ None Game ------ Seed AntimatterPulseDatajack Manual? 0 Play Time 03:02:24 Cumulative 20.8 hours Start 2023.12.02 @ 12:08:41 End 2023.12.02 @ 23:06:29 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f1eb59d-d9ba-4b72-9df8-4b2c556e4ebb