Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 06:25:54 Player: A Moose Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (245) 1225 Value Destroyed (11314) 11314 Prototype IDs (43) 860 Alien Tech Used (1) 200 Bonus (5154) 5154 TOTAL SCORE: 25853 Bonus ------- High Alert Combat Kills 1180 Follower Combat Kills 610 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/1000 Matter 226/300 Energy 340/340 System Corruption 11% Temperature Cool (-110) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor > --- PROPULSION (2) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (8) ------ Improved Cryofiber Web Improved Signal Interpreter Advanced Melee Analysis Suite Particle Accelerator Experimental Power Shielding Improved Medium Armor Plating Improved Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Heavy Battle Rifle Improved Remote Datajack (fused) Makeshift Hammer > --- INVENTORY (5) ---- Advanced Myomer Leg 0b10 Decoder Chip [Generic] Improved Transmission Jammer Advanced System Shield Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Signal Interpreter Advanced Melee Analysis Suite Particle Accelerator Experimental Power Shielding Improved Medium Armor Plating Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Battle Rifle Heavy Gauss Cannon Improved Remote Datajack Makeshift Hammer > --- INVENTORY -------- Advanced Myomer Leg 0b10 Decoder Chip [Generic] Improved Transmission Jammer Advanced System Shield Transdimensional Reconstructor [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Surge Thruster Utility Advanced Targeting Computer Device Cryofiber Web Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Heavy Flak Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 . . . . 2 . . . 2 2 . . . . . . Power 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . . . 1 . . . 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Parts Attached 258 | 5 5 . 14 . . 8 13 19 7 10 12 11 12 3 3 17 16 2 52 9 24 12 4 Power 27 | . 1 . 2 . . 1 . 1 1 . 1 1 2 . . 1 4 . 9 1 1 1 . Engine 12 | . 1 . 2 . . 1 . 1 . . 1 . 1 . . . 3 . 1 . 1 . . Core 12 | . . . . . . . . . 1 . . 1 . . . . 1 . 8 1 . . . Reactor 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . Propulsion 33 | 2 . . 5 . . 1 2 3 1 1 . 1 1 1 . 1 2 . 7 . 3 2 . Treads 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . Leg 5 | . . . . . . . . . . . . . . . . . . . 3 . . 2 . Wheel 21 | 2 . . 5 . . 1 2 3 1 1 . 1 1 1 . 1 2 . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 80 | 1 4 . 4 . . 1 7 4 2 1 2 4 4 . . 7 4 . 16 2 8 7 2 Device 27 | . 3 . . . . 1 . 1 1 . . 1 . . . 3 2 . 7 . 4 2 2 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . Processor 16 | . . . 1 . . . 6 . . . . 1 1 . . . . . 5 . 2 . . Hackware 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . Protection 29 | . . . 3 . . . 1 3 1 1 2 2 3 . . 3 2 . 1 1 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 . . 3 . . 5 4 11 3 8 9 5 5 2 3 8 6 2 20 6 12 2 2 Energy Gun 14 | . . . . . . . 1 . . . . . . . . 2 3 1 6 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 19 | 2 . . 2 . . 3 3 . . 2 . . 1 . . . . . 2 . 3 . 1 Ballistic Cannon 34 | . . . 1 . . . . 7 2 3 4 5 1 2 1 . . . 4 3 . . 1 Launcher 14 | . . . . . . 2 . . 1 . . . . . 1 2 . . 4 1 3 . . Special Weapon 9 | . . . . . . . . . . 1 . . 1 . . . 3 . 2 . 1 1 . Impact Weapon 7 | . . . . . . . . . . . . . . . . . . . . 1 5 1 . Slashing Weapon 17 | . . . . . . . . 4 . 2 5 . 2 . 1 1 . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . . . . . . . . . . 3 . 1 5 . Parts Lost 81 | . 1 . 10 . . 3 5 7 3 1 4 1 7 . 1 5 4 1 4 10 13 . 1 Power 14 | . . . 2 . . 1 . . 1 . 2 . 1 . . 1 1 . . 3 2 . . Propulsion 17 | . . . 5 . . 1 2 3 1 1 . 1 1 . . . 1 . . . 1 . . Utility 25 | . 1 . 1 . . 1 1 3 1 . 2 . 3 . . 2 1 . . 3 6 . . Weapon 25 | . . . 2 . . . 2 1 . . . . 2 . 1 2 1 1 4 4 4 . 1 Highest Loss Streak 10 | . 1 . 4 . . 2 2 3 2 1 1 1 3 . 1 2 2 1 1 10 10 . 1 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 94 100 90 100 77 95 98 89 99 98 98 99 98 95 88 92 93 45 75 88 71 66 81 Engine 4 | . 11 14 10 11 11 10 9 9 7 . 5 . 1 . . . 9 5 2 3 . . . Core 3 | . . . . . . . . . 1 9 2 6 3 . . . . 2 8 9 3 . . Reactor 1 | . . . . . . . . . . . . . 1 7 7 12 3 . . . . 3 5 Treads 1 | . . . . . . . . . . . . . . . . . . . 2 11 8 . . Wheel 11 | . 28 28 20 22 22 21 17 10 18 17 18 14 14 10 7 5 8 5 . . . . . Device 9 | . 11 14 11 11 11 19 12 1 1 9 9 15 9 7 7 13 10 5 13 8 4 9 11 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 7 7 6 5 2 . . 4 3 . Processor 17 | . . . 4 11 11 11 22 27 27 27 23 15 20 23 23 20 17 7 10 17 11 11 11 Hackware 2 | . . . . . . . . . . . . . . . . 1 5 2 8 11 11 11 11 Protection 9 | . . . 9 11 11 1 8 14 16 9 11 14 14 15 15 10 5 2 3 3 6 7 11 Energy Gun 1 | . . . . . . . 4 . . . . . . . . 1 9 7 4 3 . . . Ballistic Gun 5 | . 28 28 15 11 . 18 13 3 . 2 . . 1 7 7 5 . . 3 4 2 . 2 Ballistic Cannon 7 | . . . 6 11 . . . 12 17 11 12 22 13 7 7 5 . . 2 4 . . 1 Slashing Weapon 2 | . . . . . . . . 2 . 1 5 . 4 7 2 3 5 2 1 . . . . Naked Turns 64 | . . . . . . . . . . . . . . . . . . 55 9 . . . . Heaviest Build 161 | 9 93 92 97 97 91 96 98 125 143 122 110 138 138 133 135 161 149 125 81 78 42 37 53 Greatest Support 60 | 26 26 26 26 20 20 20 20 26 26 26 26 26 26 28 28 28 28 20 54 54 54 60 60 Greatest Overweight (x) 13 | . 3 3 9 4 4 9 4 7 7 9 4 13 8 5 4 5 6 6 2 1 . . . Average Overweight (x) 3 | . 2 3 3 4 4 4 4 5 6 4 3 4 4 4 4 4 5 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 20 | 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 13 5 5 5 5 5 Most Carried 25 | 5 18 19 23 24 25 25 25 25 25 25 25 25 25 25 25 25 21 20 5 5 5 5 5 Average Carried 18 | 2 12 18 20 22 24 24 24 24 23 24 24 24 23 24 24 24 18 11 4 4 4 4 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 3 18 19 22 25 24 25 24 24 24 25 25 25 24 25 24 21 20 5 5 5 5 5 5 Class Distribution -------------------- 43% | Mutant 21% | Scavenger-Mutant 9% | Gunner 5% | Hacker-Gunner 4% | Scavenger-Gunner 3% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Hacker-Gunner | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Matter Collected 7721 | 211 424 18 537 17 . 194 304 766 166 345 104 656 703 . 443 540 170 . 924 621 380 147 51 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9185 | . 526 40 890 . . 243 548 550 294 345 143 582 615 . 638 1109 457 . 817 785 296 307 . Parts 501 | . 32 6 62 . . 10 25 35 22 13 23 34 35 . 30 55 28 . 47 21 22 1 . Haulers Intercepted 5 | . 1 . 1 . . . . . 1 1 . 1 . . . . . . . . . . . Recyclers Shooed 5 | . . . 2 1 . 1 . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . . . . . . . . . 18 17 . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 201 | . 10 3 20 . . 6 9 21 11 4 11 6 21 . 16 20 9 . 11 16 7 . . Melee 10 | . . . . . . . . . . 1 . . 1 . 1 3 3 . . 1 . . . Guns 81 | . 10 3 11 . . 6 9 6 . 2 . . 2 . 3 9 5 . 8 7 . . . Cannons 88 | . . . 9 . . . . 15 6 1 11 6 18 . 9 5 . . 3 5 . . . AOE 16 | . . . . . . . . . 5 . . . . . 3 3 . . . 2 3 . . Classes Destroyed 19 | . 4 1 4 . . 1 2 2 1 1 . . 1 . . 1 . . . . 1 . . Worker 13 | . 1 . 3 . . . 1 . . . . 4 . . . 2 2 . . . . . . Builder 4 | . 1 . . . . . . . . . . 2 . . . 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 5 | . 1 . 1 . . . . . 1 1 . 1 . . . . . . . . . . . Recycler 7 | . . . 1 . . . . . . 1 . 2 . . . 1 . . 2 . . . . Mechanic 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Watcher 10 | . . . 2 . . . 1 . 3 1 1 1 . . . . . . 1 . . . . Swarmer 40 | . . 3 3 . . . . 4 2 . 11 . 7 . . . 4 . . 6 . . . Cutter 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . Grunt 84 | . 10 . 10 . . 5 7 6 5 3 . 4 9 . 9 9 3 . . 4 . . . Brawler 5 | . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . Duelist 8 | . . . . . . 1 . . 1 . . . . . 3 2 . . . 1 . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 29 | . . . 5 . . . 1 7 2 1 . 2 4 . 1 2 . . 2 2 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 11 | . . . . . . . 1 1 . . . . . . 1 4 . . 1 . 3 . . Programmer 16 | . . . . . . . . . . . . . 1 . . 3 2 . 6 2 2 . . Behemoth 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 9 | . 3 3 7 . . 3 4 4 9 3 4 5 4 . 4 3 4 . 3 6 4 . . Combat Bots Only 8 | . 3 3 7 . . 3 3 4 8 2 4 2 4 . 4 3 4 . 2 6 4 . . Max Kills in Single Turn 3 | . 1 1 2 . . 2 1 1 2 1 2 2 2 . 3 2 2 . 2 2 1 . . Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 3 | . . . . . . . . . 2 . . . . . 3 1 . . . 2 1 . . Melee 1 | . . . . . . . . . . 1 . . 1 . 1 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Hostile Shots Fired 1497 | . 39 7 112 . . 25 60 112 48 34 39 62 152 . 47 229 58 3 94 158 134 . 84 Missed 435 | . 10 1 26 . . 5 18 31 10 12 14 29 46 . 17 69 16 . 30 34 32 . 35 Damage Taken 14269 | . 247 46 1121 50 . 339 640 1127 560 307 274 242 1008 . 495 1807 615 111 967 1706 1694 . 913 Core 2435 | . 45 14 206 48 . 28 211 187 45 14 38 16 99 . 94 386 83 111 131 165 277 . 237 Absorbed by Shields 1675 | . 88 . . . . . . 26 . . . . 59 . . 389 245 . 278 590 . . . Redirected to Shielding 263 | . . . . . . . 25 75 . . . . . . . . . . . . 91 . 72 Ignored by Resistances 774 | . . . . . . . . 19 30 44 . 63 259 . 15 249 . . 81 . 14 . . Regen/Repaired (Parts) 127 | . . . 76 . . . . . . . . . . . . . 51 . . . . . . Core Remaining (%) 56 | 100 . 76 . . . 29 . . . . 10 . . . 70 54 . . . . . . . Volleys Fired 533 | . 40 3 69 . . 15 40 63 18 14 8 18 38 . 37 45 19 3 48 33 15 . 7 Largest 4 | . 2 2 2 . . 2 2 2 2 2 2 3 3 . 3 3 3 2 4 3 2 . 2 Hottest 174 | . 40 40 58 . . 56 92 106 106 106 106 159 159 . 130 162 174 154 143 119 43 . 94 Shots Fired 1119 | . 80 6 136 . . 28 76 125 36 28 16 53 84 . 80 118 40 6 82 85 26 . 14 Gun 618 | . 80 6 87 . . 25 76 65 . 18 . . 4 . 36 73 25 6 55 44 11 . 7 Cannon 451 | . . . 49 . . . . 60 32 10 16 53 80 . 43 40 . . 22 39 . . 7 Launcher 20 | . . . . . . 3 . . 4 . . . . . 1 5 . . . 2 5 . . Special 30 | . . . . . . . . . . . . . . . . . 15 . 5 . 10 . . Kinetic 922 | . 80 6 136 . . 25 50 125 32 28 16 53 84 . 79 80 . . 32 71 11 . 14 Thermal 158 | . . . . . . . 26 . . . . . . . . 33 36 6 45 12 . . . Explosive 20 | . . . . . . 3 . . 4 . . . . . 1 5 . . . 2 5 . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Hit Streak 30 | . 12 3 11 . . 15 30 30 9 11 4 7 16 . 14 25 14 5 13 12 4 . 4 Robot Miss Streak 11 | . 3 3 6 . . 3 2 10 8 4 5 10 11 . 3 3 2 1 3 4 2 . 5 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 1 . . 1 1 . . . Secondary Targets 10 | . . . 2 . . 1 3 1 . 1 . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 . 1 . . . . . . 1 . . . . . . Shots Hit Robots 859 | . 52 3 86 . . 20 64 93 31 29 12 34 66 . 59 108 48 6 54 65 15 6 8 Core Hits 570 | . 22 3 38 . . 16 26 73 48 20 16 49 83 . 39 53 18 2 28 27 6 . 3 Critical Kills 7 | . 1 . 1 . . 1 1 . . . . . . . . . . . . 3 . . . Critical Parts Destroyed 13 | . . . 1 . . . . . . 2 . . . . 1 2 . . . 7 . . . Critical Strikes 51 | . 1 . 3 . . 1 2 . . 2 . . 2 . 1 12 6 2 6 12 . . 1 Burn 14 | . . . . . . . 1 . . . . . . . . 6 3 1 3 . . . . Destroy 20 | . 1 . 2 . . 1 1 . . 2 . . . . 1 2 . . . 10 . . . Blast 7 | . . . 1 . . . . . . . . . . . . 2 . . 2 1 . . 1 Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 9 | . . . . . . . . . . . . . 2 . . 2 3 1 1 . . . . Melee Attacks 136 | . . . . . . . . 17 . 4 21 . 15 . 3 31 18 1 3 13 2 6 2 Impact 23 | . . . . . . . . . . . . . . . . . . . . 13 2 6 2 Slashing 96 | . . . . . . . . 17 . 4 21 . 15 . 3 14 18 1 3 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . . . . . 3 1 . 3 . . 18 3 . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23069 | . 730 56 1558 4 . 494 1045 1826 1600 800 271 950 1985 . 1847 3084 1295 133 1693 2176 642 651 229 Guns 8604 | . 730 56 917 . . 338 1039 687 . 289 . . 110 . 731 1198 402 109 1048 751 132 . 67 Cannons 8162 | . . . 641 . . . . 1106 677 246 210 864 1541 . 773 702 . . 600 640 . . 162 Explosions 2868 | . . . . . . 156 . . 923 . . 86 . . 244 662 . . . 287 510 . . Melee 3309 | . . . . . . . . 33 . 265 61 . 334 . 99 522 795 24 27 498 . 651 . Ramming 10 | . . . . 4 . . 6 . . . . . . . . . . . . . . . . Kinetic 14384 | . 730 56 1558 . . 338 678 1793 677 535 210 864 1651 . 1504 1567 . . 765 1097 132 . 229 Thermal 2541 | . . . . . . . 361 . . . . 43 . . . 333 500 109 901 294 . . . Explosive 2782 | . . . . . . 156 . . 923 . . . . . 244 662 . . . 287 510 . . Electromagnetic 43 | . . . . . . . . . . . . 43 . . . . . . . . . . . Impact 1149 | . . . . . . . . . . . . . . . . . . . . 498 . 651 . Slashing 2160 | . . . . . . . . 33 . 265 61 . 334 . 99 522 795 24 27 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 2 2 2 2 . . . . . . . . . . . 9 13 10 11 11 11 Average Corruption 7 | . . . 2 2 2 2 . . . . . . . . . . . 9 10 7 9 11 11 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . 10 . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 183 | . . . . 3 5 8 . . . . . . . . . . . 3 98 36 18 4 8 Message Errors 39 | . . . . 2 2 2 . . . . . . . . . . . . 22 5 5 . 1 Matter Fused 45 | . . . . 1 1 3 . . . . . . . . . . . . 25 9 4 2 . Heat Flow Errors 26 | . . . . . 2 . . . . . . . . . . . . . 17 3 . . 4 Energy Discharges 28 | . . . . . . . . . . . . . . . . . . . 13 8 5 1 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 18 | . . . . . . 1 . . . . . . . . . . . 2 9 5 . 1 . Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . 4 4 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 4 | . . . . . . 1 . . . . . . . . . . . . 1 2 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . 1 . . . . . . . . . . . . 6 . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Overflow Damage 879 | . . . . . . 10 . . 14 57 39 . . . . 59 17 . 2 224 14 443 . Projectiles 6 | . . . . . . . . . 2 . . . . . . 2 . . 2 . . . . Explosions 45 | . . . . . . 10 . . 12 . . . . . . 9 . . . . 14 . . Melee 828 | . . . . . . . . . . 57 39 . . . . 48 17 . . 224 . 443 . Knockbacks 147 | . . . 2 . . . . 33 21 2 5 25 29 . 10 9 . . 2 6 . . 3 Impact 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 133 | . . . 2 . . . . 27 21 2 4 23 28 . 9 9 . . 2 4 . . 2 Secondary 12 | . . . . . . . . 6 . . 1 2 1 . 1 . . . . . . . 1 Self-Inflicted Damage 132 | . . . . 2 . . 3 . . . . 31 . . . 31 . . . . 65 . . Shots 5 | . . . . . . . . . . . . 2 . . . 1 . . . . 2 . . Rammed 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 505 | . 4 . 17 . 249 . 63 333 339 . 17 239 298 . 236 412 505 177 254 396 . . 107 Average Temperature 117 | . 3 . 11 . 109 . 42 88 147 . 10 95 118 . 101 98 161 97 80 184 . . 47 Received Heat Transfer 3483 | . 124 . 456 12 . 162 351 345 297 216 . 90 342 . 207 454 99 . 38 209 . . 81 Effects 18 | . . . . . . . . 8 1 . . . . . 1 . 2 . . 6 . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Energy Bleed 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . Interference 7 | . . . . . . . . 6 . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Impact Corruptions 25 | . . . . . . . . . . . . . . . . . . . . 9 . 16 . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 7 | . . . . . . . 2 . . . . . . . . 1 1 . 3 . . . . Heat Transferred 6840 | . . . . . . . 777 . . . . 50 . . . 1500 1555 361 2047 550 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Peak Influence 1379 | . 203 148 418 104 . 70 163 1238 712 434 695 364 1379 723 937 704 386 65 142 . . . . Initial 723 | . . 78 57 104 . . 23 50 603 300 215 359 216 723 506 491 334 65 35 . . . . Average 383 | . 65 93 182 104 . 39 51 619 670 342 483 257 864 723 790 425 237 53 41 . . . . Maximum Alert Level 4 | . 1 . 2 . . . . 4 3 2 2 1 4 3 3 3 1 . . . . . . Low Security (%) 40 | 100 94 100 61 100 . 100 100 14 . . . 29 . . . . 63 100 100 . . . . Level 1 22 | . 5 . 36 . . . . 15 . 88 31 70 9 . . 51 36 . . . . . . Level 2 20 | . . . 1 . . . . 25 86 11 68 . 23 . 45 48 . . . . . . . Level 3 11 | . . . . . . . . 27 13 . . . 36 100 54 . . . . . . . . Level 4 5 | . . . . . . . . 16 . . . . 30 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 3 . 4 . . . 2 . 3 1 . 2 . . . 10 3 . 6 . . . . Investigation 8 | . 2 . 2 . . . . . . . . . . . . 2 1 . 1 . . . . Extermination 8 | . . . . . . . . . . . . 1 . . . 3 1 . 3 . . . . Reinforcement 12 | . 1 . 2 . . . 1 . 2 1 . . . . . 2 1 . 2 . . . . Assault 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . Garrison 3 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Distress Signals 6 | . . . 1 . . . 2 . 1 2 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 296 | . 18 3 30 2 . 6 12 31 15 9 12 8 28 . 19 33 10 6 19 17 14 . 4 Peak Tracking Total 10 | . 6 3 5 1 . 3 5 5 7 3 4 3 5 . 4 10 6 6 3 9 5 . 3 Tactical Retreats 17 | . . . . . . . . 2 . 4 1 . 1 . 1 3 . . . 1 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Traps Triggered 27 | . 2 . 1 . . . . 6 . . 8 1 3 . . 2 2 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Machines Disabled 29 | . . . . . . . 1 2 1 . 4 10 6 . 3 . . . 1 . 1 . . Max in Single Turn 6 | . . . . . . . 1 1 1 . 1 6 2 . 2 . . . 1 . 1 . . Garrison Access 4 | . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . Garrison Relay 8 | . . . . . . . . 2 . . 2 . 4 . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Machines Accessed 52 | . 6 . 3 . 1 . 5 3 2 3 1 6 3 1 1 5 2 . 3 . 1 6 . Terminals 27 | . 6 . 1 . . . 3 3 2 2 1 1 3 . 1 3 1 . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . 1 . 3 . 1 . 1 . . 1 . . . . Total Hacks 114 | . 18 . 16 . 1 . 7 5 2 5 1 12 4 1 1 12 6 . 3 . 1 19 . Successful 69 | . 8 . 10 . 1 . 1 2 . 3 1 9 1 1 . 7 2 . 3 . 1 19 . Failed 45 | . 10 . 6 . . . 6 3 2 2 . 3 3 . 1 5 4 . . . . . . Catastrophic 9 | . . . 1 . . . 3 . 2 1 . . 1 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 16 . 2 . 1 . 2 . 1 1 . 1 . . . 6 . . . . 1 . . Terminals 61 | . 18 . 5 . . . 5 5 2 4 1 3 4 . 1 10 3 . . . . . . Fabricators 4 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . Repair Stations 6 | . . . 2 . . . . . . . . . . . . 1 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 9 . . . 1 . . . . 4 . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . 1 . 3 . 1 . 1 . . 1 . . . . Terminal Hacks 38 | . 7 . 1 . 1 . . 2 . 2 1 1 1 . . 2 . . . . 1 19 . Record 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Analysis 12 | . 7 . . . . . . . . 1 . . . . . . . . . . . 4 . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . 1 . . . . . 4 . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Repair 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 7 . . . . . . . . 3 . . . . . . . . . . . Insert Component 5 | . . . 3 . . . . . . . . 2 . . . . . . . . . . . Analyze 5 | . . . 4 . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . . 1 . 3 . 1 . 1 . . 1 . . . . Unlock Access 4 | . . . . . . . 1 . . 1 . 1 . 1 . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . Unauthorized Hacks 5 | . 1 . . . . . . . . . . 1 . . . 3 . . . . . . . Terminals 4 | . 1 . . . . . . . . . . 1 . . . 2 . . . . . . . Botnet 4 | . 1 . . . . . . . . . . 1 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . 1 . . . 4 2 2 1 . 3 2 . 1 4 2 . 1 . . . . Full Trace Events 5 | . 1 . 1 . . . . . . . . . 1 . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 3 . . . . . . . . 1 . . . . . . . . . 4 . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . 58 . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Time 88 | . . . 26 . . . . . . . . . . . . . 62 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Used RIF Installer 4 | . . . . . . . . 1 . . 1 . 1 . 1 . . . . . . . . Hotswap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . 6 1 . 1 . . . . Non-combat 7 | . . . . . . . . . . . . . . . . 6 1 . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 17 | . . . . . . . . . . . . . . . . 13 3 . 1 . . . . no_distress 6 | . . . . . . . . . . . . . . . . 5 1 . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . randomize_corridors 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . map_earth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . ignore_parts 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 36 | . . . . . . . . 8 . . 8 . 20 . . . . . . . . . . Machine Destruction 33 | . . . . . . . . 8 . . 8 . 17 . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Attached 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 4 . . . . 3 . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Total Allies 11 | . . . . . . . . 4 . . . . 3 . . . . 1 1 2 . . . Largest Group 4 | . . . . . . . . 4 . . . . 3 3 3 . . 1 1 2 2 . . Highest-Rated Group 128 | . . . . . . . . 128 . . . . 95 95 95 . . 31 29 59 59 . . Highest-Rated Ally 39 | . . . . . . . . 39 . . . . 39 39 39 . . 31 29 30 30 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 111 | . . . . . . . . 64 . . . . 15 . 14 . . 4 7 . 7 . . Total Damage 2999 | . . . . . . . . 1683 . . . . 801 . 229 . . 63 101 . 122 . . Kills 23 | . . . . . . . . 12 . . . . 7 . . . . . 2 . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Robot Analysis Total 12 | . 7 . . . . . . . . 1 . . . . . . . . . . . 4 . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Turns Passed 19482 | 37 686 217 813 181 350 699 559 2165 501 488 1198 1368 1926 152 853 1553 1097 111 2475 1171 583 178 121 Spaces Moved 10195 | 33 400 150 387 112 247 404 248 981 181 241 602 761 1050 88 433 741 427 136 1271 447 595 185 75 Core 535 | 12 . . . . . . . . . . . . . . . . . 115 408 . . . . Treads 790 | . . . . . . . . . . . . . . . . . . . 134 447 209 . . Legs 771 | . . . . . . . . . . . . . . . . . . . 604 . . 92 75 Wheels 7495 | 21 400 150 387 112 247 404 248 981 181 241 602 761 1050 88 433 741 427 21 . . . . . Hover 125 | . . . . . . . . . . . . . . . . . . . 125 . . . . Flight 479 | . . . . . . . . . . . . . . . . . . . . . 386 93 . Fastest Speed 30 | 50 90 135 135 140 140 140 140 135 150 135 135 135 150 160 160 145 155 50 50 170 30 30 120 Average Speed 151 | 75 129 135 140 140 140 141 140 184 179 156 147 159 158 161 160 173 170 68 139 225 79 74 120 Slowest Speed 330 | 90 135 135 215 140 140 215 140 205 185 215 150 275 220 165 160 175 175 170 330 250 170 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 58 33 36 40 68 85 24 82 22 32 73 19 85 4 64 18 8 88 25 60 67 62 14 Regions Visited 23 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Known Exits Taken 14 | . . . 1 1 1 1 1 . 1 1 . 1 . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . 1 . . . . . . . . . . . . . 2 3 . 3 Spaces Dug 20 | . . . . . . . . . . . . . . . . . 1 . . . 19 . . Terrain Destroyed 434 | . . . . . . 16 . . 44 . . 34 75 . 96 67 1 . 5 44 49 . 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Projectile 22 | . . . . . . . . . . . . . 1 . . 2 . . 5 9 2 . 3 AOE 411 | . . . . . . 16 . . 44 . . 34 74 . 96 65 . . . 35 47 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Total 12965 | 45 492 158 519 137 253 503 382 1192 319 299 863 876 1198 99 513 889 713 145 1884 511 666 219 90 Wait 1379 | . 17 5 32 22 . 69 68 13 110 18 162 68 26 . 39 39 207 . 476 . 8 . . Move 10169 | 32 399 149 386 111 246 403 247 979 180 240 600 760 1048 87 431 740 427 135 1270 446 594 184 75 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | 8 24 1 17 1 3 7 9 21 4 3 3 11 9 4 . 10 12 2 6 2 8 7 . Fast Attach 86 | . . . . . . . 2 2 . 1 1 5 . . . 1 . 1 40 4 18 7 4 Attach 99 | 5 5 . 13 . . 5 6 5 4 . 2 3 7 1 1 8 12 . 9 1 6 6 . Detach 11 | . 1 . . 2 . . . . . . . . . . . . . . 7 . 1 . . Swap 74 | . . . 1 . . 3 5 12 3 9 9 3 5 2 2 8 4 1 3 4 . . . Drop 112 | . 6 . 1 . 4 1 4 17 . 2 1 8 4 5 . 7 1 2 22 3 13 9 2 Fire 533 | . 40 3 69 . . 15 40 63 18 14 8 18 38 . 37 45 19 3 48 33 15 . 7 Melee 135 | . . . . . . . . 17 . 4 21 . 15 . 3 31 18 1 3 13 1 6 2 Ram 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 105 | . . . . . . . . 30 . . 56 . 19 . . . . . . . . . . Rewire 57 | . . . . . . . . 33 . . . . 17 . . . . . . 5 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 31 | . . . . . . . . . . 8 . . 10 . . . 13 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 14) 38 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 15) 716 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Discovered new exit (range 7) 724 | -10/Materials | Entered Mines 748 | -10/Mines | Met a Derelict bent on vengeance 925 | -10/Mines | Discovered new exit (range 7) 941 | -10/Mines | Entered Materials 941 | -9/Materials | Evolved 2 slots: Utility x2 1306 | -9/Materials | Repaired Lgt. Armor Plating 1380 | -9/Materials | Discovered new exit (range 9) 1397 | -9/Materials | Identified exit to Materials 1473 | -9/Materials | Identified exit to Mines 1551 | -9/Materials | Lost 4 parts (1p2n1w) 1573 | -9/Materials | Destroyed 7 combat bots 1615 | -9/Materials | Build established: Scavenger-Mutant 1712 | -9/Materials | Core integrity fell below 50% 1754 | -9/Materials | Entered Mines 1755 | -9/Mines | Assembled infested the area 1797 | -9/Mines | Met 8R-AWN 1810 | -9/Mines | Learned location of 1 exit from Materials 1822 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1831 | -9/Mines | Discovered exit to Materials (range 10) 1929 | -9/Mines | Discovered new exit (range 5) 1933 | -9/Mines | Identified exit to Exiles 1935 | -9/Mines | Entered Exiles 1968 | -9/Exiles | Welcomed by 8R-AWN 1993 | -9/Exiles | Met EX-HEX 2045 | -9/Exiles | Met EX-DEC 2082 | -9/Exiles | Met EX-BIN 2099 | -9/Exiles | Aligned with FarCom system 2101 | -9/Exiles | Given EX-Vault access code 2133 | -9/Exiles | Opened EX-Vault 2146 | -9/Exiles | Found Deploy-a-Sentry 2148 | -9/Exiles | Found Deploy-a-Sentry 2151 | -9/Exiles | Found Deploy-a-Sentry 2180 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2221 | -9/Exiles | Build established: Mutant 2269 | -9/Exiles | Discovered new exit (range 12) 2283 | -9/Exiles | Identified exit to Mines 2285 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2285 | -9/Exiles | Entered Mines 2942 | -8/Mines | Discovered exit to Materials (range 6) 2946 | -8/Mines | Discovered exit to Materials (range 12) 2984 | -8/Mines | Entered Materials 2984 | -8/Materials | Evolved 2 slots: Utility x2 2985 | -8/Materials | Identified exit to Factory 3190 | -8/Materials | Build established: Scavenger-Mutant 3384 | -8/Materials | Garrison activated, responded to threat 3524 | -8/Materials | Identified exit to Garrison 3543 | -8/Materials | Entered Garrison 3693 | -8/Garrison | Triggered checkpoint 3811 | -8/Garrison | Core integrity fell below 50% 3847 | -8/Garrison | Lost 3 parts (2n1u) 4005 | -8/Garrison | Triggered checkpoint 4115 | -8/Garrison | Triggered checkpoint 4238 | -8/Garrison | Discovered new exit (range 10) 4253 | -8/Garrison | Identified exit to Materials 4315 | -8/Garrison | Triggered checkpoint 4441 | -8/Garrison | Triggered checkpoint 4493 | -8/Garrison | Build established: Mutant 4543 | -8/Garrison | Triggered checkpoint 4603 | -8/Garrison | Discovered exit to Materials (range 11) 4695 | -8/Garrison | Triggered checkpoint 4767 | -8/Garrison | Spotted B-75 Beast 4774 | -8/Garrison | DAS Turret deployed 4811 | -8/Garrison | Destroyed B-75 Beast 4825 | -8/Garrison | Spotted B-75 Beast 4828 | -8/Garrison | Lost 3 allies 4833 | -8/Garrison | DAS Turret deployed 4860 | -8/Garrison | Destroyed B-75 Beast 4974 | -8/Garrison | Found Launcher Loader 5041 | -8/Garrison | Discovered exit to Materials (range 7) 5115 | -8/Garrison | Garrison Relay disabled 5235 | -8/Garrison | Triggered checkpoint 5289 | -8/Garrison | Garrison Relay disabled 5530 | -8/Garrison | Installed Relay Interface Framework 5708 | -8/Garrison | Entered Materials 6108 | -8/Materials | First assault squad dispatched 6138 | -8/Materials | Discovered new exit (range 14) 6142 | -8/Materials | Core integrity fell below 20% 6162 | -8/Materials | Destroyed 8 combat bots 6170 | -8/Materials | Identified exit to Storage 6209 | -8/Materials | Entered Storage 6696 | -8/Storage | Identified exit to Garrison 6697 | -8/Storage | Entered Garrison 7011 | -8/Garrison | Garrison Relay disabled 7131 | -8/Garrison | Triggered checkpoint 7245 | -8/Garrison | Garrison Relay disabled 7292 | -8/Garrison | Discovered exit to Factory (range 10) 7323 | -8/Garrison | Triggered checkpoint 7437 | -8/Garrison | Triggered checkpoint 7532 | -8/Garrison | Expanded RIF knowledge: Hotswap 7542 | -8/Garrison | Discovered exit to Factory (range 12) 7609 | -8/Garrison | Triggered checkpoint 7721 | -8/Garrison | Discovered exit to Factory (range 10) 7895 | -8/Garrison | Entered Factory 7895 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8160 | -7/Factory | Discovered new exit (range 11) 8177 | -7/Factory | Identified exit to Factory 8201 | -7/Factory | Build established: Gunner 8387 | -7/Factory | Fabricated Imp. Force Field (x2) 8652 | -7/Factory | Garrison activated, responded to threat 9261 | -7/Factory | Identified exit to Garrison 9263 | -7/Factory | Entered Garrison 9295 | -7/Garrison | Triggered checkpoint 9319 | -7/Garrison | Garrison Relay disabled 9412 | -7/Garrison | DAS Turret deployed 9421 | -7/Garrison | Triggered checkpoint 9429 | -7/Garrison | Triggered checkpoint 9432 | -7/Garrison | Triggered checkpoint 9461 | -7/Garrison | Triggered checkpoint 9622 | -7/Garrison | Discovered new exit (range 14) 9642 | -7/Garrison | Identified exit to Factory 9673 | -7/Garrison | Triggered checkpoint 9767 | -7/Garrison | Build established: Scavenger-Gunner 9859 | -7/Garrison | Discovered exit to Factory (range 10) 9921 | -7/Garrison | Lost 3 parts (2u1w) 10113 | -7/Garrison | Triggered checkpoint 10159 | -7/Garrison | Expanded RIF knowledge: Robot Detection 10174 | -7/Garrison | Garrison Relay disabled 10184 | -7/Garrison | Build established: Scavenger-Mutant 10332 | -7/Garrison | Garrison Relay disabled 10597 | -7/Garrison | Phase Generator disabled 10630 | -7/Garrison | Garrison Relay disabled 11189 | -7/Garrison | Entered Factory 11189 | -7/Factory | Accompanied by 3 allies 11339 | -7/Factory | Identified exit to Garrison 11341 | -7/Factory | Entered Garrison 11341 | -7/Garrison | Accompanied by 3 allies 11351 | -7/Garrison | Phase Generator disabled 11405 | -7/Garrison | Lost 3 allies 11507 | -7/Garrison | Triggered checkpoint 11592 | -7/Garrison | Discovered exit to Factory (range 13) 11721 | -7/Garrison | Triggered checkpoint 11748 | -7/Garrison | Build established: Mutant 11774 | -7/Garrison | Triggered checkpoint 11900 | -7/Garrison | Expanded RIF knowledge: Command Fork 11935 | -7/Garrison | Discovered exit to Factory (range 5) 12150 | -7/Garrison | Discovered exit to Factory (range 4) 12194 | -7/Garrison | Entered Factory 12194 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13156 | -6/Factory | Cargo convoy interrupted 13594 | -6/Factory | First assault squad dispatched 13707 | -6/Factory | Discovered new exit (range 10) 13738 | -6/Factory | Identified exit to Factory 13745 | -6/Factory | Garrison activated, responded to threat 13747 | -6/Factory | Entered another Factory area 13747 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 14269 | -5/Factory | Repaired Imp. Force Field 14540 | -5/Factory | Build established: Scavenger-Mutant 14844 | -5/Factory | Sucked down chute 14844 | -5/Factory | Entered Waste 14845 | -5/Waste | Met a frightened Derelict 14858 | -5/Waste | Spotted C-40 Crusher 14859 | -5/Waste | EMP discharged 14877 | -5/Waste | Spotted C-40 Crusher 14878 | -5/Waste | Spotted C-40 Crusher 14886 | -5/Waste | Spotted C-40 Crusher 14891 | -5/Waste | Released all parts (16) 14903 | -5/Waste | Crushed by Compactor (1 part destroyed) 14917 | -5/Waste | Spotted C-40 Crusher 14918 | -5/Waste | Spotted C-40 Crusher 14940 | -5/Waste | Discovered new exit (range 16) 14955 | -5/Waste | Entered Factory 15184 | -5/Factory | Build established: Mutant 15287 | -5/Factory | System corruption reached 10% 15906 | -5/Factory | Build established: Scavenger-Mutant 16180 | -5/Factory | Discovered new exit (range 8) 16834 | -5/Factory | Identified exit to Factory 16892 | -5/Factory | Build established: Scavenger-Tank 16937 | -5/Factory | Found Prototype Launcher 16937 | -5/Factory | Identified Mni. Smartbomb Launcher 17392 | -5/Factory | Discovered new exit (range 15) 17427 | -5/Factory | Identified exit to Upper Caves 17430 | -5/Factory | Entered Upper Caves 17432 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17550 | -5/Upper Caves | Build established: Hacker-Gunner 18267 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18383 | -5/Upper Caves | Lost 10 parts (3p3u4w) 18535 | -5/Upper Caves | Discovered new exit (range 10) 18562 | -5/Upper Caves | Identified exit to Upper Caves 18601 | -5/Upper Caves | Entered another Upper Caves area 18601 | -5/Upper Caves | Accompanied by 2 allies 18601 | -5/Upper Caves | Discovered exit to Factory (range 15) 18607 | -5/Upper Caves | Build established: Hacker-Mutant 18849 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18863 | -5/Upper Caves | Found Prototype Special Weapon 18866 | -5/Upper Caves | Identified Molecular Deconstructor 18950 | -5/Upper Caves | Ambushed by research squad 18995 | -5/Upper Caves | Lost 3 parts (1p2u) 19009 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 19030 | -5/Upper Caves | Core integrity fell below 50% 19084 | -5/Upper Caves | Lost 10 parts (1p1n4u4w) 19117 | -5/Upper Caves | Spotted B-75 Beast 19181 | -5/Upper Caves | Discovered new exit (range 5) 19182 | -5/Upper Caves | Identified exit to Zhirov 19184 | -5/Upper Caves | Entered Zhirov 19184 | -5/Zhirov | Discovered new exit (range 3) 19185 | -5/Zhirov | Identified exit to Proximity Caves 19190 | -5/Zhirov | Met Zhirov 19196 | -5/Zhirov | Learned location of Quarantine (-3) 19196 | -5/Zhirov | Learned location of Testing (-2) 19196 | -5/Zhirov | Learned location of Command (-1) 19202 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19208 | -5/Zhirov | Found Alien Artifact 19208 | -5/Zhirov | Identified Integrated Reactor 19208 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19277 | -5/Zhirov | Found Unknown Protection 19278 | -5/Zhirov | Identified Hvy. Reflective Plating 19316 | -5/Zhirov | Found Alien Artifact 19362 | -5/Zhirov | Entered Proximity Caves 19379 | -4/Proximity Caves | Learned Research trap positions 19452 | -4/Proximity Caves | Core integrity fell below 20% 19453 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19483 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Y-64 Sentinel KE Penetrator blasted off. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. H-77 Assassin knocked back. Critical hit (Burn: +37). Slug penetrates Wall. Hvy. Gauss Cannon destroyed. Penetrated by Slug. Slug penetrates Wall. System corrupted: Heat flow error (+199). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #????## #???????????????????????????? | | # ##???## ##???? ??????????????????????? | | # ##????## #??? ????????????????????? | | # ??????# ## ??????????????????? | | ???#### #??????????????????????? | | #?## ##??????????????????????? | | ## #???????????????????????? | | ## ##???????????????????????? | | ### ##????????????????????????? | | ## ####??????????????????????? | | #? ???????????????????????? | | ## #?# ##???????????????????????? | | ???## ### #????????????????????????? | | ??????# ! ## #????????????????????????? | | ??????## ! ##????????????????????????? | | ???????# ! #?????????????????????????? | | ??????## ##????????????????????????? | | ????### ## #????????????????????????? | | ????# #?# ##???????????????????????? | | ????# ## ### #???????????????????????? | | ????## #### ## #???#???????????????????? | | ?????## = ##?## / ! #?? #???????????????????? | | ??????# % #??# #?? #???????????????????? | | ?????# ! #??# #?? ##??????????????????? | | ??? ###??# ##;Y ##?????????????????? | | #???# @h [# #?????????? | | ????## ## h % #?????????? | | ## ####?????# ########; #?????????? | | ??##?????????## ####???????## % % #?????????? | | ??????????????##?????????????##;#####;##?????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 50 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Power Shielding 90 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 9 Core Analysis 6 Recoil Reduction 2 Particle Charging 30 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Hvy. Flak Cannon | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Force Field | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Streaker Challenges ------------ None Game ------ Seed MagneticLinearBuckler Manual? 0 Play Time 03:07:52 Cumulative 84.3 hours Start 2024.05.07 @ 01:56:26 End 2024.05.07 @ 06:25:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 83 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8f132933-22c0-4f4b-8285-17ab48ad0369