Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.26 @ 18:40:53 Player: Anting Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (359) 1795 Value Destroyed (15923) 15923 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (4105) 4105 TOTAL SCORE: 28263 Bonus ------- High Alert Combat Kills 2669 Follower Combat Kills 503 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Friendly Fire -267 Cogmind --------- Core Integrity 0/1000 Matter 167/300 Energy 77/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- Heavy Mace > --- INVENTORY (5) ---- Matter Compressor (250) Advanced Sensor Array Seismic Detector Advanced Force Field Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Weapon Cycler Improved Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Coil Gun > --- INVENTORY -------- Micro Nuclear Core Advanced Heat Sink Advanced Cooling System Energy Well Matter Compressor Matter Compressor Advanced Sensor Array Seismic Detector Matter Filter Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Advanced Force Field Long-range Tractor Beam Cooled Particle Cannon Heavy Machine Gun KE Penetrator KE Penetrator Heavy Rocket Launcher [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 10 | . . . 2 . 2 . . . . . 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . . . . 1 Utility 4 | . . . . . 1 . . . . . 1 . . . . 1 . 1 Weapon 3 | . . . 1 . 1 . . . . . . . . . . 1 . . Parts Attached 193 | 8 9 3 8 3 17 8 14 25 6 19 18 1 4 . 2 19 9 20 Power 22 | 1 1 1 2 1 2 1 1 3 . 1 1 . 1 . . 3 1 2 Engine 9 | 1 . 1 2 1 1 . 1 1 . 1 . . . . . . . . Core 11 | . 1 . . . 1 1 . 2 . . 1 . 1 . . 2 . 2 Reactor 2 | . . . . . . . . . . . . . . . . 1 1 . Propulsion 55 | 2 3 . 4 1 4 2 4 8 3 9 3 . 2 . . 2 3 5 Treads 47 | . . . 3 1 4 2 4 8 3 9 3 . 2 . . 2 3 3 Leg 6 | 2 3 . 1 . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 49 | 2 2 1 1 1 4 1 2 7 1 1 8 1 1 . . 7 2 7 Device 23 | 1 . 1 . 1 1 1 . 5 1 . 2 . 1 . . 4 1 4 Storage 6 | 1 2 . . . 1 . . . . . 1 . . . . 1 . . Processor 2 | . . . . . . . . . . . 1 1 . . . . . . Hackware 4 | . . . . . . . . . . . 3 . . . . . . 1 Protection 14 | . . . 1 . 2 . 2 2 . 1 1 . . . . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 67 | 3 3 1 1 . 7 4 7 7 2 8 6 . . . 2 7 3 6 Energy Gun 6 | . 1 1 1 . . 1 2 . . . . . . . . . . . Energy Cannon 7 | . . . . . 3 . . . . 2 . . . . . 2 . . Ballistic Gun 50 | 3 2 . . . 4 3 4 6 2 5 6 . . . 2 5 3 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 1 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . 1 1 . . . 1 1 . . . . . . . 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . System Corruption 3 | . . . . 3 . . . . . . . . . . . . . . Parts Lost 72 | . 1 2 5 . . 1 9 5 . 2 . . 1 . 6 7 5 28 Power 10 | . 1 . 2 . . . 1 2 . . . . . . 1 1 . 2 Propulsion 25 | . . . 2 . . . 4 3 . 1 . . 1 . 1 2 2 9 Utility 16 | . . 1 1 . . . 2 . . 1 . . . . 1 1 2 7 Weapon 21 | . . 1 . . . 1 2 . . . . . . . 3 3 1 10 Highest Loss Streak 24 | . 1 2 3 . . 1 5 2 . 1 . . 1 . 4 4 1 24 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 Average Backups 16 | 2 9 14 14 15 14 19 19 19 18 18 18 19 18 19 16 15 18 18 Power . | . . . . . . . . 1 . . . . . 1 1 . 1 . Propulsion 5 | 1 3 4 4 6 6 11 10 7 7 7 6 6 5 5 4 3 2 . Utility 6 | . 2 4 4 4 4 6 5 6 6 7 7 8 8 8 7 7 10 12 Weapon 4 | . 3 6 5 4 3 2 2 5 4 4 4 5 5 5 4 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 3 . 2 1 4 . . 3 . 2 4 . . . . 1 2 8 Power 2 | . 1 . . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . Utility 17 | . 1 . . 1 2 . . 2 . 1 1 . . . . 1 1 7 Weapon 10 | . 1 . 2 . 1 . . . . 1 3 . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 94 95 91 99 99 99 97 99 100 99 99 100 99 74 96 97 95 85 Engine 2 | . 1 9 8 11 8 2 4 . . 1 2 . . . . . . . Core 4 | . 8 . . . . 6 4 7 9 7 4 7 7 7 4 4 4 3 Treads 22 | . . . 17 33 27 27 26 26 27 26 30 30 29 30 29 24 23 24 Leg 5 | . 28 28 12 . . . . . . . . . . . . . . . Device 10 | . 14 13 4 . 8 9 9 9 9 9 13 15 15 15 8 12 11 5 Storage 8 | . 14 14 11 11 9 9 9 9 9 9 7 7 7 7 7 6 6 4 Processor 2 | . . . . . . . . . . . 3 7 7 7 7 6 6 4 Protection 5 | . . . 3 10 9 8 8 9 9 8 4 . . . 5 6 6 4 Energy Gun 3 | . . 10 32 33 1 2 2 . . . . . . . . . . . Ballistic Gun 27 | . 28 17 . . 34 33 30 35 36 34 25 29 29 3 28 32 31 23 Peak Build Rating 80 | 7 13 12 18 24 30 29 24 33 34 37 42 41 45 45 47 60 64 80 Average Rating 32 | 4 9 11 16 18 26 27 21 30 33 33 38 41 42 31 43 53 61 67 On Entrance 30 | . 7 10 12 18 18 28 24 22 33 34 32 41 41 45 45 41 57 64 Naked Turns 16 | . . . . . . . . . . . . . . . . . . 16 Heaviest Build 94 | 15 27 30 37 39 69 69 67 71 69 74 76 70 82 82 85 91 89 94 Greatest Support 127 | 20 20 20 60 60 60 60 60 60 60 60 80 80 80 80 80 80 88 127 Greatest Overweight (x) 20 | 2 1 1 2 . 1 1 1 1 1 1 . . 1 1 1 1 1 20 Average Overweight (x) . | . . 1 . . . 1 . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 5 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 9 14 14 14 14 19 19 19 19 19 19 20 19 20 17 16 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 15 15 15 15 18 20 20 20 20 20 20 20 20 20 17 16 18 4 Class Distribution -------------------- 40% | Scavenger-Tank 27% | Scavenger-Gunner 17% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Matter Collected 13240 | 213 494 145 108 30 885 921 741 1513 298 1500 818 451 470 . 469 1978 1306 900 Remotely 1394 | . . . . . . . . 88 . 283 194 . . . . 829 . . Salvage Created 14696 | 45 545 191 742 155 929 821 881 1388 389 1939 853 409 276 . 364 2119 1808 842 Parts 792 | 5 35 11 47 9 65 50 37 91 22 89 55 6 8 . 24 97 86 55 Haulers Intercepted 15 | . 1 . 3 . 4 . 1 . 2 2 . . . . . 1 . 1 Recyclers Shooed 8 | 1 . . 1 . 1 . . . . . . . . . . 4 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . 3 11 . 22 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 278 | . 16 6 11 2 21 27 15 33 6 35 19 1 6 . 10 29 29 12 Guns 232 | . 16 6 7 1 19 27 11 26 6 34 9 1 3 . 6 21 29 10 Cannons 9 | . . . . . 2 . 2 . . 1 3 . . . . . . 1 AOE 34 | . . . 3 . . . 2 7 . . 6 . 3 . 4 8 . 1 Classes Destroyed 23 | 1 4 1 3 . 2 1 1 4 . 1 1 1 1 . 1 1 . . Worker 21 | . . . 2 . 5 . . . . 3 1 . . . . 9 . 1 Builder 8 | . . . 1 . 1 . . . . 2 . . . . . 3 . 1 Tunneler 9 | 2 . 1 . 3 1 . . . . . . . . . . 2 . . Hauler 15 | . 1 . 3 . 4 . 1 . 2 2 . . . . . 1 . 1 Recycler 8 | . . . . . 1 . 1 . . 1 1 . . . . 4 . . Minesweeper 2 | . . . . . . . . . . . . 1 . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . Operator 3 | . . . . . . . . . . . 1 . . . . 1 . 1 Drone 1 | . . . . . . . . . . . . . . . 1 . . . Watcher 11 | . 2 . 2 . 2 . 2 . . 1 1 . . . . 1 . . Swarmer 41 | . 6 2 3 . 7 4 . 7 . . 5 . 3 . 4 . . . Cutter 3 | . . . . . . 3 . . . . . . . . . . . . Saboteur 5 | . . . . . . . . 4 . . . . . . . . . 1 Grunt 123 | . 10 3 4 2 9 15 12 8 5 19 7 . 3 . . 8 17 1 Brawler 5 | . . . . . . . . 2 . 3 . . . . . . . . Duelist 10 | . . . . . . . 2 2 . 2 . . . . . . 4 . Protector 3 | . . . . . . . . . . 1 . . . . . 2 . . Sentry 39 | . . . 4 . 3 5 1 5 1 10 1 . . . . 3 3 3 Specialist 12 | . . . . . . . . 2 . . . . . . . 6 3 1 Hunter 17 | . . . . . 2 . . 2 . . 1 1 . . 4 3 2 2 Programmer 20 | . . . . . . . . 3 . . 5 . . . 1 7 . 4 Packrat 4 | . . . . . . . . . . . . 4 . . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | 2 3 2 3 2 6 4 6 6 2 11 5 1 3 . 4 13 6 5 Combat Bots Only 10 | . 3 2 3 2 5 4 6 6 1 9 4 1 3 . 4 10 6 4 Max Kills in Single Turn 4 | 1 2 2 2 1 2 2 2 4 2 3 3 1 2 . 2 4 2 2 Gunslinging 1 | . . 1 . . 1 1 . 1 . 1 . . 1 . . 1 1 . Exploded 4 | . . . 2 . . . 1 4 . . 3 . 2 . 2 4 . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Hostile Shots Fired 1492 | . 61 24 45 7 44 67 101 124 19 124 113 4 12 . 105 177 118 347 Missed 430 | . 12 9 16 2 16 17 26 32 9 40 36 2 4 . 22 65 26 96 Hits 1062 | . 49 15 29 5 28 50 75 92 10 84 77 2 8 . 83 112 92 251 Melee 37 | . . 1 . . . 4 7 4 . 7 . . . . . . 3 11 Projectile 1025 | . 49 14 29 5 28 46 68 88 10 77 77 2 8 . 83 112 89 240 AOE 1 | . . . . . . 1 . . . . . . . . . . . . Critical Strikes 48 | . . . . . 3 1 7 6 . 4 3 . . . . 1 4 19 Damage Taken 16237 | . 610 188 376 73 358 754 1414 1265 159 1452 1122 20 87 . 1134 1217 1389 4619 Core 2031 | . 118 48 51 . 38 65 61 156 . 133 75 . 25 . 98 69 81 1013 Absorbed by Shields 946 | . . . . . . 55 . . . 3 110 8 34 . 327 314 . 95 Core Remaining (%) 65 | 100 . 33 . 87 . . . . . 17 . . . . 71 . 82 . Volleys Fired 721 | 3 48 22 23 8 34 57 48 73 15 92 70 15 11 . 27 68 68 39 Largest 5 | 2 2 2 3 3 4 4 4 4 4 4 4 4 4 . 4 5 5 5 Hottest 204 | 40 46 68 135 135 112 144 181 102 102 164 169 112 112 . 112 144 144 204 Shots Fired 2367 | 6 96 37 59 22 126 165 163 233 60 317 186 62 33 . 100 282 254 166 Gun 2250 | 6 96 37 59 22 120 164 149 231 60 299 143 62 29 . 98 267 249 159 Cannon 98 | . . . . . 6 1 13 . . 18 38 . 2 . . 9 5 6 Launcher 19 | . . . . . . . 1 2 . . 5 . 2 . 2 6 . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 2144 | 6 96 26 3 . 120 155 141 231 60 299 143 62 29 . 98 267 249 159 Thermal 95 | . . . . . . 9 8 . . 18 38 . 2 . . 9 5 6 Explosive 19 | . . . . . . . 1 2 . . 5 . 2 . 2 6 . 1 Electromagnetic 109 | . . 11 56 22 6 1 13 . . . . . . . . . . . Robot Hit Streak 17 | 2 8 14 12 7 10 9 10 13 7 17 15 10 5 . 14 13 14 10 Robot Miss Streak 10 | 1 5 4 3 2 10 9 4 4 7 5 4 3 3 . 6 4 4 5 Penetration Max 1 | . . . . . . . . 1 1 1 1 1 . . . 1 1 1 Secondary Targets 50 | . 2 1 1 . 4 8 3 8 . 6 . . 1 . 1 6 5 4 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 1 . 1 . . 1 . 1 1 1 1 Shots Hit Robots 1461 | 3 57 25 44 14 93 112 119 129 39 232 95 31 17 . 58 148 143 102 Core Hits 987 | 2 30 12 27 7 124 125 67 60 26 143 42 14 14 . 23 118 81 72 Critical Kills 6 | . . . . . . . . . . . 1 2 . . 1 . 2 . Critical Parts Destroyed 12 | 1 . . . . . . . 1 . 2 . . 1 . 1 3 1 2 Critical Strikes 20 | 1 . . . . . . . 1 . 3 1 2 1 . 2 3 4 2 Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . Destroy 19 | 1 . . . . . . . 1 . 3 . 2 1 . 2 3 4 2 Melee Attacks 14 | . . . . . . . . . . . . . . . . . . 14 Impact 14 | . . . . . . . . . . . . . . . . . . 14 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 34075 | 40 791 417 1031 300 1747 1944 2209 2636 688 4487 2885 576 629 . 1394 6041 3455 2805 Guns 27580 | 40 775 376 704 215 1574 1944 1714 2233 688 4241 1762 576 320 . 957 3861 3374 2226 Cannons 1138 | . . . . . 118 . 272 . . 209 323 . . . . . 81 135 Explosions 5152 | . . 26 303 83 . . 207 403 . . 778 . 309 . 437 2173 . 433 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 205 | . 16 15 24 2 55 . 16 . . 37 22 . . . . 7 . 11 Kinetic 26505 | 40 775 278 35 . 1574 1913 1652 2233 688 4241 1762 576 320 . 957 3861 3374 2226 Thermal 1389 | . . 26 303 83 . 31 151 . . 209 370 . . . . . 81 135 Explosive 4604 | . . . . . . . 118 403 . . 731 . 309 . 437 2173 . 433 Electromagnetic 1372 | . . 98 669 215 118 . 272 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . 3 . . . 2 2 2 3 3 3 3 3 6 6 7 Average Corruption 2 | . 1 1 . 3 . . . 1 2 2 2 3 3 3 3 2 6 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 242 | . 7 9 . . . . . 28 6 22 16 27 27 3 20 22 34 21 Message Errors 54 | . 3 3 . . . . . 3 3 5 5 5 6 . 2 4 10 5 Matter Fused 58 | . 2 1 . . . . . 3 3 3 5 7 8 1 6 7 8 4 Heat Flow Errors 31 | . 1 1 . . . . . 6 . 1 1 6 4 1 1 2 5 2 Energy Discharges 29 | . . 1 . . . . . 4 . 5 1 2 3 . 5 3 2 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . 1 . . . 1 . . . . . . Data Loss (minor) 31 | . . 2 . . . . . 6 . 4 1 3 2 1 4 2 3 3 Data Loss (major) 9 | . 1 . . . . . . 2 . 1 . . . . 2 1 1 1 Misfires 8 | . . 1 . . . . . . . . . 2 2 . . 1 2 . Alerts 6 | . . . . . . . . 1 . 1 . 1 1 . . 1 . 1 Weapon Failures 13 | . . . . . . . . 2 . 2 3 . 1 . . 1 2 2 Overload Shots 8 | . . . . . . . . . . . . . . . . 2 . 6 Overflow Damage 110 | . . . 1 . . . . 18 . . . . 23 . . 63 . 5 Projectiles 5 | . . . . . . . . . . . . . . . . . . 5 Explosions 105 | . . . 1 . . . . 18 . . . . 23 . . 63 . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . . 22 47 10 . . 53 . . . 114 . . . . . . . Shots 9 | . . 1 3 1 . . 1 . . . 3 . . . . . . . Rammed 23 | . . . 4 1 5 . 3 . . 5 3 . . . . 1 . 1 Targets Rammed 37 | . 4 6 5 1 8 . 3 . . 5 3 . . . . 1 . 1 Kicked 11 | . 4 6 1 . . . . . . . . . . . . . . . Crushed 3 | . . . . . 3 . . . . . . . . . . . . . Highest Temperature 481 | . 162 169 238 291 260 361 208 275 5 277 321 312 237 130 227 481 425 362 Average Temperature 89 | . 30 28 85 130 64 111 48 104 3 65 73 72 55 72 55 120 115 148 Received Heat Transfer 3835 | . 222 54 63 39 135 324 702 252 81 666 225 . 24 . . 152 438 458 Effects 15 | . . . . . 1 4 2 . . . . 1 . . . 4 1 2 Shutdowns 3 | . . . . . . 1 . . . . . . . . . 2 . . Energy Bleed 3 | . . . . . 1 . . . . . . 1 . . . . . 1 Interference 3 | . . . . . . . 2 . . . . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . Damage (minor) 3 | . . . . . . 2 . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 2 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . . . Parts Fried 5 | . . . 4 . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . . . Heat Transferred 1662 | . . 50 300 100 . 74 248 . . 259 420 . . . . . 111 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 1 5 2 . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Maximum Alert Level 5 | . . . . . 1 4 2 5 4 3 2 . . . . 2 4 2 Low Security (%) 39 | 100 100 100 100 100 72 . . . . . . . . . . 56 . . Level 1 15 | . . . . . 27 20 . 3 . . 68 . . . . 17 5 51 Level 2 23 | . . . . . . 24 100 9 . 76 31 . . . . 25 27 48 Level 3 12 | . . . . . . 28 . 35 85 23 . . . . . . 43 . Level 4 6 | . . . . . . 27 . 24 14 . . . . . . . 23 . Level 5 3 | . . . . . . . . 26 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 2221 | 5 141 50 61 71 358 1240 604 2221 1121 951 549 . . . . 534 1323 694 Initial 1082 | . . 16 4 18 . 221 604 349 1082 443 424 . . . . 300 361 694 Average 445 | . 31 9 20 7 107 750 510 1249 1073 608 398 . . . . 256 826 435 Influence Increases 10489 | 10 472 225 381 145 722 1029 439 2062 199 1050 732 35 140 . 210 1191 1032 415 Destroy 0b10 Robot/C 5820 | . 320 100 220 80 420 540 300 960 120 680 380 20 120 . 180 540 600 240 Destroy 0b10 Robot/NC 415 | 10 15 5 40 20 70 . 20 . 10 50 20 5 . . 10 120 . 20 Destroy Leader 1032 | . 76 10 70 10 112 30 66 40 24 196 112 10 20 . 20 144 30 62 Allied During Kill 184 | . . . . 4 . . . 154 . . . . . . . . 26 . Successful Hack 152 | . . . 6 . . 14 5 30 . 23 12 . . . . 57 . 5 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . Disable Machine 210 | . . . . . . 15 . 15 15 60 75 . . . . . 15 15 Anti-Garrison Action 1400 | . . . . . . 400 . 750 . . . . . . . . 250 . Destroy Structure 391 | . 1 5 30 16 . . 18 68 . 11 88 . . . . 30 96 28 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . Lose Combat Pursuer 525 | . . 105 15 15 120 30 30 45 30 30 45 . . . . . 15 45 Influence Decreases 10238 | 10 430 255 345 193 382 129 1142 378 1369 1166 1141 561 140 . 210 674 226 1487 Entered New Map 4245 | . . 26 8 30 . 119 636 188 1139 608 511 195 . . . . 156 629 Time Decay 4978 | 10 423 229 290 163 327 . 416 . 230 538 630 366 140 . 184 604 . 428 Lost Part 650 | . 7 . 47 . . 10 90 50 . 20 . . . . 26 70 50 280 Lost Ally 160 | . . . . . . . . 140 . . . . . . . . 20 . Purge Threat 205 | . . . . . 55 . . . . . . . . . . . . 150 Squads Dispatched 46 | . 4 . 3 . 3 . 5 . . 8 6 . . . . 8 . 9 Investigation 4 | . 3 . . . . . . . . 1 . . . . . . . . Extermination 9 | . . . . . . . . . . . 4 . . . . 3 . 2 Reinforcement 19 | . 1 . 3 . 2 . 2 . . 4 2 . . . . 3 . 2 Assault 7 | . . . . . . . 2 . . 2 . . . . . 1 . 2 Garrison 7 | . . . . . 1 . 1 . . 1 . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 7 | . . . 1 . . . . . . 1 2 . . . . 1 . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Distress Signals 17 | . . . 3 . 4 . 4 . . 3 . . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 383 | . 23 12 18 5 37 27 21 44 7 46 27 1 6 . 10 35 29 35 Peak Tracking Total 13 | . 3 2 5 2 4 5 6 5 2 10 4 1 3 . 4 11 6 13 Tactical Retreats 28 | . . 7 1 1 5 1 2 2 2 2 2 . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 23 | . 3 . 1 . . 7 . 5 . 3 . . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 33 | . . . . . . 7 . 7 1 4 5 . . . . . 8 1 Max in Single Turn 2 | . . . . . . 1 . 1 1 1 1 . . . . . 2 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Relay 13 | . . . . . . 6 . 5 . . . . . . . . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 55 | . 4 . 2 1 2 2 2 3 . 9 8 1 2 4 . 11 1 3 Terminals 34 | . 2 . 2 . 1 2 1 3 . 8 5 . . . . 7 1 2 Fabricators 3 | . . . . . . . . . . . 2 . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . 1 1 . . . . 2 . . Total Hacks 118 | . 5 . 5 1 4 2 4 4 . 15 14 1 2 28 . 23 2 8 Successful 65 | . 2 . 3 1 3 1 2 2 . 7 2 1 2 28 . 9 . 2 Failed 53 | . 3 . 2 . 1 1 2 2 . 8 12 . . . . 14 2 6 Catastrophic 18 | . 2 . . . . 1 . 2 . 2 4 . . . . 4 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 29 | . 5 . 4 . . . 2 . . 5 . . . . . 9 . 4 Terminals 65 | . 3 . 5 . 3 2 2 4 . 14 9 . . . . 15 2 6 Fabricators 4 | . . . . . . . . . . . 2 . . . . . . 2 Repair Stations 5 | . . . . . . . . . . . . . . . . 5 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 2 . . 1 3 . . . . 3 . . Terminal Hacks 54 | . . . 3 1 2 1 . 2 . 6 1 1 2 28 . 6 . 1 Record 13 | . . . 1 . . . . . . . . . . 11 . 1 . . Part Schematic 10 | . . . . . . . . . . 1 . . . 9 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . Prototype ID Bank 5 | . . . . . . . . . . 2 . . . 3 . . . . Open Door 6 | . . . . 1 . . . . . 2 . 1 2 . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . 2 . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . 1 . . . . 1 . . . . . . . . Zone Layout 4 | . . . 2 . . . . . . . . . . . . 2 . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . 1 . . . . . 1 . . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . . 1 . . . . . . . . 1 . . Terminals 2 | . . . . . . . 1 . . . . . . . . 1 . . Botnet 2 | . . . . . . . 1 . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . 1 Used 1 | . . . . . . . . . . . 1 . . . . . . . Hacking Detections 39 | . 2 . 1 . 1 2 2 3 . 6 8 . . . . 11 1 2 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 1 . . . 9 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . . 128 Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . 16 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 51 | . . . . . . 21 . 20 . . . . . . . . 10 . Machine Destruction 51 | . . . . . . 21 . 20 . . . . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 11 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Total Allies 17 | . . . . 4 . . . 11 . . . . . . . . 2 . Largest Group 7 | . . . . 3 2 . . 7 . . . . . . . . 2 . Highest-Rated Group 149 | . . . . 63 32 . . 149 . . . . . . . . 75 . Highest-Rated Ally 46 | . . . . 31 16 . . 31 . . . . . . . . 46 . Initial Warlord ECA Mod 203 | . . . . . . . 10 10 19 19 18 18 18 18 17 17 17 22 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 105 | . . . . 15 3 . . 75 . . . . . . . . 12 . Total Damage 2017 | . . . . 207 34 . . 1494 . . . . . . . . 282 . Kills 19 | . . . . 3 . . . 15 . . . . . . . . 1 . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Active Infowar (turns) 13875 | 10 2441 1709 424 . 1003 1056 367 . . 203 2176 1379 1279 149 272 574 . 833 Seismic 13875 | 10 2441 1709 424 . 1003 1056 367 . . 203 2176 1379 1279 149 272 574 . 833 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Turns Passed 24975 | 114 2441 1750 959 1145 1027 1698 1019 2435 497 1523 2193 1379 1279 149 1168 1953 1191 1055 Spaces Moved 10469 | 71 848 705 475 675 453 599 334 833 178 474 1065 819 754 85 521 637 475 468 Core 73 | 20 . . . . . . . . . . . . . . . . . 53 Treads 8563 | . . . 265 675 453 599 334 833 178 474 1065 819 754 85 521 637 475 396 Legs 1814 | 51 848 705 210 . . . . . . . . . . . . . . . Wheels 19 | . . . . . . . . . . . . . . . . . . 19 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 160 160 240 160 160 240 160 160 160 160 160 160 162 162 50 Average Speed 187 | 126 139 190 160 160 164 240 237 238 240 238 160 160 164 168 195 242 200 153 Slowest Speed 1050 | 150 190 190 260 160 240 240 240 240 240 240 160 160 240 240 242 246 246 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . 13 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 59 | 5 93 94 58 99 59 68 37 86 19 89 38 79 94 68 65 20 53 14 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 6 | . 2 1 . . . . . . . . . 1 . 1 1 . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . 1 . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . 1 . 1 1 1 1 . . . Scrap Searched 8 | . . 2 . 1 . . . . . . . 1 3 . 1 . . . Spaces Dug 40 | . . . . . . . . . . 3 15 . 1 . . 5 . 16 Terrain Destroyed 460 | . . 5 30 17 . . 15 24 . 10 89 6 27 . 26 42 141 28 Melee 13 | . . . . . . . . . . . . . . . . . . 13 Projectile 85 | . . . . . . . . 3 . 10 30 6 3 . 3 11 10 9 AOE 358 | . . 5 30 17 . . 15 21 . . 59 . 24 . 21 30 130 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Total 14305 | 85 2013 1074 623 724 653 749 443 1134 215 664 1422 849 774 92 605 901 593 692 Wait 2372 | . 1076 338 99 28 102 56 22 58 6 38 220 14 . . 47 138 20 110 Move 10451 | 70 847 704 474 674 453 598 334 832 177 473 1064 818 753 84 520 636 473 467 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 107 | 4 15 1 7 3 11 4 9 7 2 3 12 . 1 . 3 8 6 11 Fast Attach 90 | 7 2 2 4 2 8 4 6 7 1 10 7 . 1 4 . 8 6 11 Attach 58 | . 2 1 5 . 1 1 10 2 . . 4 . 1 . 5 9 3 14 Detach 7 | . 1 . . . . . 2 . . 1 1 . . . . 1 1 . Swap 152 | 1 6 . 3 2 16 11 3 23 6 16 19 2 5 . 2 20 6 11 Drop 166 | . 12 . 3 6 20 8 6 21 8 22 22 . 2 4 1 12 6 13 Fire 721 | 3 48 22 23 8 34 57 48 73 15 92 70 15 11 . 27 68 68 39 Melee 14 | . . . . . . . . . . . . . . . . . . 14 Ram . | . . . . . . . . . . . . . . . . . . . Kick 11 | . 4 6 1 . . . . . . . . . . . . . . . Crush 26 | . . . 4 1 8 . 3 . . 5 3 . . . . 1 . 1 Escape Stasis 25 | . . . . . . 10 . 6 . 4 . . . . . . 4 1 Rewire 105 | . . . . . . . . 105 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 8) 715 | -10/Materials | Derelicts attacked the area 1658 | -10/Materials | Discovered new exit (range 14) 1733 | -10/Materials | Discovered new exit (range 6) 1789 | -10/Materials | Discovered new exit (range 4) 2354 | -10/Materials | Discovered new exit (range 10) 2556 | -10/Materials | Entered Mines 2557 | -10/Mines | Met a Derelict bent on vengeance 2648 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2648 | -10/Mines | Discovered new exit (range 5) 2729 | -10/Mines | Discovered new exit (range 8) 2783 | -10/Mines | Excavation squad dispatched 2783 | -10/Mines | A large section of the Mines collapsed 2982 | -10/Mines | Core integrity fell below 50% 3869 | -10/Mines | Learned location of Zion (-6) 3896 | -10/Mines | Learned Materials garrison access intel 4306 | -10/Mines | Entered Materials 4306 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4520 | -9/Materials | Discovered new exit (range 8) 4761 | -9/Materials | Lost 3 parts (2n1u) 4887 | -9/Materials | Build established: Gunner 5000 | -9/Materials | Discovered new exit (range 16) 5211 | -9/Materials | Discovered new exit (range 16) 5247 | -9/Materials | Build established: Tank 5265 | -9/Materials | Entered Mines 5300 | -9/Mines | Found the Drone Emporium 5308 | -9/Mines | Found Prototype Device 5308 | -9/Mines | Identified Sensor Drone Bay 5349 | -9/Mines | Found a hidden stash of uninstalled traps 5404 | -9/Mines | Discovered new exit (range 8) 5569 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5782 | -9/Mines | Received a Mining Laser from a helpful Derelict 5950 | -9/Mines | Discovered new exit (range 6) 6410 | -9/Mines | Entered Materials 6410 | -8/Materials | Accompanied by 2 allies 6410 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6411 | -8/Materials | Identified exit to Storage 6412 | -8/Materials | Loaded intel: 1 garrison access location 6737 | -8/Materials | Discovered new exit (range 7) 7374 | -8/Materials | Garrison activated, responded to threat 7437 | -8/Materials | Identified exit to Garrison 7437 | -8/Materials | Entered Garrison 7447 | -8/Garrison | Triggered checkpoint 7621 | -8/Garrison | Triggered checkpoint 7687 | -8/Garrison | Garrison Relay disabled 7751 | -8/Garrison | Triggered checkpoint 7773 | -8/Garrison | Triggered checkpoint 7891 | -8/Garrison | Triggered checkpoint 8082 | -8/Garrison | Discovered new exit (range 13) 8108 | -8/Garrison | Triggered checkpoint 8185 | -8/Garrison | Garrison Relay disabled 8211 | -8/Garrison | Garrison Relay disabled 8335 | -8/Garrison | Build established: Scavenger-Tank 8507 | -8/Garrison | Triggered checkpoint 8570 | -8/Garrison | Garrison Relay disabled 8634 | -8/Garrison | Discovered new exit (range 10) 8884 | -8/Garrison | Discovered new exit (range 10) 8907 | -8/Garrison | Garrison Relay disabled 8979 | -8/Garrison | Triggered checkpoint 9081 | -8/Garrison | Garrison Relay disabled 9135 | -8/Garrison | Entered Materials 9529 | -8/Materials | Discovered new exit (range 4) 9535 | -8/Materials | First assault squad dispatched 9672 | -8/Materials | Lost 5 parts (1p2n2w) 10079 | -8/Materials | Garrison activated, responded to threat 10154 | -8/Materials | Identified exit to Garrison 10154 | -8/Materials | Entered Garrison 10160 | -8/Garrison | Triggered checkpoint 10162 | -8/Garrison | Triggered checkpoint 10236 | -8/Garrison | Triggered checkpoint 10259 | -8/Garrison | Core integrity fell below 50% 10314 | -8/Garrison | Garrison Relay disabled 10410 | -8/Garrison | Garrison Relay disabled 10536 | -8/Garrison | Triggered checkpoint 10895 | -8/Garrison | Lost 3 allies 11196 | -8/Garrison | Triggered checkpoint 11200 | -8/Garrison | Triggered checkpoint 11303 | -8/Garrison | Discovered new exit (range 13) 11464 | -8/Garrison | Triggered checkpoint 11495 | -8/Garrison | Garrison Relay disabled 11503 | -8/Garrison | Garrison Relay disabled 11585 | -8/Garrison | Learned Materials security intel 11897 | -8/Garrison | Discovered new exit (range 12) 11918 | -8/Garrison | Triggered checkpoint 11993 | -8/Garrison | Garrison Relay disabled 12454 | -8/Garrison | Discovered new exit (range 10) 12589 | -8/Garrison | Entered Materials 12867 | -8/Materials | Discovered exit to Storage (range 5) 13086 | -8/Materials | Entered Storage 13108 | -8/Storage | Garrison activated, responded to threat 13697 | -8/Storage | Destroyed 7 combat bots 14286 | -8/Storage | First assault squad dispatched 14399 | -8/Storage | Destroyed 9 combat bots 14483 | -8/Storage | Core integrity fell below 20% 14559 | -8/Storage | Discovered new exit (range 13) 14609 | -8/Storage | Entered Factory 14609 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15758 | -7/Factory | Discovered new exit (range 4) 15943 | -7/Factory | Build established: Scavenger-Gunner 16001 | -7/Factory | Identified exit to Lower Caves 16802 | -7/Factory | Entered Lower Caves 16808 | -7/Lower Caves | Met a Warlord Commander 16809 | -7/Lower Caves | Learned location of Warlord (-5) 16810 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17238 | -7/Lower Caves | Encountered a Warlord checkpoint 17915 | -7/Lower Caves | Learned Factory stockpile data 18008 | -7/Lower Caves | Discovered new exit (range 12) 18091 | -7/Lower Caves | Learned Factory trap positions 18181 | -7/Lower Caves | Entered another Lower Caves area 18194 | -7/Lower Caves | Discovered new exit (range 9) 18230 | -7/Lower Caves | Encountered a Warlord checkpoint 18615 | -7/Lower Caves | Entered a destroyed Warlord outpost 18673 | -7/Lower Caves | Learned location of 1 exit from Factory 18760 | -7/Lower Caves | Found DCF Scrap (15 items) 19405 | -7/Lower Caves | Discovered new exit (range 13) 19460 | -7/Lower Caves | Entered Data Miner 19460 | -7/Data Miner | Discovered new exit (range 6) 19503 | -7/Data Miner | Met Data Miner 19532 | -7/Data Miner | Learned location of Section 7 (-3) 19532 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19554 | -7/Data Miner | Received God Mode back door access code from Data Miner 19609 | -7/Data Miner | Entered Proximity Caves 19686 | -6/Proximity Caves | Learned Factory garrison access intel 19791 | -6/Proximity Caves | Learned location of Extension (-4) 19846 | -6/Proximity Caves | Spotter reported a threat 19848 | -6/Proximity Caves | Ambushed by research squad 19922 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 19990 | -6/Proximity Caves | Spotter reported a threat 20176 | -6/Proximity Caves | Build established: Scavenger-Tank 20650 | -6/Proximity Caves | Discovered new exit (range 14) 20777 | -6/Proximity Caves | Entered Factory 20777 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 20778 | -6/Factory | Identified exit to Factory 20779 | -6/Factory | Loaded intel: 94 trap records 20781 | -6/Factory | Loaded intel: 4 garrison access locations 21856 | -6/Factory | Discovered new exit (range 15) 22092 | -6/Factory | Cargo convoy interrupted 22130 | -6/Factory | Destroyed 10 combat bots 22279 | -6/Factory | Garrison activated, responded to threat 22292 | -6/Factory | Lost 4 parts (1n1u2w) 22527 | -6/Factory | First assault squad dispatched 22555 | -6/Factory | Incoming assault squad redirected 22557 | -6/Factory | Build established: Scavenger-Gunner 22718 | -6/Factory | Identified exit to Garrison 22730 | -6/Factory | Entered Garrison 22783 | -6/Garrison | Triggered checkpoint 22949 | -6/Garrison | Triggered checkpoint 22966 | -6/Garrison | Triggered checkpoint 23039 | -6/Garrison | Triggered checkpoint 23070 | -6/Garrison | Garrison Relay disabled 23107 | -6/Garrison | Discovered exit to Factory (range 3) 23119 | -6/Garrison | Phase Generator disabled 23173 | -6/Garrison | Rescued a captive Derelict 23174 | -6/Garrison | Rescued a captive Derelict 23437 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23667 | -6/Garrison | Triggered checkpoint 23774 | -6/Garrison | Triggered checkpoint 23821 | -6/Garrison | Garrison Relay disabled 23869 | -6/Garrison | Discovered exit to Factory (range 14) 23921 | -6/Garrison | Entered Factory 23921 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24283 | -5/Factory | Fabricated Adv. Force Field (x2) 24341 | -5/Factory | Discovered new exit (range 3) 24529 | -5/Factory | Garrison activated, responded to threat 24821 | -5/Factory | First assault squad dispatched 24845 | -5/Factory | Incoming assault squad redirected 24866 | -5/Factory | Cargo convoy interrupted 24907 | -5/Factory | Core integrity fell below 50% 24932 | -5/Factory | Crushed by falling debris 24937 | -5/Factory | Lost 24 parts (2p5n7u10w) 24958 | -5/Factory | Crushed by falling debris 24959 | -5/Factory | Core integrity fell below 20% 24976 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 24908_ M-28 Smith repairs H-66 Slayer. 24909_ / >Y#VY %EQBAB=CEU BCTX/4#TI6>=3PG 24916_ Acquired Hvy. Mace. 24927_ Slug penetrates Wall. 24932_ The unstable cave ceiling collapses. 24932_ Crushed by falling debris. 24934_ Slug penetrates Wall. 24943_ System corrupted: Matter fused (-10). 24945_ Hvy. Mace severed. 24947_ Acquired Hvy. Mace. 24957_ Hvy. Mace severed. 24958_ The unstable cave ceiling collapses. 24958_ Crushed by falling debris. 24959_ Cld. Particle Cannon severed. 24960_ Acquired Hvy. Mace. 24961_ System corrupted: Energy discharge (-23). 24963_ The unstable cave ceiling collapses. 24963_ H-66 Slayer crushed by falling debris. 24974_ Hvy. Mace severed. 24975_ Acquired Hvy. Mace. Map ----- +----------------------------------------------------+ | ?????????????????? ????" =]==& #????????? | | ????????????????#??????#"/ /= #????????? | | ????????????????#/ ????#%%* """""" #????????? | | ????????????????#= ??#[=!="""""" #????????? | | ????????????????# !#![%!"""""" #????????? | | ????????????????# !!+!!=""""""" +????????? | | ????????????????# ! !##*[[ #????????? | | ????????????????#####???#! #????????? | | ????????????????????????##### ### #????????? | | ????????????????????#########+### #????????? | | ???????????????# # #????????? | | ??????????????????""" """ """ # #????????? | | ??????????????????????""" """ # +????????? | | ??????????????????????""" """ # #????????? | | ????????????????? + #????????? | | ???????????????????"" """ """ # #????????? | | ??????????????????????""" """ # #????????? | | ???????????????????????"" """ # #????????? | | ?????????????????????? + #????????? | | ???????????????????????#############+#######?????? | | ??????????????????????????????# ! #?????? | | ??????????????????????????????#[ #?????? | | ??????????????????????????????# """ """ !#?????? | | ?????????????????????????###??# """ """ #?????? | | ????????????????????????## #??#% """ """ #?????? | | ???????????????????????##@##??# #?????? | | ??????????????????????##l##???# """ """ #?????? | | ??????????????????????#g##????# """ """ #?????? | | ??????????????????????## ##???# """ """ #?????? | | ???????????????????????##]##??# #?????? | | ????????????????????????## ##?# #?????? | | ?????????????????????????## ### ! #?????? | | ??????????????????????????## # #############?????? | | ???????????????????????????## ##?????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Imp. Terrain Scan Processor | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Remote Force Field | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Adv. Force Field | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageFlightDetector Manual? 0 Play Time 02:14:49 Cumulative 303.9 hours Start 2025.09.25 @ 18:40:53 End 2025.09.26 @ 18:40:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 18 Types 9/0/5/1/1/0/0/1/0/1 Lore% 82 Gallery% 76 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b4cecdd-8210-4656-af02-bcdf7b9f2b46