Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 18:43:04 Player: Granzteel Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (3710) 3710 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1634) 1634 TOTAL SCORE: 12694 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 334 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 164/300 Energy 59/100 System Corruption 19% Temperature Cool (54) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor VTOL Module System Restoration Module System Restoration Module XL Autogun Subcomponent Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer Weapon Mount Layered Medium Armor Plating Heavy Reflective Plating Improved Remote Shield Hacking Suite Dynamic Insulation System Drone Bay > --- WEAPON ----------- Gatling Laser Coil Gun XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY -------- Antimatter Reactor Heavy Antimatter Reactor Centrium Heavy Treads VTOL Module VTOL Module Matter Compressor Heavy Reactive Plating Improved System Guard System Restoration Module System Restoration Module Heavy Mass Driver Heavy Mace [Rating: 128] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon XL Autogun Subcomponent Energy Gun Small Laser Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Heavy Mass Driver Impact Weapon Heavy Mace Slashing Weapon Segregator Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Slots Evolved 16 | . . . . . 4 2 2 2 2 2 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 12 | . . . . . 1 2 2 1 2 2 2 . Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 60 | 6 3 . . 3 3 2 7 3 9 12 4 8 Power 7 | 1 . . . 1 . . 1 1 1 1 1 . Engine 4 | 1 . . . 1 . . 1 1 . . . . Core . | . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 1 1 1 . Propulsion 11 | 2 . . . 1 1 . 3 . . 3 . 1 Treads 11 | 2 . . . 1 1 . 3 . . 3 . 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 25 | 1 2 . . . 1 2 3 2 3 6 3 2 Device 8 | . . . . . . 1 1 . 1 4 1 . Storage 2 | 1 1 . . . . . . . . . . . Processor 4 | . . . . . . . . 2 2 . . . Hackware 2 | . . . . . 1 . . . . . 1 . Protection 9 | . 1 . . . . 1 2 . . 2 1 2 Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 1 . . 1 1 . . . 5 2 . 5 Energy Gun 4 | 1 . . . . . . . . 1 1 . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | 1 1 . . 1 1 . . . 4 1 . 1 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 1 1 . . Parts Lost 30 | . . . . 1 . 1 1 1 . 7 1 18 Power 3 | . . . . 1 . . . . . 1 . 1 Propulsion 2 | . . . . . . . . . . . . 2 Utility 18 | . . . . . . 1 1 1 . 4 1 10 Weapon 7 | . . . . . . . . . . 2 . 5 Highest Loss Streak 18 | . . . . 1 . 1 1 1 . 5 1 18 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 88 100 100 97 63 67 72 75 82 91 90 78 Engine 7 | . 14 14 14 12 9 7 6 11 7 3 . . Reactor 1 | . . . . . . . . . 2 4 8 7 Treads 19 | . 28 28 28 28 23 23 20 17 15 12 8 7 Device 10 | . . . . . . 6 12 11 13 21 26 23 Storage 7 | . 14 14 14 14 9 7 6 5 5 4 4 4 Processor 6 | . . . . . . . . 8 15 14 13 12 Protection 11 | . 2 14 14 14 9 10 19 13 10 8 8 7 Energy Gun 3 | . 14 14 14 14 . . . . 2 4 4 3 Ballistic Gun 9 | . 14 14 14 13 9 7 6 5 9 13 13 5 Naked Turns 2 | . . . . . . . . . . . . 2 Heaviest Build 151 | 13 28 28 28 28 41 51 62 72 80 107 137 151 Greatest Support 119 | 40 40 40 40 40 60 60 99 99 99 119 119 119 Greatest Overweight (x) 1 | . . . . . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 10 12 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 4 10 13 15 13 14 14 13 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 12 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 23% | Gunner 22% | Mutant 21% | Skirmisher 16% | Tank 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Skirmisher | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Matter Collected 3235 | 229 64 . . 379 120 140 741 390 492 431 155 94 Remotely . | . . . . . . . . . . . . . Salvage Created 4217 | . 153 . . 336 228 150 744 396 853 870 213 274 Parts 215 | . 13 . . 17 15 8 37 10 39 49 9 18 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 67 | . 6 . . 6 2 3 9 5 17 10 2 7 Guns 62 | . 6 . . 6 2 3 9 5 16 10 2 3 Cannons 4 | . . . . . . . . . . . . 4 AOE 1 | . . . . . . . . . 1 . . . Classes Destroyed 18 | . 3 . . 3 3 1 3 1 . 3 . 1 Worker 2 | . 1 . . . . . . . 1 . . . Builder 2 | . . . . . . . . 1 1 . . . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 4 | . . . . 1 1 . 2 . . . . . Operator 4 | . . . . . . 1 1 . 2 . . . Watcher 5 | . . . . . 1 . . . 2 1 1 . Swarmer 20 | . 6 . . . . . . . 9 1 . 4 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 15 | . . . . 4 . 3 3 . 4 . . 1 Brawler 2 | . . . . . . . 1 . . . . 1 Duelist 2 | . . . . 2 . . . . . . . . Sentry 13 | . . . . . 2 . 2 4 . 3 2 . Specialist 2 | . . . . . . . . . . 2 . . Hunter 5 | . . . . . . . 2 1 . 2 . . Programmer 5 | . . . . . . . 1 . 4 . . . Heavy 1 | . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | . 5 . . 3 3 3 7 3 7 7 1 4 Combat Bots Only 7 | . 3 . . 3 1 3 4 3 5 7 1 4 Max Kills in Single Turn 2 | . 2 . . 1 2 1 1 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Damage Taken 8529 | . 136 . . 572 61 43 429 219 541 1186 139 5203 Core 1769 | . 31 . . 135 14 . . . 43 96 . 1450 Absorbed by Shields 477 | . . . . . . . . . . 202 9 266 Redirected to Shielding 156 | . . . . 33 3 . 83 23 10 4 . . Core Remaining (%) 89 | 100 . . . 33 97 100 100 100 96 92 . . Volleys Fired 212 | . 13 . . 26 6 8 34 19 41 32 12 21 Largest 4 | . 2 . . 2 1 1 1 1 4 4 4 3 Hottest 185 | . 60 . . 60 60 60 60 60 120 140 150 185 Shots Fired 412 | . 26 . . 44 6 8 34 19 66 122 42 45 Gun 393 | . 26 . . 44 6 8 34 19 66 122 42 26 Cannon 19 | . . . . . . . . . . . . 19 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 322 | . 13 . . 18 6 8 34 19 61 91 36 36 Thermal 62 | . 13 . . 26 . . . . . 8 6 9 Explosive . | . . . . . . . . . . . . . Electromagnetic 28 | . . . . . . . . . 5 23 . . Robot Hit Streak 51 | . 6 . . 9 7 6 12 14 40 51 17 15 Robot Miss Streak 5 | . 2 . . 1 5 5 5 5 3 1 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 6 | . 3 . . 2 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . . Shots Hit Robots 346 | . 17 . . 34 5 8 30 19 61 109 34 29 Core Hits 196 | . 10 . . 17 6 6 25 16 38 47 14 17 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . 2 . 1 Blast 1 | . . . . . . . . . . . . 1 Corrupt 2 | . . . . . . . . . . 2 . . Melee Attacks 3 | . . . . . . . . . . . . 3 Thermal 2 | . . . . . . . . . . . . 2 Impact 1 | . . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9615 | . 196 . . 369 268 397 1612 712 2076 2168 692 1125 Guns 8818 | . 193 . . 369 268 391 1612 704 1939 2168 692 482 Cannons 573 | . . . . . . . . . . . . 573 Explosions 137 | . . . . . . . . . 137 . . . Melee 23 | . . . . . . . . . . . . 23 Ramming 64 | . 3 . . . . 6 . 8 . . . 47 Kinetic 7861 | . 70 . . 94 268 391 1612 704 1815 1525 540 842 Thermal 1098 | . 123 . . 275 . . . . 137 198 152 213 Explosive . | . . . . . . . . . . . . . Electromagnetic 569 | . . . . . . . . . 124 445 . . Impact 23 | . . . . . . . . . . . . 23 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 2 . . 17 Average Corruption 2 | . . . . . . . . . 1 . . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . . . . . 4 . . 1 Message Errors 1 | . . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 10 | . . . . . . . . . 10 . . . Projectiles . | . . . . . . . . . . . . . Explosions 10 | . . . . . . . . . 10 . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . Rammed 11 | . . . . . . . . 1 . . . 10 Targets Rammed 14 | . 1 . . . . 1 . 2 . . . 10 Kicked . | . . . . . . . . . . . . . Crushed 3 | . 1 . . . . 1 . 1 . . . . Highest Temperature 396 | . . . . 114 136 293 396 333 320 198 184 197 Average Temperature 113 | . . . . 44 57 155 131 168 121 114 88 109 Received Heat Transfer 1142 | . . . . 102 . 45 108 18 30 140 16 683 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 1 1 . Heat Transferred 2105 | . 275 . . 625 . . . . 50 450 350 355 Parts Sabotaged 1 | . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Peak Influence 1811 | . 202 78 . 135 124 153 136 178 362 252 191 1811 Initial 141 | . . 78 . . 52 22 . 22 86 129 141 107 Average 173 | . 120 78 . 50 57 75 28 97 194 115 151 1661 Maximum Alert Level 5 | . 1 . . . . . . . 1 1 . 5 Low Security (%) 80 | 100 81 100 . 100 100 100 100 100 42 95 100 . Level 1 15 | . 18 . . . . . . . 57 4 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . 99 Squads Dispatched 28 | . . . . . 1 2 2 4 4 3 . 12 Investigation 3 | . . . . . . 2 . 1 . . . . Extermination 3 | . . . . . . . 1 . 2 . . . Reinforcement 6 | . . . . . 1 . 1 . 2 2 . . Assault 12 | . . . . . . . . . . . . 12 Garrison 4 | . . . . . . . . 3 . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Distress Signals 8 | . 1 . . . . . . . 3 3 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 121 | . 7 . . 6 5 4 11 5 25 17 4 37 Peak Tracking Total 32 | . 4 . . 3 2 3 4 2 7 3 2 32 Tactical Retreats 3 | . 1 . . . . . . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Traps Triggered 2 | . . . . . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Machines Disabled 3 | . . . . . . . . . 2 . . 1 Max in Single Turn 2 | . . . . . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Machines Accessed 15 | . 1 1 1 . 3 4 1 1 1 1 1 . Terminals 11 | . 1 . . . 3 4 1 . 1 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 36 | . 5 1 1 . 9 10 3 2 2 1 2 . Successful 16 | . 1 1 1 . 5 4 1 . 1 . 2 . Failed 20 | . 4 . . . 4 6 2 2 1 1 . . Catastrophic 7 | . 1 . . . 1 2 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 31 | . 5 . 1 . 9 10 2 1 2 1 . . Terminals 30 | . 5 . . . 9 10 3 . 2 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 3 | . . 1 1 . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . . . 4 4 1 . 1 . . . Terminals 11 | . 1 . . . 4 4 1 . 1 . . . Assimilate 3 | . . . . . 2 1 . . . . . . Botnet 8 | . 1 . . . 2 3 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . 2 . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 2 3 1 1 1 1 1 . Full Trace Events 3 | . . . . . . 2 . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 57 | . . . . . . . . . . . 57 . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Total Allies 1 | . . . . . 1 . . . . . . . Largest Group 1 | . . . . . 1 1 1 1 . . . . Highest-Rated Group 10 | . . . . . 10 10 10 10 . . . . Highest-Rated Ally 10 | . . . . . 10 10 10 10 . . . . Total Orders 24 | . . . . . 2 2 12 2 2 3 1 . STAY 5 | . . . . . 1 1 2 1 . . . . ROAM 2 | . . . . . . . 2 . . . . . FOLLOW 5 | . . . . . 1 1 2 1 . . . . EXPLORE 11 | . . . . . . . 5 . 2 3 1 . RETURN 1 | . . . . . . . 1 . . . . . Ally Attacks 13 | . . . . . . . 8 . 2 3 . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches 15 | . . . . . . . 9 . 2 3 1 . Drone Recoveries 1 | . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Turns Passed 5741 | 108 327 101 367 309 495 501 870 287 1292 603 245 236 Spaces Moved 2888 | 63 158 63 229 100 238 294 456 163 673 285 113 53 Core 2 | 2 . . . . . . . . . . . . Treads 2886 | 61 158 63 229 100 238 294 456 163 673 285 113 53 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 Average Speed 164 | 156 160 160 160 160 183 160 160 160 160 160 184 236 Slowest Speed 240 | 160 160 160 160 160 240 160 160 160 160 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 16 | 5 28 22 43 20 21 6 15 4 19 15 9 6 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 50 | . . . . . 4 . 12 2 19 1 . 12 Melee . | . . . . . . . . . . . . . Projectile 34 | . . . . . 4 . 12 2 3 1 . 12 AOE 16 | . . . . . . . . . 16 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Total 3692 | 70 204 63 230 207 299 326 603 188 875 395 132 100 Wait 446 | . 23 . . 79 42 12 91 . 138 59 1 1 Move 2876 | 62 157 62 228 99 237 293 455 162 672 284 112 53 Hop . | . . . . . . . . . . . . . Pick Up 47 | 2 7 1 1 . 7 6 7 2 7 3 2 2 Fast Attach 29 | 6 1 . . 2 1 1 . 1 5 8 1 3 Attach 18 | . . . . . 2 1 3 2 1 2 2 5 Detach . | . . . . . . . . . . . . . Swap 13 | . 2 . . 1 . . 4 . 3 2 1 . Drop 34 | . . . 1 . 4 4 9 . 8 5 1 2 Fire 212 | . 13 . . 26 6 8 34 19 41 32 12 21 Melee 3 | . . . . . . . . . . . . 3 Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush 11 | . 1 . . . . 1 . 2 . . . 7 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 109 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 9) 436 | -10/Materials | Entered Mines 465 | -10/Mines | Identified exit to Materials 505 | -10/Mines | Found the Drone Emporium 513 | -10/Mines | Found Prototype Device 530 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 530 | -10/Mines | Discovered new exit (range 5) 537 | -10/Mines | Entered Exiles 561 | -10/Exiles | Discovered new exit (range 14) 600 | -10/Exiles | Met 8R-AWN 622 | -10/Exiles | Met EX-HEX 677 | -10/Exiles | Met EX-BIN 696 | -10/Exiles | Aligned with FarCom system 697 | -10/Exiles | Given EX-Vault access code 736 | -10/Exiles | Opened EX-Vault 744 | -10/Exiles | Found XL Autogun Array 779 | -10/Exiles | Warned to stay clear of 0b10 Research branches 904 | -10/Exiles | Left Exiles lab with XL Autogun Array 904 | -10/Exiles | Entered Mines 1128 | -9/Mines | Learned location of Recycling (-8) 1174 | -9/Mines | Core integrity fell below 50% 1194 | -9/Mines | Discovered new exit (range 6) 1213 | -9/Mines | Entered Materials 1213 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1491 | -8/Materials | Build established: Skirmisher 1610 | -8/Materials | Discovered new exit (range 11) 1687 | -8/Materials | Discovered new exit (range 14) 1708 | -8/Materials | Entered Factory 1708 | -7/Factory | Accompanied by 1 ally 1708 | -7/Factory | Evolved 2 slots: Utility x2 1721 | -7/Factory | Identified Bomb Drone Bay 1892 | -7/Factory | System Shield fried by hacking feedback 1938 | -7/Factory | Discovered new exit (range 8) 2209 | -7/Factory | Entered another Factory area 2209 | -6/Factory | Accompanied by 1 ally 2209 | -6/Factory | Evolved 2 slots: Utility x2 2224 | -6/Factory | Found Hvy. Reactive Plating 2529 | -6/Factory | Build established: Tank 3031 | -6/Factory | Discovered new exit (range 15) 3079 | -6/Factory | Entered another Factory area 3079 | -5/Factory | Accompanied by 1 ally 3079 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3336 | -5/Factory | Discovered new exit (range 11) 3366 | -5/Factory | Entered another Factory area 3366 | -4/Factory | Evolved 2 slots: Utility x2 3653 | -4/Factory | Build established: Gunner 4655 | -4/Factory | Discovered new exit (range 2) 4658 | -4/Factory | Entered Research 4658 | -3/Research | Evolved 2 slots: Utility x2 4771 | -3/Research | Spotted B-86 Titan 4777 | -3/Research | Destroyed B-86 Titan 4810 | -3/Research | Found Hvy. Reflective Plating 5067 | -3/Research | Garrison activated, responded to threat 5103 | -3/Research | Build established: Scavenger-Gunner 5226 | -3/Research | Discovered new exit (range 11) 5247 | -3/Research | Lost 5 parts (1p2u2w) 5256 | -3/Research | Destroyed 7 combat bots 5261 | -3/Research | Entered another Research area 5261 | -2/Research | Evolved 2 slots: Utility x2 5380 | -2/Research | Discovered new exit (range 22) 5506 | -2/Research | Entered Testing 5507 | -2/Testing | Maximum security lockdown engaged 5734 | -2/Testing | Crushed by falling debris 5734 | -2/Testing | System corruption reached 10% 5735 | -2/Testing | Core integrity fell below 50% 5740 | -2/Testing | Released all parts (3) 5741 | -2/Testing | Core integrity fell below 20% 5742 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05734_ System corrupted by crushing effect (+4). 05734_ Hacking Suite destroyed. 05734_ System corrupted by crushing effect (+4). 05734_ Penetrated by Slug. 05736_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 05737_ Dynamic Insulation System destroyed. 05738_ System corrupted: Energy discharge (-25). 05739_ Imp. Targeting Computer severed. 05740_ Released Enh. Optical Array. 05740_ Released Lrg. Storage Unit. 05740_ Released Hvy. Mace. 05740_ Slammed into G-73 Enforcer. 05740_ Knocked back. 05741_ B-74 Champion heat short circuits Med. Treads. 05741_ Slammed into P-80 Master. 05742_ Penetrated by Slug. 05742_ Knocked back. 05742_ Slammed into B-74 Champion. 05742_ Destabilizing: System corrupted (+2). 05742_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????######???????????????????? | | ?????????????????? ???????????????????? | | ?????????????????? ????????????????????? | | ?????????????????? ????????????????????? | | ?????????????????? ????????????????????? | | ?????????????????# %#????????????????????? | | ?????????????????; %#????????????????????? | | ?????????????????; %%%#????????????????????? | | ?????????????????#%[ %#????????????????????? | | ?????????????????#=%=%#????????????????????? | | ??????????????#??# =%=#????????????????????? | | ?????????????? ?+[%%=#????????????????????? | | ???????????????"?#%==*#????????????????????? | | ???????????????? #=g! ###??????????????????? | | ???????????????? #b=% ; #??????????????????? | | ?????????????????;i ;#???????????????????? | | ?????????????????# i g#????????????????????? | | ????????##########gb #????????????????????? | | ????????# g[[gbbp#????????????????????? | | ????????# """==g@hp#????????????????????? | | ????????# """ #l= b#????????????????????? | | ????????#= """ bglg #????????????????????? | | ????????# b /g i #????????????????????? | | ????????# """ ; #????????????????????? | | ????????# """ ; #????????????????????? | | ????????# """ ; #????????????????????? | | ????????# # #????????????????????? | | ????????########## #????????????????????? | | ????????# ?# #????????????????????? | | ????????# ?# #????????????????????? | | ????????# = # #????????????????????? | | ????????# [ # #????????????????????? | | ????????# + #????????????????????? | | ????????# """"" # ###""""#?????????????? | | ????????# """"" # T#?????????????? | | ????????# """""?# #?????????????? | | ????????? """""?#############?????????????? | | ??????????#####????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 80 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 25 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 34 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Hacknet Manual? 1 Play Time 01:25:39 Cumulative 55.1 hours Start 2023.03.03 @ 15:43:17 End 2023.03.03 @ 18:43:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e8413cf-9269-4eb1-ad2c-7cd2f7cf59e7