Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 17:10:24 Player: sve9 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (347) 1735 Value Destroyed (13881) 13881 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (4960) 4960 TOTAL SCORE: 29596 Bonus ------- High Alert Combat Kills 2034 Follower Combat Kills 2107 Entered DSFs 500 Network Hubs Disabled 200 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -1381 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 99/100 System Corruption 53% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer Advanced Target Analyzer Hacking Suite Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Improved Matter Compressor (300) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Encrypted Comm Array Advanced Target Analyzer Core Analyzer Core Analyzer Hacking Suite Improved System Shield Advanced Recalibrator > --- WEAPON ----------- Gamma Rifle Gamma Rifle Advanced Variable Charge Gun Quantum Rifle > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Armored Heavy Treads Armored Heavy Treads Advanced Heat Sink Improved Matter Compressor Advanced Target Analyzer Gamma Rifle [Rating: 130] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Heavy Treads Leg Flexi-carbon Leg Hover Unit Cooled Gravmag System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Heavy Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Slots Evolved 14 | . . 2 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . . . 1 . . . . . Utility 9 | . . 1 1 . 1 . 2 . . . . 1 . . . . 1 . . . . 2 Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Parts Attached 365 | 8 7 18 29 10 3 9 43 4 5 2 4 61 6 13 7 4 41 23 9 8 14 37 Power 26 | 1 2 2 4 . . 1 3 . . . . 2 . 1 . . 3 . 2 1 1 3 Engine 10 | 1 2 2 2 . . 1 2 . . . . . . . . . . . . . . . Core 10 | . . . 2 . . . 1 . . . . 2 . 1 . . . . 2 . 1 1 Reactor 6 | . . . . . . . . . . . . . . . . . 3 . . 1 . 2 Propulsion 101 | 2 1 6 8 1 1 1 16 . 1 . 1 19 1 3 3 2 14 8 2 1 4 6 Treads 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Leg 87 | 2 1 6 8 1 1 1 16 . 1 . 1 19 1 3 . . 11 8 2 1 4 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . 3 2 3 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 113 | 2 1 3 10 3 1 6 14 2 . 1 1 19 . 2 4 1 15 6 . 1 6 15 Device 51 | 1 . 1 . . . 3 5 2 . . . 12 . 1 2 1 8 5 . . 1 9 Storage 12 | 1 1 . 5 . . . . . . . . . . . 1 . 3 . . . . 1 Processor 22 | . . 2 1 2 . 1 4 . . . . 3 . 1 . . 4 1 . . . 3 Hackware 7 | . . . . . . . 2 . . . . 2 . . 1 . . . . . 1 1 Protection 21 | . . . 4 1 1 2 3 . . 1 1 2 . . . . . . . 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 3 3 7 7 6 1 1 10 2 4 1 2 21 5 7 . 1 9 9 5 5 3 13 Energy Gun 47 | 3 2 4 3 1 . . 6 1 2 1 . 8 2 . . . 3 2 1 2 . 6 Energy Cannon 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . Ballistic Gun 52 | . . 3 4 3 1 1 2 . . . 1 11 . 3 . . 4 4 3 2 3 7 Ballistic Cannon 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . Launcher 11 | . . . . 1 . . 2 1 2 . 1 2 1 . . 1 . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 3 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 3 4 . . 1 3 . . . . 1 . . 3 1 2 . 1 2 . 1 Corrupted Parts 18 | . . 1 . . . . . . . . 1 2 . 2 . . 5 . 1 . . 6 System Corruption 87 | . . 1 . . . . . . . . 1 4 . 3 . . 18 . 11 . . 49 Parts Lost 126 | . 1 2 6 4 . 3 8 . . . . 15 . 14 . 8 10 6 3 . 16 30 Power 15 | . . 1 3 . . . 1 . . . . 1 . 1 . . 2 . 1 . 1 4 Propulsion 35 | . . 1 2 1 . . 5 . . . . 5 . 5 . 2 3 3 . . 4 4 Utility 35 | . . . 1 2 . 2 1 . . . . 4 . 4 . 2 2 1 . . 7 9 Weapon 41 | . 1 . . 1 . 1 1 . . . . 5 . 4 . 4 3 2 2 . 4 13 Highest Loss Streak 19 | . 1 1 4 3 . 2 2 . . . . 3 . 6 . 8 5 3 3 . 16 19 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Average Slot Usage (%) 92 | . 100 98 99 99 100 97 97 93 93 92 92 93 100 63 79 89 88 98 99 100 93 72 Engine 2 | . 14 10 4 9 7 7 4 . . . . . . . . . . . . . . . Core 2 | . . . 4 . . . 1 6 6 6 6 4 5 5 5 5 . . 4 . . 2 Leg 21 | . 28 32 26 27 30 30 25 26 26 26 25 22 23 3 5 . 14 25 26 26 24 1 Device 8 | . 14 9 . . . 3 6 6 6 6 6 6 5 8 6 11 15 14 15 12 9 16 Storage 6 | . 14 11 9 9 7 7 6 6 6 6 6 5 5 1 2 5 4 5 5 5 5 3 Processor 16 | . . 11 18 18 15 14 17 13 13 13 13 16 17 16 17 14 20 25 26 26 19 8 Hackware 3 | . . . . . . . 6 6 6 6 6 6 11 5 7 9 . . . . 4 7 Protection 3 | . . . 8 9 15 9 6 6 6 5 6 3 5 . . . . . . 2 4 1 Energy Gun 9 | . 25 11 9 5 7 7 11 13 11 13 13 10 9 1 . . 2 11 5 4 4 9 Ballistic Gun 9 | . . 7 18 20 15 15 7 6 6 6 5 10 2 9 17 12 7 5 11 15 14 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 12 25 26 40 42 41 54 61 56 60 56 56 68 71 68 26 31 131 48 60 66 67 66 Greatest Support 148 | 20 20 36 55 52 67 67 75 75 77 77 77 75 65 65 33 44 105 115 120 123 131 148 Greatest Overweight (x) 13 | . 1 1 1 1 . . . . . . . 2 1 13 1 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . 2 . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 15 15 15 15 15 15 15 15 15 15 15 5 5 25 10 10 10 10 15 Average Capacity 12 | 6 9 10 12 15 15 15 15 15 15 15 15 15 15 7 5 5 14 10 10 10 10 13 Most Carried 17 | 4 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 17 10 10 10 10 13 Average Carried 11 | 3 7 9 11 14 14 14 14 14 15 14 15 14 14 7 4 4 7 9 9 9 9 9 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 10 10 5 Final Carried 15 | 4 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 3 8 10 10 10 8 3 Class Distribution -------------------- 65% | Scavenger-Gunner 16% | Gunner 10% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Matter Collected 9117 | 280 35 423 778 571 . 307 930 88 120 19 103 1720 118 562 370 110 942 369 228 106 351 587 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18049 | 70 225 1058 1609 1016 . 463 2379 223 79 . 153 3825 116 742 370 110 2462 884 293 . 961 1011 Parts 827 | 8 15 73 96 64 . 25 93 10 10 . 8 168 2 22 4 9 99 17 6 . 33 65 Haulers Intercepted 19 | . . 4 3 4 . . 2 . . . . 2 . . . . 2 . . . 2 . Recyclers Shooed 12 | . . 2 . 1 . . 4 . . . . 3 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . 8 9 . 9 . 8 17 2 7 . . . . . . Prevented 4 | . . . . . . . . 1 . . . . . 3 . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Combat Hostiles Destroyed 264 | . 6 25 30 17 . 9 34 5 6 . 6 54 5 12 . 2 21 10 5 . 3 14 Melee 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Guns 209 | . 6 18 30 15 . 9 30 2 1 . 4 47 . 1 . 2 16 9 5 . 3 11 Cannons 12 | . . 3 . . . . . . . . . . 1 7 . . 1 . . . . . AOE 32 | . . 4 . 1 . . 3 3 5 . 2 7 4 . . . 3 . . . . . Classes Destroyed 21 | 1 2 5 4 2 . 2 1 . . . 1 1 . 1 . . . . . . . 1 Worker 15 | . . 1 . . . . . . . . . 3 . . . . 6 . . . 4 1 Builder 17 | . . . . 1 . . 4 . . . . 6 . . . . 3 . . . 2 1 Tunneler 5 | 3 . . . . . . . . . . . 1 . . . . 1 . . . . . Hauler 19 | . . 4 3 4 . . 2 . . . . 2 . . . . 2 . . . 2 . Recycler 11 | . . . 2 . . . 2 . . . . 3 . . . . 4 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Operator 5 | . . 1 1 1 . . . . . . . . . . . . . . . . 1 1 Drone 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Watcher 7 | . . . 2 . . . . . . . . 2 . . . . . 1 . . 2 . Swarmer 53 | . 1 8 10 1 . 2 6 . 6 . 4 13 . . . . . . . . . 2 Grunt 114 | . 5 10 9 8 . 3 19 4 . . . 22 5 6 . . 12 6 5 . . . Brawler 8 | . . . 1 1 . . . . . . . 3 . 2 . . . . . . 1 . Duelist 5 | . . 1 1 . . . 1 . . . . 1 . 1 . . . . . . . . Sentry 41 | . . 6 8 6 . . 3 . . . 1 7 . 1 . . 2 4 . . 2 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 18 | . . . 1 . . 1 3 . . . . 3 . 2 . . 4 . . . . 4 Programmer 18 | . . . . . . . 2 1 . . . 5 . . . 2 3 . . . . 5 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Best Kill Streak 11 | 3 2 7 8 6 . 4 11 5 3 . 4 8 5 5 . 1 8 3 5 . 6 3 Combat Bots Only 7 | . 2 5 5 5 . 4 7 5 3 . 4 6 5 5 . 1 4 3 5 . 1 3 Max Kills in Single Turn 8 | 1 1 2 2 2 . 1 6 3 2 . 3 3 3 1 . 1 2 1 1 . 8 1 Gunslinging 1 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . Exploded 3 | . . 2 . 1 . . 2 3 2 . 2 2 3 . . . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Hostile Shots Fired 2029 | . 24 112 106 50 . 50 233 17 16 . 19 244 19 93 . 75 204 71 31 4 91 570 Missed 601 | . 8 37 32 14 . 17 65 6 4 . 7 55 7 21 . 35 83 17 9 2 15 167 Damage Taken 27679 | . 256 948 1024 993 . 732 2395 252 226 . 220 3953 231 1332 . 915 2307 918 441 83 2898 7555 Core 3473 | . 24 112 60 66 . 99 279 . 30 . . 453 . 207 . 169 304 151 12 30 159 1318 Absorbed by Shields 982 | . . . . . . 32 356 . . . . . . . . . . 285 151 . 158 . Redirected to Shielding 52 | . . . . . . 52 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 36 | . . . . . . . . . . . . . . . . . 36 . . . . . Core Remaining (%) 68 | 100 90 72 . 77 . 85 . . . . 63 . . . . 15 . . . . 42 . Volleys Fired 758 | 5 18 64 76 55 . 24 96 4 7 . 8 132 6 23 . 11 65 54 11 . 30 69 Largest 4 | 2 2 2 3 3 . 3 3 3 2 . 3 4 3 4 . 3 4 4 4 . 4 4 Hottest 451 | 80 80 104 114 114 . 114 144 109 89 . 124 249 187 268 . 79 228 243 210 . 199 451 Shots Fired 1990 | 10 35 128 220 152 . 72 267 8 9 . 24 417 10 56 . 25 162 126 41 . 77 151 Gun 1832 | 10 35 99 220 151 . 72 263 6 4 . 23 411 2 17 . 22 127 101 41 . 77 151 Cannon 107 | . . 29 . . . . . . . . . . 4 39 . . 35 . . . . . Launcher 26 | . . . . 1 . . 4 2 5 . 1 6 4 . . 3 . . . . . . Special 25 | . . . . . . . . . . . . . . . . . . 25 . . . . Kinetic 1114 | . . 64 152 120 . 48 115 2 2 . 7 246 4 42 . 22 106 23 30 . 66 65 Thermal 635 | 5 17 30 41 31 . 24 148 4 2 . 16 121 . 8 . . 21 103 11 . 11 42 Explosive 24 | . . . . 1 . . 2 2 5 . 1 6 4 . . 3 . . . . . . Electromagnetic 217 | 5 18 34 27 . . . 2 . . . . 44 2 6 . . 35 . . . . 44 Robot Hit Streak 53 | 2 16 23 53 28 . 34 31 3 6 . 15 42 29 42 . 7 19 21 19 . 28 17 Robot Miss Streak 9 | 3 2 2 3 3 . 1 2 1 2 . 1 7 . 3 . 1 1 1 2 . 2 9 Penetration Max 2 | . . . . 1 . . 1 . . . . 1 . 1 . . 1 1 1 . 2 . Secondary Targets 25 | . . 1 4 2 . . 6 1 . . . 3 . . . . 3 . 1 . 1 3 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 . . . 1 . . . . 1 . 1 . 1 1 Shots Hit Robots 1526 | 4 28 101 172 111 . 59 225 5 6 . 17 313 10 52 5 18 128 82 34 . 55 101 Core Hits 746 | 3 14 50 65 41 . 18 113 10 6 . 12 153 11 20 2 8 77 36 21 . 42 44 Critical Kills 31 | . . . 1 1 . 1 4 . . . . 5 1 6 . . 7 . 2 . 3 . Critical Parts Destroyed 38 | . . . 3 2 . 1 11 . . . . 2 2 9 . . 1 . 2 . 3 2 Critical Strikes 113 | . . 1 7 9 . 4 20 . . . 1 14 3 21 . . 8 4 6 . 9 6 Burn 31 | . . 1 3 6 . 2 5 . . . 1 7 . . . . . 4 2 . . . Destroy 76 | . . . 4 3 . 2 15 . . . . 7 3 19 . . 8 . 4 . 9 2 Corrupt 5 | . . . . . . . . . . . . . . 1 . . . . . . . 4 Sever 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 18 | . . . . 3 . . . . . . . . . 10 5 . . . . . . . Impact 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . 10 5 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39932 | 65 367 2148 3011 2195 . 1045 4437 602 550 . 548 8896 1047 1316 476 729 3987 1823 1070 . 2746 2874 Guns 30980 | 65 360 1399 2970 2077 . 1045 3712 91 56 . 328 7935 53 262 . 378 2715 1823 1070 . 1852 2789 Cannons 2064 | . . 414 . . . . . . . . . . 60 595 . . 995 . . . . . Explosions 5860 | . . 335 41 118 . . 722 511 494 . 220 886 934 . . 351 277 . . . 886 85 Melee 935 | . . . . . . . . . . . . . . 459 476 . . . . . . . Ramming 93 | . 7 . . . . . 3 . . . . 75 . . . . . . . . 8 . Kinetic 17975 | . . 762 1754 1610 . 656 1231 . 16 . 91 4927 60 595 . 378 2294 378 873 . 1542 808 Thermal 11605 | 23 141 686 699 467 . 389 2481 91 40 . 237 2345 . 143 . . 698 1445 197 . 310 1213 Explosive 4009 | . . . . 118 . . 554 511 494 . 220 827 934 . . 351 . . . . . . Electromagnetic 5315 | 42 219 700 558 . . . 168 . . . . 722 53 119 . . 995 . . . 886 853 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 935 | . . . . . . . . . . . . . . 459 476 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 72 | . . 1 . 11 . . . 2 2 2 1 15 15 23 23 25 21 21 32 32 72 53 Average Corruption 16 | . . 1 . 11 . . . 1 2 2 1 9 15 20 23 24 8 21 31 32 36 11 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 364 | . . 2 . 7 . . . 1 4 2 1 53 22 57 10 15 30 52 25 8 48 27 Message Errors 88 | . . 1 . 2 . . . . . 1 . 8 7 17 2 4 8 14 7 1 7 9 Matter Fused 62 | . . . . 1 . . . 1 1 . . 4 7 11 2 3 6 7 3 2 10 4 Heat Flow Errors 34 | . . . . 1 . . . . . . . 6 2 6 3 . 1 7 3 1 2 2 Energy Discharges 40 | . . . . 1 . . . . . . . 3 2 5 3 1 2 5 5 2 7 4 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Parts Fused 4 | . . . . . . . . . 1 . . 2 . 1 . . . . . . . . Data Loss (minor) 46 | . . . . . . . . . 1 1 1 10 4 6 . 1 6 8 2 . 5 1 Data Loss (major) 25 | . . . . . . . . . . . . 9 . 4 . 1 2 3 2 . 3 1 Misfires 15 | . . 1 . . . . . . . . . 2 . 3 . . 1 4 2 . 2 . Alerts 5 | . . . . . . . . . 1 . . 1 . . . . . 2 . . 1 . Misdirections 13 | . . . . 1 . . . . . . . . . 2 . 3 . . . 1 4 2 Weapon Failures 29 | . . . . 1 . . . . . . . 7 . 2 . 2 3 2 1 . 7 4 Overload Shots 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 Overflow Damage 449 | . . 9 . . . . 4 . 22 . . 4 6 108 241 15 21 . . . 19 . Projectiles 23 | . . 2 . . . . . . . . . . . . . . 21 . . . . . Explosions 77 | . . 7 . . . . 4 . 22 . . 4 6 . . 15 . . . . 19 . Melee 349 | . . . . . . . . . . . . . . 108 241 . . . . . . . Knockbacks 12 | . . 4 . . . . . . . . . . 1 7 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . 4 . . . . . . . . . . 1 5 . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 552 | . . 167 22 . . . . 63 40 . . 30 . . . 71 62 . . . 97 . Shots 12 | . . 4 1 . . . . 2 1 . . 1 . . . 1 1 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 1 . . . . . 2 . . . . 10 . . . . . . . . 2 . Kicked 15 | . 1 . . . . . 2 . . . . 10 . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 580 | 54 157 207 348 403 . 145 445 . . . 2 580 136 423 206 . 236 369 131 237 234 512 Average Temperature 100 | 26 60 30 85 105 . 43 81 . . . 2 154 52 203 97 . 70 129 37 132 49 152 Received Heat Transfer 4091 | . 132 216 360 225 . 120 843 48 . . 18 915 141 252 . 39 288 205 63 9 55 162 Effects 32 | . . . . 1 . . 1 . . . . 17 . 3 . . . 1 . . . 9 Shutdowns 6 | . . . . . . . . . . . . 3 . 2 . . . . . . . 1 Energy Bleed 5 | . . . . . . . . . . . . 3 . 1 . . . . . . . 1 Interference 7 | . . . . . . . . . . . . 5 . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Short Circuit 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Damage (major) 6 | . . . . . . . . . . . . 2 . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 Parts Fried 20 | . . 2 3 . . . . . . . . 3 . 1 . . 3 . . . 5 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . 1 . . . . . . . . . . 1 . . . . Combat Hostiles 3 | . . . . 1 . . 1 . . . . . . . . . . 1 . . . . Parts Melted 39 | . . 3 1 . . . 7 . . . 1 7 . . . . 2 16 . . . 2 Heat Transferred 23641 | 50 325 1338 1628 1443 . 999 5134 148 74 . 555 4579 . 222 . . 1150 3555 650 . 407 1384 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . 7 1 . . . . . . . . 1 . . . . 2 . . . 1 1 Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Peak Influence 1269 | 15 221 345 753 1166 481 516 790 . . . . 1269 . . . . 521 356 470 281 1128 595 Initial 525 | . 9 3 127 270 481 336 270 . . . . 95 . . . . 28 198 172 108 98 525 Average 416 | 3 70 172 524 626 481 455 522 . . . . 529 . . . . 279 167 372 245 506 511 Maximum Alert Level 4 | . 1 1 3 4 2 2 3 . . . . 4 . . . . 2 1 2 1 4 2 Low Security (%) 24 | 100 95 56 6 . . . . . . . . 36 . . . . 30 65 7 25 1 . Level 1 22 | . 4 43 12 28 . 29 15 . . . . 14 . . . . 43 34 33 75 38 4 Level 2 40 | . . . 76 36 100 70 62 . . . . 17 . . . . 26 . 58 . 40 95 Level 3 9 | . . . 5 29 . . 22 . . . . 14 . . . . . . . . 17 . Level 4 3 | . . . . 5 . . . . . . . 17 . . . . . . . . 1 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 1 4 6 4 . 2 8 . . . . 15 . 1 . . 8 1 2 . 6 4 Investigation 13 | . . 2 . 1 . . 4 . . . . 1 . . . . 1 1 2 . 1 . Extermination 7 | . . . . . . . 2 . . . . 2 . . . . 1 . . . 1 1 Reinforcement 27 | . 1 2 2 2 . 2 2 . . . . 7 . . . . 3 . . . 4 2 Assault 7 | . . . 1 1 . . . . . . . 4 . 1 . . . . . . . . Garrison 8 | . . . 3 . . . . . . . . 1 . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . 1 . 1 . . 1 . . . . 4 . . . . 1 . . . 1 1 Haulers Reinforced 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Distress Signals 31 | . 1 6 4 1 . . 3 . . . . 3 . . . . 3 1 1 . 1 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 489 | . 13 37 43 38 . 14 46 5 6 . 9 90 11 16 . 18 37 17 13 4 30 42 Peak Tracking Total 13 | . 5 7 5 7 . 4 5 5 4 . 4 10 5 8 . 10 5 4 8 1 11 13 Tactical Retreats 33 | . 1 2 5 4 . . 3 . . . . 7 1 3 . 2 2 . . . . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Traps Triggered 17 | . 2 1 . . . 2 4 . . . . 5 . . . . . 1 . . 2 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . 2 4 . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Machines Disabled 32 | . . 2 . 5 . . 1 . . . . 4 . . . . 3 . 1 2 14 . Max in Single Turn 8 | . . 1 . 1 . . 1 . . . . 1 . . . . 2 . 1 . 8 . Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 8 | . . . . . . . . . . . . . . . . . . 6 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Machines Accessed 63 | . 7 3 4 9 1 . 7 . 1 . . 5 1 1 7 . 4 4 2 . 4 3 Terminals 48 | . 7 3 4 8 1 . 5 . . . . 3 . . . . 4 4 2 . 4 3 Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Total Hacks 199 | . 28 14 12 17 2 . 14 . 1 . . 12 1 1 46 . 10 9 6 . 16 10 Successful 106 | . 15 6 5 8 1 . 4 . 1 . . 9 1 1 46 . 3 3 2 . 1 . Failed 93 | . 13 8 7 9 1 . 10 . . . . 3 . . . . 7 6 4 . 15 10 Catastrophic 17 | . . 1 1 . . . 2 . . . . . . . . . 3 2 1 . 3 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 15 5 8 3 . . 9 . . 1 . 7 . . . . 7 . 2 . 15 4 Terminals 143 | . 28 14 12 16 2 . 11 . . . . 9 . . . . 10 9 6 . 16 10 Fabricators 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 . . . . 1 . . . . . . . . . . Terminal Hacks 81 | . 11 3 2 4 1 . 1 . 1 . . 4 1 1 46 . 1 3 2 . . . Record 36 | . . . . . . . . . . . . . . . 34 . . . 2 . . . Part Schematic 6 | . . . . . . . . . . . . 2 . . 4 . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 6 | . 2 . . . . . . . . . . . . . 4 . . . . . . . Open Door 9 | . . . . 4 . . . . 1 . . . 1 1 . . 1 1 . . . . Open DSF 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 6 | . 2 2 . . . . . . . . . . . . . . . 2 . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 21 | . 4 3 3 3 . . 3 . . . . 2 . . . . 2 . . . 1 . Terminals 21 | . 4 3 3 3 . . 3 . . . . 2 . . . . 2 . . . 1 . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 20 | . 4 3 3 3 . . 2 . . . . 2 . . . . 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 5 3 4 6 1 . 7 . . . . 2 . . . . 3 3 2 . 4 3 Full Trace Events 8 | . 1 . . . . . 2 . . . . . . . . . 1 1 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . 2 . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Time 50 | . . . . . . . . . . . . 50 . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . 7 . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . 8 . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Total Allies 34 | . . . . 10 . . . . . 2 . . . . . . . 16 5 . . 1 Largest Group 15 | . . . . 10 . . . . . 2 2 . . . . . . 15 8 7 4 1 Highest-Rated Group 721 | . . . . 173 . . . . . 59 59 . . . . . . 721 690 690 384 56 Highest-Rated Ally 159 | . . . . 29 . . . . . 31 31 . . . . . . 159 159 159 96 56 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 301 | . . . . 81 . . . . . . 7 . . . . . . 60 49 36 60 8 Total Damage 7940 | . . . . 1012 . . . . . . 94 . . . . . . 1950 1364 1140 2124 256 Kills 56 | . . . . 14 . . . . . . 3 . . . . . . 14 9 4 12 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 2 2 1 . 1 1 . 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Turns Passed 16651 | 92 657 934 1204 918 210 350 1830 304 391 1226 336 1822 475 1212 197 220 910 991 451 156 694 1071 Spaces Moved 9923 | 52 380 444 643 548 175 209 1097 228 294 973 211 912 258 430 185 385 719 493 229 98 441 519 Core 248 | 2 . . . . . . . . . . . . . 185 . . . . . . . 61 Treads 372 | . . . . . . . . . . . . . . . . . . . . . . 372 Legs 8260 | 50 380 444 643 548 175 209 1097 228 294 973 211 912 258 245 53 . 193 493 229 98 441 86 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1043 | . . . . . . . . . . . . . . . 132 385 526 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 116 116 117 117 115 122 122 125 123 120 120 120 52 40 40 120 120 120 120 50 Average Speed 123 | 117 140 120 122 116 117 117 121 122 124 125 124 124 171 251 91 40 73 120 120 120 120 145 Slowest Speed 700 | 120 190 190 190 190 117 117 125 122 125 125 125 260 190 700 190 52 190 120 120 120 120 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 49 | 3 67 44 56 74 5 93 34 43 50 86 36 30 45 61 62 58 20 60 79 80 44 15 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . . 1 . 1 . . . . 3 . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . . . . 1 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . . 1 1 1 1 . . 1 1 . 1 . . . . . Scrap Searched 9 | . . . . . . . . . 2 3 1 . 1 2 . . . . . . . . Spaces Dug 11 | . . . . . . . . . . . . 1 . . . . . . . . 8 2 Terrain Destroyed 584 | . . 19 3 17 . . 20 29 92 . 22 83 24 . . 61 19 1 2 . 182 10 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 59 | . . 1 . 2 . . . . . . 1 20 . . . 1 11 1 1 . 17 4 AOE 524 | . . 18 3 15 . . 20 29 92 . 21 63 24 . . 60 8 . . . 165 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Total 12749 | 69 472 725 911 736 180 277 1424 245 306 984 264 1307 281 499 201 424 953 732 362 136 548 713 Wait 1133 | 1 44 157 111 110 . 10 120 8 . 3 40 150 . 17 . 21 90 41 87 20 47 56 Move 9901 | 51 379 443 642 547 174 208 1096 227 293 972 210 911 257 429 184 384 718 492 228 97 440 519 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | 4 12 17 24 7 2 7 19 1 . 2 . 15 5 2 2 1 25 12 3 3 7 13 Fast Attach 159 | 7 1 9 11 1 1 4 13 . . 2 2 29 2 9 8 1 19 5 3 5 7 20 Attach 87 | . 1 3 7 4 2 4 10 . . . . 15 . 2 . 2 11 4 2 . 5 15 Detach 7 | . . . . . . 1 1 . . . . 2 . . . . 1 . . . . 2 Swap 121 | 1 5 6 11 5 . 1 20 4 5 . 2 17 4 2 . 2 11 14 4 3 2 2 Drop 228 | . 11 26 29 4 1 9 37 1 1 5 2 26 7 4 2 2 13 14 6 8 8 12 Fire 758 | 5 18 64 76 55 . 24 96 4 7 . 8 132 6 23 . 11 65 54 11 . 30 69 Melee 18 | . . . . 3 . . . . . . . . . 10 5 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . 1 . . . . . 2 . . . . 10 . . . . . . . . 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 9 10 . . . . . . . . . . . . . . . Rewire 59 | . . . . . . . . . . . . . . 1 . . . 53 . . . 5 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 61 | . . . . . . . . . . . . . . . . . . 43 18 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) -3/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 6) 649 | -10/Materials | Discovered new exit (range 12) 750 | -10/Materials | Entered another Materials area 750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1348 | -9/Materials | Discovered new exit (range 9) 1457 | -9/Materials | Discovered new exit (range 3) 1684 | -9/Materials | Entered another Materials area 1684 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1817 | -8/Materials | Garrison activated, responded to threat 1924 | -8/Materials | Lost 4 parts (1p2n1u) 2225 | -8/Materials | Build established: Scavenger-Gunner 2274 | -8/Materials | Discovered new exit (range 12) 2799 | -8/Materials | Discovered new exit (range 13) 2823 | -8/Materials | Build established: Gunner 2884 | -8/Materials | First assault squad dispatched 2888 | -8/Materials | Entered Storage 3501 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3688 | -8/Storage | First assault squad dispatched 3703 | -8/Storage | Crushed by falling debris 3703 | -8/Storage | System corruption reached 10% 3733 | -8/Storage | Discovered new exit (range 16) 3734 | -8/Storage | Lost 3 parts (1n2u) 3749 | -8/Storage | Lost 7 allies 3806 | -8/Storage | Entered Factory 3806 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3975 | -7/Factory | Identified exit to DSF 4016 | -7/Factory | Entered DSF 4040 | -7/DSF | Additional patrols routed to DSF 4168 | -7/DSF | Found Prototype Device 4168 | -7/DSF | Identified Active Sensor Suite 4204 | -7/DSF | Discovered new exit (range 16) 4306 | -7/DSF | Sterilization system engaged 4326 | -7/DSF | Ambient heat levels rising (+10) 4341 | -7/DSF | Ambient heat levels rising (+10) 4356 | -7/DSF | Ambient heat levels rising (+10) 4366 | -7/DSF | Entered Factory 4366 | -6/Factory | Evolved 2 slots: Utility x2 4666 | -6/Factory | Build established: Scavenger-Gunner 5001 | -6/Factory | Identified exit to Lower Caves 5091 | -6/Factory | Discovered new exit (range 6) 5164 | -6/Factory | Build established: Gunner 5761 | -6/Factory | Destroyed 7 combat bots 5942 | -6/Factory | Discovered new exit (range 15) 6032 | -6/Factory | Build established: Scavenger-Gunner 6196 | -6/Factory | Entered Lower Caves 6228 | -6/Lower Caves | Met a Warlord Commander 6229 | -6/Lower Caves | Learned location of Warlord (-4) 6230 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6236 | -6/Lower Caves | Found Encrypted Comm Array 6424 | -6/Lower Caves | Discovered new exit (range 14) 6500 | -6/Lower Caves | Entered another Lower Caves area 6523 | -6/Lower Caves | Learned location of 1 exit from Factory 6831 | -6/Lower Caves | Discovered new exit (range 14) 6891 | -6/Lower Caves | Entered Zion 7064 | -6/Zion | System corruption cleaned by Quarantine Array 7179 | -6/Zion | Learned Factory emergency access door positions 7195 | -6/Zion | Found Prototype Launcher 7268 | -6/Zion | Learned location of 1 exit from Factory 7395 | -6/Zion | Found GAL Module 7510 | -6/Zion | Learned location of 1 exit from Factory 8095 | -6/Zion | Gained Derelict followers 8105 | -6/Zion | Discovered new exit (range 8) 8117 | -6/Zion | Entered Proximity Caves 8117 | -5/Proximity Caves | Accompanied by 2 allies 8238 | -5/Proximity Caves | Learned location of 1 exit from Factory 8382 | -5/Proximity Caves | Discovered new exit (range 7) 8383 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8453 | -5/Proximity Caves | Entered Factory 8453 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8454 | -5/Factory | Identified exit to Upper Caves 8455 | -5/Factory | Identified exit to Factory 8489 | -5/Factory | Identified exit to DSF 8784 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 8997 | -5/Factory | Spotted B-75 Beast 9232 | -5/Factory | Garrison activated, responded to threat 9376 | -5/Factory | System corruption reached 10% 9922 | -5/Factory | Lost 3 parts (2n1w) 9953 | -5/Factory | First assault squad dispatched 10275 | -5/Factory | Entered Upper Caves 10668 | -5/Upper Caves | Identified exit to Upper Caves 10749 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10750 | -5/Upper Caves | Entered another Upper Caves area 10812 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10867 | -5/Upper Caves | Core integrity fell below 50% 10882 | -5/Upper Caves | Lost 6 parts (1p3n1u1w) 10937 | -5/Upper Caves | Lost 3 parts (1n2u) 11112 | -5/Upper Caves | Lost 5 parts (1n1u3w) 11379 | -5/Upper Caves | Build established: Scavenger-Mutant 11736 | -5/Upper Caves | Learned 8 Factory zone layouts 11953 | -5/Upper Caves | Discovered new exit (range 5) 11962 | -5/Upper Caves | Entered Zhirov 11962 | -5/Zhirov | Discovered new exit (range 3) 11968 | -5/Zhirov | Build established: Scavenger-Gunner 11999 | -5/Zhirov | Met Zhirov 12113 | -5/Zhirov | Found Alien Artifact 12113 | -5/Zhirov | Identified Integrated Reactor 12113 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12122 | -5/Zhirov | Found Alien Artifact 12136 | -5/Zhirov | Learned location of Quarantine (-3) 12136 | -5/Zhirov | Learned location of Testing (-2) 12136 | -5/Zhirov | Learned location of Command (-1) 12145 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12159 | -5/Zhirov | Entered Proximity Caves 12236 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12260 | -4/Proximity Caves | Spotted B-86 Titan 12310 | -4/Proximity Caves | Identified Transdimensional Reconstructor 12310 | -4/Proximity Caves | Warped through subspace 12331 | -4/Proximity Caves | Core integrity fell below 20% 12365 | -4/Proximity Caves | Lost 8 parts (2n2u4w) 12366 | -4/Proximity Caves | Learned Research emergency access door positions 12373 | -4/Proximity Caves | Discovered exit to Factory (range 16) 12379 | -4/Proximity Caves | Entered Factory 12379 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12430 | -4/Factory | Joined by Warlord Dakka squad 12501 | -4/Factory | Joined by Warlord Infantry squad 12687 | -4/Factory | Garrison activated, responded to threat 12692 | -4/Factory | Spotted B-86 Titan 12965 | -4/Factory | System corruption reached 10% 13087 | -4/Factory | Lost 3 parts (1p1n1u) 13210 | -4/Factory | Lost 5 parts (2n1u2w) 13258 | -4/Factory | Joined by Warlord Pyro squad 13276 | -4/Factory | Discovered new exit (range 10) 13289 | -4/Factory | Entered Extension 13574 | -4/Extension | Rescued A7 13721 | -4/Extension | Lost 3 parts (2n1u) 13885 | -4/Extension | Rescued a captive Derelict 13890 | -4/Extension | Rescued a captive Derelict 13946 | -4/Extension | Rescued a captive Derelict 13996 | -4/Extension | Rescued a captive Derelict 13997 | -4/Extension | Rescued a captive Derelict 14033 | -4/Extension | Rescued a captive Derelict 14040 | -4/Extension | Rescued a captive Derelict 14113 | -4/Extension | Spotted B-86 Titan 14118 | -4/Extension | Allies destroyed B-86 Titan 14148 | -4/Extension | Lost 4 allies 14148 | -4/Extension | Discovered new exit (range 3) 14153 | -4/Extension | Identified exit to Research 14251 | -4/Extension | Discovered exit to Research (range 16) 14251 | -4/Extension | Discovered new exit (range 16) 14278 | -4/Extension | Identified exit to Cetus 14280 | -4/Extension | Entered Cetus 14280 | -4/Cetus | Accompanied by 8 allies (A7) 14285 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14295 | -4/Cetus | Spotted Cetus Guard 14295 | -4/Cetus | Spotted Cetus Guard 14301 | -4/Cetus | System corruption reached 30% 14301 | -4/Cetus | Spotted Cetus Guard 14302 | -4/Cetus | Spotted Cetus Guard 14306 | -4/Cetus | Allies destroyed Cetus Guard 14309 | -4/Cetus | Allies destroyed Cetus Guard 14311 | -4/Cetus | Allies destroyed Cetus Guard 14315 | -4/Cetus | Allies destroyed Cetus Guard 14341 | -4/Cetus | Lost 3 parts (1p2w) 14342 | -4/Cetus | Lost 4 allies 14471 | -4/Cetus | Escorted A7 to Cetus Mainframe 14559 | -4/Cetus | Started Cetus Manufacturing Module 14581 | -4/Cetus | Discovered new exit (range 16) 14584 | -4/Cetus | Manufactured an Enhanced Grunt 14609 | -4/Cetus | Manufactured an Enhanced Grunt 14634 | -4/Cetus | Manufactured an Enhanced Grunt 14659 | -4/Cetus | Manufactured an Enhanced Grunt 14684 | -4/Cetus | Manufactured an Enhanced Grunt 14723 | -4/Cetus | Identified exit to Archives 14731 | -4/Cetus | Entered Archives 14731 | -4/Archives | Accompanied by 7 allies (A7) 14736 | -4/Archives | Received a hacking code to weaken MAIN.C 14799 | -4/Archives | Discovered new exit (range 16) 14819 | -4/Archives | Unable to access archive contents 14822 | -4/Archives | Discovered exit to Research (range 16) 14880 | -4/Archives | Identified exit to Hub_04(d) 14887 | -4/Archives | Entered Hub_04(d) 14887 | -4/Hub_04(d) | Accompanied by 4 allies 15259 | -4/Hub_04(d) | Discovered exit to Research (range 7) 15446 | -4/Hub_04(d) | Network Hub disabled 15460 | -4/Hub_04(d) | Spotted Lightning 15461 | -4/Hub_04(d) | Spotted Lightning 15464 | -4/Hub_04(d) | Spotted Lightning 15468 | -4/Hub_04(d) | Spotted Lightning 15470 | -4/Hub_04(d) | Core integrity fell below 50% 15471 | -4/Hub_04(d) | Spotted Lightning 15475 | -4/Hub_04(d) | Spotted Lightning 15536 | -4/Hub_04(d) | Crushed by falling debris 15545 | -4/Hub_04(d) | Specialist reinforcements revealed to be Infiltrators 15556 | -4/Hub_04(d) | Specialist reinforcements revealed to be Infiltrators 15571 | -4/Hub_04(d) | Lost 16 parts (1p4n7u4w) 15581 | -4/Hub_04(d) | Entered Research 15581 | -3/Research | Evolved 2 slots: Utility x2 16196 | -3/Research | Lost 4 parts (1p2u1w) 16235 | -3/Research | Spotted B-86 Titan 16479 | -3/Research | Garrison activated, responded to threat 16501 | -3/Research | Destroyed B-86 Titan 16564 | -3/Research | System corruption reached 10% 16590 | -3/Research | System corruption reached 30% 16631 | -3/Research | Core integrity fell below 50% 16635 | -3/Research | Lost 19 parts (2p4n5u8w) 16643 | -3/Research | Core integrity fell below 20% 16652 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16634_ Slug penetrates Wall. 16634_ Penetrated by Slug. 16636_ Wall collapses. 16636_ W-44 Eye sends out distress signal. 16636_ Penetrated by Slug. 16639_ Slug penetrates Wall. 16639_ Penetrated by Slug. 16640_ Slug penetrates Wall. 16641_ Slug penetrates H-77 Assassin. 16641_ Slug penetrates Wall. 16642_ Slug penetrates S-43 Plague. 16642_ Slug penetrates Wall. 16648_ CR0VLUBFIFZ2LDOINWMK MMUHESVTMY<0Q1 16648_ Slug penetrates Wall. 16648_ System corrupted: Railgun jammed. 16649_ Railgun destroyed. 16649_ Slug penetrates Wall. 16649_ Penetrated by Slug. 16651_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #?????# | | ???????????????????????????????????????# #?????# | | ??????????????????????????????????######+#######! | | ??????????????????????????????????# # | | ??????????????????????????????????# #=* | | ??????????????????????????????????# ! # | | ??????????????????????????????????# # | | ??????????????????????????????????# =#[ | | ??????????????????????????????????# =+ | | ??????????????????????????????????# #=^ | | ??????????????????????????????????# # | | ??????????????????????????????????# """ # | | ??????????????????????????????????# """" #^ | | ??????????????????????????????????# """" # ^ | | ??????????????????????????????????# """ # | | ?????????????????? ????????????############### | | ????????????????# ????????????# # | | ????????????????# ????????????# # | | ????????????????# #???????????# # | | ????????????????# #???????????# # | | ????????????????# #?????????#?# # | | ????????????????# #?????????# # # | | ????????????????# +?????????# " # | | ????????????????# ###########?# # | | ????????????????# # #?# **%= # | | ????????????????# # @ # # =%*=! # | | ????????????????# # # " !*% = # | | ????????????????# #ss # ######"###+#### | | ????????????????# #hs #??#######[== | | ????????????????+ + ss #### != | | ????????????????# #tp #"## [% | | ????????????????# # # !#] =% % | | ????????????????# ###########!%#] = ! ####+ | | ????????????????# !!=*!%* # | | ????????????????# % !%|= # | | ????????????????# = # | | ????????????????# # | | ????????????????###"#######+### # | | ??????????????????# # # " | | ??????????????????# # """ # "" | | ??????????????????# """ # """ # "" | | ???????????+??????# """ # """ # "" | | ??????????????????# """ # # "" | | ???????+??????????# # # "" | | ??????????????????# # # | | ??????????????????############# # = | | ??????????????????????????????# ###### #? | | ??????????????????????????????? #????? ?? | | ??????????????????????????????? ???????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 33 Energy Capacity 340 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 25 Propulsion Shielding 33 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 57 Targeting Accuracy 33 Target Analysis 12 Core Analysis 9 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Adv. Weapon Cycler | -5/Factory | Hacked Exp. Targeting Computer | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Targeting Computer | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- A New Friend Collateral Damage Gun Specialist Just Browsing Main Advantage Ooh, Shiny! Prison Break Project G-00 Significant Disruption Subspace Traveler The More The Merrier Challenges ------------ None Game ------ Seed ScrapHelicalInverter Manual? 0 Play Time 03:43:15 Cumulative 21.7 hours Start 2024.04.26 @ 11:59:44 End 2024.04.26 @ 17:10:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 27 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 279b5cb8-c1f4-49e5-848d-9097aecbf1d5